Trinia Sabor

Kyubey_'s page

8 posts (9 including aliases). No reviews. No lists. No wishlists. 1 alias.


RSS


Hoping to play in AP where it's modified to start at higher level perhaps level 3 or 4.


Something perhaps level 3 or 4?


3 people marked this as a favorite.
Quote:
Each one of these choices is very important, modifying your starting ability scores, giving you starting proficiencies and class skills, and opening up entire feat chains tailored to your character.

This has me the most worried. Why are feat chain locked off because certain background was selected? Why can my character grow naturally and pick feats that make sense.

Lets say Power Attack is locked away for nomad background, why can't soldier learn to power attack? Why can my arcane warrior/gish learn power attack? Especially this is a background thing.


Lets say you cast Create Pit and creature falls into the whole, and on next turn you place massive boulder or wall over the create pit so that it plugs the whole. What happens when the spell ends? Does the creature get shunted to next available space or will they be required to lift the boulder or be squished/pined?


I'm kind of wondering how come you require one hand to use it. Instead of having it displayed predominantly? I guess this feat is best for a Sorcerer who are least hampered by loosing one hand as they can cast spell. Oppose to a bard or paladin who are handicapped in some way, can't go THF or shield and weapon.

Well unless they have buckler, weapon cord and perform sin of dropping their flag to cast spell/lay on hands and retrieve their weapons.

edit whoops I forgot you can weapon cord your weapon and drop that instead. 4am writting darn you!

second Edit: WHy not also have magical version where the flag floats similar to ion stone.


1 person marked this as a favorite.
Souls At War wrote:
Rerednaw wrote:

Appreciate in the input, going to stick with Mr. Handy. If we wipe we wipe. :)

And to clarify above: cleric is forgemaster archetype. Restricted to 1 domain (instead of 2) artifice domain only, loses channeling ability. He's going self-buff build.

And the dervish is also self-buffing bard whirling dervish.

Should be interesting.

Sounds like the party has too many self serving loners.

Lanaya_ wrote:
UnArcaneElection wrote:

You mention "Human Dervish" -- which class? Multiple classes have a "* Dervish" archetype. This includes 2 in Bard, but I assume from your mention of lack of arcane casting that this isn't either of the Bard Dervish archetypes.

Actually I'm playing the Dervish in the campaign, and she is Dervish Dancer (not the Dawnflower) archetype for Bard.
Care to elaborate a bit more?

Background:
Lanaya was born into one noble family of Varisia with many connections to merchants and other noble families throughout Golarion. And as a member of the nobility was afforded several privileges that other citizens of Varisia are not afforded; such as private tutors and luxuries. However, at the same time due to her status Lanaya is restricted on many opportunities as she forced to keep a public image. Many of games or interest were quickly discourage or outright banned as not being fit for someone of Lanaya’s station.

Since Lanaya was direct heir for inheritance it was expected Lanaya would serve in Magnimar’s military city state as an Officer, like many other non-direct heir nobles. And thus, Lanaya quickly received military training from at first her tutors, but these lessons bored Lanaya nearly to ends. Lanaya would often attempt sneak out attend many of the plays, and theaters of Magnimar, and even attending the various Varisian caravan shows that would pass by. Thus, as Lanaya grew closer of age she wasn’t the best candidate into military school as she lacked much martial prowess or the magical abilities of battle mages, Lanaya’s officer candidacy was initially rejected. But through commission purchase Lanaya officially became Cornet of Magnimar.

Due to Lanaya’s low officer candidacy score Lanaya was placed as logistic officer position as a minor post almost as if to hide her away. With no wars in sight or pressing logistic needs, aside for occasional armory inspection or war planning sections, Lanaya had many idle time. This idle time and lack of interested of her position annoyed Lanaya nearly to end as she struggled to entertain herself throughout the day. Thus, Lanaya hired private tutor learn several bardic lessons, learning how to act and dance, in which she discovered she was a prodigy in the later.

However early into Lanaya’s bardic lessons she opted to take a visit of Sandpoint towards to enjoy the small-town atmosphere. With an approved leave on her hand, Lanaya quickly set off the Sandpoint for few days of relaxation away from the hustle and bustle Magnimar.

Character Stats:

[SPOILER=Character]Lanaya
Female human bard (dervish dancer) 1 (Pathfinder RPG Ultimate Combat 32)
NG Medium humanoid (human)
Init +3; Senses Perception +4
--------------------
Defense
--------------------
AC 16, touch 14, flat-footed 12 (+2 armor, +3 Dex + 1 Dodge)
hp 10 (1d8+2)
Fort +2, Ref +5, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee kukri +3 (1d4+3/18-20) or
. . scimitar +3 (1d6+3/18-20)
Ranged shortbow +3 (1d6/×3)
Special Attacks battle dance: inspire courage
Bard (Dervish Dancer) Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—charm person (DC 14), grease
. . 0 (at will)—detect magic, light, prestidigitation, read magic
--------------------
Statistics
--------------------
Str 13, Dex 16, Con 14, Int 12, Wis 10, Cha 16
Base Atk +0; CMB +1; CMD 14
Feats Arcane Strike, Weapon Finesse, Dodge, Agile Weapon
Traits merchant family, savant
Skills Bluff +7, Diplomacy +7, Disguise +7, Perception +4, Perform (act) +7, Perform (dance) +11, Sense Motive +4, Spellcraft +5, Use Magic Device +7
Languages Common, Varisian
SQ battle dance, fleet
Other Gear leather armor, arrows (20), kukri, scimitar, shortbow, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, journal[UE], masterwork tool, mess kit[UE], mirror, pot, signet ring, silk rope (50 ft.), soap, torch (10), trail rations (5), waterskin, 14 gp, 1 sp, 9 cp
--------------------
Special Abilities
--------------------
Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Battle Dance (move action, 7 rounds/day) Battle dances can create bardic performance effects only on self.
Battle Dance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Fleet (Su) Gain an enhancement bonus to speed when battle dancing.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at [url]http://www.wolflair.com[/url]
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

House rules includes Elphant in the room feat tax, Agile Weapon, background skills (I picked linguistics and perform oratory but not listed here) and Scimitar is considered to be agile/finesse weapon. Yes she is a melee focus character but depending on what happens she is willing to pick up multitarget buff spells (such as good hope, haste etc). Depending on roleplay may pick up rogue or Paladin dip. And in few levels pick up a few knowledge ranks to as she gains levels.


UnArcaneElection wrote:

You mention "Human Dervish" -- which class? Multiple classes have a "* Dervish" archetype. This includes 2 in Bard, but I assume from your mention of lack of arcane casting that this isn't either of the Bard Dervish archetypes.

Actually I'm playing the Dervish in the campaign, and she is Dervish Dancer (not the Dawnflower) archetype for Bard.


Is there room for one more?