Supreme Hunter

Kazuki Sato's page

695 posts. Alias of roll4initiative.


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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki is momentarily stunned but shakes it off. He hustles backwards, away from The Chewer, then fires two quick shots at the crazed creature...

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (5) + 15 - 2 = 182d8 ⇒ (6, 3) = 91d10 ⇒ 9
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (11) + 15 - 3 - 2 = 212d8 ⇒ (7, 4) = 111d10 ⇒ 8

◆ stunned 1
◆ stride 15'
◆ hunted shot


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"AAAAHHH!!!" he shouts in pain from the vicious blows.

Fortitude (E) vs Stupefied +1, DC 24: 1d20 + 12 ⇒ (1) + 12 = 13

Fortitude (E) vs Stupefied +1, DC 24: 1d20 + 12 ⇒ (14) + 12 = 26

Fortitude (E) vs Stunned 1, DC 22: 1d20 + 12 ⇒ (3) + 12 = 15

Stupefied 1 and Stunned 1


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

That's right! The spider might be pinned to the tree from Kazuki's crit shot! Weapon Specialization crit with bow!

"Aww, crap!" he exclaims as the Chewie thing approaches.
"I'll try, Auntie!" he responds.

Kazuki marks the Chewer as his prey, hustles back a dozen feet or so to put some distance between his bow and his prey, then fires two shots in quick succession...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 ⇒ (8) + 15 = 232d8 ⇒ (5, 8) = 131d10 ⇒ 3
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 ⇒ (17) + 15 - 3 = 292d8 ⇒ (6, 2) = 81d10 ⇒ 6

◆ hunt prey (Chewer)
◆ stride 15' to be 35' away
◆ hunted shot


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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
Auntie Wu wrote:
I hope it's going well!

It is, thanks! I'm working as a cook/chef in a senior living community. I work in the Assisted living & Memory Care kitchens. When I'm done cooking & serving the 20 ppl in Memory Care, I run up to the 3rd floor to do the same in Assisted Living for about 35 residents. Both lunch & dinner.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

I've been quite busy with new hire orientation and learning the ropes of my new job (training) and stuff. I will definitely be able to get a post up tonight after work.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Careful, you two!" he calls out to his friends up in the tree.

Kazuki considers climbing up to help them. He is skilled at fighting while climbing, after all. He thinks for a moment...
"Nah. Screw that."

Kazuki marks the giant spider as his prey. Hoping his arrows will affect it, he fires away...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 ⇒ (17) + 15 = 322d8 ⇒ (4, 6) = 101d10 ⇒ 2
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 ⇒ (4) + 15 - 3 = 162d8 ⇒ (6, 6) = 121d10 ⇒ 3

+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 15 - 6 ⇒ (20) + 15 - 6 = 292d8 ⇒ (5, 4) = 91d10 ⇒ 8
Yay, crit!

◆ hunt prey
◆ hunted shot
◆ strike


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
DM rainzax wrote:
Kazuki, if your initiative bonus is at least +3 (not including your Perception bonus - just the boon bonus) - you may immediately act too!

Haha. I just posted in the gameplay thread. I'm only +2 with incredible initiative. +2 with Seasonal boon, though. Do I get to act?


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Don't forget about my +2 Incredible Initiative & +2 Seasonal boon! I'll be able to go before The Chewer!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Interesting axe."

Identify Rune (Religion) DC 19: 1d20 + 11 ⇒ (11) + 11 = 22
Identify Make (Crafting) DC 24: 1d20 + 10 ⇒ (19) + 10 = 29

"Woah. It's made of high grade silver and has the fiend bane special property. Niiiice."


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki inspects the tree...
Nature (T) vs DC 20: 1d20 + 11 ⇒ (8) + 11 = 19

"That axe sure did a lot of damage to that tree. Let's quickly get it out."

Vekka easily removes the axe.
"Good job!"

Kazuki stands back and watches Vekka and Sigurd deftly scale up the massive tree. He is skeptical to climb after the episode with the tower that had the strange gravitational effect. His stomach churns thinking about it.

"I'll leave the climbing to the two of you."

He is quite impressed at their climbing skills.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Thank the gods those things didn't try to kill us." he says with a sigh of relief. "Good work on the tea ceremony, friends!"

"I saw that axe stuck in that tree earlier and was very intrigued. I wouldn't mind checking out the kitchen some more, though. It looked like there was a door to a pantry, too. Oh! And be careful in the kitchen. I spilled the pot and made a helluva mess in there."


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki pulls the end of his sleeve over his hand and carefully picks up the hot pot by the (somehow very hot) handle. He calls out to the others in the dining room.
"Sorry! Sorry! Had a little mishap in here! I'm on my way!"
Diplomacy (clever improvisor): 1d20 + 5 ⇒ (11) + 5 = 16

He hurries back into the room with the pot.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

How did Kazuki burn himself on the pot when he said he was grabbing it by the handle carefully? Even if the handle is hot, he would have used a towel or his sleeve or something to grab it.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Will (E) @ -2 CF: 1d20 + 13 - 2 ⇒ (16) + 13 - 2 = 27

"That looks delicious!" Kazuki thinks as he sees the spilled liquid on the floor. Realizing it's pretty disgusting, he resists the urge.
"Ugh! Gross! What was I thinking?"


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Oh, no!"
Perception: 1d20 + 13 ⇒ (2) + 13 = 15

No hero point. Just gonna let the dice roll the way they want to.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki carefully grabs the boiling kettle by the handle and carries it out to the group forming the tea ceremony.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Hey! Why are you talking about making a fire? There's a fire raging right here in the kitchen underneath the boiling pot!"


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki attempts to discern what is cooking by the aroma.
Perception: 1d20 + 13 ⇒ (6) + 13 = 19


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki turns and calls out to his group after seeing what's inside the kitchen.
"Hey! There's a big pot of something cooking on a big fire in here!"

Does it smell good? Cooked meat? Vegetables? Udon noodles? Or could it possibly be putrid or burnt?

"I don't know about you all, but I'm starving! I can't remember the last time I ate."

Kazuki is more interested in food rather than tea right now.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Imma go get the kettle!"

Kazuki darts to the kitchen door. He keeps an eye out for anything cluttered on the floor so he doesn't trip over it...
Perception: 1d20 + 13 ⇒ (14) + 13 = 27

I wasn't sure what kind of check I needed to make, so I just went with perception. I guess that could also be used for initiative, if needed.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Do we have a way to make them some tea? We can get water from the stream outside. We just need some tea leaves and a pot to boil it in."

"There might be a kitchen beyond that door over there." He says as he points to the door on the south wall. "We might be able to find a kettle in there."


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki sticks to the shadows, letting the others take the lead.

Token placed, Avoid Notice exploration. East is fine with me!


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Ahhh. Yes. Thank you for the healing. That's the giant tree that almost killed me before. What can I do to help in the purification ritual?"
I can do the religion check.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

The link to Lucky Escape is in my list of feats in my profile.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"GAAAHHH!!!"
Kazuki realizes it's the giant tree that nearly killed him a while ago.

Kazuki flees from the sheet creature and gets behind the group. Having good line of sight to the creature outlined in black, he marks it as his prey. He sends a pair of arrows at it...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (14) + 15 - 2 = 272d8 ⇒ (3, 5) = 81d10 ⇒ 6
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (10) + 15 - 3 - 2 = 202d8 ⇒ (2, 7) = 91d10 ⇒ 2

◆ stride 30'
◆ hunt prey
◆ hunted shot


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki was using stealth (Avoid Notice) to keep to the shadows. Doesn't the creature need to make an opposed perception check? If the creature still gets to attack, Kazuki spots a shiny stone on the ground.

"Oh, A pretty stone!" he says to himself as he bends down to pick it up.
Using Lucky Escape (reaction). Creature must roll attack twice and take worst result. Will take my turn after attack is resolved.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki also informs his friends what he knows about the creatures.
"They have a contagous forgetfullness, causing creatures in their aura to possibly become slowed."

Kazuki sticks to the shadows in the main hall, oggling at its awesomeness.
Avoid Notice.

He glances about the chamber for danger...
Perception (E): 1d20 + 13 ⇒ (10) + 13 = 23

------------

The statue of the tree suddenly springs into action! Kazuki muffles his gasp of surprise.

Frightened 1


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki attempts to identify the tablets.
Religion (T): 1d20 + 11 ⇒ (16) + 11 = 27
"Warding tablets. Sweet!"

"That was nice to give us a gift. They do seem harmless. Let's move on."

Kazuki would like to know what kind of spells or spell like abilities they have.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Clear your cache in Google Slides app. That's what works for me when images don't load properly.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki keeps an eye on Auntie, bow at the ready.
"Sheesh, those two are nuts." he mumbles to myself.

Is Kazuki fully healed?


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

*I already rolled the saves. Do I need to roll again?*

Kazuki continues to slash at the creature with his blade...
+1 Shortsword (Agile, Finesse, Vers. P): 1d20 + 15 ⇒ (17) + 15 = 32
slashing: 1d6 + 1 ⇒ (6) + 1 = 7
If Crit vs. Hunted Prey: Flat-footed until start of next turn.
+1 Shortsword (Agile, Finesse, Vers. P) & map: 1d20 + 15 - 3 ⇒ (7) + 15 - 3 = 19
slashing: 1d6 + 1 ⇒ (1) + 1 = 2

+1 Shortsword (Agile, Finesse, Vers. P) & map: 1d20 + 15 - 6 ⇒ (10) + 15 - 6 = 19
slashing: 1d6 + 1 ⇒ (4) + 1 = 5

◆ strike
◆ strike
◆ strike


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

After a terrible beating, Kazuki is about to drop to his knees.

Fortitude (E) Sagebane (DC 22): 1d20 + 12 ⇒ (1) + 12 = 13
Fortitude (E) Sagebane (DC 22): 1d20 + 12 ⇒ (11) + 12 = 23
Fortitude (E) Brawling Crit (DC 22): 1d20 + 12 ⇒ (16) + 12 = 28
Fortitude (E) Stunning Flurry (DC 22): 1d20 + 12 ⇒ (20) + 12 = 32

Kurobozu wrote:
"You lucky little unworthy s*~&!" the angry creature screams!

"I have a hard head, you bastard." Kazuki retorts.

Stupefied 1.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Derp."
Kazuki is stunned after several bashes to his head.

He shakes it off and focuses on the purply creature in front of him.
"Ack! I need my sword!" he explains as he quickly swaps weapons.
"Oof. My head." he mumbles, a bit wobbly.
He swings at the creature with his blade...
+1 Shortsword (Agile, Finesse, Vers. P): 1d20 + 15 ⇒ (7) + 15 = 22
slashing: 1d6 + 1 ⇒ (6) + 1 = 7

Will use Lucky Escape (reaction) if creature targets/attacks Kazuki. It must roll twice and take worst result.


1 person marked this as a favorite.
NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

The link is in my profile for my 6th level feat.

Frequency: once per day.
Prerequisites: Unexpected Sharpshooter Dedication
Trigger: A creature targets you with an attack, even if you aren't aware of it.

Your enemy lies in wait, lines up the perfect shot, and pulls the trigger... then at just the right moment you duck down to notice something scrawled on the cobblestone in chalk, a shiny coin, or some other coincidental distraction, creating an opportunity for the attack to miss. The attacker must roll the attack twice and use the worse result.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"GAH!!! It's going to kill me!!!"
After the assault, Kazuki feels something affecting his mind...
Fortitude (E) vs. Sagebane DC 22: 1d20 + 12 ⇒ (13) + 12 = 25
Fortitude (E) vs. Sagebane DC 22: 1d20 + 12 ⇒ (9) + 12 = 21
Fortitude (E) vs. Stunning Flurry DC 22: 1d20 + 12 ⇒ (8) + 12 = 20
Fortitude (E) vs. Sagebane DC 22: 1d20 + 12 ⇒ (5) + 12 = 17

Stupefied 2 & Stunned 1

On the next attack by the creature, Kazuki will use his Lucky Escape reaction, forcing the creature to roll twice and take the worst result.
"Hey! Look! A squirrel!"


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Uncomfortable in such close quartes with his bow, Kazuki moves to get a better shot. He continues his assault on the purple-y creature...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (2) + 15 - 2 = 152d8 ⇒ (4, 1) = 51d10 ⇒ 6
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (19) + 15 - 3 - 2 = 292d8 ⇒ (3, 1) = 41d10 ⇒ 1

And another...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 15 - 6 - 2 ⇒ (17) + 15 - 6 - 2 = 242d8 ⇒ (6, 5) = 111d10 ⇒ 1

◆ stride
◆ hunted shot
◆ strike


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki sticks to the shadows.
Stealth (T), Inc Init +2 & Season Boon +2: 1d20 + 12 + 2 + 2 ⇒ (16) + 12 + 2 + 2 = 32

Kazuki marks the purple thing as his prey.
He lets the arrows fly...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 15 - 2 ⇒ (17) + 15 - 2 = 302d8 ⇒ (4, 4) = 81d10 ⇒ 6
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 15 - 3 - 2 ⇒ (5) + 15 - 3 - 2 = 152d8 ⇒ (7, 6) = 131d10 ⇒ 9

And another...
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 15 - 6 - 2 ⇒ (10) + 15 - 6 - 2 = 172d8 ⇒ (7, 1) = 81d10 ⇒ 6

◆ hunt prey (purple)
◆ hunted shot
◆ strike


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Ha!” Kazuki blurts.
"We've seen unspeakable horrors since the festival started. Challenge accepted!"

He glances at his friends.
"Right? We can handle anything."


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki doesnot need any of the fulus since he has a ghostbane weapon and fights mostly at range.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Perception: 1d20 + 13 ⇒ (1) + 13 = 14
It takes some time for Kazuki's eyes to adjust to the dark.

Kazuki stands ready with his bow, letting the others engage in conversation with the monks.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

"Sheesh. This place sure does give me the creeps." he says as he walks towards some fulus dangling from a wall.

"These appear to be intact. I'll take a closer look."
He removes a fulu with red ink on white paper and gives it a closer look.
Religion (T): 1d20 + 11 ⇒ (3) + 11 = 14
"I have no idea."
He hands it over to Auntie.

"Interesting. It sounds like there's somebody here in this haunted place. I hear laughing and conversation."

Will wait for others to post before deciding which way to go and set marching order (he would like to be in the rear, ready with bow. Kazuki will Avoid Notice for exploration mode.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

I'll be GMing a table of the Gameday special but it shouldn't really impact my ability to post in our game.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

All leveled up! I gained 180 gp at 6th and spent 160 on a +1 armor rune.

Macros updated.


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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---
DM rainzax wrote:

Take your time.

Once we got everyone leveled and ready, I’ll begin our final push.

I'm off from work tomorrow and don't have any plans for the entire day except to level up Kazuki.


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NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

I need a few days to level up. Work has been getting a bit busier now that football season is kind of starting. Plus, I have a new girlfriend that I'm head over heels with and we've been spending a lot of time together. ;)


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

I think I only had one hero Point left. No idea, really. Whatever it was, I'm fine with starting the next chapter with 3 hero points.


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

I've been on a short vacation and just got back. I'll post more soon.

Identify soap. Religion (T) w/nature & crafting: 1d20 + 10 + 1 + 1 ⇒ (17) + 10 + 1 + 1 = 29


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki fires two arrows in quick succession at the witch, trying to avoid hitting Sigurd.
DC 5 concealment: 1d20 ⇒ 11
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 14 ⇒ (1) + 14 = 152d8 ⇒ (1, 7) = 81d10 ⇒ 8
DC 5 concealment: 1d20 ⇒ 16
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 14 - 3 ⇒ (14) + 14 - 3 = 252d8 ⇒ (6, 4) = 101d10 ⇒ 9

He then takes careful aim and fires through the clinging mist...
DC 5 concealment: 1d20 ⇒ 18
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-6) vs Target: 1d20 + 14 - 6 + 2 ⇒ (15) + 14 - 6 + 2 = 252d8 ⇒ (1, 6) = 71d10 ⇒ 3

◆ hunted shot
◆◆ hunter's aim


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Kazuki marks the witch as his prey. He backs down the steps a bit, but not too far where he can't see the witch. He may have to hold his bow a little higher, but he still has a pretty good shot.
I assume each step is only about 5" high so that's about 30-35 inches that he has in front of him.

He fires two arrows in quick succession at the witch, one of them between Sigurd's legs.
DC 5 concealment: 1d20 ⇒ 3
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) vs Target: 1d20 + 14 ⇒ (9) + 14 = 232d8 ⇒ (8, 7) = 151d10 ⇒ 2

DC 5 concealment: 1d20 ⇒ 14
+1 Striking ghost-touch Longbow (P, 100-ft, ignore 2nd increment, deadly d10, Volley 30'/-2) w/ MAP (-3) vs Target: 1d20 + 14 - 3 ⇒ (15) + 14 - 3 = 262d8 ⇒ (3, 6) = 91d10 ⇒ 6

◆ hunt prey (witch)
◆ stride
◆ hunted shot


NG m Human (Outskirt Dweller) | Ranger (unexpect. sharpshoot.) 6 | HP 81/81 | AC 24/26 (shield) | F +12, R +14, W +13 | Perc +13 (+2 Inc. Init. & +2 Seasonal.) | Stealth +12 | Default Explore: scout | speed 30' (fleet)| Hero 3/3 | nature deity | Active Conditions: ---

Spoiler:
Survival (E) to secure mooring line: 1d20 + 12 ⇒ (18) + 12 = 30 (class)
(+1 Survival in Forest Terrain)
Will hero point if crit fail.

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