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Irres's page
209 posts. Organized Play character for klonac.
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Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Chronicle received, looks good. Thanks for running.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres chuckles and gives Grim* a friendly nudge with an elbow.
"Better luck next time big guy."
No day job
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres fires at the remaining wingbot.
attack: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d10 ⇒ 4
attack: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d10 ⇒ 3
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres fires again.
attack: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d10 ⇒ 9
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres fires at the anacite again.
attack: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d10 ⇒ 1
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres activates combat tracking on the Anacite and fires.
attack: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 1d10 ⇒ 8
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Godforsaken zealots..."
Irres activates combat tracking on guard 1, and fires again.
Attack: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d10 ⇒ 4
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres jumps forwards into cover, firing at guard 1.
attack: 1d20 + 2 ⇒ (3) + 2 = 5
damage: 1d12 ⇒ 3
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"You mind if I copy your files? We probably want a backup, just in case."
Ready to move on
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Pleasedontblowup, pleasedontblowup"
Irres thinks as she glances around, while figiting with a trauma kite as Twilight accesses the computer.
perception: 1d20 + 7 ⇒ (1) + 7 = 8
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Hm, let's see what you have to say..."
Irres says as she starts gently trying to access the console.
Computers: 1d20 + 9 ⇒ (5) + 9 = 14
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Huh, this gravity is weird."
computers: 1d20 + 7 ⇒ (19) + 7 = 26
Engineering: 1d20 + 9 ⇒ (1) + 9 = 10
Sorry about not posting, I was traveling for Christmas."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres gives Twilight a blank look after she tries and fails to kick open the door.
"How can someone be so smart and yet so stupid? One of life's great mysteries."
She thinks, then tries the door.
engineering: 1d20 + 9 ⇒ (7) + 9 = 16
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres tries to force herself back to being 3d.
Physical science: 1d20 + 6 ⇒ (9) + 6 = 15
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Grandmother's cloak, that's not a cat."
Irres shudders at the male version of her, then tries to repair the reality.
Physical Science: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"... Did someone throw a cat in there? It sounds exactly like a cat after getting spooked and running around a room in a panic."
Irres swaps batteries for her plasma bolter.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Hm, this looks useful."
Irress collects the explosive and the detonators.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Seeing the giant hole left by the drill, Irres pulls out one of the pen serums of healing and stabs it into GRIM*'s back.
Healing: 1d8 ⇒ 6
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
attack: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d10 ⇒ 1
Irres pumps another shot into it.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres fires, locks on with combat tracking, and fires again.
attack: 1d20 + 2 ⇒ (7) + 2 = 9
damage: 1d10 ⇒ 7
attack: 1d20 + 3 ⇒ (14) + 3 = 17
damage: 1d10 ⇒ 7
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Watch out." Irres aims her rifle at the damaged robot, and readies an action to fire at it.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"That works for people sure, but with a centipede body plan, it gets harder. Y'know, the weight is more spread out, and the legs screw up eachother's prints.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Nah, one in each door. Hard to tell what size, constructs can have all sorts of weird ass body plans, so I have no idea how heavy they are."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Those tracks look like their from a construct of some sort... Actually, three different constructs."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres racks her plasma bolter as the group approaches the doors.
Perception: 1d20 + 7 ⇒ (17) + 7 = 24
Engineering: 1d20 + 9 ⇒ (9) + 9 = 18
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres glances at the Lexi-kin.
"Hm, seems solid. Should come in handy."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"I think it's just a gap in the fence, not someone actively trying to get in, big guy."
Irres peeks at the break in the fence.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres examines the serum in a pen.
"Hm, does it just take serums of healing, or can we put other stuff in it?"
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres looks at the Eternity Drive.
"Hm, pretty. What's it's purpose, I haven't heard of the eternity drive before?"
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Great, normal anacites are bad enough in a fight, I don't want to see what kinda iron actual combat ones have. Did the agents include details on weapons and tactics that the attackers used?"
Irres asks.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
On hearing Twilight's story about already fighting Those Who Call, Irres perks up.
"You didn't think to mention this beforehand? Ah well, what do you know about them, their goals, and their tactics? we should know everything we can about them."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres looks extremely confused on seeing two unexpected creatures show up, and then start talking to her. She pulls a plastic baggie of pills out of her pocket, counts them, and with a shrug stuffs them back in her pocket.
"Aballon's a solid place to work, enough conflict you can always find something that needs doing."
On hearing GRIM*!'s story about breaking a gun by smacking something with it, Irres groans.
"Grandmother's cloak, was it some Eoxian trinket? They're pretty to look at, and their snipers are great, but get a little mud in 'em and you'll never get it shooting right again. You want something solid, get something from the Veskarium. Getting them through customs is a pain, and they are far from subtle, but a slug from a reaction cannon or a bolt of plasma don't give a f%*& about armor, and you can dump mud right down the barrel and it'll still work."
She excitedly rambles.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"No problem, I'll let you know if there's something you can't show. Name's Irres, hope we can work well together."
She looks the hulking Shobhad up and down.
"No guns? You got a religious thing, or just not know how?"
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres is a rather small elf, clad in unmarked tactical gear under a black synthleather longcoat with something illegible scrawled on the back in sharp, neon blue letters. She has a plasma rifle slung over her shoulder and a scattergun strapped to her waste. She takes a seat and waits for the rest of the party.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Chronicle received. Thanks for running.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
On the way back, Irres is confused by Anock's attention.
"Is she crushing or something?"
No problem, sharing a table with Anock's always fun.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Thanks for running, congrats on the third nova.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
No day job, unfortunately
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres fires at yellow again.
attack: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d10 ⇒ 3
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres fires a shot into the yellow armband wearing Joro.
attack: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d10 ⇒ 2
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Deliberately ignoring Anock's telepathy, Irres locks onto the nearest Joro with her combat tracking, and grabs the grip of her rifle.
"Are you listening to them?" Irres gestures at her companions.
"We killed the first Joro, we killed anyone else in your little base, and we turned your machinery into scrap. What makes you think you've got a chance?"
Irres readies an action to jump behind the bar, grabbing one of their civilian acquaintances and dragging them with her.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"What, are you guys stuck here?"
Irres asks.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"At least I won't be leaking."
SP corrected
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"You know how fruit pouches have that thin plastic layer stopping all the red liquid from leaking out? Yeah, about like that."
0 SP, 1 HP
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"I wonder if that draelik is recovering, or if that crap that was on that needle is in him. Speaking of, I should probably pay a quick visit, get stitched back up."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
I will be traveling over the weekend, so I will be unable to post. Feel free to bot Irres if needed.
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Agreed, we should be careful though. They probably have traps set up, and I really hope that these are the heaviest guns they have. Last thing I want to happen is for us to get counter-counter ambushed."
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
"Anock, I saw you taking samples earlier. Do you wanna get some from these? And, should we destroy them afterwards?"
Elf mechanic lvl1 SP 6/6 HP 1/10 RP 3/3 EAC 13 KAC 14 Fort +2 Reflex +4 Will +1 Percp +7
Irres explains what she learned from the terminal.
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