M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira gets close, raises his weapon towards the ceiling and strikes down as Aslynn. Stride, Weapon Surge, Strike. halberd vs Shard: 1d20 + 9 ⇒ (3) + 9 = 12
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
reflex: 1d20 + 7 ⇒ (3) + 7 = 10
Hasira coughs and steps away, before unleashing some nanospores. 4 poison damage, and 2 persistent poison from Puff of Poison.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira conjures lightning and arcs it between red and swarm 1. electric arc: 2d3 + 4 ⇒ (2, 3) + 4 = 9
Hasira also spends a moment to try and figure out what's going on with the swarms. RK: Arcana 9, occultism 4, nature/religion 0
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Casira circles around and fires off a produce flame at the yellowBB produce flame vs Yellow: 1d20 + 9 ⇒ (20) + 9 = 29
Hasira's rage comes out with another crit!
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira's eyes change from silver to red. "How dare this... thing... attack me." Hasira steps back, draws their halberd, and brings it down to strike blue. halberd vs blue: 1d20 + 9 ⇒ (20) + 9 = 29
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira7 holds the rapier awkwardly and points to their halberd. "This seems quite potent, but isn't my style." Trained in club, crossbow, dagger, heavy crossbow, staves, and polearms Hasira7 looks to the gnomes and halflings to take the +1 striking rapier.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Tai Fung wrote:
I think I'm mostly solving the AC issue with Sentinel at level 2, not super happy with that plan though and I'll still have to suffer through level 1. 3 Glyphs here
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira7 is unnaturally tall and lanky, with silver tinted fleshy bits such as his eyes and lips. Speaking at a normal volume that somehow seems like contained rage, but towards nobody in particular Hasira7 thinks out loud as he listens to Rain in Cloudy Day "Finally, a real mission here in Absalom" Hasira7 looks around to see what other agents have been gathered here as well.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
I've been thinking about that same pbp problem with 4 winds. I'm happy to be moved as part of activation. (Hasira is pretty fragile, but has optimal damage turns generally when able to attack at reach without moving). (I've also been thinking about the aura a bunch)
Luckily activating it isn't generally a huge cost as you get a free 1 action blast/stance when you spent the action to activate the aura. (Still nice to have options and not have to do it) I haven't finalized it yet but amusingly enough I built a very similar character to Tai Fung.
Except a air genie who's been cursed to be a goblin who can't stand still. (I think Goblin Scuttle and the Air Junction and 4 winds etc are going to provide a hilarious amount of extra movement)
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Androids heal normally. Hasira lies there unconscious. I do think I'll wake up eventually at least. Rules wrote: If you are unconscious and at 0 Hit Points, but not dying, you naturally return to 1 Hit Point and awaken after sufficient time passes. The GM determines how long you remain unconscious, from a minimum of 10 minutes to several hours. If you receive healing during this time, you lose the unconscious condition and can act normally on your next turn.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
flats: 1d20 ⇒ 1 Spend all your Hero Points (minimum 1) to avoid death. You can do this when your dying condition would increase. You lose the dying condition entirely and stabilize with 0 Hit Points. You don't gain the wounded condition or increase its value from losing the dying condition in this way, but if you already had that condition, you don't lose it or decrease its value. Dying 0, stable
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira7 is unnaturally tall and lanky, with silver tinted fleshy bits like eyes and lips. Speaking at a normal volume that somehow seems like contained rage, but towards nobody in particular Hasira thinks out loud as he reads the bounty board. "This is just what I need to get back on track. Taking the discounted ship to Otari has merely been a delay, not the setback I thought!"
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira nods down to Watson as he channels his second and final focus point, trying to finish off the leech before it's too late. flat 5 to cast weapon surge: 1d20 ⇒ 19 Fauchard: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10
Hasira then tries to break free
Weapon Surge, Strike, Escape.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira7 holds his fauchard to the sky "By the power Alaznist!" causing divine power to infuse his glaive which he then slams down on the leech. black leech: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Hasira7 then moves back.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Guided by the Leshy Hasira works to make a lean too out of branches and the like to dry his gear. crafting: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26 Included the bonus for Specialty Crafting(Woodworking) which includes wooden structures.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira looks to Eddie "Maybe build a fire, ya?" he tries to ask casually, but comes off more forceful than desired. Looking to Ecmund and speaking much more formally "I am unfamiliar with the woods, I will watch with you." Taking a moment to survey his companions his flat formal voice continues "Eddie should go first to make sure his fire is satisfactory. If the Drake and Lioness take second watch, that leaves Watson and Callistos for 3rd, while Ecmund and myself finish off as the light of the morning dawn breaches our campsite?"
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Hasira ponders where to start... Enslavement under the technic league, rescue by the bellflower network, cruel work under Sorshen in New Thassilon, or his escape to Absalom with untold secrets before joining the Pathfinder Society. Hasira speaks "The Pathfinder Society is new to me, I hope to further my research into the magics of Ancient Thassilon."
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
Contrary to his very moist and verdant companion Hasira7 is unnaturally tall and lanky, with silver tinted fleshy bits like eyes and lips. Speaking at a normal volume that somehow seems like contained rage, Hasira introduces himself "Greetings! Hasira7 here, I bring the power of Wrath from the distant lands of Numeria!" Hasira7 is a Runeolord of wrath, he will be hitting things with a polearm and blowing them up with evocations.
M Android Runelord of Wrath 4 | HP 36/36 | AC 20 | F +7 R +8 W +8 | Perception +6 (Low light)
I've clearly gotten into the weird phase of my character development. My last 5 characters have been: Kito, Duskwalker Toxicologist Corelion, Elven ranger who's second best stat is charisma and can cast arcane, primal and occult spells. Squish, Fleshwarp Oozemorph Witch Toasty!, Goblin fire staff magus. (Performance artist, see his sideshow: "Will it Burn?") Hasira7, Android Runelord of Wrath who has trouble regulating their emotions. |