Skum Sentry

LeGrande's page

28 posts. Alias of scranford.


Full Name

LaGrande

Race

Grippli

Classes/Levels

Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Gender

Male

Size

Small

Languages

common, Draconic, Goblin, Grippli

Strength 8
Dexterity 15
Constitution 12
Intelligence 15
Wisdom 15
Charisma 10

About LeGrande

Character Sheet:

Legrande
Grippli Alchemist (Trap Breaker) 1
NG Small Humanoid (grippli)
Init +2; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 15, touch 13, flat-footed 13 (+2 armor, +2 Dex, +1 size)
hp 9 (1d8+1)
Fort +3 (+2 trait bonus vs poison or drugs (+4 to avoid effects of alcohol)), Ref +4, Will +2
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Offense
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Speed 30 ft., climbing (20 feet)
Melee Javelin -4 (1d4-1/x2) and
. . Net +0 () and
. . Shortspear +0 (1d4-1/x2)
Ranged Bomb +4 (1d6+2 Fire/x2)
Special Attacks bomb 1d6+2 (3/day) (dc 12)
Alchemist (Trap Breaker) Spells Prepared (CL 1):
1 (2/day) Enlarge Person (DC 13), Ant Haul (DC 13)
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Statistics
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Str 8, Dex 15, Con 12, Int 15, Wis 15, Cha 10
Base Atk +0; CMB -2; CMD 10
Feats Brew Potion, Splash Weapon Mastery, Throw Anything
Traits Alchemical Adept, Iron Liver
Skills Climb +7, Craft (alchemy) +6 (+8 to craft alchemical items, +7 to create alchemical items), Disable Device +4, Fly +4, Knowledge (nature) +6, Perception +6, Profession (fisherman) +6, Spellcraft +6, Stealth +6 (+10 in marshes and forested areas.), Use Magic Device +4; Racial Modifiers alchemy +1
Languages Common, Draconic, Goblin, Grippli
SQ camouflage, glider, mutagen (dc 12)
Other Gear Leather armor, Javelin (3), Net, Shortspear, 118 GP
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Special Abilities
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Alchemical Adept Raw materials are not consumed on failed craft checks for alchemical items.
Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Bomb 1d6+2 (3/day) (DC 12) (Su) Thrown Splash Weapon deals 1d6+2 fire damage.
Camouflage +4 Stealth in marshes and forested areas.
Climbing (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Glider Halve falling distance, may move horizontally during fall half of vertical distance fallen.
Iron Liver +2 to Fort saves vs. poison and drugs, or +4 vs. alcohol.
Mutagen (DC 12) (Su) Mutagen adds +4 to a physical & -2 to a mental attribute, and +2 nat. armor for 10 min.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.

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