Wayward Crusader

Kyrie Breakspear's page

393 posts. Alias of Hrothdane.


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F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie shakes her head and scowls. ”I will not throw a match. I will instead redouble my efforts to ensure we do win. I will in fact do the opposite of what you are suggesting so there is not even a question that I am doing my utmost.”


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie rushes down to help protect the general.

Shield Strike 1: 1d20 + 26 ⇒ (19) + 26 = 45
Shield Damage 1: 3d8 + 12 ⇒ (8, 1, 1) + 12 = 22

Everstand Strike (map1): 1d20 + 26 - 5 ⇒ (8) + 26 - 5 = 29
Everstand Damage: 3d8 + 12 ⇒ (3, 8, 3) + 12 = 26

She will try to save retributive strike to protect the general

Retributive Strike (if needed):

Retributive Strike: 1d20 + 26 ⇒ (10) + 26 = 36
Retributive Damage: 3d8 + 12 ⇒ (4, 2, 8) + 12 = 26

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie rushes up to the front with Kioko and adds her own blows to the melee.

Shield Strike: 1d20 + 26 ⇒ (14) + 26 = 40
Shield Damage: 3d8 + 12 ⇒ (4, 2, 8) + 12 = 26

Everstand Strike (map1): 1d20 + 26 - 5 ⇒ (19) + 26 - 5 = 40
Everstand Damage: 3d8 + 12 ⇒ (7, 5, 6) + 12 = 30

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie enters her battle stance and steps next to Humble to provide protection and to hold the creature in place as he escapes.

Shield Slam: 1d20 + 26 ⇒ (1) + 26 = 27
Shield Damage: 3d8 + 9 ⇒ (1, 4, 5) + 9 = 19

Enter everstand style, step, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie decides to take Rakka’s discovery and turn it to her advantage immediately, engaging the “General” in talks about famous fictional battles from literature and discussing the viability of their tactics.

Warfare Lore: 1d20 + 18 ⇒ (12) + 18 = 30


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie strikes up a conversation with Lady Xhai about aesthetic theories, including what she believes is the limitation of the Death of the Author critical theory and what will be the next reaction to it.

Lore (art theory): 1d20 + 18 ⇒ (7) + 18 = 25


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F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie attempts a discovery on Lady Xhia Zhia.

Looking for what her weakness is

Art Theory Lore: 1d20 + 18 ⇒ (19) + 18 = 37
This sounded like an appropriate lore considering the options. If you think Literature Lore would also be applicable, she’ll use that as it’s +4 higher


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie leaps over towards the white-haired caster, following with a brief run-up before slamming her shield into the foe.

Think that’s a leap and a move and a strike

Strike: 1d20 + 25 ⇒ (8) + 25 = 33
Damage: 3d8 + 9 ⇒ (5, 7, 1) + 9 = 22

Will Save: 1d20 + 22 ⇒ (12) + 22 = 34


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie struggles to break free from the hair.

Escape from Grapple with Athletics: 1d20 + 25 ⇒ (15) + 25 = 40

She pulls herself out, spitting hair out as she does.

Everstand Strike (map): 1d20 + 25 - 5 ⇒ (14) + 25 - 5 = 34
Everstand Damage: 3d8 + 9 ⇒ (5, 8, 1) + 9 = 23

Shield Strike (map 2): 1d20 + 25 - 10 ⇒ (15) + 25 - 10 = 30
Shield Damage: 3d8 + 9 ⇒ (2, 3, 3) + 9 = 17

Escape, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Will Save: 1d20 + 22 ⇒ (6) + 22 = 28
Hero Point: 1d20 + 22 ⇒ (17) + 22 = 39 Divine Will bumps that to a crit success

Kyrie refuses to let herself be stopped so soon and draws upon heroic will to push through.


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Seeing no other option, Kyrie advances on the white-haired human in the repulsion field, betting on her will to see her through.

Will Save: 1d20 + 22 ⇒ (20) + 22 = 42

Her faith is aptly rewarded, she nods respectfully before slamming her shield into her opponent twice.

Shield Strike: 1d20 + 25 ⇒ (10) + 25 = 35
Shield Damage: 3d8 + 9 ⇒ (5, 5, 2) + 9 = 21

Everstand Strike(map): 1d20 + 25 - 5 ⇒ (16) + 25 - 5 = 36
Everstand Damage: 3d8 + 9 ⇒ (3, 3, 3) + 9 = 18

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Fortitude Save: 1d20 + 27 ⇒ (12) + 27 = 39 Juggernaut bumps that to a crit success

Kyrie is well used to dealing with necromancy and shrugs off the curse.


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Will Save: 1d20 + 22 ⇒ (18) + 22 = 40 Divine Will bumps that to crit success

Kyrie steps forward and offers the wounded Kioko now that another foe has fallen.

42 HP and +2 status bonus to AC for Kioko!

She then raises her shield and prepares to protect her from further attacks.

Step, lay on hands, raise shield

Retributive Strike (if needed):

Retributive Strike: 1d20 + 25 ⇒ (4) + 25 = 29
Retributive Damage: 3d8 + 9 ⇒ (1, 2, 7) + 9 = 19


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Could someone please move Kyrie two squares to the right, adjacent to Humble? I’m on my phone and it won’t let me select Kyrie

Kyrie moves to protect humble, striking at the dark-haired opponent to try to drop them next.

Shield Strike: 1d20 + 25 ⇒ (9) + 25 = 34
Shield Damage: 3d8 + 9 ⇒ (8, 3, 8) + 9 = 28

Everstand Strike (map): 1d20 + 25 - 5 ⇒ (4) + 25 - 5 = 24
Everstand Damage: 3d8 + 9 ⇒ (1, 3, 1) + 9 = 14

Stride, strike, everstand strike

Retributive Strike (if needed):

Retributive Strike: 1d20 + 25 ⇒ (13) + 25 = 38
Retributive Damage: 3d8 + 9 ⇒ (5, 2, 8) + 9 = 24


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Will Save: 1d20 + 22 ⇒ (15) + 22 = 37 Divine will bumps that to a crit success

Kyrie, used to feeling sensory overloaded after over half her life spent in a hellknight dungeon, finds the white-haired woman’s spell unimpressive.


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Will Save: 1d20 + 22 ⇒ (8) + 22 = 30

Kyrie feels a hit of fear from not having her shield in her hand, but she does not let it give her pause. She looks down at the goblin with furious eyes. ”I have not been angry since I came to Tian Xia.”

Kyrie picks up her dropped shield and returns to her fighting stance. I guess that provokes if they have aoos?

She pounds at the goblin more, knowing he has to be close to going down after all this punishment.

Shield Strike (frightened 1): 1d20 + 25 - 1 ⇒ (8) + 25 - 1 = 32
Shield Damage: 3d8 + 9 ⇒ (3, 8, 2) + 9 = 22

Everstand Strike (frightened 1, map): 1d20 + 25 - 1 - 5 ⇒ (18) + 25 - 1 - 5 = 37
Everstand Damage: 3d8 + 9 ⇒ (2, 7, 2) + 9 = 20

Retributive Strike (if needed):

Retributive Strike (frightened 1): 1d20 + 25 - 1 ⇒ (13) + 25 - 1 = 37
Retributive Damage: 3d8 + 9 ⇒ (6, 2, 4) + 9 = 21


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F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

”I’ll be there in a moment, Humble! I just need to finish.” She gives the goblin a serious stare. ”Sorry, but I need to wrap this up.”

Shield Strike 1: 1d20 + 25 ⇒ (2) + 25 = 27
Shield Damage 1: 3d8 + 9 ⇒ (3, 3, 8) + 9 = 23

Everstand Strike (map): 1d20 + 25 - 5 ⇒ (16) + 25 - 5 = 36
Everstand Damage: 3d8 + 9 ⇒ (8, 4, 7) + 9 = 28

Shield Strike 2 (map2): 1d20 + 25 - 10 ⇒ (20) + 25 - 10 = 35
Shield Damage 2: 3d8 + 9 ⇒ (8, 2, 4) + 9 = 23

Strike, everstand strike, strike

Retributive Strike (if needed):

Retributive Strike: 1d20 + 25 ⇒ (6) + 25 = 31
Retributive Damage: 3d8 + 9 ⇒ (7, 3, 3) + 9 = 22


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Reflex Save: 1d20 + 22 ⇒ (1) + 22 = 23
Hero Point Reroll: 1d20 + 22 ⇒ (13) + 22 = 35

Kyrie just barely, drawing upon heroic resolve, is able to avoid an unlucky full hit. She maneuvers up into a flank with Kioko to continue pounding the goblin.

Shield Strike (flank): 1d20 + 25 ⇒ (8) + 25 = 33
Shield Damage: 3d8 + 9 ⇒ (7, 2, 4) + 9 = 22

Everstand Strike (flank, map): 1d20 + 25 - 5 ⇒ (1) + 25 - 5 = 21
Everstand Damage: 3d8 + 9 ⇒ (2, 5, 3) + 9 = 19

Step, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie turns to the goblin holding Humble and unleashes a barrage of blows. ”Get off him!”

Shield Strike 1: 1d20 + 25 ⇒ (9) + 25 = 34
Shield Damage 1: 3d8 + 9 ⇒ (2, 6, 7) + 9 = 24

Everstand Strike(map): 1d20 + 25 - 5 ⇒ (19) + 25 - 5 = 39
Everstand Damage: 3d8 + 9 ⇒ (6, 5, 5) + 9 = 25

Shield Strike 2(map2): 1d20 + 25 - 10 ⇒ (20) + 25 - 10 = 35
Shield Damage 2: 3d8 + 9 ⇒ (2, 4, 2) + 9 = 17

strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Fortitude Save: 1d20 + 27 ⇒ (17) + 27 = 44
That’s a crit success on its own even without juggernaut!

Kyrie stands up and enters her battle stance, launching a probing strike at the goblin.

Shield Strike: 1d20 + 25 ⇒ (14) + 25 = 39
Shield Damage: 3d8 + 9 ⇒ (6, 8, 5) + 9 = 28

Stand, enter stance, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Basic Fortitude Save: 1d20 + 27 ⇒ (6) + 27 = 33 Juggernaut makes that crit success for no damage

Kyrie leaps over to the giant again, pounding at him with her shield as she descends.

Strike with Shield Boss: 1d20 + 25 ⇒ (12) + 25 = 37
Strike Damage: 3d8 + 9 ⇒ (7, 7, 4) + 9 = 27

Everstand Strike (map): 1d20 + 25 - 5 ⇒ (1) + 25 - 5 = 21
Everstand Damage: 3d8 + 9 ⇒ (3, 2, 7) + 9 = 21

Quick jump, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Reflex Save: 1d20 + 22 ⇒ (9) + 22 = 31
Reflex Save: 1d20 + 22 ⇒ (7) + 22 = 29

Kyrie is in a bad way after the fire and lightning, having difficulty finding a solid footing to dodge after getting thrown about.

She pats herself with a heal before jumping back over towards Humble, having learned better than to jump right back towards the rune giant.

Lay on Hands for 46, quick jump long jump, and stride


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Fortitude Save: 1d20 + 27 ⇒ (6) + 27 = 33
That becomes a crit success thanks to juggernaut, which I believe means no damage

Kyrie enters her battle stance and—after a bit of a run-up—leaps over the lava.

Enter everstand style, stride, quick jump to long jump over the lava

It’s not letting me move her on the map on mobile, so if someone could, I would appreciate it. I can also move her later this evening


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie is sweating, but trusts in Humble’s healing to keep her strong. She pounds away at the most wounded of her assailants, knowing she just needs to take one down and this will get easier.

Shield Strike 1 (bless): 1d20 + 25 + 1 ⇒ (19) + 25 + 1 = 45
Shield Damage 1: 3d8 + 9 ⇒ (3, 3, 1) + 9 = 16

Everstand Strike (bless, map): 1d20 + 25 + 1 - 5 ⇒ (13) + 25 + 1 - 5 = 34
Everstand Damage: 3d8 + 9 ⇒ (7, 2, 2) + 9 = 20

Shield Strike 2 (bless, map2): 1d20 + 25 + 1 - 10 ⇒ (3) + 25 + 1 - 10 = 19
Shield Damage 2: 3d8 + 9 ⇒ (6, 2, 2) + 9 = 19

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie can’t restrain a slight smirk as she succeeds in keeping the two foes on her and Humble on the other side of them. She swings three times at the wounded one.

Shield Strike 1(bless): 1d20 + 25 + 1 ⇒ (2) + 25 + 1 = 28
Shield Damage 1: 3d8 + 9 ⇒ (1, 7, 2) + 9 = 19

Everstand Strike (bless, map): 1d20 + 25 - 5 + 1 ⇒ (15) + 25 - 5 + 1 = 36
Everstand Damage: 3d8 + 9 ⇒ (1, 8, 6) + 9 = 24

Shield Strike 2 (bless, map2): 1d20 + 25 - 10 + 1 ⇒ (14) + 25 - 10 + 1 = 30
Shield Damage 2: 3d8 + 9 ⇒ (2, 4, 2) + 9 = 17

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie steps forward to try to keep Humble covered, raising her shield and entering her battle stance.

Step, raise shield, enter stance

Reminder she can use her shield block to protect Humble since he’s adjacent if they try to attack him


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Athletics: 1d20 + 25 ⇒ (14) + 25 = 39

”Allow me to describe the great feats that we have accomplished, including flying and jumping across distant high platforms in battle and fighting at the side of powerful Iroran constructs of great dignity and power.”


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |
GM Blake wrote:

Kyrie

"Breakspear. That's a good name," the woman says. "I'm Huldrin Skolsdottir. Urnak is our leader."

The half-orc grunts and nods.

"The one who made my shield is in the halls of the ancestors, and this shield is the last remaining trace of his work." The Ruby Phoenix smith repairing the shield gives Kyrie an annoyed glance when she disparages his talent. "I use a technique that provides protection and hampers my foes at the same time. Those who strike at me are like as not to be impaled by Kilivag's tusks." As if to underscore the point, the smith quenches the replacement steel tusk he was shaping into a tough of water. The rising steam hide his scowling glance.

Kyrie’s face falls as she sees the smith’s reaction. She had not meant it as a disparaging remark, but as a genuine attempt at passing on knowledge he might not know. ”I apologize if I offended. That was not my intention. I value the sharing of experience and knowledge amongst honorable warriors is all. How might I offer recompense for this unintentional slight?”


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |
GM Blake wrote:

Kyrie

Kyrie stumbles upon some of Winter's Roar by the blacksmith. A blond haired woman is waiting for her elaborate shield to be repaired while a bored looking half-orc man idles nearby with a massive great axe resting on his shoulder. The blade of the axe crackles with evermoving frost.

The woman grunts when she sees Kyrie approaching and gives a nod of respect to the shield-bearing knight. The half-orc says, "Hey."

Kyrie salutes in a manner befitting a Knight of Lastwall. ”I am Kyrie, known as Breakspear. I am here with Summary Judgment. Who made that shield? It’s quite gorgeous.” She produces her own shield for comparison. ”I went with a convex circular design for mine because its a sturdy shape that is less likely to get warped when the edge is used for striking. And keeping it convex and smooth makes blades slide off. What is your preference?” Kyrie has a great many opinions and thoughts on shields and so very few people to talk to them about, so she is quite eager. ”Oh, and you might not want to hammer out the dings in your shield like that. It will weaken the metal if you do it too often. I can show you my technique, if you like.”


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie sees that everyone has taken a different team to socialize with, so she sees no reason to break the trend and heads for Winter’s Roar. Besides, she knows little of the Land of the Linnorm Kings and would be happy to learn more.


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F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie bows in as close an approximation of the local custom as she can, wanting to show the maximum respect for their host. Her performance and behavior here reflects back on the knights, so she must make sure she is completely beyond reproach. She waits until their host has left before relaxing and speaking.

”I wonder why a crystal ball of all things. I wonder if perhaps it is a message or a hint? Towards what I do not know.”


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Fortitude Save: 1d20 + 27 ⇒ (20) + 27 = 47 Double crit success cause of juggernaut if that matters hehe

Kyrie knows the bite of negative energy better than most from her time in Lastwall, dissipating the attack with ease.

Shield Strike 1: 1d20 + 25 ⇒ (6) + 25 = 31
Shield Damage 1: 3d8 + 9 ⇒ (6, 6, 1) + 9 = 22

Everstand Strike (map): 1d20 + 25 - 5 ⇒ (15) + 25 - 5 = 35
Everstand Damage: 3d8 + 9 ⇒ (4, 7, 7) + 9 = 27

Shield Strike 2 (map2): 1d20 + 25 - 10 ⇒ (10) + 25 - 10 = 25
Shield Damage 2: 3d8 + 9 ⇒ (8, 2, 5) + 9 = 24

Persistent Damage Flat Check DC 15: 1d20 ⇒ 1

She continues bashing at the caster, heedless of the electricity charging her armor.


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie launches a three-hit combo at her foe.

Shield Boss Strike 1: 1d20 + 25 ⇒ (19) + 25 = 44
Shield Boss Damage 1: 3d8 + 9 ⇒ (7, 6, 6) + 9 = 28

Everstand Strike (map): 1d20 + 25 - 5 ⇒ (6) + 25 - 5 = 26
Everstand Damage: 3d8 + 9 ⇒ (7, 4, 2) + 9 = 22

Shield Boss Strike 2 (map2): 1d20 + 25 - 10 ⇒ (5) + 25 - 10 = 20
Shield Boss Damage 2: 3d8 + 9 ⇒ (3, 8, 3) + 9 = 23

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie enters her battle stance and advances on the mage, not wanting to leave such a threat unchallenged.

Stride, stride, enter stance


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Reflex Save (blessing): 1d20 + 21 + 3 ⇒ (12) + 21 + 3 = 36
Further reduced by her armor specialization

Kyrie’s plated armor protects her from the worst of the slashes as she continues trying to pound the squadron into clay dust. She cannily steps closer to the statue so that she can offer it the protection of her shield as well.

Shield Boss Strike (blessing): 1d20 + 24 + 3 ⇒ (6) + 24 + 3 = 33
Shield Boss Damage: 3d8 + 9 ⇒ (8, 1, 3) + 9 = 21

Everstand Strike (blessing, map): 1d20 + 24 + 3 - 5 ⇒ (8) + 24 + 3 - 5 = 30
Everstand Damage: 3d8 + 9 ⇒ (4, 4, 2) + 9 = 19

Step, strike, everstand strike

Now that she is adjacent to the statue, she can use her shield block reaction to block attacks on it thanks to Lastwall Warden


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie sees the squadron right ahead and rushes at them. ”For Victory! For the Heart!”

Shield Strike (blessing): 1d20 + 24 + 3 ⇒ (20) + 24 + 3 = 47
Shield Damage: 3d8 + 9 ⇒ (5, 4, 6) + 9 = 24

Everstand Strike (blessing, map): 1d20 + 24 + 3 - 5 ⇒ (5) + 24 + 3 - 5 = 27
Everstand Damage: 3d8 + 9 ⇒ (7, 6, 2) + 9 = 24

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie spins in place, slamming her shield first into the statue between her and Rakka before bringing her shield around to pound at the one between her and Kioko. Attacks start on yellow then move to red once it’s down, which it hopefully will be after the crit below!

Shield Boss Strike 1 (flank, blessing): 1d20 + 24 + 3 ⇒ (20) + 24 + 3 = 47
Shield Boss Damage 1: 3d8 + 9 ⇒ (5, 4, 6) + 9 = 24

Everstand Strike (blessing, flank, map): 1d20 + 24 - 5 + 3 ⇒ (15) + 24 - 5 + 3 = 37
Everstand Damage: 3d8 + 9 ⇒ (2, 4, 3) + 9 = 18

Shield Boss Strike 2 (blessing, flank, map2): 1d20 + 24 - 10 + 3 ⇒ (3) + 24 - 10 + 3 = 20
Shield Boss Damage 2: 3d8 + 9 ⇒ (4, 4, 8) + 9 = 25

strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie nodes at Rakka as she pounds at the soldier they have encircled.

Shield Boss Strike 1 (blessing, flank): 1d20 + 24 + 3 ⇒ (18) + 24 + 3 = 45
Shield Boss Damage 1: 3d8 + 9 ⇒ (1, 7, 4) + 9 = 21

Everstand Strike (blessing, flank, map): 1d20 + 24 + 3 - 5 ⇒ (1) + 24 + 3 - 5 = 23
Everstand Damage: 3d8 + 9 ⇒ (1, 5, 2) + 9 = 17

Shield Boss Strike 2(blessing, flank, map2): 1d20 + 24 + 3 - 10 ⇒ (15) + 24 + 3 - 10 = 32
Shield Boss Damage 2: 3d8 + 9 ⇒ (6, 4, 1) + 9 = 20

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Reflex Save (vs AoE, blessing): 1d20 + 21 + 3 ⇒ (13) + 21 + 3 = 37

Kyrie’s heavy armor protects her form the worst of the blast of blades.

Am I understanding correctly that Kyrie’s plate armor specialization would reduce the damage further?


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F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie nods at Rakka’s request, smiling proudly at being relied upon. ”I am your shield!” She rushes up to block the statue from reaching Rakka. She bashes twice at the yellow soldier to keep its attention on her and away from Rakka.

Shield Boss Strike (blessing): 1d20 + 24 + 3 ⇒ (12) + 24 + 3 = 39
Shield Boss Damage: 3d8 + 9 ⇒ (4, 6, 2) + 9 = 21

Everstand Strike (blessing, map): 1d20 + 24 + 3 - 5 ⇒ (12) + 24 + 3 - 5 = 34
Everstand Damage: 3d8 + 9 ⇒ (7, 4, 8) + 9 = 28

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie nods at Kioko as she tries to follow up the tengu’s combo with one of her own.

Shield Boss Strike 1 (flank): 1d20 + 24 ⇒ (18) + 24 = 42
Shield Boss Damage 1: 3d8 + 9 ⇒ (4, 1, 6) + 9 = 20

Everstand Strike (flank, map)1d20+24-5[/dice: 1d6d3d8 + 9 ⇒ (7, 6, 1, 6, 5, 5, 2, 4, 7) + 9 = 52

Shield Boss Strike 2 (flank, map2): 1d20 + 24 - 10 ⇒ (7) + 24 - 10 = 21
Shield Boss Damage 2: 3d8 + 9 ⇒ (1, 5, 8) + 9 = 23

Strike, everstand strike, strike


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F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie circles around the statue to take up position on one side of the remaining terracotta soldier, setting up for a flank with her allies.

Shield Boss Strike: 1d20 + 24 ⇒ (20) + 24 = 44
Shield Boss Damage: 3d8 + 9 ⇒ (6, 1, 3) + 9 = 19

Stride, stride, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie stands her ground and keeps up the pressure on the statue she and Kioko are tag-teaming.

Shield Boss Strike 1 (bless): 1d20 + 24 + 1 ⇒ (8) + 24 + 1 = 33
Shield Boss Damage 1: 3d8 + 9 ⇒ (6, 3, 1) + 9 = 19

Everstand Strike (bless, map): 1d20 + 24 + 1 - 5 ⇒ (9) + 24 + 1 - 5 = 29
Everstand Damage: 3d8 + 9 ⇒ (2, 4, 7) + 9 = 22

Shield Boss Strike 2 (bless, map2): 1d20 + 24 + 1 - 10 ⇒ (16) + 24 + 1 - 10 = 31
Shield Boss Damage 2: 3d8 + 9 ⇒ (6, 7, 3) + 9 = 25

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie rushes around into another flank with Kioko, this time sweeping her shield low as she passes.

Shield Boss Strike (flank, bless): 1d20 + 24 + 1 ⇒ (15) + 24 + 1 = 40
Shield Boss Damage: 3d8 + 9 ⇒ (8, 5, 6) + 9 = 28

Everstand Strike (flank, bless, map): 1d20 + 24 + 1 - 5 ⇒ (20) + 24 + 1 - 5 = 40
Everstand Damage: 3d8 + 9 ⇒ (6, 7, 1) + 9 = 23

Well damn!

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie rushes around into a flank with Kioko, hammering her shield at the statue as she goes past.

Shield Boss Strike (flank, bless): 1d20 + 24 + 1 ⇒ (3) + 24 + 1 = 28
Shield Boss Damage: 3d8 + 9 ⇒ (5, 4, 4) + 9 = 22

Everstand Strike (flank, bless, map): 1d20 + 24 + 1 - 5 ⇒ (5) + 24 + 1 - 5 = 25
Everstand Damage: 3d8 + 9 ⇒ (8, 2, 4) + 9 = 23

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie advances on the terracotta horde and smashes her shield into whatever she can hit.

Shield Boss Strike: 1d20 + 24 ⇒ (12) + 24 = 36
Shield Boss Damage: 3d8 + 9 ⇒ (2, 3, 4) + 9 = 18

Everstand Strike (map): 1d20 + 24 - 5 ⇒ (13) + 24 - 5 = 32
Everstand Damage: 3d8 + 9 ⇒ (5, 8, 8) + 9 = 30

Stride, strike, everstand strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Reflex Save vs AoE: 1d20 + 21 ⇒ (1) + 21 = 22

Kyrie is caught unawares and suffers some powerful hits from the raining arrows. Gritting her teeth, she settles into her battle stance and advances on the squadron, swiping through them with her shield.

Shield Boss Strike: 1d20 + 24 ⇒ (12) + 24 = 36
Shield Boss Damage: 3d8 + 9 ⇒ (4, 2, 4) + 9 = 19

enter stance, stride, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie keeps her focus as the enemies are down to a single statue.

Shield Boss Strike 1: 1d20 + 24 ⇒ (12) + 24 = 36
Shield Boss Damage: 3d8 + 9 ⇒ (8, 2, 4) + 9 = 23

Everstand Strike (map): 1d20 + 24 - 5 ⇒ (12) + 24 - 5 = 31
Everstand Damage: 3d8 + 9 ⇒ (6, 7, 5) + 9 = 27

Shield Boss Strike 2 (map2): 1d20 + 24 - 10 ⇒ (10) + 24 - 10 = 24
Shield Boss Damage 2: 3d8 + 9 ⇒ (4, 7, 8) + 9 = 28

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie rallies as she sees the bluish soldier is on its last legs.

Not sure how much aid and guidance adds in PF2, so left them off

Shield Boss Strike 1: 1d20 + 24 ⇒ (13) + 24 = 37
Shield Boss Damage 1: 3d8 + 9 ⇒ (1, 6, 6) + 9 = 22

Everstand Strike (map): 1d20 + 24 - 5 ⇒ (19) + 24 - 5 = 38
Everstand Strike: 3d8 + 9 ⇒ (2, 7, 2) + 9 = 20

Shield Boss Strike 2 (map2): 1d20 + 24 - 10 ⇒ (18) + 24 - 10 = 32
Shield Boss Damage 2: 3d8 + 9 ⇒ (2, 2, 2) + 9 = 15

Strike, everstand strike, strike


F Exploration Activity: Defend | Conditions: HP 233/233| Focus 1/1| 38 (40 w/shield)| Fort +28; Ref +20(+23 vs AoE); Will +23| Perc: +20 | Speed 35 | Hero Points: 1 |

Kyrie overextends and pulls an arm muscle while trying her next combo. Ugh these rolls!

Shield Boss Strike 1: 1d20 + 24 ⇒ (6) + 24 = 30
Shield Boss Damage 1: 3d8 + 9 ⇒ (4, 5, 4) + 9 = 22

Everstand Strike (map): 1d20 + 24 - 5 ⇒ (2) + 24 - 5 = 21
Everstand Damage: 3d8 + 9 ⇒ (3, 1, 7) + 9 = 20

Shield Boss Strike 2 (map2): 1d20 + 24 - 10 ⇒ (4) + 24 - 10 = 18
Shield Boss Damage 2: 3d8 + 9 ⇒ (7, 1, 8) + 9 = 25

Strike, everstand strike, strike

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