Uskara Olym

Keriassa 2ed's page

47 posts. Organized Play character for Thereus, Silver Crusader.


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Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Best of luck for her quick recovery. Thanks to her for stepping in, hope GM Ilmakis is doing well, and thanks everyone else for playing.

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"We can do this, everyone!" Keri encourages...

Religion: 1d20 + 6 ⇒ (8) + 6 = 14

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"Erastil, guide my thoughts to cleanse the key..."

religion: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10

last Hero point!
religion: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

"Erastil?"

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri will tell stories of their adventures back in Absalom (omitting mission critical details as appropriate from the NDA).

performance DC 15: 1d20 + 9 ⇒ (5) + 9 = 14

1.6 silver...

Thanks for stepping in to save the day, Hmm!

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Not wanting to keep missing, Keri slides to an open space and lets loose a pair of arrows.

Comp Shortbow (piercing) vs purple: 1d20 + 9 - 1 + 1 ⇒ (17) + 9 - 1 + 1 = 261d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3 Deadly: 1d10 ⇒ 7
Comp Shortbow (piercing) vs purple: 1d20 + 9 - 1 - 5 + 1 ⇒ (2) + 9 - 1 - 5 + 1 = 61d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 Deadly: 1d10 ⇒ 6

◆ Stride
◆ Strike
◆ Strike

Will Save vs Doom: 1d20 + 8 - 1 + 1 ⇒ (13) + 8 - 1 + 1 = 21

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri moves and fires off a weak shot after a magical flourish of her bow to help turn the tide.

Comp Shortbow (piercing) vs red: 1d20 + 9 - 2 + 1 ⇒ (2) + 9 - 2 + 1 = 101d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4 Deadly: 1d10 ⇒ 7

Will Save vs doom: 1d20 + 8 - 2 + 1 ⇒ (9) + 8 - 2 + 1 = 16

◆◆ Loose Time's Arrow (All my allies (and me) within 30 feet are quickened. They can use the extra action only to Step or Stride).
◆ Stride
◆ Strike

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Set with the task of demonic influences, Keri begins her tale of valiant deeds during the closing of the Worldwound.

Courageous Anthem! Performance check to linger: 1d20 + 9 ⇒ (10) + 9 = 19 Three rounds!

She targets the closest fiend with a pair of arrows.

Comp Shortbow (piercing) vs red: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 131d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5 Deadly: 1d10 ⇒ 9

Comp Shortbow (piercing) vs red: 1d20 + 9 - 5 + 1 ⇒ (18) + 9 - 5 + 1 = 231d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6 Deadly: 1d10 ⇒ 10

So the Anthem lasts four rounds now (assuming a 23 hits)...

will save vs doom: 1d20 + 8 ⇒ (1) + 8 = 9

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"I'm not much of a swimmer..." Keri will get ready for the swim.

follow Coracle's Expertise

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri thinks about the demons she knows of. "Aha, Omox demons leave trails of slime..."

First Religion Check: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Religion Check for extra clues: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri tries to determine the weak serifs in the runes.

Religion: 1d20 + 6 + 1 ⇒ (4) + 6 + 1 = 11

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri trudges inland to get a better shot.

Comp Shortbow (piercing) vs pink: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 201d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8 Deadly: 1d10 ⇒ 10

◈ Stride ◈ Stride ◈ Strike

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

fort save: 1d20 + 5 ⇒ (20) + 5 = 25 Not today, Pusk!

With a grudge to settle, Keri begins her oratory chant and takes aim at the nasty hidden little creature who tried to slow her roll.

◈ Courageous Anthem Performance to linger: 1d20 + 9 ⇒ (4) + 9 = 13 Nope
◈ Strike
◈ Strike

Comp Shortbow (piercing) vs green: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 301d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7 Deadly: 1d10 ⇒ 9 Yeah, a crit!
Comp Shortbow (piercing) vs green: 1d20 + 9 - 5 + 1 ⇒ (3) + 9 - 5 + 1 = 81d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5 Deadly: 1d10 ⇒ 1

Hitting with my strike does lengthen the Courageous Anthem from one round (on the linger fail) to two due to Martial Performance.

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

refocus on the way here

Keri readies her bow. Seeing Chirrit hurt, she soothes his wounds.

rank 1 soothe: 1d10 + 4 ⇒ (6) + 4 = 10 and a +2 status bonus to saves against mental effects for 1 minute

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri concentrates on the symbols...

Religion: 1d20 + 6 ⇒ (10) + 6 = 16
Religion: 1d20 + 6 ⇒ (16) + 6 = 22

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri examines the markings...

Religion: 1d20 + 6 ⇒ (5) + 6 = 11

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri stocks the stations.

medicine: 1d20 + 8 ⇒ (8) + 8 = 16

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"I'll find us a way..." she intones.

Survival: 1d20 + 6 ⇒ (14) + 6 = 20

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri scans for an easy path in the deluge.

Perception: 1d20 + 8 ⇒ (15) + 8 = 23

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

The wait.

Warning. This dream is a little intense. Keri is a Goblinblood orphan...:

Keri's slumber leads to one of her most common dreams, if you want to call it a dream.

She finds herself back in her childhood home, siting cross-legged in her bed. Comforting herself with one of her toys that her father made her. She can hear the muffled voices outside her door and they continue for some time, until the silence of the night is pierced by the town's warning bell.

She can hear the quick shuffle of feet, quickly turning to boot scuffs in the hallway just outside her door. She gets up herself and slips on a pair of house shoes and flings the door open. Her oldest brother, Thereus rushes by - bow in hand, followed with fumbling steps by Theclin who is just a few years older than her. He is even still shorter than the bow he wields, but she knows he has been getting better with it (not as good as her, though - she thinks).

Her father is already outside, calling out to the neighbors to fall in line when the screeching howls and chants enter the square just beyond the tree-line. The same square where just this morning Keri sat playing cards with her friends after pottery lessons.

Before she can don the jerkin her father bought her for her sixth birthday or grab her carving knife, the screams commence... she recognizes her mother's among them. Her father's not long after...

She awakens at once - as she usually does at that point in the dream - and looks about the room for familiar faces. Seeing her new adventuring party enjoying their slumber, she focuses on her own breathing and after a few long, calming ones, settles back into her bunk to await the Isle ahead.

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri will soothe her own wounds, then Chirrit's -- and finishes up with good old-fashioned bandages for the kobold.

rank 2 soothe for Keri: 2d10 + 8 ⇒ (6, 5) + 8 = 19
rank 2 soothe for Chirrit: 2d10 + 8 ⇒ (5, 5) + 8 = 18

Assurance Medicine for Scheck treat wounds: 2d8 ⇒ (1, 6) = 7

-------------------------

Interested in the vision potions, she tries one.

Occultism: 1d20 + 5 ⇒ (20) + 5 = 25

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Unsure of her words, Keri aims at the minor threats.

Comp Shortbow (piercing) vs orange (or blue): 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 132d6 + 1 + 1 ⇒ (1, 2) + 1 + 1 = 5 Deadly: 1d10 ⇒ 3
Comp Shortbow (piercing) vs orange (or blue): 1d20 + 9 - 5 + 1 ⇒ (18) + 9 - 5 + 1 = 232d6 + 1 + 1 ⇒ (4, 2) + 1 + 1 = 8 Deadly: 1d10 ⇒ 2

◆ Step ◆ Strike ◆ Strike

If any of those shots hit, it extends the duration of Courageous Anthem by one round due to Martial Performance

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri powers up her bow before taking a snap shot at the dragon.

Cast runic weapon on bow
Shortbow: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18 Damage: 2d6 + 1 + 1 ⇒ (6, 2) + 1 + 1 = 10

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Reflex: 1d20 + 10 ⇒ (2) + 10 = 12

Keri continues her twisted tale and tries to target the pest directly in front of her.

Performance to linger: 1d20 + 9 ⇒ (14) + 9 = 23
Bow vs Yellow Scamp: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 111d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
Bow vs Yellow Scamp: 1d20 + 9 - 5 + 1 ⇒ (7) + 9 - 5 + 1 = 121d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri moves over to the rail, sees the creature and draws her bow.

"Don't even try to board us!" she warns before launching into a tale of valor one of her brothers relayed about Qxal the Thorned Monarch.

"Twas Wealday in mid-Gozren when our ship hit the shore of Bhopan..."

Performance to Linger: 1d20 + 9 ⇒ (7) + 9 = 16

Courageous Anthem with Lingering Composition

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"Hope someone has some lanolin for the callouses..." Keri gets to work.

Crafting: 1d20 + 5 ⇒ (16) + 5 = 21
Crafting: 1d20 + 5 ⇒ (15) + 5 = 20
Crafting: 1d20 + 5 ⇒ (5) + 5 = 10
Crafting: 1d20 + 5 ⇒ (18) + 5 = 23
Crafting: 1d20 + 5 ⇒ (14) + 5 = 19
Crafting: 1d20 + 5 ⇒ (11) + 5 = 16

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Congratulations!

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Having helped to build her families home in Isger, Keri is used to the tools at hand.

Crafting: 1d20 + 5 ⇒ (13) + 5 = 18

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri hoists herself over the starboard rail to see the hole, humming a tune to heal her wounds.

Acrobatics: 1d20 + 8 ⇒ (9) + 8 = 17

Use Hymn of Healing to regain 16 hp at some point, refocusing if I can...

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

reflex save: 1d20 + 10 ⇒ (2) + 10 = 12
reflex save - hero point: 1d20 + 8 ⇒ (6) + 8 = 14

Feeling bad for the monstrous whale, she'll move over to the railing and try to remove the harpoon carefully.

Medicine to remove: 1d20 + 8 ⇒ (20) + 8 = 28

◆ Stride
◆◆ Calm the Orca

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Not much of a seafarer, Keri will try to use her guile to position the pulleys for the rigging for faster maneuvering.

crafting (w/aid crit) to Fortify: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22

She'll then take a look at the behemoth approaching.

medicine: 1d20 + 8 ⇒ (17) + 8 = 25

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri has Assurance (Medicine) for a 17 if Chirrit needs it. 2d8 ⇒ (3, 2) = 5. While we are waiting, she can also give him fast healing 4 for 4 rounds (Hymn of Healing). I can top Coracle off the same way - refocusing each time.

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Will save: 1d20 + 8 ⇒ (7) + 8 = 15

Pathfinder Society Lore: 1d20 + 5 ⇒ (17) + 5 = 22

Making her way to the mast, she concurs. "Yes, time to rest. Reinforcements have arrived!"

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

will save: 1d20 + 8 ⇒ (17) + 8 = 25

Keri will disembark and begin to recite her oratory.

Courageous Anthem

Also attempt a knowledge check on what is going on. Religion +6

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri has Acrobatics +8 and Perception +8, Athletics is lacking (even with +2 bump to swim)

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri will try to impress the judge as well by balancing on the railing.

Acrobatics: 1d20 + 8 ⇒ (12) + 8 = 20

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri confirms the Pathfinder link. "Yes, we have been sent by Calisro and Eando."

Pathfinder Society Lore: 1d20 + 5 ⇒ (6) + 5 = 11

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri peers around for unnatural piles.

perception: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"Understood, mutiny is the gravest enemy on the high seas."

Keri scans the horizon.

perception: 1d20 + 8 ⇒ (15) + 8 = 23

Also, if we need more healing between combats, Keri has Assurance-Medicine for an automatic 2d8 healing.

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

A tad bit shaken, Keri will draw her bow and fire at the red shark-head. Then she'll try to patch up her fellow bard.

Comp Shortbow (piercing) vs red: 1d20 + 9 - 1 ⇒ (4) + 9 - 1 = 121d6 + 1 ⇒ (6) + 1 = 7 Deadly: 1d10 ⇒ 8

Battle Medicine vs Gnimish: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 262d8 ⇒ (3, 4) = 7

◆ Draw bow
◆ Strike
◆ Battle medicine DC 15 on Gnimish

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Don't think I'd have a reaction yet for counter-performance, so...

will save: 1d20 + 8 ⇒ (9) + 8 = 17

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

religion: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14

"Yes, we have aided you in the past, and may in the future..."

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Keri will try to toss another tether (if we have one)...

Cast Sure Strike

ranged attack: 1d20 + 8 ⇒ (2) + 8 = 10
ranged attack: 1d20 + 8 ⇒ (17) + 8 = 25

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"Here we can use this!" Keri yells, deftly unweaving a piece of the rigging.

Craft a tether

Survival check: 1d20 + 6 ⇒ (20) + 6 = 26

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

No pertinent skills and ok with any order...

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

"Huh, well hello everyone. I am Keriassa of Isger - proclaimer of the deeds of Erastil, but you can call me Keri for short."

As she sees others starting to stir, she stands up and grabs her bow.

"It looks like we are going to find out why they invited us here..."

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

A lone Isgeri woman steps into the room, seemingly the first one to arrive. She finds a place to sit and leans her bow against the wall, running her finger along the taut string as she lets go. A few moments later, she starts to tap her foot - impatient to start and awaiting the next to arrive.

Envoy's Alliance

Human Bard 3| HP 32/32| Fort +5 Ref +10 Will +8 | AC 20 | Perc +8 | Focus Pt 2/3| Hero Pt 0| Bard Spells 3/3 1/2

Hey all, looking forward to this. 2 glyphs as well, but looks like we are more than covered.

Mechanically, Keri is an archer bard with Multifarious Muse (Warrior and Maestro).

Soothe and Assurance (Medicine) -- including battle medicine for use in a pinch