Fully updated! I included 3 iterations of her crunch so that you and your party have options to consider. The first option is my preferred, the Trapper Ranger Archtype, which trades traps for spells and receives trapfinding as a Rogue. This choice allows the ability to carefully traverse dungeons and doesn't sacrifice combat capabilities, the added benefit, is that traps are a LOT easier to manage then spells. The second is the "Core only" Ranger that still has the ability to disarm traps (Via the trap finder trait). As with the first option, this keeps my combat capabilities intact while allowing for a trapfinding-like ability. The third is the rogue variant, which gets sneak attack and trapfinding, but nerfs the overall combat capabilities. I've updated the profile to include her appearance, personality, and, while its still kind of generic, a more detailed background. I didn't really think that a 2nd level character should have a terribly deep background, as they are fairly close to the start of their journey, but as a note, I've included a fairly detailed personality description to compensate for the lack of history. All can be found in Kiirion's profile. If there is anything else you would like, please let me know!
A young, lanky, elven woman saunters through the front doors to the office, and slams a packet of papers down on the first desk she sees. "I'm interested in making money, and I heard that you've got opportunity, so here are my papers! Where's the job at!?"
Not 50 paces later she entered the Caravan Master's office and proceeded to do slam her now crumpled papers on the desk of the office assistant with exactly the same routine. Fluff will be changing a smidge to fit with a Brevoy background, and I'll be updating my stat array to fit your guidelines, but otherwise, the character is complete ready to adventure |