Shivra

LT_2015 Core's page

135 posts. Organized Play character for @scottg0.


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Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I totally heal all my wounds now. :)

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Boon?: 1d20 ⇒ 19 which one?: 1d4 ⇒ 3

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I pick up my weapon (assuming I dropped it when cowering or grappling) which provokes an AoO from blue. Then I attempt to attack.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage, flanking

melee: 1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21 damage: 2d6 + 18 ⇒ (1, 3) + 18 = 22

Thanks for botting, work interferes with fun.

Liberty's Edge

1d1 ⇒ 1
2d1 ⇒ (1, 1) = 2
1d2 ⇒ 2
1d3 ⇒ 3
10d20 ⇒ (7, 6, 14, 17, 14, 11, 3, 7, 15, 1) = 95
10d100 ⇒ (53, 85, 84, 76, 31, 11, 30, 28, 2, 68) = 468

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Raging now.

Will Save: 1d20 + 4 + 2 + 2 + 3 ⇒ (3) + 4 + 2 + 2 + 3 = 14 vs Gaze DC14
Reverse Grapple: 1d20 + 13 - 2 ⇒ (20) + 13 - 2 = 31

"I got this one, you guys kill the other one while I try to beat some sense into this one."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

There have been a couple games I'm in with dice changing weirdly within the past day.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Will Save: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9 vs. glare fear effect DC14
Will Save: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16 vs. scream fear effect DC18

Cowering and not sure what the glare is doing.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Double move into the danger zone. (not raging yet)

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking
Tere di Montefeltro wrote:
"It is good to have a chance to rest."

"I knew I liked you for a reason Tere. It is indeed nap time. Now if we can just find a nice little spot with some shade, I'm good to go for a couple hours. Then maybe we can start thinking about some food. You can never go wrong with food and a nap."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I'll get someone to use my wand on me then since we have some time.
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4 (used 36/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4 (used 37/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6 (used 38/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4 (used 39/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 (used 40/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4 (used 41/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2 (used 42/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4 (used 43/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5 (used 44/50 charges)
HP: 24 + 4 + 4 + 6 + 4 + 7 + 4 + 2 + 4 + 5 = 64 (+3 from channel so full)

Then I attempt to help with the ritual by hitting the undead things now that I feel much better.
Defend: 1d20 + 12 ⇒ (10) + 12 = 22

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

How many rounds between the end of the fight and the start of the planar ritual? Need to know how much I can heal as well as fatigued condition for attack rolls. Assuming I'm fatigued at the start of this and all buffs are expired (Haste and Inspire).

Prepare Reagents DC20 Knowledge (Nature): 1d20 + 4 ⇒ (16) + 4 = 20

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I trigger my Renewed Vigor healing (rage power) to close up a few wounds and move up to the hated spider if Radagast doesn't move into that spot.

Renewed Vigor: 1d8 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Fortitude Save: 1d20 + 8 + 2 + 3 ⇒ (12) + 8 + 2 + 3 = 25 DC 17 nauseated (Infestation (Su))
Fortitude Save: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20 DC 17 vs Poison

"Ouch these things hurt, get 'em off me. I can't take much more of this."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking
Kavor Doan wrote:

Okay, I think LT posted without considering the two active buffs, so that needs to be fixed, but the GM simultaneously botted him, so that needs to be revised. Anyway.

I did include Inspire and Haste in my attack, just didn't roll very well. Not sure about the me posting before GM posting. Just funny timing.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I move up to intercept the big things that sting and try to hit one.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 14 ⇒ (5) + 14 = 19 damage: 2d6 + 18 ⇒ (1, 6) + 18 = 25

I thought others were going to move in and I was last in the order so was waiting on that. I wanted to move in and keep them where they were while trying to cleave on the first swing.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

"Ouch! That stings."
Dang Cleric Initiative. Must be tired after all the napping.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Attempting to assist with the bribery which is a little weird to me but not out of the realm of possibility.

"Yes gold things for you to help." I also get out 125gp to add to the pot.
Appraise: 1d20 + 0 ⇒ (13) + 0 = 13

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I make some slurping noises as I try to get all of the healing potions down as quickly as possible.
CMW potion: 2d8 + 3 ⇒ (8, 4) + 3 = 15
CMW potion: 2d8 + 3 ⇒ (7, 5) + 3 = 15
CMW potion: 2d8 + 3 ⇒ (8, 8) + 3 = 19

Answering the earlier question.
"Yes Tere I have a bow well suited to my strength but I'm not real good with it."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

"It was a glorious battle indeed and it really took a lot out of me this time. I think I need a nap now. Tere you should take one of these potions for your injuries and if the rest of the party doesn't mind, I would like to use the other three. But I really need a nap after this, that was both invigorating and exhausting."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Full attack on the mummy that has given me more reasons to rage.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 14 ⇒ (2) + 14 = 16 damage: 2d6 + 18 ⇒ (4, 5) + 18 = 27
melee: 1d20 + 9 ⇒ (2) + 9 = 11 damage: 2d6 + 18 ⇒ (1, 6) + 18 = 25
melee: 1d20 + 14 ⇒ (11) + 14 = 25 damage: 2d6 + 18 ⇒ (2, 6) + 18 = 26 Haste

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Aid token is used and ready to pass along.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Using the Aid Token: Burst of Healing (tier 5-6)

Healz: 3d6 ⇒ (1, 1, 3) = 5
The RNG is trying to get me killed.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I could really use that Aid Token healing right about now.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Fortitude Save: 1d20 + 8 + 2 + 3 ⇒ (12) + 8 + 2 + 3 = 25

Full Attack red

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 14 ⇒ (15) + 14 = 29 damage: 2d6 + 18 ⇒ (6, 2) + 18 = 26
melee: 1d20 + 9 ⇒ (12) + 9 = 21 damage: 2d6 + 18 ⇒ (2, 6) + 18 = 26
melee: 1d20 + 14 ⇒ (18) + 14 = 32 damage: 2d6 + 18 ⇒ (1, 5) + 18 = 24 Haste

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking
Alaric Ysande wrote:
"What does it take to kill that thing?"

"Hit it harder!" I say as I start raging.

With the haste I'm super speedy now and move to go all the way around the group and get behind them next the the mummy guy (red). Avoiding those trees and going around, I can barely make it with my movement. I would provoke from yellow (or trigger his ready; AC 16 as I go by him) (blue has a bow so I pass right by).

As I approach: Will Save: 1d20 + 4 + 2 + 5 + 2 ⇒ (20) + 4 + 2 + 5 + 2 = 33 save versus fear with rage, superstitious, courageous

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

Cleave attack melee: 1d20 + 14 ⇒ (15) + 14 = 29 damage: 2d6 + 18 ⇒ (6, 3) + 18 = 27
if previous hit, follow through on blue melee: 1d20 + 14 ⇒ (6) + 14 = 20 damage: 2d6 + 18 ⇒ (4, 6) + 18 = 28

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I didn't think we got a long rest.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I tap my foot as I wait for the enemy to do something and for my turn. I feel like a Cleric with my initiative.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Now I really want to stand in a lightning bolt formation around Thran whenever I get the opportunity. :)

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

"Kavor, lets go get that one on the other side of the log. I'll get on the other side of it and you get the front flank."
I move up and hop over the log and flank the beast then attempt to hit it.

Acrobatics (hop log): 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage, Inspire Courage

melee: 1d20 + 13 ⇒ (20) + 13 = 33* damage: 2d6 + 18 ⇒ (3, 2) + 18 = 23

*melee crit confirm: 1d20 + 13 ⇒ (3) + 13 = 16 damage: 2d6 + 18 ⇒ (4, 5) + 18 = 27

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I move over to block the advance, but not wanting to go all the way up to the log, and ready an attack if they come within range..

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking
GM chadius wrote:
Radagast has 36 damage, Tere has 30, Alaric has 12 and LT has 2 damage.

My stat line is generally kept up to date. I'm actually down 4 HP as I went into the battle down 2 and the net loss from this battle was an additional 2. Just didn't want to waste a wand charge for half a heal.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

We definitely benefit from having all the claws and maws. I'm fine with doing anything the group wants to do.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I get one of the team to use my wand on me while I recover from my fatigue.

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 (used 33/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5 (used 34/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3 (used 35/50 charges)

Looking at Shredder, "Hey little buddy, is there enough left over pork that we can BBQ a bit up for the rest of us?"

"You know we could throw a slab of meat on a camp fire and let it cook up while we take a little nap, then lunch time. How's that sound to everyone? Then maybe another nap after we're all filled up in a meat coma."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

"Bad plant, let go of my friend." Radagast should not be in the monster's square and should be adjacent for a grapple. If he was swallowed whole. then I could see him being in the monster's space.

I 5' step up to the plant and try to hit it.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 12 ⇒ (17) + 12 = 29 damage: 2d6 + 17 ⇒ (1, 4) + 17 = 22
melee: 1d20 + 7 ⇒ (10) + 7 = 17 damage: 2d6 + 17 ⇒ (4, 4) + 17 = 25

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I 5' step up and try to put down the remaining boar.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 12 ⇒ (19) + 12 = 31* damage: 2d6 + 17 ⇒ (2, 1) + 17 = 20
melee: 1d20 + 7 ⇒ (11) + 7 = 18 damage: 2d6 + 17 ⇒ (3, 4) + 17 = 24

*crit confirm melee: 1d20 + 12 ⇒ (18) + 12 = 30 damage: 2d6 + 17 ⇒ (5, 5) + 17 = 27

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I am driving for the next two days heading to AdeptiCon. I'll be at the Con in classes painting minis all day for five days, then another two days of driving back. Just so you know, my postings will be a little interrupted but I will try to catch up at least once a day (probably at night).

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I am driving for the next two days heading to AdeptiCon. I'll be at the Con in classes painting minis all day for five days, then another two days of driving back. Just so you know, my postings will be a little interrupted but I will try to catch up at least once a day (probably at night).

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Not liking the looks of those boars, I move over to them to confront them.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 12 ⇒ (12) + 12 = 24 damage: 2d6 + 17 ⇒ (6, 6) + 17 = 29

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

"Nap time is over already, I never get enough rest when I'm out here on missions."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Ravine Acrobatic (jump): 1d20 + 7 + 4 ⇒ (7) + 7 + 4 = 18 vs DC20 fail
Cliffside Climb: 1d20 + 10 ⇒ (4) + 10 = 14 vs DC20 fail
Overgrown Maze Melee attack: 1d20 + 12 ⇒ (11) + 12 = 23 vs DC24 fail "stupid plants always tripping me up."
Ruins Strength: 1d20 + 5 ⇒ (19) + 5 = 24 vs DC18 pass

"This is so hard, where did that crazy bird fly off to. A better speed test would have been to see how fast we could fill that bird with arrows and saved us all a lot of time running through the woods. Now after all that exercise, I really need a nap."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I'm fine either way, test or rest. I have plenty of other games going on so it really doesn't matter to me. I'll go with the majority.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I'm actually down 32. There was an additional 9 from its surprise attack on me.
I hand my wand to one of the nice people to use on me please and thank you. Recovering from fatigue while being healed.

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2 (used 27/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5 (used 28/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3 (used 29/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9 (used 30/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4 (used 31/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 (used 32/50 charges)

"Did I hear it was nap time? Every warrior deserves a little nap time after a glorious battle. That was a particularly good one. Did you all see how I grabbed him by the tail and held on while Kavor delivered the killing blow. Oh yes, that was one to remember for the camp fire stories."

I'm more than happy to try the speed thing and most likely fail miserably, but that would be more fun than waiting around for three real life days until something else happens. But really it doesn't matter to me, I'm fine either way.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Just curious if the monster has a special ability that allows it to take an AoO while grappling? It was grappling Tere while attempting to attack me which is usually not allowed.

Drop my now useless 2-handed weapon.
Reverse Grapple CMB: 1d20 + 14 ⇒ (19) + 14 = 33
Maybe that worked and his AC is lower now, not sure how much dex he has to begin with.

"I got him guys, now tear him apart."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I go through all my friends and right around the "thing" to flank it. This movement may provoke an AoO. Raging.

Swim: 1d20 + 10 ⇒ (5) + 10 = 15

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage

melee: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34 damage: 2d6 + 18 ⇒ (3, 6) + 18 = 27

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking
GM chadius wrote:

No one is injured, currently.

... OR you can try the Test of Speed. OR you can try to find another lost Pathfinder group.

I assume I still have the 17 acid damage from the earlier attack. If so I will ask one of my nice companions to use my cure light wand on me a couple of times.

Wand of Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5 (used 24/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 (used 25/50 charges)
Wand of Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6 (used 26/50 charges)
All healed now.

"I'm all for either finding more Pathfinders or doing that test of speed. Maybe we can combine both and go fast while finding more of our friends. But if you all don't want to, I'm also just fine finding a nice spot to take a nap. You can never go wrong with a little nap time."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I'm sure it explodes in fear of my full attack wrath it was about to get.

I have enough movement that I can go around the group surrounding the other one while not provoking and flank with shredder and get one hit attempt in.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Power Attack, Rage, flanking

melee: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30 damage: 2d6 + 19 ⇒ (4, 3) + 19 = 26

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I'm assuming we are using the +2 inspire for this fight.

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

I move up a little and ready an attack for any enemy that is visible within my threatened area.

attack details:
Using +1 Adamantine Greatsword (19-20/x2), Raging

Ready:

Assuming the +2 from Inspire
melee: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27 damage: 2d6 + 11 + 2 ⇒ (3, 3) + 11 + 2 = 19

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Looks like all the primary and assists have worked, nothing I need to do.

As I'm roused from my brief cat nap, some lady heals me and tells me to get back into the forest. "Blasted plants keep trying to trip me up..."

Liberty's Edge

Resources:
Rage rounds left 15/22
HP46/77, AC 15/T 9/F 14, Init +1, Perc +9/darkvision, Fort +10, Ref +4, Will +6, CMB +14/22, Speed 40
Active:
raging, power attack, flanking

Applied the +12HP heal.

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