Staunton Vhane

Igneous Cobalt's page

96 posts. Alias of Dennis Harry.


RSS

1 to 50 of 96 << first < prev | 1 | 2 | next > last >>

My submission from the prior thread.


Insnare wrote:

Of course there is room. Yes around 1350 or so.

Najm is more a god or goddess(it depends if your character is a Pantheist or Moralist. If you are a moralist, Najm may be portrayed as female but if you are a Pantheist Najm is always male.

The weapon of Najm would be an arrow or a crossbow bolt, because that is his/her symbol. Priests of Najm may use Short bows.

What is the name of the book that has the info about granted powers?

I'll go with Moralist as my character will want to be flexible.

OK, short bow and mace it is then.

Players Handbook Page 50 in the Cleric Section - Granted Powers. More of an option for a PC than anything else which is why I was asking :-)

I am ready to go (except for Languages, want to buy language not NWP as I see the character as someone who would want to speak extra languages if possible).


Igneous is JUST about ready to go a few questions.

1. Weapons Allowed - Would a dagger be appropriate for a follower of a Rogue God? If so my proficiencies for weapons would be dagger and mace.

2. Languages - I get 3, not sure bsides Common and Dwarven what would make sense. I assume Genie (considering) but what else?

3. What spheres would he have access to? what about:
Major (All levels) All, Charm, Divination, Healing, Protection
Minor (1-3 only) Combat, Creation, Guardian, Summoning.
Thoughts?

4. Granted Powers - The book provides sample - for a Cleric of Najm how about brief periods per day (perhaps 3-6 rounds) of Invisibility?

5. Starting Gold - base ma or average?


Storyteller Shadow submission is complete.


Storyteller Shadow submission.

I'll have the Backstory complete by Saturday. I need to double check the crunch before I declare it complete.


Submission complete.


Here he is, about 80% done, will finish him up tomorrow.


I'll make the final adjustments to him tonight for your review DM Default.


Male CN Dwarf
Erigga Ironheart wrote:
Ok guys, it was a pleasure but I'm bowing out. Good luck to everyone in your future games.

I have been considering the same for a week now, I think I will officially bow out as well. I am in 3 more games so I likely would not have the time to devote to a detailed Dungeon Crawl adding all of those to my plate. Good gaming to all!


Male CN Dwarf

The DM has also been silent as a player in another game I am in so not sure.


Male CN Dwarf

Surprise Round

Igneous charges into the room at the closest bandit he sees, Dwarven Waraxe in his hand smile plastered on his face.

Waraxe Attack 1d20 + 6 ⇒ (7) + 6 = 13
Waraxe Damage 1d10 + 3 ⇒ (4) + 3 = 7


Male CN Dwarf

Igneous holds his position waiting for Morthak to return to the group, he knows that his heavy feet will give their position away and in such a place as this, that advantage is priceless.


Male CN Dwarf

Igneous nods to Pedwyn, "So it would appear but we should check tha' doors anyhow in case we er wrong, don't wan' any beasties in this place sneakin' up on us assumn' there's nuthin' there".


Male CN Dwarf

I will be away Friday through Sunday bot me as needed.


Male CN Dwarf

"Les' make err' way 'cross the pit. I've plenty of rope, a grappling hook an some pitons. If we canno' jump across maybe even leaping ta' the other side, hookin' inta the wall wit' the pitons n scramblin' up may work..."


Male CN Dwarf
Red Feather wrote:
Shall we go back from whence we came?

Agreed, we should keep our systematic approach we have bene working through so far. I suppose we just need to take a risk with that room that seems structurally unsound, maybe go there first while we are fresh? OR just simply find a way to close it off.


Male CN Dwarf

Igneous smiles at Bedlam as he accepts the potions, "Aye, I'll trust me cousin more'n I'd trust a mad Goblin throwin' 'round fire pots ta' be sure!"


Male CN Dwarf

Igneous nods to Morthak as the two approach, he listens in silence as he drinks his ale.

"Glad te' have a cousin along, 'specially one that be a delver o' dungeons. Tell me cousin, I would seek yer advice, we have encuntered a room where tha' ceilin' seems unstable, wha' should we bring along tah secure it? Timber would work but it will no be easy to carry it from here teh there nor can we be sure o any piece bein' cut would match the ceilin' height just so".


Male CN Dwarf

Igneous comments to his companions, "I hate teh say it but we should procure materials ta' keep tha' ceiling from collapse ta explore that slime room".


Male CN Dwarf

I picked up and item in the last run to town so it is time for someone else to get an upgrade!


Male CN Dwarf

Pedwym & Bedlam.

I think Zelkors Ferry and join with new members then come back hopefully with some equipment to deal with unstable room.


Male CN Dwarf

I would say classic Wizard and Cleric/Warpriest would be my picks though Igneous would not mind replacing a Goblin with a Dwarf to be sure!


Male CN Dwarf

I will be unavailable the rest of the day and weekend and likely posting again at some point on Monday, please Bot me as necessary. Thanks.


Emissary for an Arcane submission I would say a bit of everything as I think this dungeon needs versatility. A full Cleric would probably be a good thing too :-)


Male CN Dwarf

Igneous sighs, "could be domethin' is hidden within... but we canna know if'n tha risk is werth it. I s'ppose tha's not an answer te yer question".


Male CN Dwarf

Igneous looks at the ceiling dubiously rom his position in the hall, "From one danger to yet 'nother? This may not be th' wisest way te go..."


Male CN Dwarf
Morthak Bonerattle wrote:
In that case, why don't we bot Malazzesh for one last salvo of bombs and have him clear out the green slime room?

Agreed.


Male CN Dwarf

"I suppose we sweep left, e'er left, and clear tha' rooms on this floor? Don't want te' leave any nasties behind us if'n we need to retreat as we make our descent inta this place?"


Male CN Dwarf

"That is more likeit!" Igneous states satisfied. He places his ram back in his backpack and stand guard at the door.

Perception 1d20 + 1 ⇒ (14) + 1 = 15


Male CN Dwarf

"One more try before I chop the durned thing down!"

Ram 1d20 + 7 ⇒ (20) + 7 = 27


Male CN Dwarf

But isn't the battering room much more fun? :-)


Male CN Dwarf

Igneous rmoves the ram from his backpack and gets ready to crash the party on the far side of the door.

"'Ere we go now lass".

Ram 1d20 + 7 ⇒ (4) + 7 = 11

The door still stands, "Tha' were a test run, les' try it again eh?"

I will hold my second check until the GM has reacted.


Male CN Dwarf

Igneous wants to hit something... but he knows that the wiser course of action is to hit what the skilled halfling instructs him to hit and nothing else.


Male CN Dwarf

Agreed Morthak at some point we are going to make noise it is inevitable might as well do it while the group is fresh.


Male CN Dwarf

Igneous nods to Morthak, "Aye 'nother way seems fine fer now. W'ed no look great in green anyhow".


Male CN Dwarf

Igneous pauses and sighs, "Me axe'll do little against that mess". He states to Erigga shrugging. "An I'd not recommend ya punch it either!"


Male CN Dwarf

"Through tha' not so secret door then or do ye all believe this may be a trap o some sort?"


Male CN Dwarf

Igneous hefts his axe and looks at Morthak, "If ye like I c'n chop it down".


Male CN Dwarf

Work has been brutal this week. Will update tomorrow.


Male CN Dwarf
Red Feather wrote:
"I think I saw something moving out here".

"Toward us err away?" Igneous once again draws his axe ready to strike.


Male CN Dwarf

"Back tha' way we came I say. The leas' dangerous way ferst.".


Male CN Dwarf

"Well we know someone used it and recently and likely some force flushed them oot. At the very least we know this is no a good place ta' rest, at least no long term".


Male CN Dwarf

Igneous looks around at the room.

Can we tell how long it has been since this room was used?


Male CN Dwarf

Cold Iron Waraxe, for the extra 30 Gold its probably a good idea. :-)


Male CN Dwarf

I am ok with it.


Male CN Dwarf

Igneous heads out with Morthak and grins at the gold acquired, "More ta' come!"


Male CN Dwarf

Selling the old one is fine.

I am fine with Morthak's request, we will need armor upgrades to be sure as we seem to have gotten hit fairly steadily in that last battle.


Male CN Dwarf

On my phone so can't see the map. It looks like Morthak took care of the parasite that dropped on him. He will ready an action to attack one of the remaining ones whether it drops on him or another ally.


Male CN Dwarf

As suggested by my esteemed colleagues, I will strike the parasite to the south with my most righteous strike! :-)


Male CN Dwarf

Round 3

Cobalt slices through the first then heads towards Morthak to assist him with his unwanted passenger!

Melee Attack 1d20 + 5 ⇒ (20) + 5 = 25
Confirm 1d20 + 5 ⇒ (15) + 5 = 20
Dwarven Waraxe 1d10 + 3 ⇒ (5) + 3 = 8
Critical Damage 1d10 + 3 ⇒ (10) + 3 = 13

1 to 50 of 96 << first < prev | 1 | 2 | next > last >>