Do anyone have any ideas for Warrior Muse builds? Is it worth going down that path if you are a dex based character, or is it mainly a strength based Muse? I'm scratching my head when I look at the selection of martial weapons, since it seems the Bard already have proficieny in the best Finesse weapons.
ForeverQueen wrote:
Interesting take, I like it :) I think it's important to emphasise scale when it comes to conflicts, if the Swarm or Veskarium consists of two ships and a few thousand soldiers the Pact as a concept would'nt make any sense.
Little information can be found about the impact of the Swarm War in the Starfinder books, how long did it last? How many casualties etc? How is this handled in your games? In my campaigns it was apocalyptic in scale, a swarm of creatures so wast in numbers that the Veskarium and Pact Worlds had to cooperate or be totally annihilated. The number of casualties were in the billions. Cities were totally destroyed and whole fleets lost. "I always thought the population on the pact worlds were very low, so I use this as an explanation, as well as a reason for why the veskarium and pact worlds are still allied, they fear their return" This conflict is a powerful glue which holds the pact worlds together, and the anniversery of the end of the war is celebrated every year on all the planets.
Of course, it resembles hinduism which contains the same belief about the endless cycle of birth and destruction. Shiva is the god which brings destruction, but he is worshipped by millions and considered absolutely essential. Without destruction there can be no rebirth. A vanguard might consider his powers an essential evil, or not evil at all but as inevitable as aging.
If we look at the Kyokor, we can see that they have no ranged attacks, all we need to do in order to kill it is have something that flies to stay outside its reach. It would have no chance to survive starship weaponry at all. Of course, there might be monsters on the planet with supervision and weaponry capable of destroying starships in orbit, if something like that stomps around then yeah, stay away!
I don't see the masochism angle people are talking about, to me it's more like the heroes in anime and movies who gets more dangerous when you try to beat them down. They may not like getting blasted in the face, but it sure makes them angry, and that makes them deadly. Friendly fire seems to me like a case of overconfidence "throw that grenade at us, I can take it!"
Owen K. C. Stephens wrote:
Pretty much, when I read the Witchwarps abilities I thought immediatly about quantum branches aka alternate realities. According to the theory, every time you flip a coin, a new reality is created. Other words that came to mind, liminality, paradox. |