Certainly no king, exiled from dwarven lands unjustly and coming to live with criminals and thieves during the twilight years of his long dwarven life, Knab took (but subsequently never received) a large promise of payment for his “special skillset” as the sixthman accompanying a group of poachers who sought the hides of wyverns of the unconquerable wilderness of the Stolen Lands. Successful in tracking but totally outmatched, he fled the company for his life when the beast slew half of them within a matter of seconds, and now finds himself in the small outpost of Nivkata’s Crossing, humiliated, broke, out of supplies, in desperate need of employment, and hungering for a new flag to fight for… Mastermind Rogue interested in taming an Augdunar as a Cavalier to carry all the riches he intends to make over the second half of his “career” in adventuring. His motives for joining the kingmakers would be purely selfish, but he will be a team player towards those ends. I can adapt his build for traps - he already possesses a high intelligence and arcana skill. Will try and have the profile up and ready by the end of the day!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Player ID: 2366390
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Aeon Stone of Smoothing:
This spherical piece of silvery stone helps you ignore minor issues. You can ignore status penalties to skill checks from clumsy, enfeebled, frightened, sickened, and stupefied conditions as long as the value of that condition is 1. Reflex (Master, Evasion) vs 10 mental and Grabbed (DC 22): 1d20 + 16 ⇒ (2) + 16 = 18 (Fail, 10 damage and Grabbed) ~) Aeon Stone of Smoothing
Clan Dagger of Kin-Warding (P, 1h, agile) w/ Sneak Attack (2d6) vs Blue Blood Elegecide (Off-Guard / Mastermind): 1d20 + 17 ⇒ (11) + 17 = 282d4 + 6 ⇒ (2, 3) + 6 = 112d6 ⇒ (4, 3) = 7
Knab slashes at the creature grabbing him furiously!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab slinks over and double-shanks Blue Blood Elegecide - his heavy feet behind the simmer of invisibility exploiting an opening in it's defense, and his wild second punch exploiting a second opening! ◆) Stride
Clan Dagger of Kin-Warding (P, 1h, agile) w/ Sneak Attack (2d6) vs Blue Blood Elegecide (Off-Guard / Invisible): 1d20 + 17 ⇒ (11) + 17 = 282d4 + 6 ⇒ (3, 4) + 6 = 132d6 ⇒ (4, 3) = 7 Doubled Gauntlet (B, 1h, agile) w/ MAP (-4) w/ Sneak Attack (2d6) vs Blue Blood Elegecide (Off-Guard / Twin Feint): 1d20 + 17 - 4 ⇒ (9) + 17 - 4 = 222d4 + 6 ⇒ (1, 2) + 6 = 92d6 ⇒ (2, 1) = 3
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Pausing a moment to scan the battlefield, Knab considers his play... Will vs Ill Omen (DC 22): 1d20 + 16 ⇒ (14) + 16 = 30 Devise a Stratagem w/ Known Weakness vs Sharkskin: 1d20 ⇒ 20
Knab smiles "A fellow rogue..." and warns his teammates "This one is under a spell - the Succubus rules her mind!"
With a perfect shot aimed, he takes advantage to shoot to wound rather than kill! Gauntlet Bow (P) w/ Non-Lethal (-2) w/ Sneak Attack (2d6) vs Sharkskin (Off-Guard): 20 + 14 - 2 = 321d4 ⇒ 42d6 ⇒ (5, 5) = 10 ◇) Devise a Stratagem w/ Known Weakness
Stealth (Trained) while Invisible: 1d20 + 12 ⇒ (16) + 12 = 28
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Devise a Stratagem w/ Known Weakness vs Enava: 1d20 ⇒ 20
"A succubus in a grapple!" Knab exclaims "Strike her with weapons of cold iron or those ordained by higher powers!"
◇) Devise a Stratagem w/ Known Weakness
Clan Dagger (P, alloy orb cold iron, agile) w/ Sneak Attack (2d6) vs Enava (Off-Guard): 20 + 17 = 372d4 + 6 ⇒ (2, 4) + 6 = 122d6 ⇒ (3, 2) = 5 Seeing her for what she is, untainted by bias, Knab races over and shanks her in her tenderest bit!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Devise a Stratagem vs Red Blood Elegecide: 1d20 ⇒ 19
Automatic Knowledge (Religion w/ Assurance) vs Sharkskin: 24 = 24
"Weak of mind" he turns to the casters in the group "Easy to Daze them" Their weakest defense is Will ◇) Devise a Stratagem w/ Known Weakness
Knab moves quickly to End his foe in the pews - his strike is near perfect! Will vs DOOM: 1d20 + 16 ⇒ (11) + 16 = 27 Clan Dagger (P, agile) w/ Sneak Attack (2d6) vs Averill Quint (Off-Guard): 19 + 17 = 362d4 + 6 ⇒ (4, 2) + 6 = 122d6 ⇒ (5, 6) = 11
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Religion (Master) w/ +1 Pursue a Lead (Forked Key Quandary): 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 19 Curiosity, it seems, kills the Knab...
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Religion (Master) vs DC 34: 1d20 + 17 ⇒ (8) + 17 = 25 "Just pebbles..." seeing no significance.
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab affixes the orb to his clan dagger. "I'll stand watch" as he nods to the druid and azarketi...
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab takes a look... Stealth (trained): 1d20 + 12 ⇒ (10) + 12 = 22
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Religion (Master) w/ Assurance: 24 = 24 ◇) Automatic Knowledge
Religion (Master) vs Trap: 1d20 + 17 ⇒ (10) + 17 = 27
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab squints... Religion (Master): 1d20 + 17 ⇒ (9) + 17 = 26
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Zarina Silvermist wrote: Hey Knab ..... need a push? Knab shyly accepts the druid's help, and... Athletics (Expert): 1d20 + 16 ⇒ (13) + 16 = 29 ...seems emboldened by the support, or perhaps, he just doesn't want to disappoint her!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab rows heartily. Athletics (Expert): 1d20 + 16 ⇒ (1) + 16 = 17 ...or, hardly...
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab watches as the dragon departs. Mutters something under his breath. And begins picking up the mess.
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Our eidetic Hero, foretelling a miss, closes the distance... ◆◆) Climb x2 Athletics (Expert) w/ Downwind (+2) vs Rigging (DC 21): 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23
Heading straight for the dragon!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Basic Fortitude vs 29 poison (DC 27) w/ Downwind (+1): 1d20 + 16 + 1 ⇒ (13) + 16 + 1 = 30 @ 14 damage GM Super Zero wrote: That's a hit. It might be possible to talk him down... Devise a Strategy: 1d20 ⇒ 4 Known Weakness (Arcana, Master): 1d20 + 17 ⇒ (6) + 17 = 23Knab scratches his head, perceiving a possible weakness... "If you stand down now, I will not deploy my dragon-bane bolts!" he lies in threat! ◇) Devise a Stragegy
Deception (Trained) w/ Pursue a Lead Skill Stratagem (+2) vs Xurgimoth (Perception DC): 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab Reflex vs 16 spirit, 1d6 persist, -5 speed (DC 19) w/ Downwind (+1) w/ Evasion (S > CS): 1d20 + 16 + 1 ⇒ (12) + 16 + 1 = 29 @ no damage, no effect Knab ducks away just in time as the ship tilts, his ordinarily-slow gait betraying lightning fast reflexes and razor sharp focus!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Invisible, Knab glares at Xurgimoth... Devise a Strategy vs Xurgimoth: 1d20 ⇒ 5
...but too many barriers seem in the way. He opts instead to sneak up on the remaining drake. ◇) Devise a Strategy w/ Known Weakness
Clan Dagger of Kin-Warding (P, 1h, agile) w/ Frightened (-1) w/ Downwind (+2) w/ Sneak Attack (3d6) vs Blue Drake (Off-Guard / Invisible): 1d20 + 17 - 1 + 2 ⇒ (15) + 17 - 1 + 2 = 332d4 + 6 ⇒ (4, 4) + 6 = 143d6 ⇒ (1, 6, 5) = 12 Doubled Gauntlet (B, 1h, agile) w/ Frightened (-1) w/ Downwind (+2) w/ MAP (-4) w/ Sneak Attack (3d6) vs Blue Drake (Off-Guard / Twin Feint): 1d20 + 17 - 1 + 2 - 4 ⇒ (3) + 17 - 1 + 2 - 4 = 172d4 + 6 ⇒ (3, 3) + 6 = 123d6 ⇒ (1, 3, 2) = 6 He regains his nerve, landing a telling blow... No longer Frightened
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab Will vs Frightful Presense (DC 26): 1d20 + 16 ⇒ (3) + 16 = 19 @ Frightened 2
Devise a Strategy vs Xurgimoth: 1d20 ⇒ 9
Scanning the ship area, Knab makes a few assessments. (GM, is 23 a success vs Xurgimoth? I assume not...) Unable to envision a good attack angle for the largest lizard, our eidetic hero zeroes in on the smaller, already wounded one. (GM, I am assuming 24 is a success for Red Drake) We whispers to his nearest teammate "Cold iron and Weapons Blessed of Heavenly Light, on that one. Should disturb it. Some kind of corrupted river drake" GM Notes: They aren't fully demons, exactly, but are likely still weak to cold iron and holy damage. ◇) Devise a Strategy w/ Known Weakness
Taking a quick shot, Knab rubs a glyph on his armor, and winks out from sight! Gauntlet Bow (P, 0h, 60-ft; capacity 4, free-hand, parry) w/ Fright (-2) w/ Sneak Attack vs Red Drake: 1d20 + 14 - 2 ⇒ (11) + 14 - 2 = 231d4 ⇒ 33d6 ⇒ (1, 2, 5) = 8
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
If at first you don't succeed... Crafting (Trained) w/ FtE (+3): 1d20 + 13 + 3 ⇒ (18) + 13 + 3 = 34
And provides assistance to anyone who would like to take it... ↺) Inspired Stratagem (You can roll twice and take the better result)
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab assists the good doctor. Crafting (Trained) w/ Pursue: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab checks the sails climbing. Athletics (Expert): 1d20 + 16 ⇒ (8) + 16 = 24 He gives instructions for anyone who wants based on what he could see. ↺) Inspired Stratagem (You can roll twice and take the better result)
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab hands a potion, one each, to Muk Muk and Zarina. Or the next Pathfinder to post in time. "Try and focus on your own breathing..." ↺) Inspired Stratagem (You can roll twice and take the better result)
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
His own eidetic memory vast and deep, the shared memories get lost in the dwarf's mountain library of stored recollections...
↺) Inspired Stratagem (Once per round, consuming his reaction, on the first ally to declare it's use on a Skill Check!)
Inspired Stratagem Tracker: Day One □ Merian □ Muk Muk □ Kamil □ Rawiri □ Zarina Day Two
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
His three-hair combover drenched in rain, Knab steels his mind and puts his strong hands onto rope, drawing away to keep the sail at the angle needed to outrun the storm! ◇) Automatic Knowledge vs Pirate stuff w/ Assurance in Nature (Expert): 22 = 22
Nearly toppling into the sea, instead, he swings wide around the ship on a long rope, grasping as the wind and waves batter him like a flailing wrecking ball, 270 degrees all the way around, righting the sail, and somehow landing on the other side, his boots salt-soaked. He grins like he meant to do that!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
"They're poltergeists!" Knab blurst, eyeing the field, his eidetic memory having loosed a "stone" from his "rock collection" "Invisible unless to Scare - weak of body, immaterial" (low Fortitude) ◇) Automatic Knowledge vs Sentinels w/ Assurance in Religion (Master): 24 = 24
"Dog paddle - like this" Knab shows the maximum cupped hand motion for swimming - his own wide dwarven hands able to displace a large quantity of water in proportion to the rest of his body.
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Devise a Strategy vs Green Averill Quint, Aquatic Ghoul: 1d20 ⇒ 11 ◇) Devise a Strategy vs Averill Quint
Clan Dagger (P, agile) w/ Sneak Attack (3d6) vs Averill Quint (Off-Guard): 11 + 17 = 282d4 + 6 ⇒ (3, 2) + 6 = 113d6 ⇒ (3, 5, 3) = 11
Knab carves the good captain clean in half - inky black stuff suffuses a cloud of what-was-once-blood all around him. "I'll hold them off - you grab the chest!" he instructs!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Like a sunken chest, Knab feels his feet into the sand and shifts his weight with a micromovement - one he knows will differentiate his strike from pretty sure to nearly a knockout - and gives the captain the old one-two! ◇) Automatic Knowledge vs Green Averill Quint, Aquatic Ghoul w/ Assurance in Religion (Master): 24 = 24
Devise a Strategy vs Green Averill Quint, Aquatic Ghoul: 1d20 ⇒ 18 Doubled Gauntlet (B, agile) w/ Sneak Attack (3d6) vs Averill Quint: 18 + 17 = 352d4 + 6 ⇒ (2, 4) + 6 = 123d6 ⇒ (1, 5, 5) = 11
Keeping his clan dagger near, he says a short prayer for his sorcerer friend in front of him - a gleaming glyph protects the man.
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
"We will find the Forked Key" Knab will set a second Investigation to "Forked Key Quandary" "How could this object be dangerous? Where was it seen last? Where was it found?" If Knab has heard of a Forked Key before, he will use Assurance Arcana / Religion 24 or Nature / Occultsm 22 - Otherwise: PFS Lore (Trained) w/ Pursue a Lead (+1): 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab rubs some dwarves salve over his brow… Treat Wounds (Medicine, Trained): 1d20 + 14 ⇒ (14) + 14 = 282d8 ⇒ (6, 6) = 12
He shows evidence of the current year, marked by a ledger of a recent transaction he made. Let her put two and two together! PFS Lore (Trained) w/ Pursue a Lead (+1): 1d20 + 13 + 1 ⇒ (14) + 13 + 1 = 28
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Will vs Lookout's Warning (DC 25): 1d20 + 16 ⇒ (6) + 16 = 22 ...Knab keeps up the fantasy... Religion (Master) to Disable: 1d20 + 17 ⇒ (6) + 17 = 23
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Will vs Lookout's Warning (DC 25): 1d20 + 16 ⇒ (10) + 16 = 26 No whale at sea does Knab see. He continues pretending, however... Religion (Master) to Disable: 1d20 + 17 ⇒ (3) + 17 = 20
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab tries to determine another way to defeat the whale! ◇) Automatic Knowledge w/ Assurance Religion (Master): 24 = 24
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
One row puts us to where Ripfang and Rawiri jumped off... Knab releases the oars and hobbles over to base of the mast. Engaging the fantasy, he attenuates his imagination, pretending to be the first mate (not the captain...) of a ship, and, grabbing a metaphysical harpoon, launches it with an overhand throw, right into the eye of the whale! ◆) Stride
Religion (Master): 1d20 + 17 ⇒ (12) + 17 = 29 The spirit moves him - without his own voice, he speaks "From hell's heart I stab at thee; for hate's sake I spit my last breath at thee!"
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
After dropping a few off onto the first rock, Knab steers the boat between the rocks, and begins to weigh anchor... ◆) Row
Athletics (Expert): 1d20 + 16 ⇒ (12) + 16 = 28
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab muses: "What happened here?" and begins examining the boat for clues from afar... ...grabbing the oars, he begins heading towards the forecastle: "Surely they keep records of their navigation..." ◆) Row Athletics (Expert): 1d20 + 16 ⇒ (13) + 16 = 29 "Gunna put her between that rock outcropping"
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
"Thieves code" Knab mentions. They ought to know better than to plunder plunder. He reminds them with the mantra. And keeps one eye out! Investigation: Mystery of the Missing Whippoorwill Underworld Lore (Trained) w/ Quick Discovery (+2) vs Easy DC: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19
He nudges the next Pathfinder to roll!
Clue In (Remastered): Frequency once per 10 minutes Trigger: Another creature attempts a check that could help get you closer to answering the question at the heart of one of your active investigations. You share information with the triggering creature. They gain a circumstance bonus to their check equal to your investigation bonus from Pursue a Lead. The GM can add any relevant traits to this reaction depending on the situation, such as auditory and linguistic if you’re conveying information verbally.
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab squints hard out of his good eye... Perception (Master) w/ Darkvision: 1d20 + 17 ⇒ (13) + 17 = 30 ...he sizes up his quarry for excess loot... ...pockets, satchels, sacks, socks, cracks!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab relaxes, takes a couple more free elixirs from the strange goblin. Ripfang Elixir: 2d6 ⇒ (4, 6) = 10 @ 94/106
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab imagines a short melee with the Green Gargarthezul Captain, and quickly realizes it's position given the rocking ship is momentarily advantageous, so he seeks to cast his die elsewhere... Devise a Strategy vs Green GC: 1d20 ⇒ 3 Devise a Strategy (Remastered):
You assess a foe’s weaknesses in combat and use them to formulate a plan of attack. Choose a creature you can see. You can Devise a Stratagem as a free action if you’re aware that creature could help answer the question at the heart of one of your active investigations. Roll a d20, then decide on an attack stratagem or skill stratagem. Attack Stratagem
Skill Stratagem
Bolded my emphasis
◇) Devise a Strategy vs Green GC
Clan Dagger of Kin-Warding (P, 1h, agile) w/ Sneak Attack (3d6) vs Purple GC (Off-Guard w/ Mastermind): 1d20 + 17 ⇒ (3) + 17 = 202d4 + 6 ⇒ (1, 3) + 6 = 103d6 ⇒ (3, 5, 1) = 9
...confounded again by the rocking ship, the certainty of a few seconds of skirmish elapses without changed result with the Purple Gargarthezul Captain, whom he similarly struggles to engage with, his dagger failing to find purchase.
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab stays keen on the field, two demons on his flank, and tracking five other moving objects at once; easy for his eidetic mind, which ordinarily slow, kicks into overdrive during times of stress! ↺) Inspired Stratagem (Once per round, consuming his reaction, on the first ally to declare it's use on a Strike or Skill Check!) Inspired Stratagems (Tracker): Day One □ Merian □ Muk Muk □ Kamil □ Rawiri □ Zarina
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab grins - used to being bothered by more than one person at a time, he strikes back and forth with calculated precision! ◇) Automatic Knowledge vs Green Gargarthezul Captain
Clan Dagger of Kin-Warding (P, 1h, agile) w/ Sneak Attack (3d6) vs Green GC: 1d20 + 17 ⇒ (10) + 17 = 272d4 + 6 ⇒ (3, 2) + 6 = 113d6 ⇒ (4, 1, 5) = 10
Whirling his lone and humble knife, he uses it's reflection to keep tabs on the foe behind him without taking them away from the foe before him - like some weird, heavy, slow, but deft dwarven ninja!
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab gives the azarketi the side eye... ...he keeps his other eye on the clan dagger at his side...
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
↺) Inspired Stratagem (Once per round, consuming his reaction, on the first ally to declare it's use on a Strike or Skill Check!) Seeing as Kamil didn't listen (perhaps he didn't think he needed his help), Knab continues to eye the field, ready to share a timely observation... Inspired Stratagems (Tracker): Day One □ Merian □ Muk Muk □ Kamil □ Rawiri □ Zarina
Rock Dwarf Blackmarklet Smuggler Mastermind Rogue / Investitator 8 | ◆◇↺ | Exploration Mode: Search | ⛨ 26 or 27 parry or 28 edge w/ Deny Advantage | ♥️106 | Saves @ 14*/17***/15** w/ Evasion, Rock Dwarf (+2) | Perception @ 16*** w/ Darkvision| Speed 20 | ☘️ (?) | ✋ Clan Dagger | ⚕ none
Knab winces as Rawiri mispronounces his name, then rushes to save the tripkee in his ample arms, nimbler than he looks, with a sudden speed that belies his otherwise awkward and slow walking gait. When the figurehead screams, he ducks and rolls! Knab Reflex (Master) w/ Evasion (S > CS) Grab and 12 damage if CF (both DC 22): 1d20 + 16 ⇒ (6) + 16 = 22 @ 0 damage, free to move Landing safely, he turns to the nearest ally "Gargarthezul, those three" he indicates with three thick stubby fingers, splaying in a triple point "Besmara's Demons. Careful because they can brand you with their tentacles, and next thing you know you'll be stealing from everybody"
Assurance w/ Nature or Occultism: 22 = 22
◇) Automatic Knowledge vs Gargarthezul Captains (3)
Worn like an armband under his scraggy shirt, Knab activates a glyph, imbuing his stout legs with orange alacrity. Leaning down the ship to propel momentum, he races towards the Ark to study it, feeling it's runes with his fingers, and uttering a long lost dwarven dialect to exorcise it's demonic possession back into the deep! "אתה לא תעבור"
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