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Gozrek Fletcher's page

116 posts. Alias of Chris Marsh.


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Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek steps up and examines the doors for traps before working through how to open them:
Perception v. Traps: 1d20 + 20 ⇒ (7) + 20 = 27
Disable Device: 1d20 + 20 ⇒ (9) + 20 = 29
Disable Device: 1d20 + 20 ⇒ (6) + 20 = 26
Disable Device: 1d20 + 20 ⇒ (17) + 20 = 37


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek affixes one of the daggers to his belt and raises his eyebrows to the others to see who wants the other one.

There's an unclaimed Ring of Evasion?! I think Delnin should take it.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek looks a little sad that he didn't get the final blow of revenge in the room. He spits on the corpse before taking everything of value.


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Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Taranis nods to Gozrek, delaying his own move in favor of those closer:

The lad takes an invisible bolestra towards the remaining fiend:

Rapier 1: 1d20 + 10 + 1 - 2 ⇒ (20) + 10 + 1 - 2 = 29 THREAT
Rapier 1 Confirm: 1d20 + 10 + 1 - 2 ⇒ (15) + 10 + 1 - 2 = 24 for DMG: 2d6 + 2 + 3d6 - 2 ⇒ (1, 4) + 2 + (5, 4, 4) - 2 = 18 and Bleed 3 and Bewildered for -2 on AC
Rapier Reflex: 1d20 + 11 - 2 ⇒ (7) + 11 - 2 = 16
Rapier Haste: 1d20 + 10 + 1 - 2 ⇒ (6) + 10 + 1 - 2 = 15


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gorzek leans on his skills to get in and unconfuse Unrak before the death spiral takes effect. Vanish via spell, Tumble through: 1d20 + 15 ⇒ (15) + 15 = 30, Use wand on Unrak.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Will: 1d20 + 4 ⇒ (13) + 4 = 17


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek steps up, drawing his blade and tries to make quick work of the babau: ATK: 1d20 + 10 + 2 + 1 ⇒ (4) + 10 + 2 + 1 = 17 for DMG if hit: 1d6 + 1 + 3d6 ⇒ (5) + 1 + (5, 6, 4) = 21 Bleed 3 and Debilitating Injury (AC)


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

1d20 + 4 ⇒ (13) + 4 = 17 Gorzek gags from the awful nature of the magic.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Relying on his magic, Gozrek gives a silent vow to see this through to victory this time. Invisibly, and protected from the aura, he slinks in to let fly a magical snow ball at the foe between Unrak and Tess:

FU v. White: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 31 for DMG: 5d6 + 3d6 ⇒ (1, 6, 3, 1, 2) + (6, 4, 6) = 29 It also does 1 point of bleed and the target is Bewildered )-2 to AC and an extra -2 from me.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Invisible, Gozrek inches forward with his WAND OF PROTECTION FROM EVIL out. He then casts it on himself.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Point of order, Gozrek intended to Vanish before going in.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

....Until I slip into the darkness Stealth: 1d20 + 15 ⇒ (17) + 15 = 32


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek nods to Delnin, agreeing to the plan: T10 inside the pshere is a 45


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

"Enter!"

I see in his face that he's still worried. I must allay those fears. Being cooped up is worse for my health than pushing too hard.

Gozrek listens to the instructions. They're simple enough, and he nods with a smile, "You know Your Grace, I'm ready for more. I know you're planning to take Armag out once and for all. I'll do this, and when I return, I want to be at the planning meetings."

Gozrek puts the carefully packed wings in his haversack, and heads out to Borzaki of Erastil.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Suddenly it is light. It is cold. It is warm. It is still. It is a flurry of everything. It is memory... The PAIN!

Gozrek's eyes snap open and he sits up with the gas of a drowning man's first breath of air.

His mouth opens and closes with no words coming. He sees the beared face of the Duke. He grabs hold of Taranis's shoulder without thinking, but the druid does not pull back. "I.... live! Cayden's codpiece! I live!"


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

1d20 ⇒ 6 Looks like it's die.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

1d20 + 10 ⇒ (6) + 10 = 16 MISS


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Confused Attack: 1d20 + 10 ⇒ (8) + 10 = 18 Miss


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Will: 1d20 + 4 ⇒ (16) + 4 = 20


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Acrobatics: 1d20 + 15 ⇒ (9) + 15 = 24


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

In the moment he has, Gozrek immediately moves to stay clear mentally...

T10 Acrobatics = 25, followed by a Dispel Magic: 1d20 + 8 ⇒ (14) + 8 = 22


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Will 1: 1d20 + 4 ⇒ (18) + 4 = 22
Will 2: 1d20 + 4 ⇒ (13) + 4 = 17


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek curses at his failure to stop the spellcasting, and immediately tumbles through the summoned monster to get to the wounded caster. I forgot that the caster whom I wounded is suffering from bleed 3!

Tumble: 1d20 + 15 ⇒ (17) + 15 = 32

Rapier: 1d20 + 10 + 2 + 1 ⇒ (19) + 10 + 2 + 1 = 32 THREAT
Rapier Confirm: 1d20 + 10 + 2 + 1 ⇒ (17) + 10 + 2 + 1 = 30 for DMG: 2d6 + 2 + 4 ⇒ (6, 6) + 2 + 4 = 18


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Spell Penetration: 1d20 + 8 ⇒ (20) + 8 = 28
Spell Penetration: 1d20 + 8 ⇒ (11) + 8 = 19


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek gives up some of the last of his potent magic, hoping to disrupt them before they can build momentum:

Scorching Ray 1: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23 for DMG: 4d6 + 3d6 ⇒ (4, 1, 2, 1) + (2, 6, 2) = 18 Hampered: 50% speed
Scorching Ray 1: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29 for DMG: 4d6 + 3d6 ⇒ (2, 3, 5, 2) + (4, 2, 3) = 21 Hampered: 50% speed


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek slinks back to whisper, "Two figures in the room. These guys look different. They don't seem to have noticed me. I'm going to try to sneak in to block their nearest door. Let's take them quickly."

He then heads back to try to sneak around the edge (after some official guidance) Stealth: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23

Taranis then moves the party up, letting Toth take point.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek slinks up to the end of the passage Stealth T10. Bytor is also still at a convention.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

"Okay gentlemen. Wounds healed? Let's go."


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Just the one."


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

"We will definitely escort you. and... peace is not what happened. We have a story to tell you."


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

With no way to get a flank, Gozrek sticks with the hand crossbow. Crossbow: 1d20 + 10 + 2 + 1 ⇒ (14) + 10 + 2 + 1 = 27 for DMG: 1d4 + 2 ⇒ (3) + 2 = 5


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek converts a spell Grease to some quick invisiblity, before launching a pair of fire rays at two foes before him.

Touch v. White 1: 1d20 + 10 + 2 + 1 ⇒ (17) + 10 + 2 + 1 = 30 for DMG: 4d6 + 3d6 ⇒ (6, 4, 6, 6) + (6, 6, 6) = 40 -2 to attacks. Also, I forgot that sneak attacks deal 3 bleed damage

Touch v. White 2: 1d20 + 10 + 2 + 1 ⇒ (4) + 10 + 2 + 1 = 17 for DMG: 4d6 + 3d6 ⇒ (5, 3, 2, 1) + (5, 4, 2) = 22 -2 to attacks. Also, I forgot that sneak attacks deal 3 bleed damage.

He then moves to a better position.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek delays a moment until Unrak regains the flank, then he opens up:

ATK 1: 1d20 + 10 + 2 + 2 + 1 ⇒ (13) + 10 + 2 + 2 + 1 = 28 for DMG: 1d6 + 1 + 3d6 ⇒ (3) + 1 + (1, 1, 1) = 7 Bewildered for -2 to ATK

ATK H: 1d20 + 10 + 2 + 2 + 1 ⇒ (10) + 10 + 2 + 2 + 1 = 25 for DMG: 1d6 + 1 + 3d6 ⇒ (3) + 1 + (4, 3, 6) = 17 Bewildered for -2 to ATK


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek dashes around, using his enhanced speed to get there safely. Opposite Unrak, he draws steel and sticks it to the enemy:

Rapier: 1d20 + 10 + 2 + 1 ⇒ (7) + 10 + 2 + 1 = 20 for DMG if hit: 1d6 + 1 + 3d6 ⇒ (3) + 1 + (3, 3, 5) = 15 and Disoriented: The target takes a –2 penalty on attack rolls.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Gozrek rushes forward, seizing the advantage and trying to drop a guard before he even knows what hits him:

Scorching Ray 1: 1d20 + 7 ⇒ (19) + 7 = 26 for DMG: 4d6 + 3d6 ⇒ (1, 2, 5, 6) + (6, 6, 5) = 31 Movement rate half for 1 round.

Scorching Ray 2: 1d20 + 7 ⇒ (18) + 7 = 25 for DMG: 4d6 + 3d6 ⇒ (2, 2, 1, 2) + (5, 5, 6) = 23 Movement rate half for a second round.


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Stealth: 1d20 + 15 ⇒ (12) + 15 = 27


Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

Magsman-Warlock:

  • BAB: +1 (6/1)
  • Abilities: +1 INT
  • Saves: +1 REF
  • Skills: +1 Acrobatics, Disable Device, Knowledge (Arcana), Perception, Sleight of Hand, Spellcraft x2, Sense Motive
  • Trick: Bleeding Attack
  • Spells Added to Book:[/b] Dispel Magic & Acid Arrow

  • Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Gozrek leads the way down the stairs, checking that there's no one waiting for them. If it's clear to descend one level, he'll whistle back to the group to follow.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Spellcraft: 1d20 + 8 ⇒ (7) + 8 = 15 "The song's gone, but where is she? If she brings reinforcements, we're frelled."

    Gozrek moves to the window to look outside, Perception: 1d20 + 16 ⇒ (12) + 16 = 28


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Per Slack: Can Gozrek (or Taranis for that matter) on locating the source of the verbal component to the Grease spell?


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Running really low on magic, Gozrek knows his time invisible is drawing to a close, and he's not a skilled enough sword fighter to take on Drelev. He casts an extremely basic attack spell at the guard:

    Ray of Frost: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 for DMG: 1d3 + 3d6 + 1 ⇒ (1) + (5, 3, 6) + 1 = 16 + Bewildered.

    Bewildered:

    The target becomes bewildered, taking a –2 penalty to AC. The target takes an additional –2 penalty to AC against all attacks made by the rogue.

    He then bounds his way out. Acrobatics v. Grease: 1d20 + 14 ⇒ (18) + 14 = 32


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    I only took the full attack before because I thought it would be simply cover, not the super duper cover.

    Gozrek appears for a moment, just enough to hurl a snowball at the face of the guard next to him.

    ATK: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 for DMG: 5d6 + 3d6 ⇒ (3, 1, 3, 2, 6) + (6, 2, 6) = 29 Bewildered + FORT DC 13 or be staggered. Gozrek then opts for invisiblity over the ubiquitous use of his final easy spell, Grease. Out of level 1 spells and invisible again.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Utterly frustrated at how everything goes wrong, he decides to just go for it, casting a spell: Scorching Ray on Tthat damned Quintessa

    Scorching Ray 1: 1d20 + 7 + 1 + 1 ⇒ (5) + 7 + 1 + 1 = 14 for DMG if hit: 4d6 + 1 + 3d6 ⇒ (1, 2, 3, 1) + 1 + (2, 3, 6) = 19 Bewildered
    Scorching Ray 2: 1d20 + 7 + 1 + 1 ⇒ (19) + 7 + 1 + 1 = 28 for DMG=DMG if hit: 4d6 + 1 ⇒ (2, 5, 2, 6) + 1 = 16

    @!#$% would it kill Paizo to just once give this party some heroic dice?

    He then uses his Vanishing trick.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Not realizing how much his heart had been working overtime while going through the tower, Gozrek is already prepared for the fight. While still invisible, he moves to bring everything to bear, for this is DRELEV himself! With quick words he hastens the party for what is undoubtedly a fight to the death!

    Caste Haste and move. I've got too many editions in my brain. IIRC that does NOT draw an AoO since I'm invisible. If you say otherwise, please allow me to change!


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    T10 is 29 on DD


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Gozrek opens the door in front of him.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Frustrated, Gozrek moves to the secret door, eager to engage before it's too late.

    Looking to get a feel for how much invisibility is left.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    We're definitely not on ground level. Given the narrow diameter of the tower, I think we should check this door first." Gozrek then heads to the western door.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    Gozrek opens them both and quickly looks in T10 = 26.


    Male NG Human (HP: 52/52), Init: +10, AC: 20 T:18, FF: 16, Perception +17 (+20 v. Traps, Magical Trap Spotter), F: +4, R: +11 (Evasion, Danger Sense), W: +4, CMB: +6, CMD: 20, Concentration +9|

    ~!@#$%@#%$^&# Gozrek moves quickly, not worrying about the extra noise with these doors closed. He gives each door a once over

    Left: 1d20 + 16 ⇒ (17) + 16 = 33
    Right: 1d20 + 16 ⇒ (5) + 16 = 21

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