Ganyavesha

Keya's page

48 posts. Organized Play character for Pete who?.


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The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Yes

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

And thanks to a great GM!

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Dayjob: 1d20 + 10 ⇒ (1) + 10 = 11

And thanks for running, a brilliant mod!

Can I use my re-roll (have a portfolio)
Dayjob: 1d20 + 10 ⇒ (6) + 10 = 16

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Linguistics + guidance: 1d20 + 8 ⇒ (13) + 8 = 21

"Nice work, really good teamwork."

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya points at he sleeping on: "Let's take this one out, it is just asleep for a short time." and continues to cackle.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya cackles, to keep trhe misfortune gonig and tries to hex Creature 2 into sleep (DC19)

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya misfortunes creature 2 and cackles to keep misfortune going.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Did Keya's web go off? If yes, hold until any enemy is visible to misfortune it DC19

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"Don't know, something big! Or maybe even two!"

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya casts web, "something is coming,".

As web is 20 ft radius - middle point between the two columns, at 5ft further up

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"Thank you," and Keya casts Guidance on everyone.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya attacks the one in front of Aleimare..

1d20 + 10 ⇒ (2) + 10 = 12
1d3 + 10 ⇒ (1) + 10 = 11

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya lets her hair grow and attacks the elemental just in front of Aleimare.

1d20 + 10 ⇒ (2) + 10 = 12 1d4 + 10 ⇒ (4) + 10 = 14

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya will hex the front elemental - misfortune DC19 and cackle.

Or are we still in the surprise round? Then misfortune, if she can extend it next round with a cackle

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya will peek in.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15
Knowledge arcana: 1d20 + 10 ⇒ (2) + 10 = 12
Knowledge nature: 1d20 + 10 ⇒ (8) + 10 = 18
Knowledge planes: 1d20 + 10 ⇒ (8) + 10 = 18

what a die roller - 4 rolls, and all under 10

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya casts countless eyes on herself, followed by false life 1d10 + 6 ⇒ (4) + 6 = 10, mage armor and guidance on Maximo and Aleimare

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"Not me," Keya responds. "If someone wans to cross - I might wanna leave beforehand...., just to let you know: the fire creatures are efreeti and the celestials are hound archons. Might help?"

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya takes her time to observe everything. take 20 on perception

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"I don't know if flying would be such a good idea. A bit too ....... easy. But it's just 70 feet down."

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"Hm, might not be so easy to get across. Look," she says pointing to the two pillars on the left of the front row, "they are not structurally sound."

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keys casts detect magic.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

My was probably overcomlicated then ;)

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya shrugs, "we will be fine....." hoping.

but I like these kind of things myself

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya takes the cups and another container. She pours the 3 cup into that container. Then she pours the 5 cups into the 3 cups and asks for another waterskin (assuming she gets it), she pours the 3 cups into it. Now she has two cups left, and pours them into the 3 cup container. Then she fills the 5 cup container up to full (5 cups) and takes the 5 cup container and pours it into the 3 cup container until it is full (so minus one cup) which should give her 4 cups. And places this jug back.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya will have a look, if she can see any traps.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"Sorry, I only speak terran," and Keya starts to read and translate the terran part.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya has got a iountorch, so this starts to circle around her head.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Ready to go

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Cast guidance, then spellcraft
And have a look around
Spellcraft: 1d20 + 11 ⇒ (20) + 11 = 31
Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Keya let everyone know what the stuff is:
+2 studded leather, ring of protection +1, 3 suits of +1 padded leather, 3 potions of cure light wounds, 3 potions of invisibility

She wouldn't mind the ring for the adventure.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya cackles as she sees him trip.

still not 100% used to the cackling, some say you need to cackle the same round, others say doing it next turn is sufficient, I think it needs to be the same round

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya continues to hex - misfortune on False Ceralan, DC19, if failed has to roll twice every time, and take the lower.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya makes a 5ft step if necessay to avoid any AoO, then tries to put the next assassin to sleep - #1 (DC19)

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Too[ooc]busy weekend, to keep things moving, if assassin is a human and not a elf or half elf, step back to avoid AoO and slumber on #2

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

That teaches us - never post half asleep

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya just nods to the false Ceralan, trying to put him to sleep (WIL DC19 vs. slumber hex)

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya listens and hopes for a good story.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

I know that there are a lot of evil wit he's out there, but some of us, want to do the right think. Our approach might be different, but still, I am for sure not out to kill and destroy, but to help."

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya just shakes her head, "witches - we are often misunderstood. Just because no-one konws where we draw our power from makes people anxious. And with this comes prejudice, and hate. It depends what you do with your powers, not what you are as description. You can be a powerful fighter, bringing death on the innocent and rule with a hard fist. When the so called evil witches now frees a country from such an evil ruler, who is really from hell? And if you kill anyone, just because they don't fit your own worldview, but who want to change the world for good, who really is in the end the good person, who from hell? Just being a witch does not mean you are from hell, your deeds and actions will determine it!" she speaks calm and softly, but inwardly enraged about so much prejudice.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya will also sit next to the elf, as she wants to observe him closer during the meal.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"Yes, indeed, I don't hope anything has happenend toher?"

Sense motive: 1d20 + 1 ⇒ (18) + 1 = 19
when he responds that he really is the one

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

And Keya raises hers to his, using the proper etiquette. As the host hasn't arrived yet, she starts to wander what is going on. After a bit of talking with the Trade Prince, she will join Sir Terramor and the elf.
"Good evening, a pleasure to meet you, Keya," she introduces herself, trying to get a sense of the elf.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya shrugs, "maybe, it is just, whatsoever." and seems unsure what to add. Exposing someone without further proof might not be the best idea - these thoughts run through her head. "So how is the trade in Qadira going, I hope Abadar is pleased with your ecent ventures?" keeping an eye on the elf.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Studying the elf, Keya tries to discern, what or who he might to be. Responding to the Trade Prince greetings formally, she asks him: "May I ask you, Prince Aaqir, have you met him," nodding into the elf's direction, "before? Ity is like deja-vu, as if I have met him at another place before, but I cannot really place it. Might also be totally worng and I am just imagining it."

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Approaching Aaqir, Keya greets him respectfully, "it is a pleasure to meet you at this occasion Prince Aaqir al'Hakam." he greets him, trying to know the right way to address him.

Knpowledge nobility: 1d20 + 7 ⇒ (20) + 7 = 27

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

"I am ready," Keya responds, "and always prepared."

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya sits down, cross-legged as well. "Can you tell us a bit more about this person, what she likes and dislikes, topics to avoid. And, this sun rochid elixier, what is it used for?

Knowledge nobility: 1d20 + 7 ⇒ (19) + 7 = 26

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

But it's doing bludgeoning damage, where -1 does not apply. Gets complicated if something has DR against bludgeoning.

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Checking in. Might still buy some stuff, haven't played her for ages.