Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Having survived the bugs barely and only with the help of the others, Jaxom watches the discussion at his usual distance. He doesn’t like magic and knows that the lady is magic. He doesn’t trust her…. But, now that the battle is over, he should get back to work. He had wondered if there were any mines in the new shard. But, with the agreement he guesses it didn’t matter.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom avoided the dragon, as usual. Besides, he’s rude to everyone. What minerals are there? Metal for crafting tools/weapons/armor?
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
I didn't actually want Jaxom dead.... With the help of his friends Jaxom survives. He isn't sure that he's fully, mentally recovered.... but that is something for later thoughts. "A large nest of the bugs? How many bugs are we talking? Big ones as well as the swarms? Anything besides ants? Is it possible to get close enough to scout them without getting attacked?"
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Sorry about that. Needed numbers for my next character idea....
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Reflex Save DC 17: 1d20 + 8 ⇒ (1) + 8 = 9 On the ground with bugs still crawling on him, biting and stinging Jaxom flails and fails again to brush them off. HP 5/35 minus the pending 3d6. ??
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
OK. So Jaxom was at 3 HP. Didn't take the 16 I rolled. -10 for your roll. +12 for Alden's healing. Now at 5 HP/35 and still covered with the bugs. Let me know when it's my turn to roll my save again....
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
RetCon: The 4 damage wasn't to me. I have 3 HP and get a chance to save to not take the damage. Reflex Save DC 17: 1d20 + 8 ⇒ (4) + 8 = 12 Save failed so he still takes the damage. HP is -13/35.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxon feels the great pain as the bugs still crawling on him bite and sting. Then there is relief as things go black. As he collapses on the ground he wonders. He had thought his death would be from some mage, or some magical monster. Not bugs.... 3d6 ⇒ (6, 5, 5) = 16
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
If possible, Jaxom gets out of the swarm so Kevan can blast it.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom moves to attack the next nearest ant.... Bluff: 1d20 + 5 ⇒ (1) + 5 = 6 Well, that fails. No sneak damage.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
If Alden finished the ant by them, Jaxom moves to the closest. If not, he targets the one he hit. to hit: 1d20 + 10 ⇒ (11) + 10 = 211d8 + 2 ⇒ (4) + 2 = 6 ”Bugs!”
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom watches in the direction of the howl. "I agree. Let's get to the town. I never did add silver to my hand wraps. Was working on new plows and other tools."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
"I'm game either way. But we need light. Also, we shouldn't approach as thieves in the night. That would set a wrong tone for our first meeting."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom shrugs at the 'gargoyle' comment. not pertinent for the moment. "Yes. The sooner we get going the sooner we find out what we are dealing with."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Sounds good. Jaxom is hoping the new land has good metal for forging tools, and weapons.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom follows the gems in the sky and shakes his head. "Maybe whichever gem cluster is larger absorbs the smaller and returns to it's original area? As to where it lands.... It's magic. Why would it be convenient?" He heads out with the others. "Let's go pick up the cluster before whoever from the new lands beats us to them. Then we can go explore the new joined lands. I wonder what country they are from?"
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
cleric 1, inquisitor 1, oracle 1, paladin 1, warpriest 1 Siegfried can cast it.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Yep. That otherwise useless silver and a little first level spell will make as much holy water as we might want....
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Don't we have plenty of silver pieces? Shame to waste etherium for something common and available. Not that Jaxom cares, but his player does.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Have to see if anyone has the appraise skill then.... And you said we found "large deposits of crystal". ?? That's not until next level though.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom looks around at the celebration meal. It looks and smells good.... "On the next join maybe we should look for ranch land? Cattle, sheep, and maybe chickens? Do we have any rabbits? We could set up pens and start raising them for meat." Jaxom knows nothing about etherium. I plan on him taking the Master Craftsman feat next level so he can start working on adding a basic +1 to the weapons. At 6th level, +2.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Hey Grumbaki. Come on in the water's fine. This from the grumpy, anti-magic boxer in the group....
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Once the group and the dragon had finished counting coins Jaxom moves around, searching for anything made of hard metals. The coins used to be valuable as currency, but they were useless for making plows, or weapons.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom ignores the story from Kevan. He'd heard enough from the man to be fairly certain that most of the stories were just that.... He follows the group. watching and wondering what dangers they'd find. So far there had always been dangers. Maybe the dragon lady would be helpful?
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Did I misunderstand? I thought the shard came here?
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom sips the tea. It wasn't really his favorite drink, but tasted, OK. "I've been thinking about that. You know I'm not fond of magic, but I think there are rules. The other side of this merge was dead. The previous merge, well, he really wasn't available anymore either. So I think the stones sought out the strongest of previous merges, even if it required both stone to be transported."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom looks at the cluster of gemstones on the table. He hadn't thought about possibly merging with already merged stones. How huge would the mass be if they succeeded in merging the world back together? There were a few places that he wondered if there could be a way from blocking? The world wound? Lands over run by orcish armies or undead? He sits and looks at the 'lady'. "Alden could probably handle any question best. He selected the merge. I was hoping for iron, for making tools. More mouths to feed means more land needing to farm."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom examines the body of the man and the mimic, and reads through the journal. "Well. So he was alone and had to figure out the gems. That must have been hard." Glancing around the treasure horde he shakes his head. "No metals for tools or weapons? Well, maybe next time. How much of the coin and gems go to the dragon?"
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom hears Alden's choice. 'Giant cavern complex, with mushrooms'? Well, some mushrooms were edible. And a cave might be a mine. Some iron ore would definitely help with the tools and things they'd need to keep expanding. Gold and pretty stones might have value later. But for now they needed to be practical!
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom gathers his gear, ready to go chase the shard again. He wonder how they'll be able to do this was the pieces of the world are rejoined. They can't just run hundreds of miles, possibly across mountains, deserts and oceans like they'd been doing.... "OK people. Watch the shard so we have a direction to go."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom joins the group when he hears that they're looking to join a shard again. "Remember we need metal."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom accepts the coins from Kevan. "Thank you Kevan. We all worked together and so were able to succeed. I'm sure there will come a day again when this metal has value. Until that day I will hold it while I do what I can with iron."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
4th level HP: 1d10 ⇒ 6 Dex +1 Gained +1 AC Bonus and 1/day Knockout blow.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Kevan is going to make grenades? He needs a small building several hundred yards away from anything living to experiment....
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
As more and more new people get involved Jaxom heads back to the forge. There would be more tools needed. Maybe the city had metal that could be remade into the needed farm tools. Maybe the next shard would have a mine where iron ore could be mined? Regardless he's sure Alden can handle the politics of it. He had work to do, and more of that strange magical crap to avoid. Magic broke the world. Magic made dangerous creatures like the dragon. Magic reanimated undead monsters.... Getting to the forge he shakes his head, stokes the fire and pumps the bellows. Honest work.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Looking around at the men, and the state of their equipment Jaxom nods. "Fields to plow and plant. Armor and weapons to be made or fixed. Yep."
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom looks at Kevan, wondering about the little man. While many of his stories stretch credibility, sometimes they were funny.... "I wouldn't be a king. I have no interest in that kind of, power." By his hesitation you are fairly certain that he was about to say a different word.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom maintains his usual dour quiet as the group heads back to the crypt to recover the lady. As the others do introductions he maintains a watch for any dangers. "Perhaps introductions should be completed out of here where there is no remaining danger. Lady? Do you have a home where you would like to go? If not, we could escort you to the inn on our lands where the ladies there would assist with explanations and any additional healing could be completed." He realizes that he didn't introduce himself but figures that if it was important someone else could do it. He starts leading the group out.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Sad to see/hear/read that you're leaving us. You leave a hole in the team that will be difficult to fill. I understand personal reasons though. Thank you for letting us know.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom takes the holy symbol away from Berik. "This is needed for casting your evil magics? It should be destroyed." He hands it to Alden. "But I leave it to you Mayor Alden. Once the legal issues are resolved maybe we can schedule an election? And we should get the list of the survivors and their skills. We have plenty of land to be farmed but if there are many people we may need help expanding the fields. Might need to set up new farm steads too. Tymos? I assume that you will help with this? Do you have anyone in the ranks that is good with statistics?"
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Eochaidh wrote:
Not in a Marine Corps service A uniform.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Hope the luggage is still in the country.... Been there, done that. Teaches a person to have underwear in the carry-one.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Jaxom stands up, stretching his sore muscles and glaring at the evil priest. The man had surrendered. Alden wouldn't kill him. Tymos? "He needs to answer for his crimes, against his own people. They should rule on his fate once they know the full extent of his evil. Bind his hands and be sure he doesn't have any unholy symbols hidden. Might even need to check for tattoos...." "Tymos? Who is in charge after him?" We still need to retrieve the woman don't we?
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Feeling the paralysis give way Jaxom sees a ghoul almost collapse by him. Knowing he risks a hit trying to stand and fight he decides to attack low.... Attacking while prone gives -4 to hit. Better than getting paralyzed again while trying to stand. Brawler Flurry #1: 1d20 + 10 - 2 - 4 - 2 ⇒ (15) + 10 - 2 - 4 - 2 = 17 -2 for flurry, -4 for prone, -2 for sickened?
Brawler Flurry #2: 1d20 + 10 - 2 - 4 - 2 ⇒ (15) + 10 - 2 - 4 - 2 = 17
Move action to stand if the first attack drops it. Otherwise the flurry is a full round action and he'll stand next round.
Male Human Brawler 5 | HP: 43/43 | AC: 18 T:15, FF:13 | Init: +9 | Fort +6, Ref +8, Will +3 | CMB +9; CMD 19 | Acrobatics+12, Bluff+7, Climb+8, Escape+11, Perception+10, Ride+9, Sense Motive+10, Stealth+12, Swim+7, Craft(Weapon)+11, Handle Animal+7
Hmm..... I notice that the GM didn't like how good our rolls were. Now he's rolling for us and we're all sickened, poisoned and paralyzed. ?? Guess I shouldn't have mentioned his mistake! Moved myself back to where I was before my 5' step. Now I'll be a chew toy for the ghoul there....
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