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18 posts. Alias of No Feather.


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I am playing an "un-scilenced" Monk. For those not familure with the Lore in Nidal, a land that worships by torture, kids that can perform magic are taken to be trained in the nations schools if you fail your tests. The kids are taken out of the school and have the vocal cords removed and turned into silent enforcers which are enslaved monks. If a party frees them they are considered un-scilenced. The bad stuff done in the name the god Zon kuthual. Who is the brother of a the Good God Sheyln. The other good gods do not step in on the behalf of Sheyln who loves her brother.

My character hates gods. The bad ones for what was done to him the good ones for knowingly letting it happen. He destroys any alters he comes across good or bad. He hasn't come across any good ones yet but if he does will it be evil to destroy one.

I play him in path finder society but I could conceivably play one in another game.

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Define conductive weapon. Metal conducts electricity and heat. What conducts water air and earth wood void or eather.

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How many attacks?

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I am considering taking kinetic blade. Questions I have been wondering.
A. Can I put it on a weapon or it is it just a blast shaped like a blade. If it is the latter what benefit does it have blast are only consider weapons when calculating damage. Using a kinetic blade would still provoke even if it is a part of an attack because you would not be considered armed. Thus being pointless.
B.If I can put it on a weapon it says that the blast eliminates magical effects, understandable a flame burst great ax the does an additonal 3d6+15 cold damage would be overpowering. BUt does it eliminate material effect such as silver, cold steal ect. Because a that would be a great way to overcome creatures that have Multiple DR Requirements.

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Thanks you. Different than all three DMs but there seems to be a consensus.

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Historically speaking the human civilization almost had several industrial revolutions. They have found a model and a real sustained flight airplane in a pyramid that dates 11000 BC. They have uncovered a mechanical computer. I was reading on how the industrial revolution almost came about 4 times since the dark ages. How did it not happen. Greed, skepticism that machines can actually work and more commonly * happens. Imagine where we would be if we had developed planes and computers 13000 years ago. So how do you keep it Dark Ages. Just keep it in the dark ages.

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I would like to see the inner sea updated, like in 10 years. Until then I would like to see another hard cover inner sea. Preferably Southern Guand or Xain Tai.

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I love were creatures. The first five were creatures came from the ancient Assyrian areas, which is modern day Transylvania. The first 5 were the Were Jackal, The Were Hyena The Were Bull, Were Antelope and the Were Giraffe. The first two have been done though not as a lycanthrope. I would like to see some Good and Neutral herbivorous lycanthrope. The Were Bull sounds interesting. Were Giraffe would be interesting especially since all the dire forms are simply the same animal two size categories bigger. I would also like to see the Were Stag.

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No Feather is a Kinetisist and he has slick which says to use the stats for grease. It says that the DC for not slipping at half speed is 10. What is the Dc for slipping at full speed.

DM1 says it is equal to the spell casters dc to negate the effects of the spell. Which would be Dc 16

DM 2 says is the value of slick surface which is Dc15

The difference is negligible. I agree with DM 2 but hope DM 1 is correct because the DC will do up as I go up.

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So I was reading to find the new Infusion I'm going to get at lv 5 and one of the infusions said it does not require the save against the kinetic blast like is normally required.
I have read that thing backwards and forwards a million times and I hadn't read anything about a save against a kinetic blast. I found some information on it in at the bottom of the infusions section. Turns out a successful save negates damage from the blast entirely and a second save role is required to negate the effect of the infusion.

Save DC for a blast is 10+1/2 caster level+ con modifier.
In my case 16 but what is someone rolling to beat a 16.

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NG I hate laws but recognize their benefit and necessity in a society that is not purely good.

I would be a God of Nature Knowledge and "Monsters"

While Gozreh focuses more on the Air And Water and Plants and animals second. I am the reverse.

Knowledge- I focus on gaining knowledge and it's uses, whether it use is making a good story or inventing something.

By monsters I mean things that are viewed as monstrous but are actually good people. Focusing on forgiveness. So I would be a god that looks out for the Neutral or good goblin. Or the Drow that repents.

My domains are Plants Animals Good Artifice and Lore.

Weapon- 2 Wooden Stun Baton that look like tonfas

My symbol is an acorn, or an Acorn on a book. Or being held by a monstrous race with a halo. Acorns start small and sprout into giant trees that can shelter and shade people and animals, just as a little knowledge can do the same.

Relations-
I think I would get along with Gozreh Erstil and Brigh the most. I would also enjoy the presence of all the good deities. Except Iomedae, she always seems quick to judge and destroy.

My main enemy's would be Norgorber because he destroys knowledge to keep secrets. And Lamashtu because I don't think she will like any one hording in on her domains of animals and monsters.

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I have a few that I've written and would one like to submit.
the first takes place in the whistling plains. Adventures explore Shory ruins that crashed there in the midst of a war between Talidor and the Kelsh. A cult is trying to release two horsemen that the Shory Imprisoned in the last day of their civilization. It involves cat folk, Kitsuni, Derhii and Charau-ka.

The second one is a mythic adventure involves a bet that no one can steal from the vaults of Hell. There are seven factions that have to gather the equipment to imprison the arch devil of Hell's vaults and drain 10,000 gold from them. There are 9 factions. Number may change that are constantly trying to sabotage you.

THird I have one that unites the Shadow Wood werewolf, druids and fey against the logging consortium. The reason being that Cheliax has traced their rebellion problems to Anodran. Their Initial attempts to take the country failed but now a crack has opened in the whispering woods and legions of devils have pushed Andoran out of Isger. The first book is against the the Lumber Consortium. The second book runs down the Nobles that are supporting the Consortium and Cheliax. Third book aid in an offensive North in Isger the fourth Involves taking Chelish Navy town fifth is sealing the portal to Hell in the Whispering woods. the Last book is a taking of Egorian and the death of the house of Thrune Really I think you could get an Ap Out of Each book.

I would like to see an adventure between Nirmanthas and Molethune and see it ended. Preferably to Nirmanthas' benefit. I started writing one but it didn't go any where.

I would also like to see one in Galt just to see a resolution.

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Claxon wrote:

If this is for PFS, don't bother. It only functions as window dressing, you wont actually get to use it for combat at all.

If it's not for PFS then look up the skull and shackles rules for modifying ships. I believe the information is all listed in the S&S Player's Guide.

Thank you.

I know it is a waste of money but my main is a kineticest he doesn't use weapons through armor wands and rings I have maxed out his ac at 28 and the only things I can but to help him cost 16,000 gold and I have to have 36 fame I believe. It will be lv 11 at the rate the group goes. And I get a lot of gold every time and have nothing to spend it on. So I want to buy a boat

Also I have encountered one scenario that said if we had our boat we could use it. Saving a pathfinder who was enslaved on a boat outside of Ambsolm. In the end they were suggesting there might be other missions boarding boats at sea. But mainly I just want to buy a boat.

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I do organized play and I am going to buy a sailing ship. I want to put a gun on top that is movable. I also want to put a door/ ramp that folds down by the cannon holes so I can blast a hole in the side and board from bellow. I would also like to fortify my hull. They did that pre-steam to increase damage to to other ships and reduce damage to their own ships when ramming. The Ultimate combat state that you can not put the siege weapons on a rotating platform, but they do it in ships of the inner sea, but they don't give a way to do it to your own ships. I need a reference book on cost, materials and crew if needed.

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This is the description.

Element(s) aether, earth, or water; Type utility (Sp); Level 1; Burn 0

You call up elemental matter to defend yourself and your allies from attacks. As a standard action, you can select one face of a square within 30 feet of you and move elemental matter to block that face, providing total cover from that direction. The face you select must be supported by the ground, and the kinetic cover cannot support more than 5 pounds of weight. Water, ice, and telekinetic force are translucent, but earth, metal, mud, and the like are opaque and block line of sight. A creature who strikes the cover can easily destroy it. Regardless of its composition, the cover has hardness 0, AC 5, and 2 hit points per kineticist level you possess. You can have a number of kinetic covers in existence equal to your Constitution modifier + 1/2 your kineticist level.

I interpret the selection of a face of a square to indicate placement of the wall. You can't make an entire square a block of ice but you can encase a square. It does not refer to how many walls you can raise at a time. Because it is not referred to you can raise your limit and I use my walls to encase range fighters and place wall in front of characters with low health to prevent a full round of attack.

I have one DM who agrees and one who does not.

The one that disagrees says that the wording 'selecting one face" means that I can only put up one wall at a time. I haven't seen anything written on it and would like a call from a creator.

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I would like to see some of the Dominion of the Black's Space ships in a bestiary. The are more Magical beast than Construction, given they are grown and have a brain.

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I call them Recaps. All of the Modules and Adventure Paths and many of the Campaign Setting have a mini bestiary and only 1/3 of the ones get from the Adventure Paths get into the Bestiaries. I would like all of them in their own separate books. I would like to see a Bestiary Recap, an Equipment Recap, and Towns/ Cities Recap.

Also I love lore and I would like reading more on the cultures of the various races.