

@Castor: No tips. I'm very much behind the idea that people just show me their idea, and then I pick from that what I feel works and fits my sensibilities. Make people try to match something on the surface and there's no promise it won't be a superficial one.
@Vahanian: Whoops, fixed. Swashbuckler is definitely a martial class, though.
Arcane:
-Ray "Demon Caller" Remiar, Human
-Histran Thrael Anders Lebeda, Samsaran Arcanist
-Cysgood Dewin, Half-Elf Bonded Witch
-Ansha Saeralyn, Elf Wizard (Manipulator)
-Korinne Bryden, Human Arcanist (White Mage)
-Naralesh, Elf Wizard (Teleporter)
-Numalar Auritonius, Gnome Draconic (Gold) Sorceror (Ramziran Priest)
Divine:
-Castor Antares, Half-Elf Cleric of Desna
-Toran Fate-Touched, Angelkin Aasimar Oracle of Battle (Dual-Cursed)
-Avery Starr, Human Cleric of Uskyreia
Martial:
-Hadin Cassoren, Human Paladin of Erastil
-Xelani Fyodorova, Half-Elf Paladin (Divine Hunter) of Erastil
-Wetscale, Lizardfolk Flowing Monk
-Hrane Throrson, Dwarf Ranger
-Linora Avedra, Human Cavalier (Daring Champion)
-Dregan Hirscherz, Human Ranger
-Tyce Bennet, Human Brawler (Snakebite, Strangler)
-Rufus Fitzroi, Human Cavalier (Standard Bearer)
-Daen Aheritor, Half-Elf Magus (Kensai)
-Lucius Baradain, Human Fighter
-Drak, Human Swashbuckler
-Karsh Shieldborn, Dwarven Warpriest of Abadar
Skill:
-Alayini Eraya, Ifrit Bard (Dervish Dancer)
-Paddy Finn, Human Rogue
Skill characters still the least competitive role.
Been rethinking things, and I think I'm going to go for a Paladin of Sarenrae instead. Went and reread Pharasma's fluff and as it turns out it would be largely incompatible with pretty much any of the other applicants. With Sarenrae, I can lean on the redemption thing both as her own arc in terms of trying to deal with the whole dhampir thing, but also someone who can position herself in a party with monsters to try and be a positive influence and maybe set others onto paths of redemption. Not that it'd likely work, but it would explain why she would suffer their presence a lot more. It seems like a more compatible character.
And in terms of stepping on toes with the whole bard thing, I'm not building her for skill monkey, versatile jack-of-all-trades at all; the bard half is to provide her with an array of support spells and help get more mileage out of a heavy charisma.
Backstory and sheet should be coming this evening.
Yeah, I'd be fine building a code of some sort, with a mix of typical good-aligned stuff and others based on Pharasma's teachings. Dirge Bard is off the table because I misremembered her stance on creating undead, and so that would be a pretty big part of the code. And holy bard stuff is definitely of interest to me.
The fact you also have plans for Jack has me pretty damn excited, so I'm not too saddened by the loss of that option.
Kicking a couple ideas around right now. The most firm one is a Dhampir Dirge Bard/Paladin (possibly Divine Hunter) of Pharasma. Fluffed to be not quite a cleric, but their performance would certainly be religious in origin, a hymnal dirge or an oratory reading. Somewhere between holy warrior and charismatic preacher. Would you be willing to allow a NG Paladin? LG isn't in Pharasma's reach as a neutral deity.
Alternately, how would you feel about a Spring-Heeled Jack converted into playable somehow? I was intending to spring one on the party as a side mission giving the whole Victorian horror thing, but I could spin that idea around into a character concept.
I'd be lying if I said I wasn't interested in sitting on this from the other side of things. Dotting, I'll see what I can whip up. How long do you intend to leave recruitment open for?
By all means RVT, take it from here. I'd hate for everyone's effort to go to waste, so you have my blessing to take the reigns.

I've thought on this the past couple days, and I feel like maybe my idea didn't pan out quite like it was supposed to, as evidenced by a few more apps since my last review that haven't been even in the neighborhood (Burnak's in particular having the professor just kind of pass by, and his character be completely removed from pretty much anything relevant to the AP). I feel like the best thing to do would be to step back, rethink the idea, and maybe try to go for something more standard in the AP. Especially with the concern I won't be able to pull a balanced party out of the profiles I'm fond of.
So I'm going to say this thread is done, and then come back in a few days with a new recruitment thread. Most likely still for Carrion Crown, and everyone can feel free to reapply then. New thread just means I won't get looked over by the assorted people I'd shot done tonally, since it won't be with the gimmick I had in mind. Thanks, everyone, and I'll probably see you in a few days for another go.
My last few days have been really busy, as will today, so for now let's say recruitment is extended through until Monday or Tuesday evening, to give people all the time they need, since I won't be around to comment on stuff at the moment.
@Pura Guile: Maybe. Might be a bit stronger than could eventually be faced, since I don't think you get any higher than the low-mid teens. But we'll see. It would definitely be something where certain periods would bring about a roll that, if failed, could let the demon slip into control for a short while.
@Vitaliy Vladovich: Oh! Okay I didn't know you were reflavoring Dhampir, hence my confusion. Okay that makes more sense now.

@Toodles: Interesting. Morbid as hell. But interesting.
@Vitaliy: Not sure exactly how he qualifies as a dhampir?
@Cuan: Either of those would definitely be interesting to expand upon.
@jooker: I'm digging it. Can't say "magic is the monsters" was a direction I expected, but it's certainly up the idea's alley.
@Danior: So far so good. For anyone wondering how it'll work with the Lycanthrope template; should Danny be accepted, he'll begin play as a first level Barbarian as normal. When it's time to level up, he will remain a Barbarian, but gain the template. It's not a gentle solution, but it'll keep everything roughly in check.
@nate lange: Yes, Alexei is much more along the intended direction.
@Pura Guile: To what extent is she still possessed? I ask only because I see a lot of potential for "demon" (GM) takeover for oh-so-fun consequences, but I don't know if that's something you're cool with.
@Doomguide: Looking good. Rovagug is fine as a basis for the class crunch.
@Vivian: I'm looking for characters a bit more heavy on the monster and horror side of things.
Sorry, but please do not roleplay in the recruitment thread.
@nate lange: I'm looking more for things owing back to either the classic horror that the campaign is a send-up to, or to more conventional supernatural horrors. The campaign centers mostly around the undead, and so ties toward those sorts of horrors are best. The horror of Dorian Gray is a lot more human and internal than the campaign will be. Also, the whole mysterious death cult thing might get a bit clash-ey with what's to come.
@Vitaliy Vladovich: "Monstrous" is a designation of races. Dhampir is fine to play.
Everything else to answer will have to wait until I've slept and can see words on my screen straight.
@Cuan: I'd allow the errata if you'd prefer it.
@Doomguide: Yeah, I guess merging parts of two races would achieve the intended effect.
@Chellian Oaks: I'm looking for characters a bit more waist-deep in the horror than "encountered a monster but then moved on to have a normal life".
@nate lange: Kinda the same deal as above. Not really anything conventionally horror-ish.
@Sera Vasara: Looking good so far.
@Cuan: Monstrous is actually a classification of races; it's Centaur, Ogre, and Trox. Tieflings or Dhampir are both perfectly fine choices and definitely ones with potential.
I'm fine with people who know the campaign to varying degrees, sure. I can assume the better of people, and if metagaming becomes an issue I'll just tell them to stop.

@Dragonflyer1243: Sorry, Centaurs are out. They're filed under "Monstrous".
@Darksmokepuncher: If you feel like you can make it work, though I imagine there'd have to be some degree of staying the path just because otherwise he'd be liable to run off the first time he's given watch duty.
@Doctor Hieronymous: Average starting gold for your class.
@Lamontius: I see a few places in the book around second level I could sneak that into loot somehow, if you'd prefer it be handled in-game. Jonah's looking good so far.
@Gobo Horde: There isn't really anything horror-ey about Jason.
@Skorn: I'd be fine with Paladin, or with something else.
@TheCelticCircle: Not really anything horror-ey about Ioann.
@Doomguide: Yeah, that could be cool. Willing to reflavour Half-Orc or something, but I'm on the fence abotu allowing a custom race for this. We'll see.
@Seranov: Yeah, that's fine by me.
@DM Barac: I do have several years of experience with PBP. I'm expecting a game that is definitely roleplay-ey, but not putting any expectations on length of posts, although with the emphasis on horror and atmosphere I'd definitely want to skew toward people more than two lines of dialogue a post.
@Wakati: At a quick glance crunch definitely seems to be in order. I'll wait on the redone backstory to pass any major judgement.
@JuanAdriel: Oops. I knew I was forgetting something. Average starting wealth for your class. I haven't read Berenguer yet because I'm just answering in small bursts while in class, but once I have some time I will give him a look.
@Kakkarotto: Yeah, that's the thing. Not only does rolling introduce a bunch of arity between what characters can do, but it's a lot more potentially mood-killing if someone gets really high rolls and suddenly they're an even less puny mortal. In general though, I think the stats have less to do with tone than how the game is presented does.
@nate lange: I'm not going to pick a party in only one vein, or else I would have decided on one first. The mixture of different elements and tropes helps keep the idea of a ragtag group assembled through the sole common thread of the professor. You're not supposed to be an organized party with a general idea in mind so much as a bunch of people respecting the dying wish of a man who was either a friend or someone you owed a debt to.
@drbuzzard: That would be Lepidstadt University. It's mentioned in the Rule of Fear book, if you've got it. That's the Ustalav book.
@DFang: The book is pretty nebulous about the professor's personality. He was not a caster though, so I don't know how well he'd be able to do at reversing the effects of something.
@Lord Foul II: Sorry, for the sake of keeping everyone consistent, not allowing two different stat generation methods.

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The people of Ravengro always found Professor Petros Lorrimor a peculiar and potentially worrisome neighbor. The already superstitious folks were wary of someone who so willingly threw his life and work into his chosen career path, and it did not help that he kept company some considered to be more than met the eye. Something sinister, to be feared. They had no idea how right they were.
Now, the good professor is dead, and his will has drawn some of his associates, acquaintances, and subjects of study to the small village in Ustalav for his funeral. Those who aided and owed a debt to him in his life will find his last wishes, much like they are in the eyes of the villagers they stand amidst in grieving, to be something much darker than they could imagine.
I'm looking for a six-player party to run Carrion Crown, because my real life group isn't really into horror the way I am, and some of them aren't too gung-go about getting deep into a character, which is something I would like to work with and explore here. So I've come here in hopes of finding a group of people who can give me the GMing experience I'm looking for. People who can really get into the setting and tone of a horror game, and who like to create vivid characters to roleplay with.
But there's a twist. I'd like to run a game where the characters are written along various horror archetypes or themes. The morally questionable doctor more concerned with discovery and experimentation than with ethics. The rogue who stalks the night and cuts throats as he builds a paranormal legend for himself. The half-vampire whose heritage drives them to become the scourge of undeath. The holy warrior or cleric who believes their divine mission is to shine holy light into the most descecrated corners. The experiment who struggles with the need to either hold onto or affirm that they indeed have any humanity. The wife whose family was slain by a creature of the night, and whose quest for vengeance has set them on a dark genocidal path. Those sorts of the things.
It's okay to be derivative, as the idea is to be a send-up to the genre throughout the years, the same way the setting is. Taking inspiration in any degree is perfectly fine. You should aim for something that isn't alien to the world you'll be delving into; you knew the professor to some degree, and that is not by small coincidence.
Character Creation:
-You begin at first level.
-20 point buy
-Two traits, one of which must be from the Carrion Crown Player's Guide. You may take a drawback for an additional trait.
-Any class is allowed, as is any archetype except for Synthesist Summoner.
--Flavourful archetypes that fit the game are adored.
-You may use any playable race, except for Drow, or any race considered "monstrous" or "very powerful".
-All official Paizo books are admissable where relevant (ie. not Mythic Adventures).
-No third party material.
-I'm open to houseruling certain things, you need only ask. Homebrewing a confusing mess of features is not really my thing.
-Reflavouring certain elements is also perfectly fine.
-Please give a background for your character with some degree of depth into it. As requested above, the character should be in some way "on topic".
-Provide a general direction for your character. What sort of role you see them filling in the party, what aspects of their class they emphasize, maybe what direction you intend to build them over time. Doesn't have to be long, just something to help consider party balance.
-There are no major alingment restrictions, but your character should at least be willing to play nicely in a party (no stealing or picking fights just to be an abrasive dick) and be willing to see the plot through. If you seek something along the lines of a Jack the Ripper-esque character or someone who definitely qualifies as "evil" in some way, please don't be cackling cartoon ever, and also, as just kind of a general personal thing, don't play a rapist. Or really involve rape in the game in any way.
We won't be using the grid, partly due to my preference as a GM and partly because getting too hung up over distances and moving pieces kind of detracts from the mood a bit. Narrative combat allows for both more flexibility and the ability to increase tension a little. I also don't like getting bogged down by keeping track of encumbrance, either in terms of bookkeeping or in terms of forcing characters to have a certain minimum strength to carry all the things they want/need. Outside of things like overhead carrying capacity/pulling/pushing/etc. don't worry too much about what your Strength score lets you do.
I'll be taking a party of six players, chosen based on a mix of backstory and party balance. Please be able to post once per day, barring circumstances. For now, we'll say recruitment runs through until Sunday, but I don't mind extending it a couple days. Until it closes I will be around to answer questions and review characters and such.
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