Witch

Iraldi's page

25 posts. Organized Play character for TobiasBlues.


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Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Looks good, thanks for the game.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Thanks for the game. I think I'll pass on Intro. Played it before and have a few others things going on.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

I know what you mean Arav, got a almost 3 year old myself

Iraldi aims his crossbow, taking a moment to find a weak spot on the strange creature.

Using a point of grit, to use Sharp Shoot, to aim at touch AC
Crossbow, Touch AC: 1d20 + 4 ⇒ (2) + 4 = 6 +1 if I can get within 30'
Damage: 1d8 ⇒ 2 +1 if within 30'

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi puts away his waterskin.

Hmmm, I see you have a few tricks up your sleeve.

Don't worry Lucrezia, I may have hit something, but it didn't do much good. Perhaps we'll find something else that wants to kill us and we'll let you have the honors.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi passes Alek his waterskin.

Might be best to not press our luck with the Gillman. Nice hit by the way.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Moving into the room, Iraldi takes aim at one of the zombies.

Crossbow at Gray: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d8 ⇒ 4

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi gives the gillman a short bow before heading off to follow the group.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi watches Hubbub and Dydimus moving away but stays close to the others as he takes a closer look at eh modeled city.

Perception: 1d20 + 8 ⇒ (13) + 8 = 21

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi shakes his head at the strange dance, partially wondering if something hasn't taken hold of the dwarf's mind, but turns to Alek as he points out the cloak.

Yes it does appear to be like the one we saw. Hmmm the gillman did say this was some sort of holy site, perhaps the cloak is something dealing with that, or from someone of their religion.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Interesting stuff. Wonder why it's here, and who put it here.

Iraldi muses as he follows the others into the adjoining cavern. Spotting the gillmen, he stares slowly sliding to one side making sure to have a free line of fire if he needs it, but not drawing a weapon.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

I don't know Telos, she seems a bit small for an orc, maybe a halfling.

Iraldi says with a smile as he moves by, peering at the reliefs.

Perception: 1d20 + 8 ⇒ (9) + 8 = 17

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Following suite on the climbing

Iraldi takes a quick look at the cloak. Hmmm don't know, but who left it here?

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Moving along, his eyes adjusting to the light from the others allowing him to see further.

He is very .... unique. Iraldi whispers as he searches for the right word.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi watches as the beast collapses, his crossbow still aimed at the beast until it's body is gone from sight.

Well that was exhilarating. I am sorry Dydimus, but I don't think any of use could think of leaving a fellow Pathfinder to fight that beast alone.

Reloading his crossbow, Iraldi falls into step behind the rest of the group as the enter the cave, taking a moment to jot a few notes down about the minotaur and the cave.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Stepping to his side and toward the beast some to get a clear line of fire, Iraldi releases his bolt.

Moving 2 squares

Crossbow: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Vile beast!

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Snapping his crossbow up to his shoulder, Iraldi aims at the beast as Dydimus runs off toward the creature. His eyes dart from the beast, to the cave and back again.

I'm not one for leaving someone behind, but he does seem confident and we have been ordered to follow his commands. I think we should believe in our guide and get into the cave.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Wand of CLW: 1d8 + 3 ⇒ (3) + 3 = 6 Puts me 1 point down, I'm good with that.

Iraldi, uses a charge from the wand to patch up the burns and bites before making a quick note about the area.

Well, that was not an enjoyable experience. Never thought that many snakes could hide so well.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Swarms are usually considered one creature, but I've never seen one that can take spaces like what we have now. But more than likely you'll have to throw a bomb at a square in front of the snakes to get them with he splash

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Reflex: 1d20 + 5 ⇒ (17) + 5 = 22
Fort: 1d20 + 4 ⇒ (4) + 4 = 8

Diving out of the way of the errant bomb, Iraldi manages to avoid most of the burn only to end up falling prey to the snakes as they nip at exposed flesh.

Batting the serpents away, he moves quickly away, a bit of a studder in his steps.

Moving 30 feet due north

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi regards Lucrezia and Hubbub for a moment then simply shakes his head. I see.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Iraldi, waits near the gate for the others to make it. When offered the journal he graciously accepts the book.

I am sure we will find some valuable information to put in the chronicles.

During the hike, Iraldi seems to be at home in the wilderness, moving through the trees and brush easily.

So my fellow Pathfinders, what can you do? I myself am quiet the hand at range, prefer it actually. He pats the crossbow on his back, though you do see a pair of daggers at his side and one hand covered in leather and metal reinforced glove. He wears a cestus

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Played and GM'd a few times.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Staring at the dwarf/elf, Iraldi can't help but smile slightly.

I would not know about that good sir, but I do know that I am proud of both sides. Just as you are proud of yours.

Iraldi turns to Dydimus, to ask a question.

So, is there anything that we should be preparing ourselves for? Particular terrain or monsters that might need forethought to safely bypass?

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Moving up to the group, casting his eyes from the dwarf to the gnome, then back to the masters, a deeply tanned-skin half-elf finds a lull in the speaking to talk.

I can see this will be an interesting journey. Not only seeking out the mystery of these Gillmen and the cave, but with such.... unique companions.

I am Iraldi, originally from the Mwangi range.

Iraldi's adventurer's clothing looks a little worn but still servicable, his lamellar armor scuffed, but his light crossbow seems remarkably well kept.

Liberty's Edge

HP: 12/13 | AC: 17/13/14 | Saves: +4/+5/+2 | Low-Light, Perception +8 Grit: 2/2 | Alchemist Fire: 1/1

Hey guys. I'm here.

Ben or Tobi
Iraldi
108064-7
Looks like no Day Job for me