Druid

Lanayru Ivyshroud's page

18 posts. Alias of Azrial Skye.


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Sovereign Court

My friends got me into pathfinder and absolutely fell in love with the game and the lore. Sadly I haven't gotten to play for a very long time. At this point I will literally play as ANYTHING as long as I get to play at all.

I'd love to play a Rise of the Runelords campaign if at all possible. I tried to GM one once but it didn't work out too well because all my players left, I was and still am a very inexperienced GM dealing with a power player lycanthrope. I was super lenient because I just wanted my players to have fun.

If you're recruiting or would like a co-GM, feel free to PM me.

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If you're still looking for people to play I live in kenton de

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Player in delaware here.

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okeedoke, i'm only just now hearing about this so i thought it was recent.

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I can't Download it, The page is completely devoid of a link, button, or text about the playtest.

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Okay, after an attitude adjustment because I'm fully aware that I was being belligerent.
I'll try to explain everything more clearly in one post.

He hit die is now a D8, I didn't change it right away because it was the least of my concerns at the time. the flight ability is NOT campaign specific, flight at will is a 20th class level ability, players DO NOT start with flying at level one (maybe level 7 like the sorcerer class). the player chooses their own method of flight (I built a 10rp harpy-ish player race for my own potential playtest, be it natural wings, flight spell or a flying mount), class features are still up in the air because I haven't had time to sit down for more than 5 minutes since my previous post.

Until the player obtains a method of flight the mobility feature would focus on acrobatics.(aided in any way they please)

I apologize for previous slights and ******'attitude.

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The class does not get flying at level 1.... And flight at will is meant to be a level 20 ability

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Because I'm a masochist I decided to check the thread. My only intent when posting my class was to double check that it wouldn't hideously break any campaign it was in because of it's ability to fly in combat.
The class was never meant to see the light of day as a Tank role. It was purely meant to be support.

I haven't revisited the drawing board since my last post so the class features are still incomplete and I have no idea what they should get at what level. Someone who visited the thread sent me a link to a page on a racial archtype for the Wyvaran race something called a storm lancer or something. It actually helped my perspective a little bit.
Though I don't want them to be the same thing just reskinned.

I'll knock the HD up to a D8 or lower the BAB if its such a sore thumb. Are there any OTHER suggestions someone would like to make?

Nobody was disrespectful, but all anyone wanted to talk about was Hit Die. It got old real fast. I'm open to advice or suggestions about Unique class features, features that can be borrowed from another class or any other method of making up for the design's shortcomings.

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Ditching the concept. Not even worth it anymore. Use it, dont use it, I don't care.

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did this actually work?

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The "I got you" line was just referring to how children play tag, there's always that one kid that insists he wasn't tagged.

I thought of minor spellcasting but trashed the idea.

I guess I could just make it a Cavalier or Fighter archtype. I couldn't really think of my own class features so i borrowed from cavalier until i could.

Still tweaking. I may just knock down the BAB advancement, get rid of the cavalier mechanics and add spellcasting.

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Reading the class builder didnt help. They explained the BAB Hit die and Save progression. but to shorten it they basically said no class should be the best of all 3 so just mix and match.

I want to design the class to NOT be easy to hit. but at the same time i dont want it to be a "I got you! ""nuhuh!"" " class. It has to have an element of mortality, hence low hit die.

Class features are incomplete. I just don't know how to handle it at the moment but i'm still working on it. that was just a post to give everyone a feel for what i had in mind.

I am not Thread/forum/netdocument/coding blah blah blah savvy. I understand you're trying to help but i have no idea how to do any of that junk. lol

So to summarize the whole premise. I had a DEX centric martial class in mind that wouldnt step on the toes of rogues, but could fill a decent support role.

And they do not get flying at first level. Until they earn their flying most of their mobility is acrobatics based. the flight ability has to scale so that the player doesnt hideously break the campaign by being unhittable. there has to be a limit at lower levels.

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D6 because it's not meant to take punishment, I want it to be just a little squishy. What it lacks in durability it makes up for in damage. I'm still new to creating classes and this is my FIRST attempt.

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I've been working on a custom class for the past two days and I wan't to make sure it's a balanced and viable option. The main class focus was a lofty aerial fighting style with Cavalier-esque features.
Dragonaut

/
/
/
----BaB---------Fort---Ref---Will
1----1-----------0------2------0--
2----2-----------0------3------0--
3----3-----------1------3------1--
4----4-----------1------4------1--
5----5-----------1------4------1--
6---6/1----------2------5------2--
7---7/2----------2------5------2--
8---8/3----------2------6------2--
9---9/4----------3------6------3--
10--10/5---------3------7------3--
11--11/6/1-------3------7------3--
12--12/7/2-------4------8------4--
13--13/8/3-------4------8------4--
14--14/9/4-------4------9------4--
15--15/10/5------5------9------5--
16--16/11/6/1----5------10-----5--
17--17/13/7/2----5------10-----5--
18--18/13/8/3----6------10-----6--
19--19/14/9/4----6------10-----6--
20--20/15/10/5---6------12-----6--

Class features:
Bonus Feat at 1st 2nd and every 4 levels after.Must be combat feats.
Evasion
High Jump
Flight (via natural wings, Animal companion/mount, or magic) 1min/level 1+CON times a day
Flight at will (see flight, subtract time constraints)

Eventually the Dragonaut will be allowed to choose a Cavalier class Order to join, until then he/she is considered a Knight Errant.

The Dragonaut will not make use of the Cavalier class feature Challenge, and is considered mounted whilst amid flight.
Bonuses applied to a Cavaliers mount do not apply to the Dragonaut.

HD: D6
Skill ranks: 4+INT per level

Proficient with Light and medium armor, all shields excluding Tower shields, as well as with Simple and Martial Weapons.
(Still deciding wether or not to make them ineligible for the 2 Weapon Fighting and improved 2 Weapon Fighting feats)

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Sorry, still new to the boards so I'm still stumbling around lol

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I've been working on a custom class for the past two days and I wan't to make sure it's a balanced and viable option. The main class focus was a lofty aerial fighting style with Cavalier-esque features.
Dragonaut

/
/
/
----BaB---------Fort---Ref---Will
1----1-----------0------2------0--
2----2-----------0------3------0--
3----3-----------1------3------1--
4----4-----------1------4------1--
5----5-----------1------4------1--
6---6/1----------2------5------2--
7---7/2----------2------5------2--
8---8/3----------2------6------2--
9---9/4----------3------6------3--
10--10/5---------3------7------3--
11--11/6/1-------3------7------3--
12--12/7/2-------4------8------4--
13--13/8/3-------4------8------4--
14--14/9/4-------4------9------4--
15--15/10/5------5------9------5--
16--16/11/6/1----5------10-----5--
17--17/13/7/2----5------10-----5--
18--18/13/8/3----6------10-----6--
19--19/14/9/4----6------10-----6--
20--20/15/10/5---6------12-----6--

Class features:
Bonus Feat at 1st 2nd and every 4 levels after.Must be combat feats.
Evasion
High Jump
Flight (via natural wings, Animal companion/mount, or magic) 1min/level 1+CON times a day
Flight at will (see flight, subtract time constraints)

Eventually the Dragonaut will be allowed to choose a Cavalier class Order to join, until then he/she is considered a Knight Errant.

The Dragonaut will not make use of the Cavalier class feature Challenge, and is considered mounted whilst amid flight.
Bonuses applied to a Cavaliers mount do not apply to the Dragonaut.

HD: D6
Skill ranks: 4+INT per level

Proficient with Light and medium armor, all shields excluding Tower shields, as well as with Simple and Martial Weapons.
(Still deciding wether or not to make them ineligible for the 2 Weapon Fighting and improved 2 Weapon Fighting feats)

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Sorry I just read the earlier posts. Again, posting as advised DM Tribute.

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Now that THAT's out of the way.