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Pathfinder Lost Omens, Rulebook Subscriber. 75 posts. No reviews. No lists. No wishlists.




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Pathfinder Lost Omens, Rulebook Subscriber

My idea for the Gun Crazy Pistolero

Gunman's Bandolier
When you invest this bandolier, choose a firearm it is holstering, the weapon’s fundamental runes are replicated onto any firearm that has been holstered in the bandolier for at least a minute. (The fundamental runes are weapon potency and striking, which add an item bonus to attack rolls and extra weapon damage dice, respectively.) Any fundamental runes on the other firearms in the bandolier are suppressed.

Special:A firearm linked with the bandolier re-holsters itself when dropped.

There would also be a greater version to replicate property runes as well


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Pathfinder Lost Omens, Rulebook Subscriber

Maybe I'm insane. I'll let you all decide. If my inventor is consumed in his awesome lifework that is his armor, should he not have higher proficiency with it? I think (for armor innovation) that it's proficient should scale with up to legendary.


Pathfinder Lost Omens, Rulebook Subscriber

Was building a spellscale monk when I noticed the ruling on Innate Spell Proficiency increase. Should the Monk Ki Spell Proficiency help progress my Innate Spell Proficiency?


Pathfinder Lost Omens, Rulebook Subscriber

I am building an Orc Rogue (Ruffian Racket) with a Fighter Dedication. I took Orc Weapon Familiarity to get access to the orc knuckle dagger for sneak attack. At level 12 (6th level feat) I saw the Advanced Weapon Training feat which lets me treat advanced weapons onf one group type as martial weapons. If I choose the axe group, the weapon training changes the orc necksplitter to a martial weapon. Will that synergize with the Weapon Familiarity to let me trea the necksplitter as a simple weapon?


Pathfinder Lost Omens, Rulebook Subscriber

I was building a support cleric with a bard archtype when I noticed they have the shield spell. My question is this:

If in turn 1 I cast shield and before my next turn I use shield block; does

A) On turn 2 i can use shield from my other spell list or,

B) Wasted a learned camteip because they share the same 10 min cooldown.

Interested in the RAW and personal opinions.

Assuming RAW its B, but not quite sure.


Pathfinder Lost Omens, Rulebook Subscriber

Was building a vine leshy when I came upon combat climber for a possible feat. My question is two fold. Since the nie leshy doesnt need any hand hands free to climb, do they still need this feat to fight while climbing? Secondly, for the same reason should they still be flat-footed wjile climbing?


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Pathfinder Lost Omens, Rulebook Subscriber

So a question arose in my last session, does drain stack? After critically failing against a poison that inflicts the drained condition and damage does a succesful save that lowers the poison stage does the drain level increase stay at the current level or decrease? Essentially does drain effectively stack or does it just use the highest value similiar to persistamt damage?


Pathfinder Lost Omens, Rulebook Subscriber

So for clarification (and I am assuming thet dont) the quickened condition does not stack from boots of speed, enduring quickness (lvl 20 Monk feat), and a speed etched weapon. Would the only thing be is that the extra effect can then be either movement or attacking?


Pathfinder Lost Omens, Rulebook Subscriber

So my question is does that feat enable two kinetic blasts per turn or does nothing for a Kineticist

Master Sniper
"Benefit(s): While hiding, you can make two ranged attacks at your highest attack bonus as a full-round action and then immediately use Stealth again. You take the normal penalties on your Stealth check to remain hidden. Effects that modify sniping apply to this full-round action. These attack rolls take a –2 penalty."

Does this overule the normal attack one attack for the kinetic blast


Pathfinder Lost Omens, Rulebook Subscriber

So I am about to start a campaign at Lvl 10 and its my first time with a dm who allows summoners. I will be playing a synthesist summoner with 1 level of MoMS Monk. I have a question of combining manufactured, natural attacks and pummeling style. With feral combat training and 6 limbs on my four claw attacks I know I get 6 unarmed attacks modified by pummeling style. My question is, if i use my normal two iterative attacks with a weapon, do the four claw attacks make use of pummeling style?


Pathfinder Lost Omens, Rulebook Subscriber

So I'm about to be start playing in the Ruins of Azalant AP. I know there is going to be a lot of time in the water so I was going to take the sea-souled trait

Benefits: You receive a +1 trait bonus on Swim checks, and you can always take 10 while Swimming.

As I read it that means even in combat I can take 10 on swim. My GM says no it doesn't. While I have no problem with that (cause it is pretty OP for a trait in this campaign), was I insane to think it would?


Pathfinder Lost Omens, Rulebook Subscriber

Is there any rule preventing me from using myself in a telekinetic blast if I'm within the weight limit with telekinetic haul?


Pathfinder Lost Omens, Rulebook Subscriber

So before I bother my GM, I'd like to know if there is any hard rules for Flame jet or gravity control from Kineticist wild talents for.being Underwater. I could see flame jet being neutralized, but would the movement from gravity control be reduced and or gravity control,greater be allowed to stabilize you underwater?


Pathfinder Lost Omens, Rulebook Subscriber

It's probably been answered but I've a hell of a time finding it.
1)Skills- How does the eidolon skills work with the summoner.
A) It does not get any
B) While summoned does the skills of the
eidolon remove the summoner skills
C) Are they treated as Miscellaneous skill modifiers.
D) You keep all skills from both but would use the higher value when it's summoned

2) Feat eligibility - Is the summoner allowed to take feats as long as it meets the pre-req when it's eidolon is summoned butonly able to use them when it's summoned?

Thank you for your answers/help.


Pathfinder Lost Omens, Rulebook Subscriber

I'm playing a mythic campaign and during my next tier I'll be able to have both Titan strike an Titans rage. I can't find any official ruling on how the damage progresses for huge brawler damage.


Pathfinder Lost Omens, Rulebook Subscriber

Is there any official ruling or RAW statement that I can use to justify to my GM being able to stand on a hostile creature two size categories larger than me? I want to teleport above it and use my acrobatics skill to land and "balance" on it. Any third party or non official rules are no go for him. My character has a acrobatics bonus of 24.


Pathfinder Lost Omens, Rulebook Subscriber

So I'm playing a mythic campaign with a stealthy character and I am real interested in the Undetectable ability. The problem is my GM says it does not work as I think it does. Am I wrong in believing that when it says you're undectable it trumps truesight and senses like blindsight, scent, and tremorsense? He says all those things can still find me when I'm invisible with the undectable status. I'm okay with truesight overriding it but everything esle should not trump it in my opinion. Does anyone know where there is a specific ruling by the paizo team or better clarification that addresses this issue?


Pathfinder Lost Omens, Rulebook Subscriber

Does this make sense and would you allow it?

Crafting a wondrous artifact eye.
Use the spells blur and darkness.
It creates a continuous effect that gives you normal concealment​ bonus against enemies even if they can see naturally darkness.
IE- With this if you are in dim light you still get a 20% concealment even if the enemy has the See in Darkness a ability


Pathfinder Lost Omens, Rulebook Subscriber

I live out in Mineral, VA. Willing to drive into Fredericksburg and Richmond for a Biweekly game on Saturday Nights