Undine

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126 posts. Organized Play character for RangerArcher.


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Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Profession Musician:1d20 + 12 ⇒ (2) + 12 = 14

Thank you!

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Reflex:1d20 + 4 ⇒ (6) + 4 = 10

The solarian unleashes a blast of energy on the driver one.

Supernova, distant Burst:4d6 + 1 ⇒ (2, 2, 3, 2) + 1 = 10 DC 14 Reflex

Photon mode 3

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian fires on the driver.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (5) + 8 = 13

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Photon mode 2

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Reflex:1d20 + 4 ⇒ (6) + 4 = 10

The solarian moves and fires on the red.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (9) + 8 = 17

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Photon mode 1

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

I was photon mode 2 in the van. So I suppose I'm photon mode 3 now.

The solarian unleashes a blast of energy on the green one.

Supernova:4d6 + 1 ⇒ (6, 2, 4, 1) + 1 = 14 DC 14 Reflex

Photon mode 3

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian fires on the van.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (11) + 8 = 19

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Photon mode 2

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian fires on the van.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (5) + 8 = 13

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Photon mode 2

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

I don’t know what Firiz’s doing in history.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian is waiting for Varuthalla to open the doors.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian follows Varuthalla and Twisted Nicknick.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian looks into the room.

Perception:1d20 + 3 ⇒ (16) + 3 = 19

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

To Twisted Nicknick : I’m fine with you doing what you want to do. We have to see if the others agree.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian follows the ysoki.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian moves and fires on the blue one.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (7) + 8 = 15

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian unleashes a blast of energy on the red one.

Supernova:4d6 + 1 ⇒ (3, 4, 4, 4) + 1 = 16 DC 14 Reflex

Photon mode 3

Wayfinders

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Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian moves and fires.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (20) + 8 = 28

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6 1d4 burn crit

Photon mode 2

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Reflex:1d20 + 4 ⇒ (20) + 4 = 24

The solarian enters photon mode, forms his solar flare moving and fires on the red.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (1) + 8 = 9

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Photon mode 1

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian lets the others.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Let's go there

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian is watching.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian unleashes a burst of energy towards the blue one.

Supernova, distant burst:4d6 + 1 ⇒ (6, 4, 3, 4) + 1 = 18 Reflex DC 14

Photon mode 3

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian moves and fires on the blue one.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (10) + 8 = 18

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Photon mode 2

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Reflex:1d20 + 4 ⇒ (16) + 4 = 20

The solarian enters photon mode, forms his solar flare and fires on the green.

Solar flare, Photo crystal shard:1d20 + 8 ⇒ (4) + 8 = 12

Damage, Cold and Fire(last two):1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Photon mode 1

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Let’s go to the next room.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Thank you for your help. The solarian follows the ysoki to the dancer.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Yes, I’m looking for Firiz.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian speaks to the group. The action plan is to follow Bouncer in to the back room.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian goes towards the Bouncer. Hello. The boss told me that you could lend me the keys of the back rooms.

Diplomacy:1d20 + 10 ⇒ (6) + 10 = 16

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian describes the person who disappeared. Do you know where she is?

Diplomacy:1d20 + 10 ⇒ (16) + 10 = 26

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Is it individual?

The solarian goes to the patrons.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The soft-talking solarian talks to the bouncer.

Diplomacy:1d20 + 10 ⇒ (1) + 10 = 11

He plays over 20 credits.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Yes yes we can assume a tactical situation.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Thank you !

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Profession Musician:1d20 + 11 ⇒ (15) + 11 = 26

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Perception:1d20 + 3 ⇒ (11) + 3 = 14

Eh, the rumbling comes from the speakers embedded in the walls.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

I will also choose the Yeti boon. Let's rock!

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Yes we do like this.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

That will be difficult to make her to understand our point of view. We already tried once. If she dies the yetis and the gnolls can live together. If she lives she must admit that the gnolls come in her territory to take plants.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Before he heard Keyona, the solarian moves and fires again towards the unicorn.

Solar flare: 1d20 + 5 ⇒ (1) + 5 = 6

Damage cold, Photon crystal shard fire: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Photon 2

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

A crit doesn't double the damage? So Floquet would have made 8 damage instead of 4.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The solarian moves creating his solar flare and fires towards the unicorn.

Solar flare: 1d20 + 5 ⇒ (15) + 5 = 20

Damage cold, Photon crystal shard fire: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Photon 1

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Well there is another way to look at the situation. There is another way to discuss the things. There is another way talk. That's with music!

Tchi thou tchik tchik tchik thouchk tchouk. Tchi tchi tcha, tchou tchou tcha.

Diplomacy, aid: 1d20 + 6 ⇒ (5) + 6 = 11

Profession musician: 1d20 + 11 ⇒ (7) + 11 = 18

Doesn't we say music smoothes things?

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Yes, it's a shame this vest was so hard to get. What a pity to see it so scratched now.

Spend a resolve.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Survival: 1d20 - 1 ⇒ (3) - 1 = 2
Survival: 1d20 - 1 ⇒ (6) - 1 = 5
Survival: 1d20 - 1 ⇒ (16) - 1 = 15

So 2d4 + 2 ⇒ (2, 4) + 2 = 8 damage

The solarian has more issues to come through it. It's because of his antennas for sure. The branches think they are cousin.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Perception:1d20 + 3 ⇒ (16) + 3 = 19

Well the are several mushrooms here. One was crushed by a gnoll's footprint. Perhaps the hoofed creature doesn't like the ones who don't revere the nature.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Waving a hand like a pop star the formian thanks the gnolls for their hosting and say a goodbye to the Moreltop Village.

You were an incredible public!

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The formian, plays music.

Everybody works in rythm! Sound of music is better for the health and better for the work. Let's play music!!!

Tchi tchouk tchi tchi tchouk. Tchouk Tchouk. Thi tchi tchouk. Tchouk tchouk.

Tutut tut tutut tut tututututatam.

Profession musician: 1d20 + 11 ⇒ (2) + 11 = 13

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

Diplomacy:1d20 + 9 ⇒ (11) + 9 = 20

He's right. Listen to him.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

And we can play music.

Tchi tchou, tchi tchi tchou. Touktouk touktouk touktouk. Tchi touch.

Wayfinders

Formian Solarian 3 | SP 24/24 | | HP 25/25 || RP 4/4 |EAC 15 KAC 16 Comb man 23 | F: +4, R: +4, W: +2 | Init: +3 | Perc: +3, SM: +3 | Speed 30ft | Active conditions: None.

The formian approaches without weapon in hand.

Yes we are here to talk to you.

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