Seth here =^^= Here is Gyro Titanblade, one that i used when this thread started, but level 5 now :) Gyro Titanblade: Gyro Titanblade Male gnome barbarian (unchained, titan mauler) 5 (Pathfinder RPG Ultimate Combat 30, Pathfinder Unchained 8) N Small humanoid (gnome) Init +1; Senses low-light vision; Perception +9 -------------------- Defense -------------------- AC 22, touch 12, flat-footed 21 (+7 armor, +1 Dex, +3 shield, +1 size) hp 65 (5d12+25) Fort +8, Ref +3, Will +1; +2 vs. illusions -------------------- Offense -------------------- Speed 20 ft. (15 ft. in armor) Melee (M) adamantine bastard sword +6 (1d10+12/19-20) or . . dagger +8 (1d3+8/19-20) Special Attacks rage (15 rounds/day), rage powers (accurate stance +2, roused anger) -------------------- Statistics -------------------- Str 18, Dex 12, Con 16, Int 14, Wis 9, Cha 8 Base Atk +5; CMB +6; CMD 19 Feats Master Craftsman, Power Attack, Toughness Traits collector, spark of creation Skills Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9; Racial Modifiers +2 Craft (weapons), +2 Perception Languages Common, Dwarven, Gnome, Orc, Sylvan SQ big game hunter, evade reach, gnome magic, jotungrip, master tinker Other Gear +1 breastplate, +1 mithral heavy steel shield, adamantine bastard sword, dagger, belt of giant strength +2, cloak of resistance +1, artisan's tools, artisan's tools, backpack, bedroll, belt pouch, fishhook (2), flint and steel, hip flask[UE], masterwork artisan's tools, mug/tankard, sewing needle, signal whistle, string or twine[APG], thread (50 ft.), trail rations (7), waterskin, whetstone, 66 gp, 9 sp, 9 cp -------------------- Special Abilities -------------------- Accurate Stance +2 (Ex) Gain a +2 bonus to melee and thrown weapon att. Big Game Hunter (Ex) +1 to hit and +1 dodge bonus to AC vs. foes larger than self. Evade Reach (5 ft) (Ex) Reduce chosen foe in line of sight's reach vs. you by listed amount. Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast. Jotungrip (Ex) Wield 2 handed weapon of appropriate size in 1 hand, but take -2 penalty. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Master Craftsman (Craft [blacksmith]) +2 to chosen craft skill, its ranks count as CL for Craft Magic Arms and Armor and Craft Wondrous Item. Master Tinker You are proficient with any weapon you have personally crafted. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Rage (Unchained, 15 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended. Roused Anger (Ex) Enter rage even when fatigued, but at end exhausted 10 min.
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 If u can. Try geting wayfinder -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 he doesnt know this :P -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "This thing is dead. There is a plant creeping out of its ear. Do we end it now? " -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Perception: 1d20 + 7 ⇒ (20) + 7 = 27 -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Huzzah! We leave you two alone for ONE weekend... *burning tavern, and chaos in the streets in background* Both: Totally worth it -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "So we sit back and simply wait? Uhg... i hate doing nothing. But fine. If everyone is so keen ons sneaking about. I will wait here and be bored." he huffs -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "Scouts can cover me. So just let me walk to the person and ask directly. Much simpler than jjust skulking about. Not saying dont sneak. But sneak while i provide a distraction " -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "Not moving... i dont like this. Ill go have a look. Have backup ready if it us what i think it is" He begins to walk towards the figure -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Skills: Bab +1 Hp: +11 -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Gyro stands up. What ever the thing did to him loosened some of the knots in his body. He felt a bit more... nimble so to speak. Not the running around and jumping like some of his family. No... his arms felt like they needed to contract and heave a bit. Was a horrible sensation. But now he could feel it was needed as he weighed his hammer in his hand. Yes. Much simpler. -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Con is done. Will be more active tomorrow. Now i need sleep :P and will level up then too -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Just a heads up. at a con this weekend. Local VC so ill be running a few games and making sure all the PFS stuff is correct etc. So if i reply it may be short... if at all -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Being sickened, and slower than most, Gyro decides to take the creature head on, and charges it! Charge, H13 Rage Rawr!: 1d20 + 6 ⇒ (17) + 6 = 23
1/7 rounds
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Is there a map? or do i just swing? :P
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 ive have been bugged... in bed...since this morning... DMBOT if needed. Apologies. Hope to be better by weekend... -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 11pm. heading to bed, will try to post early in the morning
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 i suggest when u channel. Dont say who you heal. Only say who you dont. That way those who need healing on the team can just add the extra HP ;) -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 The gnome brings his large hammer crashing down to squish the corpse that is attack him -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 sorry bout the delay... luckely the dice roller got me back for missing my turn to post -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "We need to make some salad it seems... not that i like rabbit food...." -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Gyro decides to keep quiet. Talking qas not his strong point. So he simply watches -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "To the mines. Yes. Might find some interesting or useful metals... besides the fights!" he grinned -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 sorry. Was accosted by a busy week. Im back -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "My idea from start. Save those we can, avenge those we can not save" While looking at the towers -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "We go to save the ones we can, first. Then we go after the ones we couldnt. And make those who took them... pay" -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "We dont look for small things. Sorry i can not help properly. I am use to hunting and finding things that are much bigger" the gnome apologises -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 survival: 1d20 + 4 ⇒ (4) + 4 = 8 -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 ouch. 25 is steep for lvl1s... -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "I suggest the more covered path. Safer that way. And an opportunity to hopefully see them and whats going on before anything sees us?" -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "I agree!" the fnome nods -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 He swings again at his opponant, trying to crush it -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Gyro moves to the wolf who has triped and grappled his companion. Growling -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 6 am here... -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 2 weeks... and now 4pm... but i have internet back... just in time for the long weekend to try and catch up to everything i missed. Thanks for not leaving me in the dust :P
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 sorry. I did not know i had allreadg taken down the orc that was attacking me... -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "Oi! Let's see if you're that lucky again!"
Swing!: 1d20 + 8 ⇒ (4) + 8 = 12 oh well...
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Kevkas the Battle Oracle wrote: Gyro Titanblade wrote: tell me about it. 3 attack rolls. Two 1s... Shouldn't Gyro have rolled a d20, not a d6? wow.... didnt see that... prob cause im on phone... yey.... okay rerolling. Nope... dice bot favours the attackers Swing: 1d20 + 8 ⇒ (5) + 8 = 13 -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 tell me about it. 3 attack rolls. Two 1s... -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Seeing that he will have to hit the orc harder, he swings again! -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 DM Locke wrote:
If you allow a re-do. then just add the +2 from the rage to hit. and i will just add a bit of RP Gyro will once again try to attack and hopefully maim the orc infront of him! And having missed the first time around, he roars in frustration! Crunch!: 1d10 + 7 ⇒ (7) + 7 = 14
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Gyro will once again try to attack and hopefully maim the orc infront of him! Yet once again he cant seem to hit the orc! dice rolls... uhg -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "Good. You come to me. Ha!" The small creature swings his hammer at the orc right by him, but the orc seemed to step just out of reach of him Attack Swing: 1d20 + 6 ⇒ (1) + 6 = 7 great... oh well... -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 scenimatical appropriate die roll -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 my bad. Okay. K18 then =^^= -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Gyro, hammer in hands, will double move to K18. Prepared to face his larger opponents "I'm ready for you, you big ugly brute! Time to knock some knees!" -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "I am ready! Let me at them! Time to knock out some knees! Haha! To the frey!" the little guy is up and out as quick as can be. Having shorter legs he knew he had to be quick or fall behind -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 "Just orcs? The bigger the better! I like hitting those bigger. Bring them down to my level! Haha!" he laughs -Posted with Wayfinder
Male Gnome
VITALS: Barbarian 2 AC: 22(23), T: 12(13), FF: 21(22); HP: 65/65; F:8, R:3, W:1; CMD 19; CMB +6 ; Init: 1 ; Perc:+9 SKILLS:
Acrobatics -2 (-10 to jump), Craft (armor) +12, Craft (blacksmith) +15, Craft (weapons) +13, Perception +9, Survival +7, Swim +9 Thats the plan. Hes loud. Hes a barbarian smith. :P hes use to loud. Now add a gnome like voice to the loud stuff! Anywho. I plan on taking feats in crafting. So 3 feats. Its a bit of a dip but its his character idea. So in the end. He will be able to supply the party with weapons and armor Weapons first. From level 7 weapons. From level 9 armor. -Posted with Wayfinder
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