Bojask

Grey, of Mut's page

151 posts. Organized Play character for DM Livgin.


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Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Faction Goal; finalize a report: 1d20 + 3 ⇒ (13) + 3 = 16
Faction journal card goal, Grey will go at length on the merits of beating enchanted civilians into unconsciousness as legitimate counter-enchantment tactic.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

reflex: 1d20 + 3 ⇒ (14) + 3 = 17
Dodging the vines Grey makes his way to the idol. "Smash it or take it?"
reflex: 1d20 + 3 ⇒ (7) + 3 = 10
Double move forward, reflex save for ending turn in vines.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Stepping forward Grey drops his hammer and tears at the ape with his claws.

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey steps into the room, drawing his lucerne hammer and calling upon his god as he advances. "везение!"

to hit; mwk lucerne hammer, divine favor: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
damage; mwk lucerne hammer, divine favor: 1d12 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Swift action to cast divine favor, move action forward, standard action attack with reach.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey recites a prayer "Очаровательное Присутствие" and takes on a terrifying aspect. Fangs lengthen and his dark hair shows faint spots taking on the likeness of the jaguar, predator of apes, drawing on the terror of ancestral memories.

Grey used his Charming Presence blessing. Any enemy that attempts to attack him must make a DC 14 Will save or lose that action, similar to sanctuary except that it is mind-effecting, and that it ends only for the target of Grey's attack when Grey attacks.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"Grand exhibit hall." Grey states as he looks down the last unexplored path.

Grand Lodge

1 person marked this as a favorite.
Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Watching the worker recover from the curse at the brink of death, Grey eyes his cursed companion thoughtfully. "The Father can cure you Uther... Do you accept his blessing?" Grey asks as gore drips from his claws.

I know you're happy with the curse, but Grey loves this idea...

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grinning ear to ear, Grey sinks his claws into the creature.

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
damage; claw, divine favor: 1d6 + 5 ⇒ (5) + 5 = 10

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15
damage; claw, divine favor: 1d6 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"двойной!" Suddenly where one witchwolf stood, now there are two. Grey uses the Double warpriest blessing as a move action, this functions like Mirror image except there is only one additional image.

Protected by his god, Grey moves forward into the fray.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Seeing the foul room, Grey calls upon the Father to make this fight swift. "везение!" Stepping beside Korgan, he starts work on the snake.

Use fervor to cast divine favor as a swift action. Full round attack.

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Ready for whatever cursed horror appears, Grey circles around to the left.

stealth; take ten: 10 + 1 - 6 = 5

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"Yes. Forward." Grey comments as he paces impatiently.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

to hit; claw: 1d20 + 5 ⇒ (5) + 5 = 10
damage; claw: 1d6 + 3 ⇒ (3) + 3 = 6

to hit; claw: 1d20 + 5 ⇒ (10) + 5 = 15
damage; claw: 1d6 + 3 ⇒ (6) + 3 = 9

Grey continous to swing at the strange creature.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

fortitude: 1d20 + 8 ⇒ (10) + 8 = 18

to hit; claw: 1d20 + 5 ⇒ (2) + 5 = 7
damage; claw: 1d6 + 3 ⇒ (5) + 3 = 8

to hit; claw: 1d20 + 5 ⇒ (3) + 5 = 8
damage; claw: 1d6 + 3 ⇒ (5) + 3 = 8

Grey steps forward and attempts two quick strikes at the creature.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Thanks for the update!

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey silently steps over to the defensive line his allies have started, drawing his lucerne hammer as he moves.

Readied action, enemy enters range:

to hit; mwk lucerne hammer: 1d20 + 5 ⇒ (8) + 5 = 13
damage; mwk lucerne hammer: 1d12 + 3 ⇒ (4) + 3 = 7

Move action to move and draw, standard action ready attack.

AoO if they provoke:

to hit; mwk lucerne hammer: 1d20 + 5 ⇒ (17) + 5 = 22
damage; mwk lucerne hammer: 1d12 + 3 ⇒ (9) + 3 = 12

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Careful from the last ambush Grey advances through the hall inspecting the displays one by one. "Always curses n' undead."

perception: 1d20 + 11 ⇒ (12) + 11 = 23

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey shrugs, language isn't his thing. Taking the coins, Grey prepares to head to the West hall. "What? Danger pay."

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"Where is Nigel! Where is the artifact!" Grey snaps at the man as he inspects the bodies searching for gold, weapons, and keys.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey quickly checks on the two creatures that were once beast men, standing guard to ensure they pose no further threat. He moves aside so that another can inspect the thumping cabinet.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

reflex: 1d20 + 3 ⇒ (2) + 3 = 5

Grey grins as the prey approaches the hunter, and then reels in shock as the alchemists flames scorch his sideburns.

Full round attack, attacking pink (the most wounded) first, attacking blue next if it goes down. Takes 5 damage from the bomb,
heals one from infernal healing.

to hit; claw, divine favor, bless: 1d20 + 5 + 2 + 1 ⇒ (18) + 5 + 2 + 1 = 26
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9

to hit; claw, divine favor, bless: 1d20 + 5 + 2 + 1 ⇒ (6) + 5 + 2 + 1 = 14
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey recites a prayer "Очаровательное Присутствие" and takes on a terrifying aspect, striking paralyzing fear on all who would attempt to strike him.

Grey used his Charming Presence blessing. Any enemy that attempts to attack him must make a DC 14 Will save or loose that action, similar to sanctuary except that it is mind-effecting, and that it ends only for the target of Grey's attack when Grey attacks.

Surprise round:
Free action, five foot step forward.
Standard action, Charming Presence blessing.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Wounds mostly healed from Korgan's divine healing, Grey retrieves a wand and utters the command word "адский". Every so slowly the blood that had been spilled on the floor congeals and begins crawling towards Grey like a hundred small leeches. Slowly they crawl up his legs and armor and into his open wounds, with each blood leach that returns the wounds are a little smaller.

Casts a wand of infernal healing.

Not waiting for the infernal magic to finish, Grey heads to the next door where the commotion came from earlier and prepares to open it. "Ready?"

Buffs are still running and everyone but Grey is fully healed, shall we rush forward?

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

fortitude: 1d20 + 8 ⇒ (14) + 8 = 22
fortitude: 1d20 + 8 ⇒ (19) + 8 = 27

Comfortable now with the toxins running through his veins, Grey continuous his dogged assault.

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
damage; claw, divine favor: 1d6 + 5 ⇒ (3) + 5 = 8

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24
damage; claw, divine favor: 1d6 + 5 ⇒ (1) + 5 = 6

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11

to hit; claw, divine favor: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
damage; claw, divine favor: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Grey attempts again an again to swing with the ghouls guard, but can no get a blow in.

Grand Lodge

1 person marked this as a favorite.
Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

fortitude: 1d20 + 8 ⇒ (7) + 8 = 15
As the numbness sets in his lungs, Grey relies on his training from the cult and fights through the paralysis. Step. Lunge. Guard. The lungs are only numb. Breath in. Breath out. They are working even though you can't feel them.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Dropping the lifeless skull of the Warlord Grey looks at the bronze glad monster (orange) with it's back to him, such a tempting target, and then to the Osirion Seer (red) that had Uther paralyzed and helpless. He can't die yet. Might need him.

Decision made, Grey prowls behind the Osirion Seer (red) and takes a swipe at the back of his legs. Looking for the light of intellegence in the ghouls eyes, Grey prays; "Die, and serve Father."

to hit; vs red, claw, divine favor, bless: 1d20 + 5 + 2 + 1 ⇒ (4) + 5 + 2 + 1 = 12
damage; vs red, claw, divine favor: 1d6 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Ya, no penalties if they are only using natural attacks. Ghouls are a terrifying low level foe. Ghouls alone are responsible for half the low level deaths if seen (not an exaggeration, I counted).

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey steps to the side, utters a prayer to his god "везение". and attempts to sink his claws into Qadiran Warlord. "You remember your life undead?"

Five foot step, swift action fervor to cast divine favor, full attack.

to hit; vs orange, claw, divine favor, bless: 1d20 + 5 + 2 + 1 ⇒ (7) + 5 + 2 + 1 = 15
damage; claw, divine favor: 1d6 + 5 ⇒ (4) + 5 = 9

to hit; vs orange, claw, divine favor, bless: 1d20 + 5 + 2 + 1 ⇒ (13) + 5 + 2 + 1 = 21
damage; claw, divine favor: 1d6 + 5 ⇒ (6) + 5 = 11

@GM Eclipse: you grabbed the spell info for mythic bless, not normal bless.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Your formatting is wonderful. You only missed giving Wilen a DC for his will save (it is ok to miss stuff, we all will).

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

knowledge religion (red/orange): 1d20 + 1 ⇒ (8) + 1 = 9
knowledge religion (yellow): 1d20 + 1 ⇒ (13) + 1 = 14
knowledge religion (green): 1d20 + 1 ⇒ (5) + 1 = 6

Grey sucks breath as the displays begin to move. Slow on the reaction he smiles exposing canine teeth. The thrill of the fight is a wonderful thing.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey crosses the room quickly, 'commotions' are what he joined the Society for. He pauses briefly at the door to listen and check his flank.
perception: 1d20 + 11 ⇒ (6) + 11 = 17

Silently noding to Uther, Grey readies to breach the office.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey flexes his claws, ready for anything, and opens the door heading north.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

On edge with most of his team cursed Grey turns to Korgan with his heavy armor, "You first?" with the suggestion hanging in the air that if Korgan doesn't lead go through the door first, Grey will.

I still vote north.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Ha, so that curse would have had a chance to increase Grey's intelligence...

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey watches the transformation of his allies, tense and ready to strike as the first sign of hostile intent. As they speak, he relaxes and turns back towards the hall heading further into the museum.

Still heading to the office unless we see more simians.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

will: 1d20 + 8 ⇒ (10) + 8 = 18

Grey advances into the museum, casting light on his shortsword pommel to shed extra light.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

diplomacy; gather information: 1d20 - 1 ⇒ (2) - 1 = 1
"Trantos? Never heard of him?"

After Korgan's introduction Grey responds with his introduction shortly and to the point. "Grey. I kill things." Preparing the enter the museum, Grey retrieves a strange symbol of a single eye from under his armor and hangs it from his neck.

Grey slowly considers Adril's words, scratching at his stubble with long claws, before addressing the others. "If we ain't plundering, straight for t' office?"

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey flexes his claws and shifts in his armor as he waits "Sounds simple. We going to retake them other relics too? While we in there?"

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Changing from the spiritualist to this warpriest as I juggle games and tiers.

Player: Ward Davis (DM Livgin)
Character: Grey
Agent No.: 156828-13
Faction: Grand Lodge
Progression Track: Normal
Day Job: N/A
Level: 2

I'll update the character slide.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Looks good! Thanks!

Grand Lodge

1 person marked this as a favorite.
Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"I see there will be no way to avoid this, so be it. Legends..."

Grey lifts a pitcher of ale and nods the the others.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

I look forward to playing with any of you again.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey is working with Lovissa on putting together a report.

1d20 + 3 ⇒ (15) + 3 = 18 And it worked!

(forgoing the day job.)

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"Thanks Rykaar!" Happy that Rykaar made room for him, Grey moves up and tries gut the Aspis fool.

to hit; claw, divine favor: 1d20 + 7 ⇒ (10) + 7 = 17 He has cover.
damage; claw, divine favor: 1d6 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Grey moves closer to the two the entered through the office. "We have been waiting for you, везение." Calling on his god's favor in the murder of these mislead fools, he throws a javelin at the one that spoke.

to hit; javelin, divine favor: 1d20 + 4 ⇒ (14) + 4 = 18
damage; javelin, divine favor: 1d6 + 5 ⇒ (5) + 5 = 10

swift action cast divine favor, move action 15ft forward, standard action throw javelin. Targeting the Merc (Red) to avoid cover.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"That was smooth. This team is good." Grey nods at the others, draws a javelin and waits for the Aspis.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"The plan is good." Grey leans against a crate, relaxing as the time passes.

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

Like Lovissa, I'm familiar with this encounter. So I'm following your lead.

Grey considers the poison carefully before stashing it in his bag, not sure how to poison my claws... "Lots of entrances here. Where do you want me?"

Grand Lodge

Witchwolf Warpriest 2| AC 18 T11 F17 | HP 11/19 | CMD:15 | F:+8 R:+3 W:+8 | Init:+1 | Perception: +11, Know(Religion) +1 | Spells: 1st 0/3, Blessings: 2/4, Fervor: 1/4 | Active Effects: Change Shape (claws, racial saves), Divine Favor (+2), Sanctuary DC 14

"Don't kill the Kortos, got it." Grey looks over into the nearby water. "At least if it goes sideways they won't find the bodies."

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