Keppira D'Bear

Jak Tlooly's page

444 posts. Organized Play character for Banesama.


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Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Looks good. Thanks for the game GM.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak opens his eyes and looks around, "Seeing as I'm alive, I'm guessing we won the fight."

He slowly stands up and shakes himself to full wakefulness. "Let me get some more healing."

Divine Font (◆◆◆ Heal) group healing: 2d10 ⇒ (1, 3) = 4

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

If someone can get me conscious, I can do a group Heal.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Recovery Check: 1d20 ⇒ 14

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Recovery Check DC12: 1d20 ⇒ 7
(Hero Point) Recovery Check DC12: 1d20 ⇒ 15

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak prays from divine aid as a spiritual dagger manifest behind the large spider and strikes at it, which then Jak uses his own dagger to strike at the same spider.

◆◆ Spiritual Weapon vs Red: 1d20 + 10 ⇒ (10) + 10 = 20
Force Damage: 1d8 + 4 ⇒ (2) + 4 = 6

◆ Dagger MAP vs Red: 1d20 + 7 - 4 ⇒ (4) + 7 - 4 = 7
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Reflex DC19: 1d20 + 7 ⇒ (1) + 7 = 8

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Great, giant spiders."

Jak dashes closer to the right column of spiders and then unleashes a Sound Burst to give the giant spiders ringing in their ears.

◆ Dash 15'
◆◆ Sound Burst (centered on Red Tarantula and hitting Yellow/Pink Lurkers too.

◆◆ Sound Burst Fort Save DC 20 vs Red, Yellow, Pink: 2d10 ⇒ (2, 6) = 8

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Society: 1d20 + 6 ⇒ (3) + 6 = 9

Jak tries to help the hobgoblins write their reports, but just gets in the way.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak yells out some advice to combat the undead skeletons.

Religion DC 19: 1d20 + 10 ⇒ (10) + 10 = 20

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Perception: 1d20 + 10 ⇒ (14) + 10 = 24

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak approaches Akrag, "Let me tell you some stuff about the various religions and ways to discover information about such things you might run into in the future."

Religion DC19: 1d20 + 10 ⇒ (19) + 10 = 29

After talking to Akrag, He approaches Gintka and helps her.

Medicine DC19: 1d20 + 10 ⇒ (17) + 10 = 27

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak waves for his wounded companions gather around him. "Gather around me and I shall see to all wounds."

Whenever everyone has done that, he draws his holy symbol out and begans to pray.

◆◆◆ Heal (Divine Font): 2d10 + 8 ⇒ (7, 5) + 8 = 20

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak steps toward Omar and goes to check his wounds and treat them. He then keeps an eye on the last wolf.

Battle Medicine DC15: 1d20 + 10 ⇒ (17) + 10 = 27
Critical Healing: 4d8 ⇒ (8, 1, 8, 3) = 20

◆ Step toward Omar
◆ Battle Medicine (Treat Wounds) on Omar

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak steps up to the Red wolf and stabs at it twice in two consecutive slashes.

Dagger vs Red: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Dagger -MAP vs Red: 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

After seeing to Isaku's wounds, Jak thrusts his dagger a the side of the wolf next to him twice.

Dagger vs Green: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Dagger -MAP vs Green: 1d20 + 8 - 4 ⇒ (20) + 8 - 4 = 24
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Vigilant Seal

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NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak holding his dagger in one hand, keeping the light shown, pulls out his healing bag and starts working on the down Isaku. Treating his wounds.

Battle Medicine DC 15 on Isaku: 1d20 + 10 ⇒ (18) + 10 = 28
Critical Healing: 4d8 ⇒ (8, 7, 6, 3) = 24

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Not seeing well in the low-light and to help others, while possibly drawing the attention of the enemies, Jak draws his dagger and begins to pray.

◆ Draw Dagger
◆◆ Cast Light on dagger.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Greeting all of you. I'm Jak. A healer of sorts. I'll make sure you all come back alive."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Eventually catching up to Kernal, with a slight out of breath sigh.

"Would've been nice if they had provided us some horses or a wagon. But not need to complain."

Looking at the gates as we get closer, "Should be interesting to see how these hobgoblins will work with us. Let us hope it goes well."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Thanks for running the game.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Perception DC 15: 1d20 + 9 ⇒ (16) + 9 = 25

With the battle over and no healing needing to be done, Jak starts to investigate the exercise area.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Seeing Boo get seriously hurt from the changed 'halfling' he draws forth one of his divine fonts and heals Boo. He then moves into another position.

Heal (Healing Word) on Boo: 1d10 + 8 ⇒ (5) + 8 = 13

◆◆ Heal
◆ Stride

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Herbalism Lore: 1d20 + 5 ⇒ (10) + 5 = 15

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"It would not be good for you if we did your homework. You will only learn if you do it yourself."

Diplomacy: 1d20 + 6 ⇒ (19) + 6 = 25

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"There is the other problem that we are not students anyway." Eyeing the strange 'halfling' suspiciously.

Vigilant Seal

1 person marked this as a favorite.
NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Gather around me and I shall heal further." He waits for everyone to get in range before beginning.

Jak begins to pray, "Oh Goddess, see to our wounds after such trying battle so that we may continue on our mission."

◆◆◆ Heal (Healing Hands) 30' radius: 1d10 ⇒ 10

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Reflex: 1d20 + 6 ⇒ (6) + 6 = 12

Jak gets rammed by a statue again, nearly knocking him off his feet.

"Curses..." he yells as he tries to break the energy powering the closest statue.

Occultism (Yellow): 1d20 + 5 ⇒ (16) + 5 = 21

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Reflex: 1d20 + 6 ⇒ (3) + 6 = 9

Jak takes the full blunt of damage from the statue before trying to move out of the way toward the wall while drawing his sling.

◆ Move 5'
◆ Draw Sling
◆ Load Sling

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Perception: 1d20 + 9 ⇒ (7) + 9 = 16

"A letter..." Jak goes and picks it up and reads it.

"Hmm...." Hands it over to the others to look at.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Considering some of the things that have happened so far with these 'mysteries', I would not eat those cookies."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Religion: 1d20 + 9 ⇒ (3) + 9 = 12

Jak examines the model, trying to figure anything out about it.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak takes a step to the side to getting into a flanking position, before stabbing at the model twice again.

Dagger +Bless vs Blue: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Dagger +Bless MAP vs Blue: 1d20 + 7 + 1 - 4 ⇒ (6) + 7 + 1 - 4 = 10
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

◆ Step 5'
◆ Dagger
◆ Dagger

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Failing to even hit the model last time, he tries to remedy it by stabbing at it twice again.

Dagger +Bless vs Blue: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Dagger MAP +Bless vs Blue: 1d20 + 7 - 4 + 1 ⇒ (11) + 7 - 4 + 1 = 15
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

◆ Attack
◆ Attack

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak moves over to stand next to Lohco and thrusts his dagger twice quickly at the model.

Dagger vs Blue: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d6 + 2 ⇒ (6) + 2 = 8

Dagger MAP vs Blue: 1d20 + 7 - 4 ⇒ (9) + 7 - 4 = 12
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

◆ Stride
◆ Dagger
◆ Dagger

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Interesting. Constellations with body parts. I wonder if there is some study that is being taught her involving correlation."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"The door is probably setup that way so the professors can have a place to relax without students bothering them."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Perception: 1d20 + 9 ⇒ (16) + 9 = 25

"Wow... easily overlooked. Here is the door." Moves to the door and tries the handle... "And it is locked."

Jak then examines the door to see if anything else sticks out about it.

Occultism: 1d20 + 5 ⇒ (14) + 5 = 19

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Religion DC16: 1d20 + 9 ⇒ (14) + 9 = 23

Jak confirms Lohco's theory about the bracelet.

To Mandower, "Best to use whatever you can use. Even potions if needed. Better to be alive then sorry later."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Would be best just to tell a Dean or someone with authority about the extraplanar entity. Let them deal with it for we don't know when this entity might show up."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Seeing Razzm and Erryn get hurt by the slamming door, he takes his healing kit out and starts to see to their wounds.

Treat Wounds DC 15 on Razzm: 1d20 + 9 ⇒ (9) + 9 = 18
Healed: 2d8 ⇒ (1, 1) = 2

Treat Wounds DC 15 on Erryn: 1d20 + 9 ⇒ (16) + 9 = 25
Healed: 4d8 ⇒ (1, 3, 4, 3) = 11

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Occultism: 1d20 + 5 ⇒ (3) + 5 = 8

"There is magic nearby. Maybe someone created the wailing as a prank."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Occultism: 1d20 + 5 ⇒ (8) + 5 = 13

Jak ponders what he is seeing.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"This place radiate magic. Perhaps some type of protection spell or maybe one of the books is magical."

Jak moves around, trying to pinpoint the place the magic is strongest.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Nature: 1d20 + 9 ⇒ (7) + 9 = 16

"I agree with Boo. Sounds seem easy for the opposums but the candlelight."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak lets the others offer food and soothing sounds, while taking a step back. Not wanting to crowd the animals and cause them more fear.

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Storage shed is as good as anything else to start. So lets head there."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Minor Healing Potion

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

Jak rubs his holy symbol around his necklace, "I should be of some use if the place is haunted."

He then smiles at the other Agents, "I am Jak, follower of Pharasma."

Vigilant Seal

NG Male Human Cleric 4 | 17/44 HP | AC 20 | F +9, R +7, W +12 | Speed 20' | Perception +10 | Divine Font (Heal) 0/2 | Hero Points: 1 |Default Exploration Mode: Detect Magic | Active Conditions:

"Did you set that trap up at the entrance?"