Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will use the concentrate action to increase the size of Bless to 15ft then Krizz will cast Heal using 2 actions to Asketell Healing: 1d10 + 8 ⇒ (2) + 8 = 10
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will use the concentrate action to increase the size of Bless to 10ft then Krizz will cast Heal using 2 actions. Healing: 1d10 + 8 ⇒ (2) + 8 = 10
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will try to think about what he knows about the frogs and will cast Bless. 1 Action Recall Knowledge Nature +7, 2 Actions cast Bless.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
The left side looks to be clear now, just stay on that side and you should be fine. Krizz will head up the stairs.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Is there a way around the slime so we can enter the front door without touching the slime or would we need to find another way into the manor if we want to avoid the slime.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz first wants to find out how or if we can clear the slime off the stairs and Rose. Then he will look at Rose, It is not a problem at all that's what I am here for. To help my friends with the blessings of Jaidz. After finding out more information on the slime he will grab his holy symbol and cast Heal. Heal with 2 actions: 1d10 + 8 ⇒ (4) + 8 = 12
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz would like to be able to identify the slime from a safe distance to see if we can clear it easily or if we have to find another way in
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will continue to search for his exploration activity.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
If we are willing to at least wait 10 minutes Krizz will use Treat Wounds on Belgetran. Medicine: 1d20 + 7 ⇒ (4) + 7 = 11
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz is ready to go whenever everyone else is and has no preference with it being tonight or the next morning.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will walk over to Asketell and offer to help in healing his wounds and then he will use Medicine to Treat wounds if he accepts. Treat Wounds: 1d20 + 7 ⇒ (18) + 7 = 25
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will see Rose hurting very bad and will use a 2 action heal, then Krizz will concentrate and extend the Bless to 25ft Radius. Heal: 1d10 + 8 ⇒ (9) + 8 = 17 I have the healing hands feat to make my heals d10s instead of d8s
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
will save: 1d20 + 9 ⇒ (17) + 9 = 26
I am not sure if my Bless would effect the saves
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
@GM, Yes my Deity is good. It is Jaidz which is Neutral Good I forgot to add that, sorry. Krizz will use 2 actions to Stride up closer to the front lines and then use a concentrate action to extend bless to 20ft radius.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will concentrate to extend the spell to 15ft. Then will look at Red and cast Divine Lance. Attack: 1d20 + 7 ⇒ (8) + 7 = 15
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will climb down and walk into the building then he will sustain the bless to extend to to 10ft to include Asketell. 1 Action to climb down using assurance for Athletics which is a 14, 1 action to stride, 1 action to sustain Bless.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz will cast Bless and then pull out a scroll of Magic Weapon and hold it in his hand. 2 Actions to cast Bless and 1 action to pull out scroll
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Stealth with using A Hero Point: 1d20 + 6 ⇒ (3) + 6 = 9
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Perception: 1d20 + 7 ⇒ (6) + 7 = 13 Krizz will want to spy from another building. Stealth: 1d20 + 6 ⇒ (6) + 6 = 12
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz would be best surveying the area around the temple. Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
"Yes we definitely should update the Venture Captain."
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Yeah I totally forgot about that. Krizz would definately want to update our VC
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Is this something we would roll or would you roll it?
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz would like to thank him and apologize for any inconveniences it may have caused him. Then he would leave and reconvene with his colleagues outside. We have 1 more lead that Tamara told us about some kind of street preacher. Maybe we should go talk to him, he can't be that hard to find.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Hello sir my name is Krizz Krozz and we are investigating strange things happening. We wanted to know more about the recent events that happened to you. Did you happen to see your attacker? Diplomacy: 1d20 + 7 ⇒ (5) + 7 = 12
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Yes maybe it would be a rather good idea to see if anyone saw anything. Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz start to look around to see if he finds any clues. Perception: 1d20 + 7 ⇒ (10) + 7 = 17
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
That was absolutely perfect. Thank you so much for taking the time to chat with us.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
What my friend here is trying to say is that we are just curious with the recent events of the area of late. We would love to know more if you could give us any more information that would be fantastic. Diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
I would love to have some cavedano al forno that sounds most delicious. I would also like whatever you have to drink that would go with it please.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Krizz looks at the hobgoblin. You ask a lot of questions. Are you ever going to be done. Krizz Krozz will look extremely bored and ready to go.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
For my Pathfinder training: 3pts into Spell School (Magic Weapon Scroll and Heal Scroll), I adjusted from what I previously stated.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
GM Bret I did forget to tell you. I have GM'd this before so I will not be one making the big decisions as to not spoil things for the rest of the group.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Yes we could go to the Sinking Ship, get some food and drink then make a plan on our next actions. How does that sound with everyone?
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Yeah healing should be a problem that is literally what this guy is built for.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
The small goblin stands proudly, he has a shortsword at his side that looks like it has seen little use and wearing just wearing Explorer's Clothes, Looks to the.
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Hello ma'am Krizz Krozz is the name. I will make sure I do my absolute best but I don't know how easy it's going to be blending in. The goblin looks at our group and gives a chuckle. Do you have any more leads on the attacks or any details at all?
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
I do have 1 glyph and I will give it to Rose Thesar
Male CG Unbreakable Goblin Cleric 2|HP: 28/28|AC: 16|Fort: +5|Reflex: +6|Will: +9|Perception: +7 (Darkvision)|Deity Jaidz|Cloistered Cleric Nightmare Domain|Focus Point 1/1|Heal 4/4|Hero Point 1/1|Speed: 25ft|1st Level Spells 3/3|Exploration: Search
Player name: Albert
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