Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Thanks for running this game! And thanks to all the other players! Could you please mark the GM Start Replay for Keeya on her Chronicle? And would you also be so kind and fill out this boon for her?
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya moves next to the Aspis B1 and releases a lightning flash. DC16 Reflex
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya moves into room 8 and once everybody is inside she attempts to lock the door from inside. "Maybe something happens when we don't want to be disturbed?" also detect magic in the room
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Will vs. Yeti fear: 1d20 + 5 ⇒ (14) + 5 = 19 Will vs. Channel 1: 1d20 + 5 ⇒ (7) + 5 = 12
Keeya moves up to the burning yeti and releases a lightning flash from her body. Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Reflex: 1d20 + 6 ⇒ (4) + 6 = 10
Guessing a big furry creature is immune to cold she decides to use her burning hands spell after moving closer.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Kn. planes: 1d20 + 8 ⇒ (1) + 8 = 9 Keeya moves a step dorward and casts a spell. Suddenly a wall of snowballs covers the humanoid creatures.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Sorry, I read through the posts to fast. let's try with ray of frost
I could also cast snowballs at the fire or use the Breeze-Kissed ability to blow it (if that's strong enough to trip somebody it could also blow fire).
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya, breathing heavily from all the running, sees her companions injured badly. Keeya mumbles a few words to call her nature and suddenly a giant ice spear appears under the Aspis #1. ice spears spell description; level 5 => 1 spear; DC17 Reflex for half damage; Keeya is a Cloud Gazer and I think is able to see through the mist around her
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Will vs. DC15: 1d20 + 5 ⇒ (9) + 5 = 14 damn Keeya suddenly feels a wave of fear hitting her body. Her heart begins to beat fast and she starts to sweat. She wants to get away as fast as she can. Fleeing three rounds is a long time, how far does she get?
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya approaches the two bodies and tries to find out if they are dead for sure.
If they are, she has a look around for any evidence what killed them or other unusual things.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
If you think the fight is tough, Keeya would cast haste. She can do it only once a day. If it's not too tough she will use daze or ray of frost. Keeya takes a step back and releases a ray of icy air at the Panther R1.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya is not very happy to help them to take away the maps. Who says the Pathfinders took them, who says they did not buy them or gave them something in return? she thinks.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya listens to Farabellus' speech before the strange voice appear. What the hell is Happening here? Seeing winged humanoids flying down from the roofs she jumps up and shouts "We are under attack! We have to do something!"
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
After translating the piece of lore Keeya moves over to the weight lifting contest. She picks up one of the metal bars around and throws it as far as she can.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya follows Quinn to the Lore Symposium. She picks one text from several others. The text is written in runes, seems to be dwarven. She tries to translate it.
"This seems to be a text about a dwarven group digging deep in a mountain, the name I can't translate, they asked gnomes to build a machine to get the metal faster out of the mines. The greedy dwarves refused to pay the gnomes the weapons and armor. The gnomes got mad and built another machine to lock the dwarves in in their mountain. The never escaped."
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
"Nice to meet you, Cirri!" Keeya says with a smile. "It is my first as well. Janira is a singer and story teller. I met her when I made my Confirmation. She's famous for her heroic stories about famous Pathfinders and their adventures."
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Keeya, looking forward to the Grand Convocation since weeks, wears a beautiful white dress with blue ornaments. It's not one of these prom dresses, but a simple one. Her hair is blonde and everybody standing next to her feels a slight breeze around her. Her eyes are aqua blue, she's oviously a Sylph woman. Around her neck she wears her wayfinder. Waiting for some time already, Keeya tries to use the time to get in touch with other Pathfinders. "Hello, my name is Keeya. I'm really looking forward to the festival, the stories and the food. I wonder if Janira is here today to tell us stories of some great adventurers." she starts to talk, nobody in particlar, and looks around if somebody heard her words and is willing to answer.
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Fort Keeya: 1d20 + 1 ⇒ (1) + 1 = 2 Keeya asks the woman covered in blood "What happened? Are you ok?" but when Keeya sees the heart and dagger in the woman's hands she Looks for the dead body. Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Female Sylph Wizard 7 HP 17/27; AC 16; TCH 15; FF 13; F +1; R +6; W +5; CMB+3; CMD 17; Speed 30FT; Init +3; Perception +6;
Sorry, everything is ok. I'm in a Hotel with a spotty Internet connetion and I have to reload the page a hundred times before I get one post done. It's really frustrating :/ Thanks for your Patience! |
