Seltyiel

Khonn Sarks's page

35 posts. Alias of NeoEvaX.


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(Dead Character)

I think I decided on another character. Built it up, just need to make a profile here. It will be similar enough to my old one, but still different. It will be a life oracle. I will try to get it loaded up today and post here.


(Dead Character)

This really is a brutal creature. My guess is the only way to deal with it is to take advantage of the surroundings. Maybe even stuff not written in the adventure. Like jumping up and grabbing onto handholds above it.. Who knows. Just seems like the only thing to hurt this thing is a really beefy person, since magic wont work either.

Maybe its just meant to kill of characters.

I honestly don't know what I want. I built this character for helping and dealing with undead (which I assume was a thing in here). I really hate just bringing characters back when its not possible. It hurts my rules lawyerness a bit.

I also don't really want to make another character. What do others want?

Kinda leaning toward just not playing.. which is kinda depressing. Maybe I just need to cool down from dying a bit longer.


(Dead Character)

Khonn's unconscious body hits the floor, his back snaps and breaks.

-17hp. Dead


(Dead Character)

This creature seems super broken for a level 3 party.. We have to do more damage than the hardness, no matter the energy type..

Unless we have a super high damage dealer or spells specifically designed to hurt objects...

Sigh. I guess running and getting through the door makes sense too. Just not sure I will survive it. Oh well, death is sometimes inevitable :)


(Dead Character)

Con: 1d20 + 1 - 5 ⇒ (17) + 1 - 5 = 13

Khonn stays unconscious, but stabilizes on the floor.

Staying at -5hp


(Dead Character)

I was definitively curious how this time of Initiative would work, but block should help us move along quicker. I don't think it breaks the game much either. If I wanted to go after people I can just wait to post :)


(Dead Character)

Reflex: 1d20 + 3 ⇒ (6) + 3 = 9 Fail

Khonn drops to the floor. Dying.

Stabilization Check - DC 10: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8 Fail. Lose another HP


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(Dead Character)

Welcome aboard


(Dead Character)

Reflex Save: 1d20 + 3 ⇒ (14) + 3 = 17 Fail - full damage

"AAAhhh.. Not doing good.. We need to break this thing!

Another wave of energy flashes outward from Khonn hitting everyone.
Channel Healing: 2d6 + 2 ⇒ (1, 2) + 2 = 5

Khonn then runs back down the hall.


(Dead Character)

Reflex: 1d20 + 3 ⇒ (1) + 3 = 4 yeah thats a fail..

"Oww! What is this thing?"

Rhonn runs down the hall then a wave of energy bursts out of him, splashing over everyone.

Channel: 2d6 + 2 ⇒ (3, 6) + 2 = 11 Should heal everyone. Dakoa should be in range.


(Dead Character)

Very true. Mostly just curious. I am down for different formatting, and at the table it makes no sense to do block init, so it only makes sense to try it here.

How long do we wait for Orin before I jump in?


(Dead Character)

Curious how we are going to handle initiative, are we going in full order, or any form of block order.

The last post got me thinking, 1 person a day, might take quite a while.

Just curious what the plan is, I am down for whatever, just trying to make sure my expectations are right.


(Dead Character)

Ready to move forward. Eyes forward. Looking at the pyramid.

Knowledge: 1d20 + 4 ⇒ (4) + 4 = 8
Use Recall again
Knowledge: 1d20 + 4 + 4 ⇒ (10) + 4 + 4 = 18 Same roll for dungeoning, Acrana, Engineering, History, and religion. Not sure if I can do a general roll for all of those, or if I have to guess.


(Dead Character)

Excited for the wall being opened, glad that he is not stuck behind the wall.. He looks at the carved reliefs..

Knowledge History: 1d20 + 4 ⇒ (14) + 4 = 18
Knowledge Nobility: 1d20 + 4 ⇒ (3) + 4 = 7

"Hmmm" Frustrated by his lack of recalling info, Khonn petitions Irori for another chance. Using Recall 5/7 uses left

Knowledge History: 1d20 + 4 + 4 ⇒ (12) + 4 + 4 = 20

"Well it looks like this is the right place. These carvings are Sekh-pa-Mefer III, the Pharaoh of Sphinxes. Pretty big deal for his time."

A bit too busy looking at the carvings to look down the hall. Trying not to get too far ahead this time. Going first might not be the best plan.


(Dead Character)

Yup, we are doing REALLY well so far.


(Dead Character)

It seems like we could use someone that has some strength to them. Other than that we are probably good.

Happy to see you join.


(Dead Character)

Digging in his bag, Khonn grabs a potion. "One of you strong people could use this to help I believe I would be of no help what so ever. Just drink this, and it should make you stronger"

Hands out a Potion of Bulls Strength. He hands it in the direction of Orin who seems the strongest.

Not sure where Orin went, but I have zero I can do with my 8 strength for this. I can help out where i can. I would be casting guidance on people as they attempted. So if we can retcon I would give a +1 to Dakoa and Enjilo as they attempted, because it is only thing I can do to help


(Dead Character)

So I know the site has been having some real issues. I just wanted to check in on the game. I feel like Orin is our only real chance at muscle.

So I am just offering to help with a bit of magic if needed.


(Dead Character)

Nodding to Eljilo, "Yes. Now that I know this place is still actively dangerous. I am going to stay back a bit."

Looking at the barrier. "I don't think I am going to be much help lifting it." Looking over to Oread Orin, "Looks like you might be the one to do it. Do you mind if I help you out a bit? I can give you a bit of a boost, as well as guarantee your strength will only ever be about your average ability. Do you wish assistance?"


(Dead Character)

Thanks. I think it has grown on me a bit. Think I am going to keep it. But good work around to zoom out.

Or go out and buy a crazy high resolution monitor. But your solution seems easier.


(Dead Character)

Yeah. This post is the first one I have seen in days. My RSS feed is painfully quiet the last week.


(Dead Character)

They are aware of the avatar page issue. I ended up just picking one that was ok. Not the best one.


(Dead Character)

As the rocks come tumbling down onto him, "OW!! Ok. traps still work. I am going to stay back and maybe we should try breaking them before letting ourselves get hit by it.

Stepping back a bit, pulling out the wand he brought. "Orin, you look hurt. Can I help?"

Cure Light woulds wand: 1d8 + 1 ⇒ (2) + 1 = 3
Cure Light woulds wand: 1d8 + 1 ⇒ (7) + 1 = 8
Cure Light woulds wand: 1d8 + 1 ⇒ (4) + 1 = 5

Cure Light woulds wand: 1d8 + 1 ⇒ (5) + 1 = 6
Cure Light woulds wand: 1d8 + 1 ⇒ (5) + 1 = 6
Cure Light woulds wand: 1d8 + 1 ⇒ (8) + 1 = 9

Using 3 charges on myself, and 3 on Orin if he wants.

Khonn steps back and looks at the portcullis and around the room. "Hmm is there a method to open it? Or are we going to need to lift it?"
Perception: 1d20 + 10 ⇒ (5) + 10 = 15


(Dead Character)

I guess I assumed I was trying to just go around the trap. But I guess I didn't say that. So here goes nothing

Acrobatics - Jump: 1d20 - 6 ⇒ (1) - 6 = -5

Yup.. thats a fail.. bad


(Dead Character)

"Ah.. Sekh-pa-Mefer III. As history tells it, he was promised to return from the dead and become a god. So either he was lied to, or we are going to see some very interesting things."

Attempting to dodge the trap, now that it has been pointed out. "Shall we continue? I don't think these glyphs are going to reveal anything. Far too faded"


(Dead Character)

Stepping forward and looking at the collumns. Racking his brain for the knowledge he knows he has.

Knowledge History: 1d20 + 4 ⇒ (1) + 4 = 5
Knowledge Nobility: 1d20 + 4 ⇒ (2) + 4 = 6
Knowledge Arcana: 1d20 + 4 ⇒ (1) + 4 = 5

What the actual heck

Feeling stumped, which is not a great feeling, Khonn casts Recall on himself in the attempt to try digging into his knowledge again.

Cast recall for History
Knowledge History: 1d20 + 4 + 4 ⇒ (16) + 4 + 4 = 24


(Dead Character)

Looking around the room. In a bit of awe. Maybe peaking down the next door a bit.

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


(Dead Character)

Walking up to the wall and the warn carvings, "Wow, wonder what these said.." hovering his hands over the wall, not quite touching them.

Looking toward the exit, "Shall we continue on? Who would like to lead?"


(Dead Character)

Looking at the temple in the distance, Khonn seems to get visibly excited. "Ah! There it is. Days on the sand have brought little joy. I don't know about you, but I am curious about what we will find.

Looking between everyone, "So. Is it treasure? Glory? Knowledge? What do each of you seek?"


(Dead Character)

Waking up early before any journey into the desert is always exciting. New things to learn and a chance to prepare for something special.

Heading to his most frequented temple, Khonn prays to Irori asking for his blessing and power for the day, as to make this journey easier. After recieving power from the master of masters Rhonn finds a training room. While never quite as good with this aspect of his teaching he pulls out his trusty heavy mace and practices against a target dummy. Afterwords he grabs a few books for the road, asking the clerk for items he has not read before.

Sitting down to read new knowledge he hopes to open his mind up even more. Though he is not sure if his diety seems to notice.

With a sign Khonn leaves the temple, and drops by the merchant quarter to grab some fresh supplies.

With a slight spring in his step he heads to the location where he is to meet with his companions. Off to discover the secrets of this new temple in the sands.


(Dead Character)

This is NeoEvaX. I dotted and deleted. Ready to go.


Just realized I posted as my DM profile. Last post was me. It was too late to edit the original post.


Same to you! I am guilty of refreshing the page a "few" times over the weekend.

Good luck to everyone!


I have been a bit nervous bumping this thread up again, but I wanted to jump in with a bit more info about my character.

I went and found Dark Markets, a Guide to Katapesh, as well as the Players guide to the AP. I read through them a bit and came up with some continuing story for my Character. My previous story was from childhood till arrival in Katapesh. Now this is his time (2-3 years) in the city itself.

Ladus' Time in Katapesh:

Apon entering Katapesh, Lightsong help direct Ladus to The Grand Coliseum. Not to fight, or even to watch, but to help out any compatants that sustained injuries. Lightsong urged Ladus to provide assistance wherever he could.

Between the major boughts, Ladus would enjoy watching the ruk games. THey seemed much better, in his eyes, to the bloody fights that were regularlly fought in the coliseum. What both Ladus and Lightsong hated the most was when they would bring out animals to fight.

Ladus would provide healing whenver he could. He would also provide as many goodberries to the poor or Pesh adicts around the area. Not needing any real supply of food or water for himself, his day to day activities became routine, until one of the guilds saw him, and requested his exclusive assistance for their team.

Turns out this guild was the Aspis Consortium, who wanted their ruk team to have the best edge. Ladus, and lightsong, had issues with only being helpful to a select few. Their abilities should be spread to the masses, everyone deserves health and prosperity, not just the select few. He turned them down, and tried to continue his activies just as he had before. Not really aware that he now has eyes watching him.

Soon after Aspis Consortium tried approached him, claiming that by not healing and providing boons to their team, it is as good as Destruction of Property. Ladus, not having any idea what laws he may or may not have commited, ran. He escaped into the Twilight Gate. Finding the Pathfinder Society Lodge. They took him in.

He would help injured agents, and stay low. He never fully joined, but they kept him around, and safe, becoming a fixture of the Lodge for over a year. His upbeat, but somewhat scattered, demeanor fitting in well with the Pathfinders.

If any of this can be altered to mix well with other characters, I would love to do that. If I do get picked, I would love to intertwine my story a bit with other picked PCs. If it makes sense.

This AP sounds really fun to me. I am pretty active with my posts, so you should not have to worry about the 1 post a day limit. Just wanted to expand my story a bit and express how interested I am. Thanks again for running this!


Here is my submission. (Mostly Human) Oread Possessed Shaman.

Very interested in this AP. Curious how the Optional rules work out too. I have not included them in my profile, because I was not sure the final decision on which ones will be used. I can updated the character to include them if I get picked.

I wanted to provide a bit of healing options to the choices out there. So he has the Life Spirit.

Physical Description:

Landus looks like a bulky, taller halfing, or a shorter human. Either way he is only 4'4". He is still rather thin for an Oread, but he is dense, weighing almost 170 lbs. Looking mostly human to most people. Though he does seem to have a strange sheen or reflection quality to his skin at times. Realizing now that this could be compared to Twilight vampires.... NOT what I was going with, just sticking to Alternative racial traits... oh well

He is pretty quiet, sometimes caught mumbling to himself or to his small desert rat (Dib the Jerboa).

Loose Backstory:

Born to an isolated village in the deserts of Katapesh. At an early age his family got caught in a sandstorm and he got separated. Waking up covered in sands and being beat down by the sun he managed to survive long enough to start losing his will to live.

Late at night, when the weather finally cooled he sat out and tried to commune with the spirits he had always heard about from his parents. One night a small Jerboa hopped up to him. He took this as a sign from the spirits. As his spirit was broken down, he opened himself up for guidance.

That is when a spirit spoke to him. It asked him to make a deal, share his body and it will help him get out of the desert. Finally having someone to talk to, Ladus agreed. The spirit Lightsong entered his body. Their spirits mingled together, now joined.

Lightsong had knowledge of other plains and of the natural world around them. Lightsong also brought with it the boon to let Ladus cast magics. With their combined effort they escaped the desert.

With their help they made their way to Katapesh, a much larger city than Ladus had ever seen, but Lightsong did not seem worried.

My backstory is somewhat forgiving. It only covers childhood till he arrived in Katapesh. I would love to intermingle our backstories a bit. So if there is anyone who is in the city that wants to join up with a 74 year old desert oread/human-looking! I assume I have been in the desert for a pretty long time, but I am not going to go for the full 'wild child' trope. I want him to have some time in the city to explain his Charisma. Though his lower Intelligence comes from being raised by the desert. He probably relies on his spirit for real world experience. I want to add to his story after he arrived in Katapesh, but I wanted to see if I can join it up with someone else who is picked.

I would also be up for fleshing out anything I have done further. I just wanted to get this submitted before the deadline.