My apologies everyone. Once the mystery archer (Guess Who?) started peppering the Queen's warbirds with arrows, she went invisible, ended her captivating song, and took off. It is obvious I did not make that clear so mea culpa. And with that, we will resume action in May. Catch you on the flip side
Have a good one! As a friendly request, can you send an email to the group when things start back up?
"How could this possibly go wrong?" Kaddren likewise takes out his earplugs, and readies a Glitterdust for when he has some indication of where the Queen is.
Kadren unrolls his scroll of Fly and unleashes its magic upon Arimar with a burst of Draconic words
Draconic:
"Fly my pretties! Fly!"
After the casting is done, from behind Arimar, Kaddren's disembodied voice can be heard wondering aloud, "I'm going to guess the scriber of that scroll was a Witch. No matter. Do your thing."
He walks (back, again) up the ramp towards the ruins, keeping an eye on Arimar's ascent and stunning display of martial prowess and smugly noting that this wouldn't have been possible without him. He also makes a mental tally to ensure that his alignment stays in such a place to remain on Arimar's Good side.
Tactical deficiencies being what they are, Kaddren looks towards where Arimar is, before grumbling good naturedly "Move to cover. Make me fly. Things might go a bit smoother if you make up your mind."Of course, he doesn't really have a good way of knowing where I'm at, so I suppose that's excusable. This time. He taps the paladin lightly from behind, Whispering"Boo" as he draws out his scroll. "I hope you know this scroll is worth your weight in gold... armor and all."
Move, Move Action to retrieve the scroll of Fly, Free Action to curse Action Economy.
Kaddren shuffles through his tactical options, but doesn't have anything immediate that comes to mind. Taking advantage of some of his invisibility, he moves behind the cover, hoping that the party can draw out the enemies some.
"As a last resort, I do have a scroll of Fly I was saving to scribe. But if they don't come to us, Benaiah or Arimar?"
Move, and I'll ready a cast of Glitterdust (DC boosted to 20) if they pursue and I can catch two.
Kaddren hasn't cast Flaming Sphere; it wasn't one of his prepared spells, so he was subbing out Invisibility for it.
GM question: Would you rule that directing a Flaming Sphere to enter the space of an opponent breaks the Invisibility? It's a gray area. Second tactical question: Is there a roofed place in the ruins that could be shot? Asking for a friend that doesn't want to be a pincushion.
Breaking Invisibility:
The spell ends if the subject attacks any creature. For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on the invisible character’s perceptions. Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear. Spells such as bless that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area.
In 3.5, I once had a player with a wizard that was notoriously ill-prepared for combat. The wizard was a divination specialist with a variety of information gathering spells... that did absolutely nothing when hostilities broke out, so "I sit and read a book" became his frequent combat round. This became a running joke for a while, and a way to poke at people that had one dimensional characters.
I was somewhat confused on whether Kaddren moved back to the party, or if he should have been back up by the ruins and started to do a Case statement post, then decided it didn't really matter a huge deal from a tactical perspective at the moment... but if you could verify that Kaddren is where he should be, I'd appreciate it.
Kaddren grits his teeth a bit as his less stealthy party comes up the pathway, sending some small rocks tumbling down and alerting the harpies. Still invisible for the moment at least, he decides that the opportunity for stealth was blown for now and more combat oriented tactical acumen might be in order. Drawing his combat-chained spellbook, he quickly browses through his notes, mentally refreshing the arcane power available to him, and somewhat glad that he is invisible at the moment, lest he start to make a name for himself as a bookworm and or meriting the accusation that he's reading a book in the middle of a fight.
Fullround action, spending 1 AxP to swap out Invisibility for Flaming Sphere
Kaddren slinks back a bit to where he can Message the party. "They're back... and one of them is the Queen."Was the Queen visually distinctive? If so, I'll throw in what she looks like"Please tell me that you'll be joining me soon.. I've dated enough metaphorical harpies and these are not the sort of female attention that I'm looking for in my life right now."
Is the view obstructed by a wall, and / or is there a way I can circle around to see if they are around?
Pazuzu clearly is a demon. There is no good reason for worshipers of a god of Wind to smell this foul, even if they are part fowl.
Before investigating further Kaddren whispers to the party, "Did anyone bring nose plugs in addition to ear plugs? I thought we were looking for harpies, not troglodytes... though this is probably it. I'm going to see if I can look a bit closer." He then starts to move around to see if he can get a bit better vantage on this side of the temple, looking for harpies or traps alike.
Yeah, Fallout 4, although it's had a bad run of not being able to play recent titles (looking at you Dragon Age: Inquisition.) It still plays (played?) World of Warcraft, but it's going on ~5 years old, so it's time for an upgrade.
Also, thanks. I enjoy writing Kaddren because he pushes me to come up with stuff that makes me chuckle for hours afterwards.
Kaddren notes that while resting in the advance camp at one point held a somewhat exciting rustic flair of 'roughing it', the appeal was considerably diminished by repeated familiarity with sleeping on hard ground. He gingerly stretches out during the planning for the next expedition. "Our preparation last time seemed to be waver between overkill for the ascent and then insufficient for encountering the Vegemighties, although I suppose any confrontation you can walk away from without being afflicted by fungus in awkward-to-explain-in-delicate-situations is for the best. I can't think of anything significant to change."
Upon reaching the ruins, the arcanist surveys the sight from a distance. "I'll do an approach similar to before, scouting out the back side first and leaving a rope. If there's anything there, it would likely expect an approach from the front... although if there are harpies here, our best bet would likely be strolling up the front anyway, rather than getting attacked while climbing. Be back in a pinch, and again, if if you hear or see me, it will be cause for great alarm." He replaces his ear plugs, removes them for a brief moment to cast his Heightened Awareness and Invisibility and then slinks towards the ruins using the rocky terrain for additional cover before Sliding up to the top of the ruins.
It might be a testament to my sleep deprivation, but it took an act of Will not to make Kaddren's path into a "Billy from Family Circus".
Apologies, my video card died last night and I didn't have time to do a proper post by phone. I really should have put that out of its misery when it couldn't run Fallout ;)
Kaddren spreads his hands as he looks to the mass of mold in the cavern, then back to Arimar. "A rabid dog isn't inherently evil, or unintelligent. It might be better analogy to consider those creatures as carriers of a plague. Even in this remote locale, who knows how many have been slain by that fungus?" He sighs. "If we had the time I'd suggest camping here and I could clear it out safely, but for now I suppose the multi-lingual warning would suffice."
Kaddren watches the ending of combat, waiting for his ears to finall stop ringing before approaching the others. "Well, that was exciting. Noone got any of that stuff in your mouth, eyes, or open wounds? I'd hate for anyone to turn into one of them, if you died from it."Although, now that I think of it... Kaddren shakes his head and vanishes thoughts of creating a Vegiarmy. "Do you want to deal with the rest of the fungus before we move on? Does 'kill it with fire from a distance' suffice for everyone?"
Heh. I miss Spring Break. Now it only kills productivity when there's a three week range of a quarter of the office taking time off for an extended period of time.
Kaddren peaks from around the corner and (tone)-deafly inquires, "Are we winning yet?" Not hearing an affirmative, he continues to go with the tried and true methods, muttering in Draconic, "It's the Way" before causing another pool of Grease to form under the Vegemighties.
Deaf, 1 Fails:1d5 ⇒ 3 Save DC 17
That done, Kaddren's chivalry gets the better of his self preservation and he whispers Gwen "I'm sure that getting hit on is nothing new for you, but you might want to withdraw to near Arimar..."
Targeting the gray area if Orange and Yellow are both still alive. If not, move it to the one attacking Gwen.
Kaddren reels first from the claw that pierces into his favorite shirt, then from having his earplugs driven into his ears. He hastily shakes off the mold residue, Messaging to the party, as he takes in the tactical situation.
"I'm currently deafened, so if for some reason we need to run, please flail in an appropriate fashion. Also relevant, these creatures seem related to Vegepygmies: plants immune to electricity. These clearly aren't typical for their breed; can we agree to call them 'Vegemighties' if we survive this?"
If Benaiah kills Red with his attack (Direction 1):
Kaddren takes a step between the two melee hitters of the party, hoping their sword arms keep the vegemighties away from his sensitive skin. He brings the practiced cadence of a Grease spell to ready, in case he can catch both Yellow and Orange in one casting, settling for Yellow as it moves if the two don't cooperate.
5' step, ready an action to cast Grease, targeting so he can hit both Orange / Yellow if possible when they step up, otherwise just Yellow before it attacks
If Benaiah doesn't kill Red with his attack (Driection 2:
Nopenopenopenope. Wounded and somehow miraculously avoiding being afflicted by the spores in the first attack, Kaddren decides to avoid a second helping of pain from the vegemighties. He attempts to release a shower of Grease on Red and Orange, hoping to slow them down as he hurls himself back into a rift he opens from his current location to back towards the entrance of the cave 50' and out of the direct range of their vegemighty claws.
Cast Grease, Amplified, then use Dimensional Slide (Su!) to move 50' then right to the way the arrow is, assuming that's the entrance. Some tactically sound direction, otherwise.
For "miss / failure" chance, do you have a preferred way that we should roll? I'll let you make the arcane failure chance for Grease. If it goes off, it's Amplified to DC 19 if I can catch two, DC 17 otherwise
Kaddren glances around, invisibly surveying the area, though he rocks back a bit when he realizes who the temple is dedicated to. Please no volcanoes... I'll settle for Winter and Mountains...
He Messages down to the party. "No hostiles so far, though the temple seems to be dedicated to a deity of mountains, winter, and or volcanoes, in order of the potential to be truly horrible it possibly could be. I'm sneaking a bit closer to make sure nothing pops out."
GM:
Not waiting for a response, he moves closer, making sure to leave at least a minute on his invisibility to draw back. He gives the pools a wide berth.
Kaddren looks at the boulder coverered scrag, then to the imposing climb. "I've seen dresses on Varisian exotic dancers less sheer than that cliff... but I can cast Invisibility on myself, pop up, take a look around, and drop a rope if nothing immediately looks like it's going to bring immediate pain. If you hear... well, anything, assume the worst."
Of course, if things do turn sidewise, it's unlikely that the party will be able to get to me in time to save me... Cheery thought.
Assuming that is the plan... and assuming nothing interrupts. Also, single move, with 30' movement speed, is 10 rounds, just short of 2 minutes out of the 5 minute Invisibility duration. Stealth:1d20 + 6 ⇒ (20) + 6 = 26
Kaddren casts Invisibility and spends two minutes of his precious stealth to wind his way towards the cliff face. He's reasonably confident nothing noticed his approach, as he stares up at the 40 foot cliff. He collects himself and thinks to himself Just like sneaking up onto balcony of the Women's Floor back at the Institute as he bends the rules of space and distance to form a crack between where he stands and the top of the cliff, traveling 50 feet in a single stride. Once there he peers around, with his Heightened senses (+10 Perception), looking around.
Before setting out, Kaddren selects a set of spells that is versatile, yet slightly more geared towards subtlety and cold weather than usual. He takes the bouldering cheerfuly in stride... at least until the climbing starts to get as monotonous as hiking through harpy-infested terrain can be.
The arrival at the first site is a welcome change, and he readily plugs in the earswax. When Arimar whispers to the group, at first he makes a show of mouthing "What?" before adding in a message of his own "Ah, right. Well, I can cover the Invisibility if you want to give it a go. Or you can Levitate me, and I can try to take a look around some. I'm probably the sneakier of the two, and trying to cast Feather Fall on you if you're jumping off the cliff invisibly could be a bit messy... I'd rather not get blood spatter on my nice clean weather outfit, you know."
Kaddren will cast Heightened Awareness if he's going up.
He's probably the best scout of the team, as long as there's someone nearby that has sufficient survival to keep him from getting lost. +3 to survival.
I'll also memorize Invisibility while doing scouting for a focus on retreating over combat. Of course, for times that Dimensional Slide isn't enough, he always has Cheetah's Sprint as a super expensive, 300' run in one round
Kaddren busies himself by exploring the town and offering some aid in the rebuilding when he can. At the subject of exploration, he spreads his hands. "I have some small talent in getting myself in and out of places I probably should be, a great use in crashing parties. Also a knack for stealth and other assorted socially undesirable traits left over from a somewhat rebellious childhood. Sadly, wandering around wild terrain was not something that came in much call, and I might get lost easily."
At the discussion of giant vs harpies, he slaps Arimar jovially on the shoulder. "You know, it's refreshing to meet a paladin that has a certain amount of moral flexibility. Most I've met have peculiarly self-defeating ideals that tend to get rather cumbersome. Once I even met a holy knight that insisted on ensuring enemies were given proper notice that we were going to attack them, up to and including announcing himself as we were attempting to sneak up on some foul villain's lair... but at least that was a step up from the time he left a note ahead of time 'we plan on bringing you to justice...'" The way he recounts the tale it's not completely apparent if it's an example he has personally witnessed, overheard, or is making up on the spot.
After the initial discussion of Arimar's proprieties, however, he briefly considers the ramifications. "While the imagery of giants pelting harpies and harpies luring giants to their doom has some appeal, a lot is riding on the critical thinking of giants. Enraging them is just as likely to cause them to attack the... town..." he pointedly doesn't use the term 'burgo'. "As it is to turn to productive ends. With some creative illusions we could convince them to attack each other, although my strengths aren't really in that area... though I could probably make a few illusory ledges to lead them off from."
Kaddren stares at the goat, at first trying to find some evidence of what it might not actually be what it seems. Then, as seconds turn to minutes, he peers into the goats eyes as if trying to make it move by sheer willpower alone. Thoughts that a single casting of Flaming Sphere would settle the matter very quickly may or may not have gone through his head, then just as quickly been discarded. The arcanist does make a peevish mental note to make it a point to have some roast mutton when he returns to town.
Finally he snaps out of it and sighs. "Let's go before someone sees us and decides to accuse us of trying to telepathically kill the goat. Or worse, turns such a recounting into a comedic play." He spins around quickly... but can't resist giving one last swift look back in the direction of the goat in case it made a sudden motion while his back was turned. (Presumably) seeing no change, he then continues to ignore it as if nothing had happened.
Kaddren could also use Dimensional Slide to get to it, but that seems uncomfortably likely to get into melee range with something that is either a goat or can Wildshape / Polymorph. Neither of which sound particularly pleasant.
-----
Also, per the cat: I'm not sure if I've described at length, but I have a very special zoo: 3 dogs, five cats, all rescues. One of the cats is "mine" despite the fact that it was supposed to be returned to the rescue group while I was away on a business trip. I have a feeling that me being on a business trip that weekend was part of why it remained with us.
Anyway, said cat loves to be in my lap, on my desk, etc, but it's new favorite spot is to lay on the router, which is nice and warm. So I've started to pick it up off my desk, up over my monitor, and rotate to toss it onto a dog bed a few feet off. Sometimes up to five times in an hour. Sure, there's certainly other posture and ergonomic issues that have been called out, but that's the one that stands out.
Kaddren goes along with the parties antics, only throwing out occasional grumblings at the preposterous turn of events. He does wince notably when Benaiah gets pin-cushioned by the pair of arrows, uttering a timely and helpful, "I think those -were- the warning shots..." He peers around cautiously, ready to move away at a moment's notice
Later, as Gwen focuses her attention on the goat, he asks her incredulously, "Is there some... significance... to the goat, or have you picked up an untimely interest in bovidae? See? Bovidae? Burgo sounds similar... We're fighting giants, not trolls...
With a wave of his hands, he produces a single coffee bean from one of his pouches and recalls the rich blend of caf that, along with the spell he is currently incanting, were two of the only things that resulted in a passing grade in one of this obscenely early classes. Of course, in Past Participles and Particles, the worst thing that might strike me were thrown pieces of chalk, not arrows... He releases the energy of his Heightened Awareness spell and looks over the scene with new eyes.
He clears his throat. "I could tag the goat if you'd like, though if it's a polymorphed or other illusionary foe I will be quite cross at such a development. If that is such the case, goat, can we save each other some time by you stomping a foot twice!?"
I'm back again myself. In continuing tradition of "life hitting me upside the head" I injured my shoulder and have been on meds that forced me to sleep more in 4 days than I have in probably the two weeks prior ;)
Edit: Also, I'm doing fine, other than feeling almost narcoleptic the past few days. I blame "Repetitive Stress Injury Onset by Displacing Cat"
Kaddren raises his hands, his voice, taking on a bit of a biting tone as Benaiah suggests staying the night. "Camping out, in sub-freezing temperatures, in harpy and giant infested territory, less than an arrow flight away from a mysterious and cold-blooded archer? What at all could go wrong?" He thinks a moment, a smirk on his lips. "Besides, we told the 'Master-of-grandly-named-towns' that we would return in an hour and a half. If we don't he might go get the militia out, which will only get those fine folk hurt."
When Arimar suggests going as a group with the note, he closes his eyes for a moment. "You really do like to live dangerously, don't you? Are you sure you don't want to leave a letter for your next of kin as well?" He sighs, exasperated. "Is it crass to point out that if this Elyas turns out to be a dragon, that I don't have to outrun the dragon, I just have to outrun you?" He looks out at the border, then back to the party as the minutes drag on. "I haven't thought of any better plan, but I'm still thinking."
Kaddren looks askance at Arimar. "I might be mistaken, but I would generally consider that someone that can claim such a place and defend it with little more than a warning sign and a bow probably has little concern for what happens outside of the borders of their territory."Besides, I thought the point of meeting this Elyas was to try and avoid carving a bloody trail in the bloody mountain... Have to be careful and present a unified front though, in case someone is listening in. Nice exposition, though.
"Speaking of territory, did you ever hear the one about the Cleric and the Dragon?" Not waiting for a response he launches into his tale, with little better to do that is obvious from their position. "There once was an adventuring group that was exploring a large, subterranean dungeon. During this expedition, however, there was a cleric of Sarenrae that managed to get separated from the party in battle. Trying to retrace his steps back to the surface, he instead quickly became hopelessly lost, travelling further into the depths of the dungeon.
Making one more 'one more turn', he suddenly found himself face to snout with a rather large, rather hungry looking red dragon! At a loss for anything else to do, the priest knelt to the ground and began praying to Sarenrae... yet to his surprise, the dragon began to do the same! The cleric lept to his feet, exclaiming, 'I'm saved! You're a fellow follower of Sarenrae...' before the dragon cut him off with a confused shake of its head.
'You don't understand', said the dragon, 'I'm merely saying Grace.'" The arcanist chuckles as he comes to the punchline, looking at the party.
A few minutes later
Kaddren looks at Benaiah look he possibly went mad (although he decided that with Barbarians it was sometimes difficult to tell the difference.) "I can write whatever you wanted, although you may want an Invisible extraction plan, which I could provide if you let me freshen up my spell list a minute."
Kaddren can substitute out Flaming Sphere for invisibility at the cost of an AxP, cast Invisibility on himself, and Dimension Slide over to cast Invisibility on Benaiah if it comes to that. Kaddren has an incredibly sarcastic retort prepared if the suggestion for camping overnight is brought up.
Kaddren looks around, showing a bit of unease as they stand at the border of a potentially violent and powerful individual with a propensity towards 'shoot first, give warnings later.' Then he shakes his head and replaces his demeanor with a grinning mask. "You know, it would be just our luck to come over here, standing in freezing weather just waiting around to have him out at the market for the day. Not that I'm suggesting that we test that theory any time soon..."
He glances over to Gwen as she starts playing. "I suppose that's as good a plan as any, assuming that it doesn't draw harpies or the like. I can Ghost Sound a joke as well."
Leaning over to Arimar, he whispers, "What were we planning to give in return, exactly?"
A bit earlier in the conversation
Kaddren looks vaguely disappointed on discovering what a 'burgo' is. "Really? Why don't you just call it a town? I was imagining some variant of mammoth or something, given the lions, and giants and harpies around here, that's barely a novelty.
After listening to the plot
Kaddren considers this all thoughtfully, then nods at the Aasimar. [b]"Seeking out this 'Elyas' might be the best course of action, though I would approach them with the assumption that said individual isn't merely human. At least, they seem the type that are worthy of respect and caution. Even I would be on my best behavior for such a visit."
Heh, well, I figured it was something like that, but "burgo" didn't come up with any real google hits. Of course, it could have been "burgo" was a type of herd animal or something, too ;)
I do appreciate the increase in useless knowledge, though.
<Chumley voice>: "Pish posh... though that is a fair cop..."
I'll +1 that as well. Malgrim was fun and an interesting character... particularly in combat... but he was a challenging departure from my comfort zone. The overly intelligent, somewhat full of himself, incredibly cheerful comedian is basically an exaggerated "me" and kind of writes itself. Malgrim I had to put a lot of effort into "That's not something Malgrim would say" and "How can I convey this in the fewest words."
Cyrused. Before leaving:
As everyone is settled safely at the ground, Kaddren completes his appraisal of his belongings and adjusts his black coat so that it can flow with a dramatic air in the breeze. He turns to the oread. "While I'm unfamiliar with what a 'burgo' is, meeting with this fine individual and the village council should probably be our first course of business when we get to your village. Perhaps you could introduce us to them and play up your own timely rescue from almost certain death?"
Realizing how that probably would sound to a young boy, he falters for a moment and rushes to add, "I mean, I'm certain there was no -real- danger to yourself and that you would have ultimately fine, somehow... We just helped quicken that process, of course." He favors the boy with a comforting grin.
At the village
The arcanist's eyes harden as he views the devastation afflicted on the village, briefly reviewing over a few options me might be able to suggest to aid them in their re-fortification efforts. A calculating portion of his mind thinks to how the masons here and those intended to travel from Maginar might be able to aid in each others' goals.
He perks up when Orus is reunited with his family, graciously returning their thanks with a modest, "Think nothing of it, it was our pl-- Indebted you say? Exactly how indebted?" Watching the family huddle together in reunion, he glances away and adds awkwardly, "...Ahem. Never mind, we're just glad we returned him to you unharmed."Public displays of familial affection have never really been my thing...
As the welcome rolls on, he accepts the refreshments with practiced social grace, nibbling on the vegetables and goat as if the were fine delicacies. He immediately comes up with a witty retort regarding divine providence as to their arrival, but for once tactfully waits for one of the others to speak up first. Probably adding colorful commentary shortly...
When there is a lull in the conversation, he does interject, "I know there are more serious matters at hand, but it's been bugging me all day so... what exactly is a 'Burgo?'"
For the record, that post contained a Monty Python reference, a Princess Bride callout, and ahomophobic wordplay (assent / descent.) Kaddren is fun to write for.
I'm trying to contain the fourth wall breaks of keeping him from being -too- over the top, but a few of the posts have made me grin for a while after writing them, so there's that.
He has a harmaki (+1 armor), and a mithral buckler (+1 shield). He can also Barkskin at the cost of an Arcane Point and a spell. That's probably the best he's going to get though unless he starts to cast Mage Armor in 5 hour stints, but that starts to get resource intensive fast (likely using a Arcane Point to swap out the spell for something more useful.)
He *can* use a variation of Dimension Door that doesn't eat his turn for an one Arcane Point as a move or withdraw without an AOO. You are right that an archer would pincushion him, though, unless he gets off a defensive spell.
Also, because I'm getting tired of writing "Arcane Point", and to avoid confusion with Action Points, I think I'll short hand them to AxP, as they fuel exploits.
I've been meaning to do a lengthy discussion of Kaddren's spellcasting abilities, but that'll have to wait for this evening, hopefully. He does have Endure Elements in his spellbook and swap out for it as needed. His archetype also allows him to cast a limited number of Druid / Cleric spells with the [Good] descriptor, and Lesser Resto is one of the ones he has. It costs an Arcanist Pool point and a spell slot for each swapped out spell, though, so it gets costly quick.
Really, he's the arcane equivalent of a swiss army knife. It might take some time and effort fiddling with things, but he can kind-of-sort-of be a pair of pliers, or cut something, or screw something in.
Also, something has gone terribly, terribly wrong if he ever engages in melee combat.
Feather Fall affects 1 medium creature / level, so Kaddren could take up to 4 other people with him... It really is the Extreme(!) Trust Fall to voluntarily jump off a 70' cliff with a strange person, though.
Kaddren explains the overall mechanics of how his spell works to a potentially skeptical crowd, then waits of the top of the cliff as everyone determines the hows and whens of their descent, waiting to the last with whomever cares to join him. As Arimar (et al.) use the rope, he readies a casting of Feather Fall in case someone falls within the first 35 feet, hoping to turn a terminal fall into a only-slightly-life-threatening fall.
After the last of the climbers make it to the bottom of the cliff (and assuming there aren't interruptions or fatalities) he turns to any of the other fellow Fallers and regards them very seriously. "Ok, we all jump on the count of three. As in 'one, two, three, jump.' Not 'one, two, three-jump.' Got it?" After everyone's assent to descend is given, he moves to the ledge and counts out "One... two... Wait wait... hold up" as he suddenly remembers the rope and grabs it. "Ok, for real this time. One... two... three", before leaping off nimbly. As the ground seemingly rushes up at him, he drops barely an inch before frantically whispering the word "feather" in draconic, suddenly slowing their fall gently.
((Three shall be the number of the counting, and the number of the counting shall be three.))
After reaching the bottom, Kaddren gently dusts off his gear and ensures all his packs and belongings are still there, particularly his spell book, before grinning. "One of my instructors once said, 'It is better to have a long life with Feather Fall always prepared without ever having cause to cast it, than to have a short life with having cause to cast it and not having it prepared.' Of course, this was my first time using it when it wasn't just a party trick and death was on the line. It was quite exhilarating. Perhaps we'll do it again after all this is done." Looking around, he motions vaguely in the direction of forward. "Ready to move on?"
Kaddren listens to the boy as he recounts what will likely be the path ahead, filing the information away for later use. As they reach the cliff face, he lets out a low whistle craning his neck a bit to look down. Impetuously he nudges a small stone over the side, watching it bounce down several terminally lethal drops, as it clatters to the ground far below. Looking at the companions with a grin, he adds, "Well, I don't think it's an illusion..."
At the subject of the rope being cut, he pulls out a length of rope that looks completely unused, having just been purchased prior to this trip. "Well, I came slightly prepared, although that's a bit of a long drop to take chances on. I do also have some arcane alternatives, though depending on which we use it could be relatively draining on my reserves and I probably wouldn't be terribly useful in a fight later on. There's Monkey Fish, a delightfully named and versatile spell, although it requires absence of heavier armors so I'm leaving that completely off the table should either of you gentlemen happen to be Ulfen-clad under your armor. There's also the more reliable Spider Climb should it come to that."
He pauses for a moment to take a breath, then continues. "Last but probably most efficient is Feather Fall, which I'll be using regardless, though I can understand if we're not at the 'Trust Fall' stage in our relationship. I would also worry that solving such a challenge with a single spell might be a bit underwhelming should some capricious deity be monitoring our progress and intentionally imposing moderate yet manageable obstacles for us to overcome." He completes his recounting of spells and looks up at the sky and takes a moment to offer a polite nod to any such entity that might apply to.
Will try to sneak in a post before meetings, but I have magical solutions to the cliff if mundane ones are deemed insufficient. At least, that's what Kaddren certainly is using. I am trying to preserve *some* of my spells though.
Earlier
Kaddren assists in a variety of marginally helpful ways in searching the body and standing out of the way as Benaiah is healed, keeping a careful eye as to the proceedings, but not interfering with the style of the relative strangers. On an equal note, he carefully moves to study some inconsequential bit of loot on the giants when the subject of drugs come up.
In every situation I've seen where the demon of addition takes route, it is impossible to force out unless the addicted is willing to first. It is best to take note on how this instability may challenge our goals, though.
With Orus
The arcanist takes a somewhat suspicious look at the strange planetouched, though he relaxes a bit after the story begins to come out (presumably with no falsehoods?) He adds in "How far of a travel will it be, do you think? We ended up slightly adrift from where we were intended, so a local guide would certainly be helpful, in a sort of mutually assured preservation sort of way. I, for one, would prefer to avoid stumbling into other giants. They talk too much about nothing."
Kaddren takes another -good- step back as the somewhat erratic yet much more impressively armored Benaiah takes a hideously crunching blow, and sets himself down to sleep. "We need to have a chat after this about sleeping on the job..." Deciding that keeping Arimar upright was probably the only way any of them would walk away from this fight, he went with a tactic that seemed effective so far: another application of the Grease spell, this time targeting the remaining Giant's weapon.
Regardless of the result of his spell, he helpfully suggests, "Arimar, might I suggest that you duck if the giant swings at you?"
Move action to be 45 feet away from the Giant, Standard Action Grease targeting the giant's weapon, DC 17