Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod grunts from the ground and rises to his feet, taking an akward swing up at the monk again, his blood beginning to pound in his veins and he fights hard not to let the battle sing too deeply within his veins and bring forth the wild animal wroth. Attack: 1d20 + 7 ⇒ (17) + 7 = 24
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod dodges the simple blow and returns it with another powerful swing of his hammer. His opponent was fast and agileso he had to use all of his concentration on simply landing a blow. In a real-life battle, he would not have liked actually fighting the young monk. Attack: 1d20 + 7 ⇒ (10) + 7 = 17
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod takes a deep breath then advances, growling and swipes at the Monk before him with one powerful swing, focusing entirely on the match at hand. He did not want to hurt the man, nor did he wish to be hurt, but he would not just use half his strength in a test of skill. Attack: 1d20 + 7 ⇒ (7) + 7 = 14
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod blinks and bows his head back to the man, then looks at his hammer as they walk to a sparring ring. "Shall I use my hammer or would that be impractical? Do you have sparring weapons here? I would not wish to injure or be injured seriously if I have any say in the matter. I am Khaod Argus, at your service Sir Fass" he bows again to the Monk then makes ready for their sparring match, unsure on the rules of the engagement but eager to have some good practice fighting an actual two-legged opponent that did not reek of death.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Umm nothing against your style of roleplaying Bardolin but, with the highest respect, I think it's kind of childish for a 26 year old man to call his mother and father,"Mommy and Daddy". That's just me, but if there's a reason for that or if you just wanted to make him have a sort of accent I suppose I could see it working, just saying. Nothing meant to offend. :)
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod grins and nods at whoever meets his eye and then he looks for a sparring partner who is free. He draws out his hammer fully and plants the heavy steel head on the ground, wondering if he will be using a training stave or actual weapons in the training bouts. Perception 1d20 + 6 ⇒ (8) + 6 = 14
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod removes the rag from his face and looks all about himself at the square, his eyes alighting on the training circles with interest and he dismounts his heavy horse and bows his head to his companions. "If you need me, I'll be over there practicing. It's been a while since I've gotten any real sparring done. Mashing bugs is fine and all but..." he laughs as his reasons explain themselves, he helps out the party as much as he needs to then sets off towards the practice rings for warriors, hammer over his shoulder.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod had tied a strip of cloth about his head to protect his eyes from the sun glaring off the snow-white salt, and he looks about, pacing his horse right in front of the two women and he chuckles deeply at Sunny's words before throwing back a mostly joking but slightly curious question. "How would one soak in a cup?" Khaod keeps his hammer strapped to his saddlebags, the thing was very heavy and keeping it across his back forced him to always remain straight backed unless he wanted to be bowed like an old man. He also keeps his eyes on Gorchag, unable to figure out the man. He threw strange bottles that exploded like a mage's fireball but wore armor and carried a blade like a warrior. The half-orc trusted the man to not betray them but he had never met one like him before.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Discussion Board Only: Sigh...I hate being the bad guy in these situations but I don't like the Tiefling much either. His character is broken out the @$$ min-maxing overkill. I already don't like Tiefings and also his character is...i have to say it again...broken. So I vote no on him. I do like the Wizard the other guy is going for though, much better in comparison and Borum's ranger seems ok too, he's just missing a few things.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod growls and snarls under his breath as the giant spider-thing comes within range of his hammer and he takes a mighty swing at the creature with all of his might but not employing the formidable power of his rage. Attack: Power Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Umm...Splat or angry camel spider thing. I loooove my options of my outcome! :P
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod watches Magnus charge out ahead of the others, and, remembering how bad it is to be surrounded and out of range for others to help, he hefts his hammer and goads his horse forwards with a small but insistent kick, roaring out a similar but much deeper bellow of a challenge. And all of that is translated into...Hey you @$$ that's my thing! You do NOT Steal the Hulk's thing! Get back here! :P EDIT: Move to Squares H and I 6
Male Half-Orc Barbarian (Armored Hulk)/ 3
If it is ok, I'd like to talk about the applicants in spoilers just between us and you DM if that's ok?
Discussion Board Only: So here are my thoughts. I would really rather not have a Lizardfolk in the party, nor any form or shape of A Samurai/Gunslinger. The Bard/Oracle guy looks pretty good but those are just my thoughts for taking on the new people.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Fine by me to continue :) Also Lilandra, I definetly see your point but it's the same case with Khaod but to a greater degree, as Barbarians get no magical abilities whatsoever :P The only reason I'd say I could really use it is because of the combination of not using a shield as well as Raging minus to AC, so another +2 to keep my adorable half-orc face pretty as a rock would reallllly help :P For character submissions, maybe I can ask our GM Borum if he'd like to join, you can take a look at his style of roleplaying here Borum's Game :) just a suggestion.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Hahaha how bout an air five from a safe distance :P rofl I've always liked having a lot of armor and barbarians are cool to me, so a mixture of the two is awesomely epic ^^ On the note of recruiting a few extra players, I am in a new game under Game Master Borum that when he might add a new player to the group, the entire current cast puts a vote on if the new person should be allowed in :) By doing so we even avoided a certain player who would not agree to make a character by Borum's rulings so we all got to vote no and then voted yes on a nother much better character ^^ I personally like this system but I'll go by your rulings. I say this as a point of both rp and metagame but without Dim we'll probably be in a load of trouble, it'd be nice to try and find another person who might be willing to heal a bit. I know the pains of people wanting your character along just to be the classic backrow White-Mage "Healmore" person, to me it's boring, but I can't speak for others :) Anyways if everyone agrees I wouldn't be adverse to recruiting a few extra faces ^^ EDIT: Also you are making this incredibly fun ^^ so props!
Male Half-Orc Barbarian (Armored Hulk)/ 3
So...what loot system are we using? Are we allowed to request taking a certain item and then abstaining from taking anything else the next time around unless we REALLY need it or...? I am dreadfully afraid of the Communist Loot system, which has ruined one of my past games on here, so I wanted to make sure. I know I really am not the one who needs it most but I wanted to put in a request for the Amulet of Natural Armor if that was ok with everyone else. Obviously I will bow to someone else whose need is greater, my only argument is that my natural armor and my actual armor type is the only type of defence I'll have, I realize still nice, but :P just thought I'd put in the request for it. I personally hate players who go into a loot pile and before anyone can say anything they grab something and say "This is mine, because I want it. I don't care if you need it more, I just want it and I won't give you my old one" baaaad experiances with old gaming groups :( anyways :) thoughts?
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod grunts and slaps the returned Magnus on the arm in a greeting, then goes about helping Blue-Eyed Sunny set up their camp site, erecting small makeshift tents to shield them from sand gusts and the like as best as he is able to. "It may not be comfortable Sunny, but it should service us well" he comments to his companion with a grunt of satisfaction at the job. He then goes about doing basic chores, asking the others if they need anything while he tries to make the site more habitable.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Will he be given a couple options on what he comes back as or will it all be the luck of the draw? :) Khaod beams happily at the news that the dwarf can bring back the Knight and he stands nearby eagerly but trying not to be in the way to let the dwarf do what he needed to do.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Not to sound grubbing but Khaod sure wouldn't mind that Amulet of Natural Armor *wink wink* lolz The other stuff he has NO idea how to use, but if someone else has a more urgent use for the Amulet Khaod will give it to them. Otherwise I would take it if no one else objects, but I understand if people do. :) Just my 2 cents.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod, body still aching from te blows he took and shocked to see the Paladin Knight felled by a foul spell before Lilandra slew the caster with her gleaming axe, does his best to shield Dim and Sunny from the scouring sand and wind by using his bulk as a windshield to prevent them from suffering as much of the painful stinging sand as is possible. When the dwarf arrives and summons his alleviating wall of stone, Khaod gives the dwarf a wary nod, hammer stowed across his back and he cannot resist keeping a little back from the dwarf. His kind and Dwarves did not share a sense of understanding and he had heard telling of Half-Orcs slain by the Forgers for simply being around. He glances at Sunny and chuckles at her odd dance to remove the sand, then he begins doing the same, thinking it the most logical course of action. The sand sloughs off of him in small sheets, mostly from his wild hair and he is forced to unbraid it to get the most of the sand out of the fur-like strands of hair. Afterwards he rebraids his hair and sticks close to Sunny and Dim.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod awakens with a grunt and he looks up at Dim's concerned face. Something foul hangs in the air and he looks around at the smell of burned meat. The wall of fire obscures his vision and he tries slowly to rise to his feet, bringing his hammer with him. He mumbles several gutteral words that sound like human, then shakes himself, growls at the pain in his head and chest then looks at Dim blearily, then back at the wall of fire. the only word he manages to get out is, "Oww..."
Male Half-Orc Barbarian (Armored Hulk)/ 3
Actually DM, not that I wouldn't mind healing from Zero and being able to stand back up and go rawr again, but I am pretty sure it is a numbers thing. Receiving any kind of magical healing only stops the character from dying and auto stabilizes :) as to the extent of my knowledge. That way I could have taken even 1 healing point and been at -10 but no longer bleeding to death. :)
Male Half-Orc Barbarian (Armored Hulk)/ 3
OWWWWIE! :P Posting because I'll slump over at the end of the round anyways ^^ As the blow connects Khaod stumbles and the red haze bordering his vision becomes absolute. A roar of deafening proportions echoes from his blooded and dented chest and he swipes with his hammer at the creature before his eyes close and he falls flat onto his back. Orc Ferocity Attack: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 2d6 + 12 ⇒ (4, 3) + 12 = 19
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod roars again, the pain he feels from the dead goblin's bone fists a real agony despite his raw anger lending him its unnatural strength and he swings his hammer again, intent on pulping the foul little cretin into paste. Attack, Raging, Power Attack: 1d20 + 8 ⇒ (12) + 8 = 20
He roars and crunchs his hammer into the thing yet again. Man I roll attacks well enough but minimum damage every time gar...
Male Half-Orc Barbarian (Armored Hulk)/ 3
Umm very confused on action sequence, so I guess Khaod attacks nearest Hoblin in line of moving wall of metal :P Khaod roars and thunders on, not even acknowledging Dim's touch upon his shoulder as his muscles swell like iron cables and he lifts his hammer and then brings it down at the goblin creature before him with a wordless roar. Attack: 1d20 + 8 ⇒ (14) + 8 = 22
First roll please
Khaod feels the hammer's impact and bellows another warcry heedless.
Male Half-Orc Barbarian (Armored Hulk)/ 3
Khaod would not have rallied, staying true to his career, he is Raging and thus is all but blind to the world of tactics and reason. To him, the Undead thingy turned to ash and he sees new opponents to fight. Chastise him if you want but to me, a barbarian is a juggernaut, a weapon to aim and let loose. You simply point them in a direction and pick up the pieces left behind :)
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