Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 I'm fine with storytelling. I didn't expect to pick more than a few off anyway. Getting them to expend some of their resources is a bonus. We'll collect those caltrops and bear traps and make it tougher for them next time.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Sounds like a plan. In that case, I will post the Ubagub action that would have transpired at the same time Gorruum was getting his halberd and kicked for it. Ubagub lumbers past Fharn and tramples his way into the woods to the south, pushing past the shrubbery and trees until he spots the kobold that Fharn and Luminia pointed out. Entering bloodrage at the sight of the ambusher, the slurk heads straight toward the kobold intending to knock it down.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Just noticed that Ubagub wasn't in there individually. Do you want him on same count as Gorruum or roll separately.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum tries to get his halberd and crawl away from the kicking horse while avoiding any hooves. Unfortunately, he catches two kicks to his shoulder and hip while getting away with the weapon.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum is in favor of continuing combat. Mostly because this is two times now that the kobolds have hit us and it appears there will be more to come. That said, its going to be tough for us to pick off more than one or two and maybe not even that. And, its not without risk. But, I'd vote yes as long as Fharn can help us find them.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Well, now you have a slurk for backup...and he's not very happy!
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Reflex save Gorruum no Dex: 1d20 + 6 ⇒ (15) + 6 = 21 Is that for half damage?
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 I can roll for the horses...
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 I think we might be there now. Using horses, Ubagub and walls to create something of a perimeter around the sleepers.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 I think defensively, it might make sense to bring Ubagub in a little tighter. Basically between him and the horses, it forces someone to shoot or go through them to get to where the sleeping folks are. If you did want more space, you can move him back.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 I'm fine with that order. Gorruum doesn't have spells. Ubagub hasn't used any.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Once Gorruum has found a suitable campsite, he sets about looking for herb, leaves, moss and other materials to help care for Anastacia further. "If want to save magic tomorrow, Gorruum care for Ana...Anasta...cia tonight. Maybe not watch though, but Ubagub watch."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "If not going to chase them down, let's find a safe place to rest. Gorruum and Ubagub help."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "If not tracking kobolds, we can stop in woods or swamp. Gorruum can find plants, moss to heal Anastacia later."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Should probably get a feel for the local terrain. I'm guessing not swamps and that it is either plains for forested. The latter is a favored terrain so Gorruum can grant a +2 to allies within sight on Stealth and Survival and we leave no trail ourselves. OOTO if its plains, we're out of luck.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "Hard to set ambush when following. Easier when followed. Maybe silver tongue work better when kobolds tied up."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum looks up at the concerns about poison and nudges Ubagub over to those wounded by the bolts. "Poison? Gorruum know a little about poison. Check wounds."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Ha, he'll probably just fall into a swamp and be able to happily splash around. All these confusing politics. Aren't you just supposed to smash people that shoot at you?
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Looks like we have another kobold before Gorruum, but Gorruum is most likely going to just ride off the map.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum seriously weighs disobeying orders and riding around the ridge to the north to fall upon the kobolds from behind, but obeys Wilhelm's order to turn back. He casts a wistful look at a gap to the north before wheeling Ubagub in the direction of the rest of the retreat.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Yep, starting to plan for things although it may turn out to be moot. How about to the west? Any difficult terrain out there?
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum gives Ubagub a squeeze of his legs that directs the slurk to the west.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum is all for knocking them around, but will follow Wilhelm's lead. He's trying to learn.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum shakes his head slowly at Ikit's admonishment to run, but withholds his words. He waits to see if Wilhelm will move to attack or offer another option, but anticipates from the body language of the kobolds and the desperate, but unconvincing demeanor of his companions that a fight may not be far off.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum doesn't understand everything Natalie says, but the tension in the kobold speaker is clear. A dire look crosses his face and he readies himself to charge into battle with Ubagub if hostilities commence.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "Surrender. To little lizard." A few strangled croaks that must be a boggard choking down laughter escape Gorruum's throat before he composes himself and waits to hear what Wilhelm will have to say.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum scratches a patch of dry skin, finding the kobold language even harder to follow than the hoom language. But he gets a little idea of what is going on when Pruett speaks and he nods enthusiastically. "No see gold kobold. Wilhelm no catch her. Wilhelm friend of gold kobold. Black kobold be nice or big trouble."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Thanks for deciding to keep this one mdt. I'll second Anastacia's wishes for a less chaotic life.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "Black kobolds like all kobolds except gold kobold. Yells a lot. Shoots things. Probably has tricky traps. Ubagub, get ready."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum runs the other way if we're headed back to the Mad Hermit. He'd certainly be up for another swim though :)
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum looks disappointed by the lack of enthusiasm in a lake swim, but resolves to continue to be persistent.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "River. Oh yes. River was fun. Bouncy water. Maybe everyone get swimming lessons at lake so river more fun next time."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Pre-occupied with his own thoughts, Gorruum misses the first part of Natalie's comments, "You mean swim in lake, not river. Right? Gorruum want to swim in lake too. No river here. But lake looks nice for swim."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum brightens. A fortress on a lake. A much better prospect than the dirty, smelly capital. He begins to daydream of a nice swim in the cool waters.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "Finally. Done talk. Giant." Gorruum lazily rubs Ubagub's bumpy skin and daydreams of charging into battle with his halberd flying.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 "Yes, witch! But not eat mushrooms, right? Just give to her."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum nods at the lesson from Wilhelm and Anastacia, but narrows his eyes a little in a sideways glance at Natalie. "Gorruum speak boggard well. Hoom speak confusing. Speak well sometimes not speak easy. Gorruum try though. Maybe Gorruum speak with silver tongue some day."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum opens his purse and looks inside. "No silver now. Just gold. Good that Pruett has magic."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum sticks out his tongue and uses his webbed hands to pull it up in front of his eyes. "Not silver. Ubagub open mouth." He peers inside. "Ubagub not silver tongue either. Might need magic for tongues when go see witch."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Good luck with things mdt. I hope everything goes well this week and in her recovery.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum puts down a big webbed hand to the west and says "Boggard chief here. Many boggards. Chief bad. Beat Gorruum. Eat little people."
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum makes an odd burbling sound that might be some sort of the laugh, "Frogman. Like frogman. Wilhelm right. Frogman Gorruum. Not sure how Gorruum chopped hoom's egg, but Gorruum steer." Gorruum goes hopping into the water once again to help steer the wagon. Showing off, he nearly gets caught by an unexpected eddy, but recovers to make it to the wagon once again.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Gorruum nods enthusiastically, "Gorruum good swimmer. Hooms and horses not so good." He waits for Wilhelm to finish addressing the gnome to make plans for the wagon.
Boggard HP (56/67), Ubagub (87/87)
Stats: AC/Touch/Flat 17/11/16 | Fort/Ref/Will +9/+6/+3 | Init +2 | CMD 24 Skills: Spell-less Ranger (Guide) 5
Acro 7, Climb 9, Heal +5, Intim 17, Know (nature) 3, Ling 0, Per 12, Ride 8, Stealth 4, Surv 5 Maybe I should finish rescuing Pruett before you dive in Wilhelm :) |