Ivan addresses the group, "Most rituals have a beginning and an end for a reason. If the sites were constructed to lock away an ancient evil then that evil would have been breaking down the enchantments from the last site back to the first. That makes me think that there is an order in which we need to lock down the sites again." Looking at his grandfather he says, "Grandfather if I understand the history lesson correctly then that would mean The Rasp, The Shine, The Fort, and then the Manor House."
Ivan has sat quietly in the middle of the seat to avoid any draft from the window. He is bundled up in a think fur coat and hat. I fear I will not be warm again until I return to the academy. When the wagon stops he will move to a window on the side of the wagon where the bandit is speaking. If combat breaks out: Cast magic missile at the speaker Damage: 1d4 + 1 ⇒ (3) + 1 = 4 and then load his crossbow
The way I read the creation rules is that we each had to take a Family Trait from the list and then one other trait.
Whether siblings, spouses, or dedicated members of the same clan, characters who take this trait are an inseparable pair committed to each other. Special: Your partner or partners must also have this trait. Benefit(s): You gain a +1 trait bonus on Will saves against charm and compulsion effects if a partner is within 60 feet, increasing to +3 against a command to compromise your relationship or harm a partner. I would think that Honor-Bound would fit the backgrounds better. The family's honor is tied to a shared goal binding you all together. With the aid of the GM, choose a task that your family is bound to accomplish. Benefit(s): Once per day, when you are within 60 feet of another character with this trait, you can gain a +1 trait bonus on a single saving throw or skill check when progress toward the goal is directly at stake (at the GM's discretion).
This is just like a job interview. You got through it and hoped you had all the right answers but you feel you could have done just a little bit better. Now you wait for that call to see if you got the job. You obsessively check for any message that will give you a clue if you made it or not. Good Luck to everyone!
GM Harker: This is the way that I see Brother Ivan.
Brother Ivan is a native Ustalavian who knows that his country is under constant threat from the undead forces that lurk there. He learned of these things from his time with Brother Nicholas, who told him stories of his adventures in vanquishing the evil from the land. He wants to help bring peace and healing to his country. To do this he must go out and fight the evil at its source. Sarenrae has given him her blessing in this task and he will call upon her power to cleanse the land of evil and bring peace to the people. He has now finished his training in the church and is ready to begin his quest. |