Here is Noctia's Artifact, she herself is almost finished, should be up later today, what do you think, too OP?
Onyx Skull: The Onyx Skull is a large Onyx the size of an Ogre's fist, that has been carved to resemble a human skull, it radiates necrotic energies that boosts the undead wielder of this evil artifact This artifact counts for 5000 GP of Onyx for the Animate Dead spell, and isn't used up when the spell is used Commanding Presence: The Artifact allows the owner to cast Command Undead 5 times a day as per the wizard spell, the caster level is equal to the character level Onyx Rage: Allows undead to rage(if they have levels in a rage granting class), and changes the Con bonus to a Cha, although they take a -2 to all Charisma related skill checks even when not raging, and replacing fatigue is Negative Energy Leakage: After the rage ends, the Undead takes 1d6 damage for every round she raged and radiates this as a negative energy aura with a radius of 5 feet, if she stands in an area for 3 rounds the energy can heal and damage as negative energy would, the damage can't be healed while Negative Energy Leakage is active, she cannot rage the number of rounds she raged x 2 hours Animating Amplifier: the caster level for amount of undead controlled is 5 caster levels higher Animating Force: The Artifact can cast Animate Dead once per day at Caster level 20, it can not be modified by feats, or class abilities, or itself, it's owner gains control of the minions Healing Cracking: Every ten 10 damage by positive energy up to 50, it loses potency, it loses takes a -1 to caster level, Negative Energy Leakage increases a step in damage, but only the max amount in the aura is six, you repair it by healing it with negative energy Destruction: be immersed into a five foot deep pool of holy water, heal it for 50 damage in 1 round
Am submitting my new race for my Necro Endless (Immortal?) Dead: ASM: +2 Int, +2 Wis, +2 Cha, +4 Dex, -2 Str (Advanced, 4 RP) Size: Medium (0 RP) Type: Undead (Skeleton) (16 RP) SLA (At Will): Animate Dead (6 RP) Darklight Vision 120 feet (4 RP) GSLA: Deathless (4 RP) Language: Linguist (1 RP) Skeletal Damage Reduction (2 RP) Static Feat Bonus: Spell Focus (2 RP) Total 39 RP
Okay, i buffed (and murdered) the Half-Giant from Psionics Unleashed, although i'm not sure about one ability's cost, which has a question mark beside it
Alchemically Enhanced Half-Giant: ASM: Standard (0 RP)
Size: Large (7 RP) Type: Humanoid (Human, Giant) Speed: 30 feet (0 RP) Vision: Low Light Vision (1 RP), Darkvision 120 Feet (3 RP) Language: Standard (0 RP) Powerful Build (uped to huge from large) (6 RP?) SLA at will: Enlarge Person (2 RP) Multiarmed (8 RP) Change Shape, Lesser (3 RP) Ferocity (4 RP) SLA, lesser: Reduce Person (1 RP) SLA, Greater: Deathless (4 RP) Total Cost (not counting Powerful Build) is 33
I have a couple of traits i need to DM ro assign RP costs for, but other than that i'm ready to start the real crunch
Oerka: Type: Monstrous Humanoid (3 RP)
ASM: +2 Str, +2 Dex, +2 Con, +4 Int, -6 Cha (Advanced + -4 to Cha) (0 RP) Size: Medium (0 RP) Base Speed: 40 Feet (1 RP) Languages: Orekas start out speaking Common and Orc, Orekas with high intelligence scores can choose any language (expect secret languages) (1 RP) Regeneration 1: Sonic can disable it (?? RP) Master Tinkerer (2 RP) Bonus Feat: Toughness (2 RP) Technological Paradox: Orekas are known for their tech and how it functions, or rather, it shouldn’t, but when made in their hands, it works, Any Craft Skill can be made untrained and take half the normal amount of time to craft it, but the item has a 25% of blowing up when first used, another 25% that it works only in the Oreka’s Hands, 25% that it works in any Oreka’s Hands, and 25% that it works as intended and other races can use it. In addition they are automatically considered proficient with the item they crafted, (?? RP) Ferocity (4 RP) Swarming (2 RP) Scent (4 RP)
Here is the rest of my character, mainly Backstory
Backstory:
SIldan was born to a Assimar Mother and a Tiefling Father in Phaendar, which resulted in a normal Human Child, or so they thought, In reality their child was a crossblooded Celestial & Abyssal sorcerer, but before the powers manifested, she was stolen by the Fey from her Parents, who proceeded to purge the magic from her, and raised her till she was six, by which she was attacked by the Dark blighted Fey, causing a scar on her head, after the uninfected fey get got her to safety, it was decided to bring her back to her birth family, as it would be safer there than here, on the way, she met a giant vulture, whom she named Dlath, and bonded with, it was then that the Fey realized that raising her had given her powers, and may have been activated by the scar on her forehead, when she was dumped at her parents door, they were shocked that their daughter was alive, as they had failed to find her years earlier, she was taken in, she discovered she had a sibling, a brother with quite a temper, and while he looked human, he too has strange powers, mainly whenever he got angry, she was taught to read and write by her father, and bonded more with her giant vulture, which her mother found utterly disgusting, her father just shrugged, he knew that the Fey had changed their daughter, and their wasn't much he could do about it, her mother began trying to "rehabilitate" her from the fey, however soon her fey caretaker began to visit at night, Sildan was happy whenever she saw her, one time her dad caught her talking to the fey caretaker, he just said not to tell Mom, as she would probably get the guard or something, even though the fey could easily get away, this continued until she around 15, when the fey caretaker stopped coming to see her, perhaps whatever had attacked her had taken her caretaker as well, her dad caught her trying to sneak out, he commented to step silently instead of making a bunch of ruckus, she just looked down and returned to her bedroom. Her brother was outside, venting his rage at people calling him a freak for his family, and his powers when he was angry. She just walked and watched her brother for a while, after he was finished he saw her sitting morosely, he walked over and asked what happened. She said that she was thinking about the time with the Fey, and why they gave her back. He then left and went inside, she then went over to her vulture, and fed him. She then went and resumed her normal activities, which mainly included trying to get new powers out of her, but her parents were not seeing results, a year later she has a decent relationship with her mother, although her mother thinks that the Fey have taken away her "true" daughter, her relationship with her father is steady, although he has looser morals than most people, as a result, he was fine with the Vulture (which her mother disliked), and encouraged her to train it as a combat mount. Her relationship with her brother is one of shared "weirdness", as many consider them to be weird. Personality:
Sildan is reserved to strangers, with friends she is quite chatty, she is somewhat narrow-minded in her interests, mainly caring about animals and fey, she is protective of people she considers friends, and is loyal to them. To people who don't see this deeper side, she seems to care about nothing, and jokes around, even at times it may not be the best time for them. Appearance: Sildan has green wavy hair that goes to her neck, she has violet eyes, she is a very short human, standing at around 5'1, she looks depressed most of the time
Here is the character, the backstory (or personality) is not finished yet. I have the Alias on standby
Sildan Character Sheet:
Sildan Angmon
Female Human Wildblooded Sorcerer 1 NG Medium humanoid (Human) Init: +3 ; Senses: Speed: 30, Languages: Common, Sylvan ------------ Defense ---------- AC 11 HP 9 Fort 0 Ref 1 Will 4 ------------- Offense ------------- Melee: Lantern Staff (1d6+1 fire damage while lit) Ranged: See spells BAB +0 CMB 0 CMD 11 ---------------- Statistics ----------------- Abilities: Str 11 Dex 12 Con 10 Int 12 Wis 14 Cha 18 Sorcerer Spells Known 1st: Mage Armor, Burning Hands 0th: Mage Hand, Detect Magic, Spark, Acid Splash Bloodline: Sylvan Traits: Blight-Burned, Reactionary Feats: Boon Companion, Fast Learner Skills: Handle Animal (1 Rank) +5, Knowledge (nature) (1 rank, class skill) +5, Spellcraft (1 rank, class skill) +5, Survival (1 rank) +3, Knowledge (Arcane) (1 Rank, Class Skill) +5 Combat Gear: Equipment: Studded Leather Barding , Backpack Treasure: 0 GP SA: Animal Companion (Ex): At 1st level, you gain an animal companion. Your effective druid level for this ability is equal to your sorcerer level – 3 (minimum 1st) And here is my Animal Companion
Animal Companion: Dlath
Male Giant Vulture (Racer) Animal Companion 1 NG Medium Animal Init: +2 ; Senses: lowlight vision Speed: 20 (10 when in (light) armor), fly 60 (50 when in (light) armor) (average), Languages: ---------- Defense ---------- AC 17 (15 Flat-Footed, Touch 12) HP 20 Fort +6 Ref +5 Will +2 -------- Offense -------- Melee: bite (1d8+2) Ranged: BAB 1 CMB 2 CMD 13 ----------- Statistics ----------- Abilities: Str 12 Dex 15 Con 14 Int 2 Wis 15 Cha 7 SA: +4 vs. Diseases Tricks: Attack. Stay, Down, Heel, Come Traits: Voice of Monsters, Resilient Feats: Armor Proficiency (Light) Skills: Perception (1 Rank, Class Skill) +6, Survival (1 Rank) +3 Combat Gear: Studded Leather Barding
I'm making a Sylvan Sorcerer, may i use the Draconic Companion Archetype for my Giant Vulture Companion?
OKay, the third level power of the vestige bloodline states this
Meirril wrote:
Drat! oh well, thanks for the help, (and your time)
Belafon wrote:
From what you just quoted, it doesn't seem to state that it doesn't allow multiple Bonded Items, only that the levels stack, i also saw that it says that it doesn't allow me to have both a familiar and a bonded item, RAI this is most likely correct, but with RAW, it seems to me that i can have multiple Thanks!
OKay, I am dipping into crossblooded Vestige/Arcane, both of these grant Bonded Items, then the Sword Binder Wizard Archetype, which grants a 3rd Bonded Item, i have several questions
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