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Pathfinder Lost Omens, Rulebook Subscriber
I am building an Orc Rogue (Ruffian Racket) with a Fighter Dedication. I took Orc Weapon Familiarity to get access to the orc knuckle dagger for sneak attack. At level 12 (6th level feat) I saw the Advanced Weapon Training feat which lets me treat advanced weapons onf one group type as martial weapons. If I choose the axe group, the weapon training changes the orc necksplitter to a martial weapon. Will that synergize with the Weapon Familiarity to let me trea the necksplitter as a simple weapon?
Pathfinder Lost Omens, Rulebook Subscriber
I was building a support cleric with a bard archtype when I noticed they have the shield spell. My question is this: If in turn 1 I cast shield and before my next turn I use shield block; does A) On turn 2 i can use shield from my other spell list or, B) Wasted a learned camteip because they share the same 10 min cooldown. Interested in the RAW and personal opinions. Assuming RAW its B, but not quite sure.
Pathfinder Lost Omens, Rulebook Subscriber
Was building a vine leshy when I came upon combat climber for a possible feat. My question is two fold. Since the nie leshy doesnt need any hand hands free to climb, do they still need this feat to fight while climbing? Secondly, for the same reason should they still be flat-footed wjile climbing?
Pathfinder Lost Omens, Rulebook Subscriber
So a question arose in my last session, does drain stack? After critically failing against a poison that inflicts the drained condition and damage does a succesful save that lowers the poison stage does the drain level increase stay at the current level or decrease? Essentially does drain effectively stack or does it just use the highest value similiar to persistamt damage?
Pathfinder Lost Omens, Rulebook Subscriber
So for clarification (and I am assuming thet dont) the quickened condition does not stack from boots of speed, enduring quickness (lvl 20 Monk feat), and a speed etched weapon. Would the only thing be is that the extra effect can then be either movement or attacking?
Pathfinder Lost Omens, Rulebook Subscriber
So my question is does that feat enable two kinetic blasts per turn or does nothing for a Kineticist Master Sniper
Does this overule the normal attack one attack for the kinetic blast
Pathfinder Lost Omens, Rulebook Subscriber
So I am about to start a campaign at Lvl 10 and its my first time with a dm who allows summoners. I will be playing a synthesist summoner with 1 level of MoMS Monk. I have a question of combining manufactured, natural attacks and pummeling style. With feral combat training and 6 limbs on my four claw attacks I know I get 6 unarmed attacks modified by pummeling style. My question is, if i use my normal two iterative attacks with a weapon, do the four claw attacks make use of pummeling style?
Pathfinder Lost Omens, Rulebook Subscriber
So I'm about to be start playing in the Ruins of Azalant AP. I know there is going to be a lot of time in the water so I was going to take the sea-souled trait Benefits: You receive a +1 trait bonus on Swim checks, and you can always take 10 while Swimming. As I read it that means even in combat I can take 10 on swim. My GM says no it doesn't. While I have no problem with that (cause it is pretty OP for a trait in this campaign), was I insane to think it would?
Pathfinder Lost Omens, Rulebook Subscriber
So before I bother my GM, I'd like to know if there is any hard rules for Flame jet or gravity control from Kineticist wild talents for.being Underwater. I could see flame jet being neutralized, but would the movement from gravity control be reduced and or gravity control,greater be allowed to stabilize you underwater?
Pathfinder Lost Omens, Rulebook Subscriber
It's probably been answered but I've a hell of a time finding it.
2) Feat eligibility - Is the summoner allowed to take feats as long as it meets the pre-req when it's eidolon is summoned butonly able to use them when it's summoned? Thank you for your answers/help.
Pathfinder Lost Omens, Rulebook Subscriber
Is there any official ruling or RAW statement that I can use to justify to my GM being able to stand on a hostile creature two size categories larger than me? I want to teleport above it and use my acrobatics skill to land and "balance" on it. Any third party or non official rules are no go for him. My character has a acrobatics bonus of 24.
Pathfinder Lost Omens, Rulebook Subscriber
So I'm playing a mythic campaign with a stealthy character and I am real interested in the Undetectable ability. The problem is my GM says it does not work as I think it does. Am I wrong in believing that when it says you're undectable it trumps truesight and senses like blindsight, scent, and tremorsense? He says all those things can still find me when I'm invisible with the undectable status. I'm okay with truesight overriding it but everything esle should not trump it in my opinion. Does anyone know where there is a specific ruling by the paizo team or better clarification that addresses this issue?
Pathfinder Lost Omens, Rulebook Subscriber
Does this make sense and would you allow it? Crafting a wondrous artifact eye.
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