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Just to confirm, this will be run here but only the maps will be on d20? Sorry I just want to be sure. This does sound fun.
Would you allow the Factotum class from 3.5 Dungeon Compendium? With a few modifications to make it fit in with PF more? Like changing his channeling to match that of a Cleric -3 his level or so?
Otherwise was considering an Unchained Monk or Sorcerer
Ok I am debating with myself, I want a flexible caster who can handle situations fairly well. So I might go Exploiter Wizard//Slayer
How high a level does this AP go to?
Gods are not above using non-believers for their own ends. But Point Taken
I think I have a basic idea. Slayer//Psychic (Self-Perfection) and invest some money in a wand of Mage Armor.
His crime would be Heresy in his case its the speaking out against the need for a god such as Mitra or any other. Saying that the Gods are no longer worthy of Worship and that instead we the mortals of great power should overthrow them.
I am thinking maybe an Urban Ranger//Psychic I have the numbers for it.
4d6 ⇒ (2, 5, 5, 6) = 18 (16)
4d6 ⇒ (3, 6, 6, 6) = 21 (18)
4d6 ⇒ (2, 5, 5, 6) = 18 (16)
4d6 ⇒ (6, 5, 4, 6) = 21 (17)
4d6 ⇒ (5, 2, 6, 3) = 16 (14)
4d6 ⇒ (6, 3, 1, 3) = 13 (12)
I kept forgetting my ability score rolls.
Oh, ok makes sense now lol.
I am thinking maybe Psychic paired with something physical, something that might benefit from a MAD combo class.
I dont know how Evil I would be, thinking his crime is Heresy, maybe he worships another god and lets it be known.
Sith Apprentice?
Hmm not sure what class to go with.
I was thinking of rolling up a replacement Witch Doctor.
Nikolaus does have a point unless you are allowing the point buy on top of the racial ability score bonuses
Do you use the Pre-Errata Scarred Witch Doctor?
It looks appealing, what is the current level?
I was thinking of a Monk as well lol
Would the Blink Dogs CR mean they would only have 1 class level?
Would you allow a Wyrwood as a player character? A constructed knight in the service of the order?
We can reroll a line?
4d6 ⇒ (6, 3, 1, 4) = 14 [16]
reroll 1d6 ⇒ 6
4d6 ⇒ (6, 4, 2, 1) = 13 [12]
4d6 ⇒ (6, 6, 5, 6) = 23 [18]
4d6 ⇒ (6, 1, 3, 1) = 11 [16]
4d6 ⇒ (6, 4, 4, 5) = 19 [15]
4d6 ⇒ (5, 1, 3, 6) = 15 [14]
4d6 ⇒ (6, 4, 6, 5) = 21 [17]
Reroll Row 1: 1d6 ⇒ 2
Reroll Row 3: 2d6 ⇒ (6, 4) = 10
Reroll Row 5: 1d6 ⇒ 2
I am thinking maybe going Swashbuckler but I was curious is anyone going caster? I like Swashbuckler but I also like Psychic and Arcanist so I dont mind playing the caster either.
Not sure if we are doing rolls for HP or halving it every level after first.
5d6 ⇒ (3, 1, 5, 2, 5) = 16 [3+5+5][13]
5d6 ⇒ (1, 6, 3, 1, 4) = 15 [6+3+4][13]
5d6 ⇒ (2, 6, 3, 4, 6) = 21 [6+4+6][16]
5d6 ⇒ (4, 6, 5, 2, 5) = 22 [6+5+5][16]
5d6 ⇒ (1, 6, 6, 3, 4) = 20 [6+6+4][16]
5d6 ⇒ (3, 2, 6, 2, 1) = 14 [3+2+6][11]
Those are great rolls
I thought CR adjustment would only effect one side so Half Dragon Sorcerer 3/Summoner 5 or split across both to make them class level 4.
And ok, no problem was just curious.
This is interesting, would you allow Psionics from Dreamscarred Press?
Hello,
I am applying for a game, the game is based on the Trial for the Starstone.
Its a level 12 game and its a gestalt game.
We are using a 26 Point Buy
Now the DM is allowing us to use the Guided Weapon Enhancement.
I was thinking of using a UMonk//Empyreal Sorcerer. I am also getting a custom item that allows me to use Cyclic Reincarnation once a week should I die (Custom item, using an unknown slot.)
It is going to be mostly a series of Mega-Dungeons with little RP here and there.
So I need help getting the character set up on how to make his Melee as good as possible, and how to set up his spell casting to make him adaptable enough to survive.
Can anyone help me with advice on how to increase Unarmed Strikes, and which spells might be more useful than others?
Here is the reason I like Gestalt: It makes more fully flushed out characters. Yes it is a spike in the powerlevels so to speak but it gives more options for your character.
Are you a Ranger Druid? A watchmen of the forest with real magical might to back up your claims of protection?
Are you a Paladin Bard who does more than sing for his god, instead he brings but light, love, and wrath all in one.
Well I was meaning, do you consider the body theft permanent since the soul of the stolen body is dead and gone. Or do you require the move action ever ten hours to retain control over the newly stolen body.
Would you allow a Monk/Unchained Monk?
I would love to see if we could get a new DM
I would also love to have the option to roll dice for scores.
I really want to try a Unchained Monk//Empyreal Sorcerer.
I would love it if someone else took up the GM mantle for this.
I have a question, I know it would not be for 5 levels. But how do you treat Beast-Bonded Witch and their Twin Soul ability?
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