Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Reflex:1d20 + 4 ⇒ (6) + 4 = 10 The solarian unleashes a blast of energy on the driver one. Supernova, distant Burst:4d6 + 1 ⇒ (2, 2, 3, 2) + 1 = 10 DC 14 Reflex Photon mode 3
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian fires on the driver. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (5) + 8 = 13 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7 Photon mode 2
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Reflex:1d20 + 4 ⇒ (6) + 4 = 10 The solarian moves and fires on the red. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (9) + 8 = 17 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6 Photon mode 1
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
I was photon mode 2 in the van. So I suppose I'm photon mode 3 now. The solarian unleashes a blast of energy on the green one. Supernova:4d6 + 1 ⇒ (6, 2, 4, 1) + 1 = 14 DC 14 Reflex Photon mode 3
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian fires on the van. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (11) + 8 = 19 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8 Photon mode 2
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian fires on the van. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (5) + 8 = 13 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8 Photon mode 2
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian moves and fires on the blue one. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (7) + 8 = 15 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian moves and fires. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (20) + 8 = 28 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6 1d4 burn crit Photon mode 2
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Reflex:1d20 + 4 ⇒ (20) + 4 = 24 The solarian enters photon mode, forms his solar flare moving and fires on the red. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (1) + 8 = 9 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (4) + 3 + 2 = 9 Photon mode 1
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian unleashes a burst of energy towards the blue one. Supernova, distant burst:4d6 + 1 ⇒ (6, 4, 3, 4) + 1 = 18 Reflex DC 14 Photon mode 3
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian moves and fires on the blue one. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (10) + 8 = 18 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6 Photon mode 2
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Reflex:1d20 + 4 ⇒ (16) + 4 = 20 The solarian enters photon mode, forms his solar flare and fires on the green. Solar flare, Photo crystal shard:1d20 + 8 ⇒ (4) + 8 = 12 Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7 Photon mode 1
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian goes towards the Bouncer. Hello. The boss told me that you could lend me the keys of the back rooms. Diplomacy:1d20 + 10 ⇒ (6) + 10 = 16
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
That will be difficult to make her to understand our point of view. We already tried once. If she dies the yetis and the gnolls can live together. If she lives she must admit that the gnolls come in her territory to take plants.
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Before he heard Keyona, the solarian moves and fires again towards the unicorn. Solar flare: 1d20 + 5 ⇒ (1) + 5 = 6 Damage cold, Photon crystal shard fire: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4 Photon 2
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The solarian moves creating his solar flare and fires towards the unicorn. Solar flare: 1d20 + 5 ⇒ (15) + 5 = 20 Damage cold, Photon crystal shard fire: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4 Photon 1
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Well there is another way to look at the situation. There is another way to discuss the things. There is another way talk. That's with music! Tchi thou tchik tchik tchik thouchk tchouk. Tchi tchi tcha, tchou tchou tcha. Diplomacy, aid: 1d20 + 6 ⇒ (5) + 6 = 11 Profession musician: 1d20 + 11 ⇒ (7) + 11 = 18 Doesn't we say music smoothes things?
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Survival: 1d20 - 1 ⇒ (3) - 1 = 2
So 2d4 + 2 ⇒ (2, 4) + 2 = 8 damage The solarian has more issues to come through it. It's because of his antennas for sure. The branches think they are cousin.
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Perception:1d20 + 3 ⇒ (16) + 3 = 19 Well the are several mushrooms here. One was crushed by a gnoll's footprint. Perhaps the hoofed creature doesn't like the ones who don't revere the nature.
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
Waving a hand like a pop star the formian thanks the gnolls for their hosting and say a goodbye to the Moreltop Village. You were an incredible public!
Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.
The formian, plays music. Everybody works in rythm! Sound of music is better for the health and better for the work. Let's play music!!! Tchi tchouk tchi tchi tchouk. Tchouk Tchouk. Thi tchi tchouk. Tchouk tchouk. Tutut tut tutut tut tututututatam. Profession musician: 1d20 + 11 ⇒ (2) + 11 = 13
|