Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim smiles and thanks Petra for the healing. Then he strokes his chin and contemplates the situation. "I can't claim to know much about grave robbers, but perhaps we should try to trace the path of the wagon? It may lead us to more of these silver chain members." Ibrahim himself isn't all that great at tracking, btw. Just think of him as the idea man. :)
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Assuming that cooks "green"'s bacon, Brahim will whirl around to try to finish off "teal" Scimitar, bless, PA: 1d20 + 8 + 1 - 1 ⇒ (17) + 8 + 1 - 1 = 25 Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) If Mirris attack doesn't kill the zombie, Ibrahim will (while still flanking) try to finish it off. I'm assuming it's re-dead, so he will 5-ft move and attack green. PA/Bless: 1d20 + 8 - 1 + 1 ⇒ (6) + 8 - 1 + 1 = 14 Dmg: 1d6 + 5 ⇒ (4) + 5 = 9
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim runs up to support his allies, slashing at "green" Scimitar PA/Bless: 1d20 + 8 + 1 - 1 ⇒ (3) + 8 + 1 - 1 = 11 Damage: 1d6 + 5 ⇒ (5) + 5 = 10
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim embraces Khammayid tightly, before gently touching his cheek. "My dear, I admire your courage. But I would be distraught if any harm should come to you. Stay here, and protect the others who have sought shelter here. My companions and I will follow the tracks down the alley."
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim deftly hoists the chest over his head with one hand, his magically enhanced muscles flexing. "I confess, I haven't studied the undead like Petra has. I only know that they are generally bad news. Do you think they carry poison or disease like the others we faced? Sounds like you should be talking to a healer. If you need something cut down though, I'm your man."
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Shortcut? DC 17 Survival: 1d20 + 1 ⇒ (16) + 1 = 17 Weaving through the alleyways the swordsman muses to himself: "Getting lost in these alleys isn't quite so bad as getting lost in the Sahure, but seems as deadly." With a quick glance over his shoulder, Ibrahim shudders at the sight of the oncoming wights. Then he sees Petra and Sayri starting to fall behind. "If I can gain some high ground I can provide covering fire." Climb DC 15: 1d20 + 6 ⇒ (10) + 6 = 16 Ibrahim nimbly climbs to the alley rooftop, drawing his bow from his shoulder and preparing to fire...
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Drain Pipe Acro: 1d20 + 3 ⇒ (11) + 3 = 14 Mind the Gap: 1d20 + 3 ⇒ (20) + 3 = 23 lol I thought for sure I would have to use my derring do thingy there! Ibrahim leaps to the opposite roof with a laugh on his lips, seemingly oblivious to the very real danger behind him.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Obs #1, Leap: Acrobatics DC 10: 1d20 + 3 ⇒ (10) + 3 = 13 Obs #2, Climb: Climb DC 10: 1d20 + 6 ⇒ (6) + 6 = 12 Ibrahim slows only to check that his friends have cleared the obstacles, before leaping and climbing at a full stride.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Remembering the fallen priests, Ibrahim enchants his blade again, before imbuing it with electricity. He swoops around and strikes at the creature's rear. Swift Action use a point from his arcane pool to make his sword magical for a minute Std Action spellstrike: Shocking Grasp, and attack after moving Move Action: move into flank, and pray for no combat reflexes Scimitar, PA, Flank: 1d20 + 8 - 1 + 2 ⇒ (7) + 8 - 1 + 2 = 16 Scimitar Dmg (magic): 1d6 + 6 ⇒ (5) + 6 = 11 Shocking Grasp Dmg (elec): 4d6 ⇒ (5, 3, 6, 5) = 19 Ongoing Effects: Arcane Pool, +1 scimitar: 10/10 rounds
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) The magus strides forward confidently, content to leave his sword in its sheath. He smiles brightly to the shopkeep and nods his head. "Good evening to you, sir. I am Ibrahim al Sahure, and these are my friends." The swordsmen gestures to his well-armed companions. "We are friends to the people of Wati, and have encountered more than a dozen brainless creatures terrorizing her citizens. It seems as though you are being threatened by brainless creatures of a different sort, I fear." Ibrahim turns toward the perpetrators, and continues to speak in honeyed tones. "Children, I understand that those who are frightened can act out on these feelings in a number of different ways. It seems your craven dispositions have manifested in terrorizing this poor man. This city has its hands full burying and re-burying the dead. This is no time for quarrel with your fellow man. Go home to your families. Check on them and make sure they are safe. And if they are, close and lock your doors and wait for this to pass. You are fortunate you have chanced to encounter myself and my comrades, rather than the hungry dead, for they would certainly offer you no quarter. Take what is being offered, for your own sakes, I beg." Diplomacy: 1d20 + 9 ⇒ (18) + 9 = 27
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) "For my part, I'd prefer to see if anyone living inside the city still needs help, before going to the Necropolis to look for trouble. But I think it most important for us to stay together, so I'll go where the group goes."
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim joins the others in the temple, with his blade still drawn. "Ben, it is good to see you are well, my friend. No doubt the temple needs you to stay and protect those seeking refuge here. As for the rest of us though, I think we need to mend our wounds and head back out into the city. I fear there are others who will be in need of our aid. Fear not, we will have your wife home in time for supper." The swordsman smiles and takes an exaggerated bow.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) "Oh, I'm sorry my dear, I didn't see you back there. Apparently this fellow didn't either! HA!" Ibrahim points at the one-armed zombie with his blade before striking to put him down for good. Scimitar, PA, Bless, Magic: 1d20 + 8 - 1 + 1 ⇒ (19) + 8 - 1 + 1 = 27 Dmg: 1d6 + 6 ⇒ (1) + 6 = 7 Crit Confirm: 1d20 + 8 - 1 + 1 ⇒ (20) + 8 - 1 + 1 = 28 Extra Dmg: 1d6 + 6 ⇒ (3) + 6 = 9 Ongoing Effects: Arcane Pool (Scimitar functions as +1): 7/10 rounds remaining
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim looks around and shrugs. "Guess it's just the three of us left in this dance." He deftly strikes at one of the remaining zombies. Scimitar, PA, Bless: 1d20 + 8 - 1 + 1 ⇒ (3) + 8 - 1 + 1 = 11 Damage: 1d6 + 6 ⇒ (3) + 6 = 9 Ongoing Effects: Arcane Pool (Scimitar functions as +1): 8/10 rounds remaining
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim steps forward, bringing his enchanted blade to bear against the remaining fallen priest. Scimitar, PA, Bless, +1: 1d20 + 8 - 1 + 1 ⇒ (17) + 8 - 1 + 1 = 25 Damage: 1d6 + 6 ⇒ (3) + 6 = 9 When the priest attacks Ibrahim, he will use Opportune Parry and Riposte to block with an AoO. I have already removed the point from his pool for this. If the priest doesn't attack, ill add one back. OP&R AoO: 1d20 + 8 - 1 + 1 + 1 ⇒ (20) + 8 - 1 + 1 + 1 = 29 If this result is higher than the Huecuva's attack roll, Brahim is not hit, and will use an immediate action to make an attack at the fallen priest. Riposte, if applicable: 1d20 + 8 - 1 + 1 ⇒ (14) + 8 - 1 + 1 = 22 Riposte dmg, if applicable: 1d6 + 6 ⇒ (5) + 6 = 11 Ongoing Effects: Arcane Pool (Scimitar functions as +1): 9/10 rounds remaining
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Im assuming with petras roll she can tell us about the huecuvas The increasingly familiar voice returns to Ibrahim's mind. "An enchanted blade is needed to harm that foe. You can channel your power into the blade. Nothing fancy, just simple" Swift action use pool point to enchant his blade to +1 for 1 minute The swordsman shoulders next to Sayri and swings at the buffed zombie. Scimitar, PA, Destined Strike, +1 enhancement: 1d20 + 8 - 1 + 2 ⇒ (6) + 8 - 1 + 2 = 15 Damage: 1d6 + 6 ⇒ (5) + 6 = 11 Ongoing Effects: Arcane Pool (Scimitar functions as +1): 10/10 rounds remaining
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Whoops! It seems I mistook the corpse pile for a zombie horde. Ignore my previous, and Ibrahim will instead double move to close the distance between himself and the actual zombies. :P
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) "Go help Mirri! I'll hold them off!" Ibrahim steps up and strikes at the nearest zed. Attack/PA: 1d20 + 8 - 1 ⇒ (13) + 8 - 1 = 20 Dmg: 1d6 + 5 ⇒ (3) + 5 = 8
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Fort Save vs mummy rot: 1d20 + 6 ⇒ (18) + 6 = 24 *back at the auction* Ibrahim's eyelids flutter open, and he smiles as his hand strokes Khammiyad's worried face. "Fear not, I must be still alive. I haven't yet done any deeds worthy of such an afterlife." Then a familiar voice, awkwardly clears her throat, as the magus realizes Petra is also hunched over him. "Yep. Definitely still alive. Something tells me your version of bliss will be quite different from mine. Many thanks for the save." *after Sayri gives Khammiyad orders* Even Ibrahim's jovial features give way momentarily as Sayri barks her commands. "Don't pay her too much heed, friend. I think she gives us all orders to practice giving them to her husband. Speaking of her husband, I think I am needed elsewhere. I will come back to check on you later. Stay safe." With that, Ibrahim picks up his sword and runs after his friends.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) The trio of Ibrahims shrug and go with the tried and true tactic of using shocking grasp again, not concerned with the possible attack of opportunity. Spellstrike with Shocking Grasp, PA, Flank, Destined Strike: 1d20 + 8 - 1 + 2 + 2 ⇒ (17) + 8 - 1 + 2 + 2 = 28 Sword damage: 1d6 + 5 ⇒ (3) + 5 = 8 Shocking Grasp damage: 4d6 ⇒ (6, 6, 4, 5) = 21 Active Effects: Mirror Image (38 rounds remaining): 2 images Infernal Healing (7 rounds remaining): Fast Healing 1
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) "Uh, I don't have any fire, Petra. Can mummies be shocked?" Ibrahim muses with a shrug as he gives it a try. Spellstrike with Shocking Grasp, PA, Flank: 1d20 + 8 - 1 + 2 ⇒ (7) + 8 - 1 + 2 = 16 +3 more to hit if wielding or wearing metal armor Sword Dmg: 1d6 + 5 ⇒ (5) + 5 = 10 Shocking Grasp Damage: 4d6 ⇒ (3, 2, 3, 6) = 14 I believe I provoke an AoO, but I have 4 images up so do your worst. Active Effects: Mirror Image (39 rounds remaining): 4 images
Infernal Healing (8 rounds remaining): Fast Healing 1 Shocking Grasp: Charge held (I assume, as I think a 16 misses)
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim chants an incantation as several images of himself burst into view! Mirror Image: 1d4 + 1 ⇒ (3) + 1 = 4 Then he moves forward to support Sayri Will save: 1d20 + 5 ⇒ (15) + 5 = 20 Infernal healing begins mending some of his wounds Active Effects: Mirror Image (4 minutes): 4 images remaining Infernal Healing (1 minute): 9 rounds remaining
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Did we keep the wand of infernal healing? If so, Brahim will take it out and hit himself up with it. If not, he will just look around for people that need help and try to usher them to a more secure part of the building.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim moves up to assist Mirri Ready action to attack the hand when Mirri steps out of its square: Scimitar, Bless, PA, Flanking: 1d20 + 8 + 1 - 1 + 2 ⇒ (10) + 8 + 1 - 1 + 2 = 20 Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim shakes the hand from his chest and steps back, drawing his blade and slashing at his would-be strangler. Scimitar PA, Bless: 1d20 + 8 - 1 + 1 ⇒ (17) + 8 - 1 + 1 = 25 Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim ignores the creepy new foes and focuses on extricating the two victims. The cords wrapped around his arms flash brilliantly as he removes a massive chunk of debris. FRA to remove 260 lbs of debris from the trapped peops
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim sheathes his sword and hustles to the fallen debris. He speaks in a soft voice, trying to calm the child. "It's going to be all right. My friends and I will have you out of here in no time. We can even make a game of it. I'll be I can get you out of there faster than Mad Dog can finish his beer. Just try to hold still." Move action to sheathe, move action to get to the area. On my next turn I will take a full-round to clear debris. I'll focus on the girl first then the older lady.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Content that the unconscious woman is out of harms way, Ibrahim shoulders next to Say'ri to reinforce the front line, smiling as he draws his blade. "Our deals were so good, the dead have risen to come make a purchase, eh?" [dice=Scimitar PA/Bless vs "Blue"]1d20+8-1+1[/dice] Crit Confirm: 1d20 + 8 - 1 + 1 ⇒ (20) + 8 - 1 + 1 = 28 Damage: 1d6 + 5 ⇒ (6) + 5 = 11 Crit Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim runs up and drags the unconscious woman out of the way of the oncoming horde. "Quickly, someone get him out of there!" he shouts, pointing to the unconscious man. Not sure if I provoke an AoO or not, but either way, its all good.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) whats her int? lol. ill tell you exactly how much its worth edit: I gotta get ready for my daughters confirmation, but assuming 8 1st level spells and 4 2nd level spells, (no added extra spells beyond level ups, +3 casting bonus), her spellbook would sell for 319 with the extra amount already included. if she has a +4 int, she has 1 more 1st level spell and her book sells for 328 with the added bonus. I already have a spreadsheet that computes this for my other character. ;)
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Spellcraft: 1d20 + 8 ⇒ (4) + 8 = 12 nope, cant help with the "back in the dungeon" rolls Ibrahim lingers a bit as his arm unlocks with the nobleman. "My lord, if only it weren't untoward for a man of your station to... fraternize... with a commoner such as myself." He sighs deeply, smiling as he glides over to the girl. As he does, he sees Khammayid examining the khopesh, and calls back over his shoulder: "Tis no surprise how well you handle that blade. I'd wager it's a match that rivals the pairing of you and your lovely betrothed."
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Khammayid Okhenti (Nobility, not religion, duh!): 1d20 + 9 ⇒ (9) + 9 = 18 Ibrahim takes to sales like a fish to water, beaming brightly. He nods at Khammayid. "Well, if it isn't Master Okhenti! Fancy meeting you here. Come, examine our wares. We may have some arms and armor that even your family will be impressed with!" Diplomacy: 1d20 + 9 ⇒ (19) + 9 = 28 When the young noble attempts to address him however, Ibrahim dismisses the notion that they may be old friends or acquaintances. "Please, please, it's just Ibrahim now." Before the matter can be discussed further, Ibrahim flits like a hummingbird over to the ladies Meshotten. He uses his sleeves of many garments to change his attire into a rainbow-colored silken extravagance. "I know I think or two about fashion, but young lady, I daresay you have me at a disadvantage. This dress would look absolutely divine on you!" He holds the dress up to the little girl, smiling at her grandmother. Diplomacy: 1d20 + 9 ⇒ (9) + 9 = 18
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Mirri Massadeq wrote:
Ibrahim leans down and puts his arm around Mirri's shouders, smiling brightly. "There's no need to be ashamed. You have saved all of our necks more than once, and no one can take that away from you. You have earned your spot on this team, and then some."
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Ibrahim level up!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111 +6 hp
Destined strike increases to +2 Fated "Bloodrager" ability: +1 luck to AC and saves Eldritch pool increases by 1 Eldritch pool can now be used as an arcane pool Learns level 2 spells known: Frigid Touch, Mirror Image 2 2nd level spells per day Yeah, this was a pretty good level for me.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) If we are voting, I prefer option 2 as well. Bookkeeping aside (which is a valid point), I think it keeps things more fun and makes us more effective as a group.
Male Human (Garundi) Magus (Eldritch Scion) 4
stats:
HP: (26/27) AC 18 (FF 15, Touch 14) CMD 18, FS +6, RS +5, WS +5, Initiative: +3, Perception: +3/+1 (sight-based) Also, since sayri was already 1k ahead of all of us in total treasure, shouldn't the rest of us get extra gold until it evens back out? Or am I not correctly understanding the "total loot to date" column? And petra getting -1700 cash received implies she is throwing in 1700 cash of her own into the pool to get the bow. Sorry if what I am saying isn't making any sense. I have been working nightmarish hours for the past 4 months and I am exhausted. Happy Easter everyone!
Finally another monk of the Sisterhood of the Golden Erinyes! I'm playing an aasimar monk in hell's vengeance just now who is going down the devil bound route so that could actually be pretty similar to what I end up looking like. I do like how they're wrapping up the APs into cannon. If your table has a continuity you can obviously add in those details yourself, but if paizo did that it couldn't be right for anyone really. |