Seaweed Leshy

Gramineae's page

113 posts. Alias of Vuvu.


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HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram drops his good berries into thorgrims hand

heals some


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

ok all done


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram moves on ahead and lets Thorgrim do his thing but he stands ready to blast it with fire from his hidden spot.


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

black armor. Probably a bad guy. he says matter of factly.

Gram uses his Innate invisibility and hops off he dwarf.

He moves ahead to scout the potential foe take 10 on stealth for 42


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

That is fine, battle is fun!


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram clambers up on Thorgrim's shoulder.

Mind if I ride?

:)

We head off to the danger!!

[ Also DM can we assume out currently absent bard identifies those unidentified items on our loot sheet?


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

It is, but I am very wet so hard to catch on fire! Gram's smile is huge


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

I have torches!. Gram says excitedly!


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

We don't know where to go or if we do we have long forgotten


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram smiles, a toothy grin...though he has no teeth rather twigs


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Sure


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Take 10 on nature for a 15


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

well that was easy


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Waiting for the rest of us to act is what I am doing


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

dude a tiny creature has a CMD of 17!!


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

how far ahead of me is he? once i am within 15 feet

The vine whips out from Gram and attempts to trip the doll

1d20 + 6 ⇒ (10) + 6 = 16


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 ⇒ 7
1d20 ⇒ 12

It takes gram a moment but he climbs down and begins to follow the tracks.


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 3 ⇒ (1) + 3 = 4 init
1d20 + 5 ⇒ (12) + 5 = 17 percep


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Well, this doll seems to be the key, lets break it!


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Anyone notice that this house it on legs...


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Waiting for someone to figure out the doll that the girl said was dangerous


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram is just standing at the back and observing...he is out of his element.


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 ⇒ 17


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram is just following along here


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 5 ⇒ (5) + 5 = 10 failed


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram follows our fleeing barbarian as long as he needs to, then will walk back with him.


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram pursues and tries to trip him again

1d20 + 6 ⇒ (4) + 6 = 10


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

I assume I tripped our coward?


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Wait! Gram says and shoots out a vine to trip Aric

1d20 + 6 ⇒ (19) + 6 = 25 VS CMB to trip


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

gram follows quietly, watching


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram has no suggestions other than also having resistance up


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Did my sm turn up anything


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

morrigan or all of us?


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

There. Between us and the hut.

Gram vaguely gestures to the hut


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

a girl was here she said not to go any further because they will give a dolls but then she left. There is done strangeness in the air in front if us.


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 5 ⇒ (15) + 5 = 20

the dolls? What do you mean what do they do?


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 10 ⇒ (6) + 10 = 16


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

All good!


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

A small child. Wait where you are, she must be frightened.


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Why?

He says as he stops

1d20 + 2 ⇒ (15) + 2 = 17 sm

1d20 + 5 ⇒ (15) + 5 = 20 knowledge nature


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

It was Gram


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram smiles as the beast falls.

it probably likes the snow so we should hurry .

Gram looks around the area specifically the hut.

1d20 + 5 ⇒ (10) + 5 = 15 percep


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram rushes to the edge of the icey cliff and a vine whips out from his arm and attempts to trip the massive troll

1d20 + 6 + 5 ⇒ (19) + 6 + 5 = 30 Vine vs CMD maybe ill use my boon


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

oh I thought we were out of combat! Sorry


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Gram charges as well and will unleash another gout of flame on it


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

Back away from it please.

Gram puffs a cloud of leaves in a cone in front of him then snaps his fingers and they light up flaming over the Mephit.

2d4 ⇒ (3, 4) = 7


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18 ranged touch

Gram lifts his palm and a greenish sap leaks out onto his palm then he blows on it and it flies at the creature slamming into its wing and immediatly begins to melt its skin

acid splash 1d3 ⇒ 1


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

1d20 + 3 ⇒ (2) + 3 = 5 init


HP 24/24 AC 14(18)/14/11(15) CMD 14; SR 13 F +1, Ref+3, Will +5 (+2 charm/compulsion) Lvl 13/5 Vine +6 4/8 Surge 5/5
Skills:
Perception+5 Nature+5 Diplomacy+10 UMD+8 Stealth+12

I have sent him some personal emails...not about the game and haven't heard back

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