Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick is amazed when the skeleton crumbles. ... I'm alive!
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Hehe, I'm so clever! Wait till the bards hear about this!
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
I shall switch my action to:
And this turn:
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick runs to the right (20 feet) and fires an arrow at the big skeleton, hoping to distract it long enough so Ammon can get Saphinas out of there. Ammon! Get out of there! Take Saphina with you! He looses an arrow. atk: 1d20 + 5 ⇒ (17) + 5 = 22
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick winces a bit at Garzak's "witty" comment. If I don't die a third time, remind me to teach you how to make better puns, Garzak. He looses another arrow at the ooze, confident that this battle is already won. attack: 1d20 + 5 ⇒ (9) + 5 = 14
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick stops running away from the monsters and moves, trying to get a better line of sight. On the map, it's 20 feet left, and 1 square up.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Sorry! Just getting to posting now!
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick nods Ok then. He winces at Saphinas failed stealth attempt, and follows her to the door of the vault. He looks at Saphinas sword and thinks for a moment. He stows his bow, lights a torch and holds it in one hand, with his shortsword in the other. Lawrick heads into the vault, lighting the way with his torch. perception: 1d20 + 1 ⇒ (18) + 1 = 19
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick winces. Ugh. That's... disturbing. He pulls out his bow and nocks an arrow. Better be ready for what's inside. He squints and tries to look around the well, looking for anything in the shadows. perception: 1d20 + 1 ⇒ (9) + 1 = 10
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick laughs at Saphinas comment. Me? Professional? You're better at this than I am! He eats all of his share of the food, and then some more if anyone's not hungry. If he dies,
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
My names Lawrick. I'm here because... er... because we met in a tavern. Then this.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Sorry. School just started, so I'll probably be posting later in the day. I'll try to post during lunch.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick wakes back up with a gasp and a quick breath. Wha.. where am I? Oh my Tymora! Lawrick scrambles back up, and tries to pull away from the ooze. do I need a strength check? if so:: 1d20 ⇒ 14
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
With a quick shout of Cover me! Lawrick runs to the dwarf that just had their friend killed. He grabs the dwarf and pulls them as far back as he can. strength: 1d20 ⇒ 17 Come on! Get up!
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
I guess I'll attack then
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick gestures to the meeting hall. Well, we can find out soon enough.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick looks down at the dead dwarf. Ack! I wonder what happened to him. medicine: 1d20 - 1 ⇒ (4) - 1 = 3
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
religion: 1d20 + 1 ⇒ (2) + 1 = 3
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick raises his hands at Garzak's caution. Oh, not trusting the halfling, are you? Is that how it is? He laughs. At Shouns question, he says Good idea. I guess I'm a good social engineer. Oh yeah, and I can forge documents.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick sees Garzak hand sign, and then Shoun's. He reads the note, then flashes a handsign that generally means "I'll come later." After Shoun and Garzak step out, he slips through the door to go to where they are.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick focuses on the goblin again. It's him! Garzak! My, my, didn't expect to cross his path... Bit louder than I thought he would be. And who is the dwarf? Lawrick spots the half elf that was talking to Gazark earlier (Shoun) He walks up to him and nods in the direction of the goblin. Well, he's certainly an interesting character. Lawrick says about Garzak.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Quote:
Good point, but I was thinking that Lawrick would be involved in industrial espionage for his guild- he bluffs and disguises his way into a guild headquarters, steals plans for a new device/whatever and gets out. So I guess zhentarim fits him better.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Initially, I didn't have a faction planned, but I suppose, as a spy, he'll be zhentarim. I'll write that down on my sheet, so I don't forget.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick gulps down the ale and turns in his stool, looking around the tavern for his mentor and friend, Belrich. Upon not seeing him, he sighs and turns back. Oh, well. It was worth a shot. At least the ale is good.
Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2
Lawrick walks to the bar and climbs onto the stool. He sits on his pack so he can be seen over the bar. Hello there! I'll have 1... no 2 meat pies, and a mug of your best ale! He rummages through his pouch for the payment required, and places it on the counter.
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