Chung Po

Hiro Sakano's page

76 posts. Organized Play character for Chris Marsh.


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Vigilant Seal

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Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    This.... soup has bite." Hiro, bloodied and battered gets up. "He." His voice is weak, "I made a funny and I did it in Taldane. Heh."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "Most unfortunate. In the dojo the rocks don't typically fight back..."

    While laying down he tries to strike a rock with his elbow, then effortlessly turns it into a hammer fist by extending his arm.

    Flurry: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12 for DMG if hit: 1d8 + 3 ⇒ (2) + 3 = 5
    ATK: 1d20 + 2 - 2 ⇒ (13) + 2 - 2 = 13 for DMG if hit: 1d8 + 3 ⇒ (3) + 3 = 6

    but his prone fighting technique is poor. He then throws a wild haymaker

    ATK: 1d20 - 4 - 2 ⇒ (5) - 4 - 2 = -1

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "Breaking rocks with my fists! Ha!" Hiro drops into the large and powerful stance of the dragon. He rushes forth and with a mighty kiai drops a hammer strike on the biggest rock of the bunch.

    ATK: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14 ehhhhh.... using it

    Hero Point: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26 for DMG: 1d10 + 3 + 1d6 ⇒ (6) + 3 + (5) = 14

    Vigilant Seal

    1 person marked this as a favorite.
    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    I'm beginning to think that my skills shall not be tested. ....Wait.... that IS a test! I must quiet my mind. Curses! I am so undisciplined!" "An act of defience for a greater good is good waza!"

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro lowers into a fighting stance, prepared to deal with the problem.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro finishes his stretches, mostly deep lunges and some scorpions. He stands, ready to rebuild the castle as an apol..... "Ah. Yes. Very good Aeslynn."

    Hiro then cracks his knuckles, "Taters."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro nods slowly. He has taken years to master his temper. He understands the fire in the blood. This is likely to be far more complicated than advertised. "Ah." It's all that comes out.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Ha! this brings me back to..... elementary school!

    Hiro looks at the others in turn, Zalmora's garb bespeaks a comfort in the wilds, likely a perfect choice. Similarly, Dr. Vex seems to be both observant and erudite. Karianamu and Aeslynn are harder to read. "Ma'am, there are quite a few people here who likely have more to offer than foraging. Are there threats of which we have not been informed?"

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "Work? Perhaps. A trial of my training? Definitely." the speaker's voice arrives a moment before his soundless steps alerts the rest to his presence. Hiro Sakano walks humbly. The man is taciturn after the single thought, though his expression is soft. Not overly tall or muscled, the man's physique is obviously impressive.

    After making eye contact with everyone in the room he slams his right fist into his left palm before bowing at the waist, "Greetings. I am Hiro Sakano, son of Jiro. It is a pleasure to leave the dojo in order to put my skills to the test. It is an honor to do it with all of you."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    No problem :-)

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Looks good except (maybe) earned income? I thought the DC was 14 for a level 1. Admittedly, I'm still annoyed at the complexity of the new rules for it, so I could just be mis-remembering because I didn't study :-)

    Regardless, thank you again for the game!

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Thank you! Great game everyone. Reposting from page 1:

    Player Name:Chris Marsh
    PC Name: Hiro Sakano
    PFS#:1824-2008
    Faction:Vigilant Seal
    Earn Income: 1d20 + 4 ⇒ (15) + 4 = 19
    Perception and vision/senses: +4 (Trained)
    Default Exploration Tactic: Scout
    Notes:Incredible Initiative Feat

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Having run this, I know what to add, so I'll just second whatever the party does.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    If we can't take him, leave him to the undead. Let's pick that statue up and get on.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "Let's take him prisoner, but if we have to cut him loose in order to escape the undead closing in on us.... I'll sleep well at night."

    Hiro bows to Bellamin, "You would do the same for me."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro immediately hustles his way forward Double stride. Headless of the air about the necromancer, he throws a spinning back kick at center mass, hoping to drop the man while he's flanked:
    Dragon Kick: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 for DMG: 1d10 + 3 + 1 ⇒ (4) + 3 + 1 = 8

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hero has no reaction :-(

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Looking to end the skeleton as quickly as possible, Hiro strikes with a hook kick, roundhouse, spinning hook kick combination!

    Hook Kick: 1d20 + 6 ⇒ (10) + 6 = 16 hit? DMG: 1d10 + 3 ⇒ (7) + 3 = 10
    Roundhouse Kick: 1d20 + 2 ⇒ (5) + 2 = 7 MISS
    Spinning Hook Kick: 1d20 - 2 ⇒ (11) - 2 = 9 MISS

    Stupid me, I've been forgetting my dragon style damage...

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Awaiting resolution before taking action if that's okay.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Indeed, Hiro slides his feet forward, never looking away from the foe. He moves to flank. He throws a beginner's combination, but one he's thrown 10,000 times: front ball kick, reverse punch:

    KICK: 1d20 + 6 ⇒ (15) + 6 = 21 for DMG: 1d6 + 3 ⇒ (1) + 3 = 4
    PUNCH: 1d20 + 2 ⇒ (19) + 2 = 21 for DMG: 1d6 + 3 ⇒ (5) + 3 = 8

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hey, that's my line! :-)

    I hear you, no worries.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Sorry, holidays keep me from posting :-(

    Hiro keeps up the pressure, opting for a combination of blows: axe kick, downward elbow, and following through with a downward hammer fist:

    ATK: 1d20 + 6 ⇒ (10) + 6 = 16 for DMG if hit: 1d6 + 3 ⇒ (2) + 3 = 5
    ATK: 1d20 + 2 ⇒ (19) + 2 = 21 for DMG if hit: 1d6 + 3 ⇒ (5) + 3 = 8
    ATK: 1d20 - 2 ⇒ (6) - 2 = 4 MISS

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Apologies, no it doesn't change anything.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro bounds down the stairs and stops in front of the man, just a bit higher up. He opens with a forward heel thrust kick:

    Dragon style: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26 for DMG: 1d10 + 3 + 1 ⇒ (8) + 3 + 1 = 12

    He follows through by landing in with a pivot and throwing a spinning wheel kick:

    Dragon style: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7 for DMG: 1d10 + 3 + 1 ⇒ (1) + 3 + 1 = 5

    Ugh, after that follow up, I'm hoping the opener was a crit. If it drops him, the kick has the nonlethal trait.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro changes his stance to the Dragon, and readies to put the statue down.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "We should make sure to bring back the census data and sign considering that we have the wagon."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro doesn't carry much, so he's happy to take it up. Let's grab everything we can Hiro has about 5 bulk left in him. In a meeting now, so we should search the thread and list what's useful, then get out of here before it's too late.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro definitely could use a breather before moving on breather = healing. Doesn't look like I can help upstairs. .

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Apologies. Unexpectedly hectic day yesterday.

    Hiro takes a guarded juke step to the side to flank with Tresten. He then throws a wicked axe kick! ATK: 1d20 + 6 ⇒ (10) + 6 = 16 for DMG: 1d8 + 3 ⇒ (7) + 3 = 10

    And he follows with a a downward punch! ATK: 1d20 + 2 ⇒ (6) + 2 = 8 for DMG: 1d8 + 3 ⇒ (1) + 3 = 4

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro draws back into a ready stance. He quickly lashes out with a side blade kick, then comes back to a chambered position before lashing out with a hook kick v blue

    ATK 1: 1d20 + 6 ⇒ (6) + 6 = 12 for DMG if hit: 1d6 + 3 ⇒ (2) + 3 = 5
    ATK 2: 1d20 + 2 ⇒ (7) + 2 = 9

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    As the debris rains down, Hiro tries to dodge it as best he can REF: 1d20 + 7 ⇒ (5) + 7 = 12. He does well until he twists directly into a beam! HP: 7/19

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "I have no idea what to do here. Am I in trouble just standing where I am? How do we get ourselves out of here?" Not trained.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    While Emdi checks out the statue, Hiro will look at the room itself (Perception.)

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro searches around the offices, looking for anything of import...

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Due to American Thanksgiving, my posting will be spotty from Wednesday Morning until Sunday morning. I'll do my best! If I'm a player, bot me! If I'm the GM, DO NOT BOT ME.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "Let us be thorough, but not lag. Festina lente I believe is the old Taldane for it." Will continue to hang back and take action after the party decides.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro offers to at least try to prop it up. He's no carpenter, but it's likely worth the try: Craft (U): 1d20 + 0 ⇒ (17) + 0 = 17

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "Careful. Careful." Hiro begins to check out the classroom. If the hole looks safe, he'll check that out too. Perception in stat line.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Good for opening doors.

    Hiro moves in to address the man, "Stay safe. You're important and what you know is important. We're going to check this place out."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro moves to the doorway, keeping watch as the the others talk. He peeks in to get a look at the other voice, but otherwise stays vigilant.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Can stragglers not in the room hear the voice?

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    I meant to have my response be to that, them opening doors. I'll rephrase:

    "What do you see in there?"

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    "What?! Hey! What's going on?"

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Not being equipped for the task at hand, Hiro keeps his eyes peeled for anything untoward.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Satisfied with the packing of relics and information, Hiro focuses on the college now.

    Society: 1d20 + 0 ⇒ (16) + 0 = 16 "The architecture is the pre-Cheliax style that was popular in Vellumis. I'm surprised I know that. The only reason I do was because there was an article on it in an issue of the Pathfinder Chronicles I had on best practices in Scouting."

    He then turns his attention to the body: Perception +4, Religion +1

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    I was called upon to run this at a convention, so I now know what matters. I'll defer to others so as to not metagame.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro nods as he looks around the town square. "I'd like to collect a few things before we go on, records and some such. Otherwise, I'm ready. Let's get to the college posthaste."

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Hiro is largely tapped out for what he can bring to the table. I'll essentially "delay" until others pick, then I'll jump in.

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Sorry I vanished for the weekend. I had a convention and instead of being relaxed I ended up doing the VL thing. I'm back though!

    Vigilant Seal

    Male, NG, Human Initiate | HP 64/64 AC: 18 | F: +11 R: +10, W: +9 | Perc: +7 (T) | Speed: 35'
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Scout

    Apologies, I could have sworn that I posted....

    Hiro looks around with Klatzu: Armory Perception

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