Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan thanks the woman politely and heads back to the tavern and takes a seat with Dev.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Sorry I thought there was a second tavern nearby. I'll head over to one of the shops
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan will head over to the other tavern and try to get some informatin about what happened.
diplomacy: 1d20 - 1 ⇒ (18) - 1 = 17
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
What are some of the other buildings on the block? Are there other taverns or some shops?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Personally, I'd vote for the 24 hour limit, but I'm not overly picky, especially since starting this new job, I've been posting less frequently.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
will: 1d20 + 6 ⇒ (12) + 6 = 18
Hazan doesn't particularly like where this line of questioning can lead. He remains quiet for now but keeps an eye out for anything out of sorts.
perception: 1d20 + 10 ⇒ (8) + 10 = 18
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I cast the spell from the scroll
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan takes the scroll and activates Read Magic in preparation for casting.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan heads into the shop after waiting a suitable interval after Jake goes inside.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan takes a seat in front of the shop and tries to look like a bored, shiftless mercenary.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I wouldn't mind a bit of a disguise if someone is kind enough to help apply it
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
There are a couple mundane things I'd like as well. Can i just throw them in my inventory and subtract the cash?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
after we're done planning i'd like to stop by an adventurer's boutique before heading out. there are a couple things i forgot to buy during character creation and the last fight highlighted my errors nicely.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I guess it's a good thing I'll be out of town for a while then. As far as disguises go, I could probably get away with just painting my skin a different color.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan looks over at Drewan as he shows his wounds
Don't worry Drewan, I can help you out. Best save that wand for an emergency.
Hazan stands next to Drewan and starts rubbing his hands together. Just as they start to faintly glow blue, Hazan picks up his mug and takes a long drink with one hand while pressing the other to Drewan's chest.
cure moderate: 2d8 + 2 ⇒ (2, 6) + 2 = 10
cure moderate: 2d8 + 2 ⇒ (2, 8) + 2 = 12
As Hazan finishes his drink he removes his hand from Drewan.
That should do it. Oh! And that reminds me. I have a present for you.
Hazan walks over to a bundle in the corner and comes back with Drewan's sword.
Someone left this in the street and I thought you might like it. He says with a smile.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I suppose it would be a good idea to specify that as I leave I'm heading west.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Once jake casts invisibility, I grab drewan's sword, make like a tree, and gtfo
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
while i'm waiting for jake to make us invisible
Hazan feels a little bit bad about what he's about to do, but he goes to cut down the blind guard at g21
power attack: 1d20 + 8 - 1 + 2 + 1 ⇒ (12) + 8 - 1 + 2 + 1 = 22
dmg: 2d4 + 7 + 3 + 2d6 ⇒ (4, 4) + 7 + 3 + (6, 3) = 27
swift action to deactivate bane
move action to sheath his sword
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
does it disappear before or after me in the initiative roster?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
the guard at g21 is the one that's blind and has drewan's sword right?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I'll take that move to go to h20 to back up drewan

Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
So I'll take an AoO against one of the guards attacking me and I still have bane on.
aoo: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28 crit threat
confirm: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15 does that maybe confirm?
dmg: 2d4 + 7 + 2d6 ⇒ (4, 4) + 7 + (2, 2) = 19
crit dmg?: 2d4 + 7 ⇒ (2, 2) + 7 = 11
Then for my turn I'll attack the other guard and cleave through to the first one if he's still alive. If the first one is dead then I cleave into the next available guard.
power attack: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
confirm crit: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
dmg: 2d4 + 7 + 2d6 ⇒ (4, 2) + 7 + (5, 3) = 21
crit dmg?: 2d4 + 7 ⇒ (2, 4) + 7 = 13
cleave: 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
confirm crit: 1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
dmg: 2d4 + 7 + 2d6 ⇒ (2, 3) + 7 + (3, 1) = 16
crit dmg?: 2d4 + 7 ⇒ (1, 4) + 7 = 12
And as a swift action I activate my protection judgement for +2 AC.
for these actions I'm assuming that I am standing in the vacant space on L21.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I thought since it was a supernatural ability, I had to use a standard round to activate it.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
i'll just lay here soaking up dignity until then
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
ref: 1d20 - 7 ⇒ (13) - 7 = 6 probably insufficient
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Digger Chandler wrote: What does he know? Is he expendable? Hm. right now he knows he's unhappy and in a pit. he also knows how he's going to remedy this problem :)
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
will: 1d20 + 6 ⇒ (5) + 6 = 11 well shit burgers
so i take 4 damage and get pushed back 5 feet. do i even get a reflex save if i'm paralyzed? i think i just fall into the pit.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I don't know why, but for some reason I find the image of Jake summoning a second leopard hilarious. I see this sequence where his first leopard slides into the pit, then he stands there for a second and face palms before conjuring a new one. I see the same exasperated face one makes when you realize your tv remote is out of batteries and now you have to get more.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Sorry forgot to specify. I attacked the one at L20
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
If any of the guards aren't human let me know
As a swift action I activate bane vs humans then I attack one of the guards flanking me with power attack
attack: 1d20 + 7 - 1 + 2 ⇒ (17) + 7 - 1 + 2 = 25
dmg: 2d4 + 2d6 + 7 + 2 + 3 ⇒ (2, 1) + (6, 5) + 7 + 2 + 3 = 26
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazzan runs back to retrieve his sword and will wait until everyone else starts to retreat before following suit.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
i'll leave the sword and keep the magus quiet
i must say, i'm embarrassed that i forgot to get a second cold iron sword for this character. that's not a mistake i usually make.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
can't let the wizard hang out away from the silence.
I'll take a withdraw to get to the Magus. I'll move from where I am to K 24 then down to J 24 making an acrobatics check to move at full speed across a (I assume) severely sloped surface.
full speed across sloped surface +5, severely sloped surface +5
DC 10 Acrobatics: 1d20 + 2 ⇒ (9) + 2 = 11
i'll eat the aoo from the guard as i run past him but now i'm next to the magus again
edited to take drewan's advice. thanks.
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
AoO: 1d20 + 8 ⇒ (8) + 8 = 16
dmg: 2d4 + 7 ⇒ (1, 3) + 7 = 11
somehow i don't think that's gonna do it
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
don't forget to cast silence on me
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
attack: 1d20 + 10 ⇒ (3) + 10 = 13
dmg: 2d4 + 7 ⇒ (1, 1) + 7 = 9
it's almost like the computer dice are mad at me
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I will also charge at the wizard
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
may i recommend that people hold their action until after i go so i get get out there first and start tanking?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
right... ranges, those are things. i'll save it then
initiative: 1d20 + 4 ⇒ (2) + 4 = 6 ... balls
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I'll put lend judgement on vower
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I was thinkin either you (Drewan), Rocosmia. Dev, does Vower get multiple attacks or anything>
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
If we are preparing to attack I'll cast shield of faith on myself, and I'll cast lend judgement on someone, who hits the hardest?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I assume we're waiting for our insiders to come out and designate a target
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Do we want to split up and cover all sides of the library or hang together and cover the main entrance?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Is there a roll I can make to positively determine if the elf is a cleric or not?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
I whisper to Jake, Rocosmia and Digger that the Elf is wearing a Sarenrae symbol around her neck which may mean she's a cleric
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Just so I understand the plan correctly...
We're gonna disguise ourselves as guards and loiter outside the meeting area. Then one of us will tail prospective targets and give us the signal to descend on them like a swarm of locusts armed with giant swords and fireballs.
That the jist of it?
Half-Orc Inquisitor 5 HP 55/55 AC 21(25)/12/19 Fort +6, Ref +3, Will +6 Init +4; Perception +10
Hazan smiles and claps Drewan on the back
Richer from the spoils of a dozen guards, friend.
adopting a more serious expression
Perhaps, a priority list is in order. That way, if our first choice is no good we all know who the next target should be.
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