Grigori

GodsSpeed's page

18 posts. No reviews. No lists. No wishlists.




Alright, so starting this summer I am running a campaign for a group of friends and one of my players sent me this wall of text I'm about to copy and paste below. Effectively, I need to create balanced, but still Impactful Intelligent Items equipped with a backstory and an emotion/alignment. Here is the backstory he sent me.

Character Idea.
-Tabias- Bearer of the Family of Espateth
-Tabias never met his father, nor any of his Grandparents either. His mother, Elwin, was a caring moral compass for Tabias who worked as the caretaker for the Espateth Family Mosuleum of Relics. Tabias heard stories of his father Horas Espateth, who was a reclusive artificer of renown skill. It is said that a fraction of his heart and soul go into every artifact he crafts. The exact age of Espateth is unknown, but it is known that he is at least 6 generations old and has other world beauty. Picking up the family trade, Tabias is the book keeper of historical records of the Relics of the Family of Espateth. Tabias hated his job. He never understood his mother's value that she put on these Relics. As a kid his mother use to tell her that she would go talk to them to call them down and let them know what's going on in the real world as "life is pretty boring when your stuck on a shelf all day". Tabias chalked this up to children stories. One bitter Winter's Night, when staying late at the Espateth Family Mousuleum of Relics a robber came in and robbed what he could before he ran into Elwin. In his escape he stabbed Elwin and left her dying on the floor. She did not die that night, but would in the week to come as desiese took her life. In her dying days Elwin told Tabias the story of his family history.

Horas Elspateth was no oridinary man. Celestial, Demigod, no one truly knows, but he is much more than any mortal. Horas has had many lovers of many Races and Genders throughout the years and love them all till their death. Horas was a man of great heart and could not bear to watch his lovers die. To save them, he would take their ashes and forge them into magical relics. Whenever He found a new lover, he would ask them to watch over his family. This happened again and again, with assortments from decorative amulets, to intracate wands, to Armour, to weapons being forged. Things changed with Elwin. For as many lovers as he has had, he has never been able to bare an offspring. In fear of being unable to an adequate father, Horas provided Elwin with the means of taking care of Tabias on her own. He set up the Mousuleum for Elwin and told a few of his trusted family where she could find him if the situation turned your enough.

Tabias, with his newfound knowledge of his family history, and with a few of his inteegent artifact distant family in his possession, he is off to bring his mother's ashes to his elusive father so that he can forge her into his family. Tabias is also looking for his missing family as one of them may know the way to where his farther now resides in soitude.

-Actual mechanics: A character that holds a multitude of intelligent items some that get along, some that don't, that are all different objects with all different unique properties(as per being magic) that relfect their personality in some way. Work closely with GM in creation of these magic items. Tabias is a Archeologist Bard.

Example item, (Siezire Scouge- the 800 year old Male Elf wand of Magic Missiles with the ancient property[25% chance of forgetting how to use it's ability] that sometimes offers good advice but usually just talks old person gibberish)

Alright,so what do you guys got? Don't worry about what level he will be when he gets them. He will not be starting with the entire family set of Items. He will probably find a few along the way;)


Hello everyone!
I know that I am not the first to attempt this and that it can probably be done better but I want to post it here to just share the plan i have so far and get everyone's input on how I should change this. Disclaimer: I am excluding true immortality such as the reincarnated druid, Lich acquired template, or other such revivification shenanaganary for the purpose of creating someone who just wont die. NOW I PROUDLY PRESENT, SQUEE THE IMMORTAL GOBLIN

20-point Buy
Race: Goblin
Altered racial trait: Tree Runner
STR:5
DEX:18 (boost it at 4th and 8th to 20)
Con:12
INT:12
WIS:14
CHA:14

2 levels of Monk(Kata Master) (Monk becomes ex-monk at lvl 4 when become Barb)
+3 to all saves
+WIS to AC
BF: Unarmed strike, Deflect Arrows, Combat Reflexes
Panche Pool (2/day- used for derring do)

1 lvl of Spiritualist(Dedication Phantom)
+2 to will
BF: Iron Will (from phantom)
+4 against mind affecting effects
-few tiny spells (CLW and Mage Armor!)

X levels of Urban Invulnerable Rager (currently 4 on paper but I lvl here)
+4 dex Controlled Rage
+1/2 Barbarian lvl DMG reduction
+endure elements
+RAGE powers:Superstition, Renewed Vigor ( will pick up increased dmg reduction and regenerating Vigor)

Feats:
Roll With it
Weapon Finesse
(2) Godless Healing

Summary: So I understand its not perfect or truly immortal but its a low level example of being pretty close. Stupid high acrobatics from being Goblin alows roll with it to shrug off a attack almost every turn and since he gets pushed away there is never really a full round of attacks. Deflect arrows is a baby cushion against ranged attacks but the DR and the self healing are their to help with that also. The saves are my protection against magic (Will +14 against mind affecting and +10 against other magic) and the Panche pool helps make those acrobatic checks every once in awhile. Squee uses no weapons or armor(Mainly for thematic reasons). Items are Ring of Ferocious action(To help roll with it) and Amulet of the Mighty Fists(agility to fists).

So what do you all think? Is my little Squee going to survive out in the big bad world? If not, how do we protect him? Thank you all for reading my post:P


Hello! so I have been toying around with a build idea for a while and I want to verify I am not breaking any rules in this build. Their are a few rules that interpret favorably, but I believe are interpreted correctly. So I am here to figure out if my build is actually legitimate.This entire build revolves around the half-orc feat Blood Vengeance and my attempts to optimize it. The build goes as follows

Half-Orc

STR:16
DEX:14
CON:14
WIS: 9
INT: 7
CHA:14 (+2 racial to 16)

1 lvl-Bloodrager
Bloodline-Arcane (Arcane Bond)

6 lvls- Blood God Disciple/Broodmaster

Feats:
Amplified Rage (+4 STR/CON when raging with other half-orc)
Extra Rage
Toughness
Leadership

His cohort is his lvl1-Fighter/lvl2-Barbarian half-orc son who is built as follows.

Half-Orc

STR:16 (+2 racial to 18)
DEX:10
CON:18
WIS:9
INT:8
CHA:7

Feats:
Amplified Rage
Ferocious Tenacity
Blood Vengeance.

So here is the plan (and in turn the issues). The Father(summoner) summons a giant spider with Summon Monster 2, which has 3 hit dice. The son then goes into a rage (STR/CON-22) and holds his standard action. The Father then commands his brood to slay the giant spider which activates Blood Vengeance(STR/CON-24). The son then takes his standard action and attacks. This repeats as necessary, usually only one more time (STR/CON-26). Then the father goes into his blood-rage activating Amplified Rage (STR/CON-30). I can do blood-feast shenanigans after that but that is the general gist of my plan.

Major issues/questions:

-Because the spider has the same hit dice as my cohort it should activate blood vengeance in theory.
-Another clause of blood vengeance is it must be an ally that falls. A summoned creature is an ally, but looses that title to the Summoner and his brood when they attack it, but it shouldn't loose that effect for the cohort.
-Blood-rage acts as normal rage. So does it trigger amplified rage?
-Blood Vengeance should stack as it modifies the actual bonus of rage and is therefore not subjected to the rules of bonus stacking.

This is just a build I've been fiddling around with. I know their is easy ways to beat it but I just want to know if my summoned blood sacrifice method functions.


Hello! so I have been toying around with a build idea for a while and I want to verify I am not breaking any rules in this build. Their are a few rules that interpret favorably, but I believe are interpreted correctly. So I am here to figure out if my build is actually legitimate.This entire build revolves around the half-orc feat Blood Vengeance and my attempts to optimize it. The build goes as follows

Half-Orc

STR:16
DEX:14
CON:14
WIS: 9
INT: 7
CHA:14 (+2 racial to 16)

1 lvl-Bloodrager
Bloodline-Arcane (Arcane Bond)

6 lvls- Blood God Disciple/Broodmaster

Feats:
Amplified Rage (+4 STR/CON when raging with other half-orc)
Extra Rage
Toughness
Leadership

His cohort is his lvl1-Fighter/lvl2-Barbarian half-orc son who is built as follows.

Half-Orc

STR:16 (+2 racial to 18)
DEX:10
CON:18
WIS:9
INT:8
CHA:7

Feats:
Amplified Rage
Ferocious Tenacity
Blood Vengeance.

So here is the plan (and in turn the issues). The Father(summoner) summons a giant spider with Summon Monster 2, which has 3 hit dice. The son then goes into a rage (STR/CON-22) and holds his standard action. The Father then commands his brood to slay the giant spider which activates Blood Vengeance(STR/CON-24). The son then takes his standard action and attacks. This repeats as necessary, usually only one more time (STR/CON-26). Then the father goes into his blood-rage activating Amplified Rage (STR/CON-30). I can do blood-feast shenanigans after that but that is the general gist of my plan.

Major issues/questions:

-Because the spider has the same hit dice as my cohort it should activate blood vengeance in theory.
-Another clause of blood vengeance is it must be an ally that falls. A summoned creature is an ally, but looses that title to the Summoner and his brood when they attack it, but it shouldn't loose that effect for the cohort.
-Blood-rage acts as normal rage. So does it trigger amplified rage?
-Blood Vengeance should stack as it modifies the actual bonus of rage and is therefore not subjected to the rules of bonus stacking.

This is just a build I've been fiddling around with. I know their is easy ways to beat it but I just want to know if my summoned blood sacrifice method functions.