Alaric Ysande |
Let's use the +2 inspire!
Then we can use the free one to heal.
option 2 is the allied offensive.
Alaric Ysande |
We could probably do the test of speed, since from what I remember, it could be resolved in a single post from us each.
LT_2015 Core |
I'm fine either way, test or rest. I have plenty of other games going on so it really doesn't matter to me. I'll go with the majority.
Kavor Doan |
I'm happy to go for it. I am pretty sure Kavor Doan will not be much of an asset, but I don't think it really hurts our mission success if we fail the test - just gives us a possible boon if we succeed.
LT_2015 Core |
I am driving for the next two days heading to AdeptiCon. I'll be at the Con in classes painting minis all day for five days, then another two days of driving back. Just so you know, my postings will be a little interrupted but I will try to catch up at least once a day (probably at night).
Kavor Doan |
What's going on with the teleportation landing zone? I moved it on the map based on my Spellcraft check but now it has been moved back to where it was.
Alaric Ysande |
that was the starting area, not the portal. The portals go tree to tree.
I moved it back.
Kavor Doan |
The spirit guardians come to greet you as you approach the blight. "We have created some portals for you that could get you close to the seedpod. Simply step through this tree and you'll reappear in the other tree."
You may warp from one orange zone to another using your move. If you make a DC 24 Knowledge(Nature) or Spellcraft check, you can place the other orange zone up to 120 feet from this one.
@GM, can you clarify? I moved the second orange zone.
GM chadius |
Helpful Spirits: This condition triggers if the House reports enough spirit successes. The forest spirits accompanying the PCs open two connected portals that allow instantaneous movement between two trees in area Q. These trees cannot be more than 60 feet apart. When a creature enters the area of the portal tree, they can appear in a space adjacent to the other portal tree. The portals work both ways and remain open for 1 minute. The PCs can choose which trees form the portals and only the PCs and their allies can use the portals. Spells and effects do not travel through these portals.
When the encounter begins, one PC can attempt a Hard Knowledge (nature) or Spellcraft check to increase the distance between the trees to 120 feet.
Sorry, I should have specified the landing spot needs to be a tree. The scenario I have shows the orange zones as warp points, so I copied those directly.
Did that clear things up?
Kavor Doan |
Got it, that makes more sense. Thanks!
So Kavor Doan is not on the island.
Will fix his position in a bit.
Thran |
I'm not sure if it's a move action or part of your move action to use the portal but since I used a standard to inspire I've moved myself back to the starting portal since I would need to move to that first before I can portal through since we didn't start inside the portal area as I first assumed.
Kavor Doan |
How long has it been since the Will'o'wisp fight?
Kavor Doan cast See Invisibility then and it would last for an hour.
Kavor Doan |
Kavor Doan is fine to wait or keep going. I recall Solstice Scar generally being multi-day affairs so he will have the chance to regain spells. If not, he'll strap on his plate armor and hit things with his axe.
Remaining spells:
Detect Magic, Read Magic, Mage Hand, Disrupt Undead, True Strike, Feather Fall, Burning Hands, Magic Missile (2), See Invisibility, Resist Energy, Bull's Strength, Command Undead, Haste (2), Dispel Magic
Also have the 1/day bonded item spell.
Alaric Ysande |
Either way works for Shredder and me.
Thran |
I'll be at a local con this weekend so if I need to be botted I think it's a safe assumption Thran would sustain his inspire and try to not stand in a lightning bolt formation
GM Hawthwile |
***Token #6***
Passing Aid Token to: GM Chadius
Current Boost(s): None
Oh hello again!
GM chadius |
Radagast, can you give me your character information? I'll need it to fill out the chronicles and send out boons when we're done.
Player Name:
Character Name: (Most likely who you're playing as now)
PFS#:
Faction:
Chronicle Number: (Which # should I write on the chronicle sheets)
Starting GP:
Starting XP:
Initial Prestige:
Initial Fame:
Total GP and PP costs for any equipment you purchased in this scenario.
Day Job
Progression Speed (Optional, I'll assume it's normal speed)
Initiative Bonus:
Perception Bonus:
Email: (you can PM me this instead)
GM Worg |
***AID TOKEN #7***
Passing Aid Token to: GM Chadius
Current Boosts: Allied Offensive
GM chadius |
Blessing of Vildeis
As Ivvora did so long ago, the PCs have the blessing of Vildeis, the empyreal lord of devotion, sacrifice, and scars. Each PC begins Part 6 with one blessing that she can expend in order to perform one of the feats below.
Burning Radiance: As an immediate action when dealing damage to an evil creature, the PC can cause her attack to ignore that target’s damage reduction and deal an additional amount of damage equal to 1d6 plus twice the character’s level.
Healing Sacrifice: As a standard action, a PC can touch another creature to heal it. This functions either as breath of life or as restoration (CL 15th). The temporary negative level from this blessing’s breath of life effect lasts only until the end of the next encounter and is ignored for the purpose of determining whether a PC would die from having too many negative levels. This ability can be used offensively against creatures vulnerable to positive energy, but its damage does not exceed 4 × the character’s level.
Unstoppable Wrath: As a swift action, the PC can choose one of the following undead immunities: bleed, death effects, mind-affecting effects, paralysis, poison, sleep effects, or stunning. For the duration of that encounter, the PC’s abilities, equipment, and spells ignore that immunity for undead creatures. Additionally, the PC ignores the impeded magic property of the Negative Energy Plane during that encounter.
GM chadius |
Thanks for playing, everyone. I'll try to get the chronicle sheets ready today.
Radagast, I need your PFS ID or I can't officially report this game. Please hurry.
I like to type boons. Here are the ones for Solstice Scar part D!
Blood and Courage
(3 boxes) As long as your current hit point total is less than half your maximum hit points, you gain a +2 bonus on Intimidate checks against evil creatures and a +2 bonus on saving throws against fear. While benefiting from these bonuses, you can check one box that precedes this boon to demoralize all evil creatures in a 15-foot cone as a standard action.
Empyreal Revenant
(1 box)
Nothing can keep you from achieving your goal. Within 3 rounds of dying, you can check the box that precedes this boon to begin slowly recovering, fueled by a combination of personal determination and supernatural vigor. During this time, you cannot be turned into an undead creature. After 1 minute, you are restored to life per raise dead with half your maximum hit points, gaining no negative levels in the process. If you died as a result of ability damage or drain, you either remove 8 points of that ability damage or remove enough ability drain to return that ability score to 8 (though no higher than your original ability score value). If you died as a result of negative levels, you remove a number of temporary negative levels equal to half your level (rounded up).
At the end of the adventure, your relentless grip on life fails, your body collapses, and you die; this death is not the result of hit point loss and cannot be reversed by effects such as breath of life. The cost of any spellcasting service to restore you to life at the end of that adventure is reduced by 3 Prestige Points for each unique Martyr’s Shard boon this character has earned. If a PC casts a spell to restore you to life at the end of the adventure, instead reduce the material component cost by 1,000 gp for each unique Martyr’s Shard boon this character has earned.
Martyr’s Shard 4
(1 box)
The paladin Ivvora wielded a powerful dagger in service to her angelic patron, Vildeis. By helping cleanse the battlefield where she first earned Vildeis’s favor, you have secured that empyreal lord’s assistance in a time of need—particularly when battling evil.
If you are a paladin or lawful good character capable of casting divine spells, as a free action you can check the box that precedes this boon to grant one weapon you wield a +1 enhancement bonus that stacks with the weapon’s existing enhancement bonus, if any (but not with similar additional enhancements, such as that granted by a paladin’s divine bond ability), and grant it the ability to overcome damage reduction of undead creatures for 1 minute. During this time, the weapon also grants you a +2 bonus on caster level checks to overcome the spell resistance of evil creatures.
Otherwise, as a free action, you can check the box that precedes this boon to grant one weapon you wield a +1 enhancement bonus (which does not stack with other enhancement bonuses) and it grants you a +1 bonus on caster level checks to overcome the spell resistance of evil creatures for 1 minute. During this time, attacks with this weapon also ignore the first 5 points of damage reduction possessed by undead creatures.
Any character with this boon can purchase an avenging dagger (120,604 gp; functions as a holy avenger but is a dagger rather than a longsword) as though her effective Fame score were 10 higher. If this character has earned two, three, or all four Martyr’s Shard boons, reduce the cost of an avenging dagger to 110,604 gp, 100,604 gp, or 90,604 gp respectively. If you purchase an avenging dagger and later gain additional Martyr’s Shard boons that would reduce the price further, you gain additional gp equal to the difference between the two costs (as though you had purchased the dagger at the lower cost).
Alaric Ysande |
GM Chadius...
Would you mind switching me to slow track progression? There is a three parter we’d like to do, but Alaric couldn’t do all three if he doesn’t slow track this
Thanks.
Silbeg
GM chadius |
Alaric, I've put you on slow track.
Chronicles are HERE. Please check for any errors.
Alaric, I don't have your starting gold because you didn't post it.
Radagast, I need your information, especially your PFS ID.
Once everyone is satisfied with their chronicles, I'll submit a report.
Congrats to Thran and LT on your boons.