Just about to finish Hell's Rebels (Great AP). Iv'e been playing my medium the whole way through. My thoughts on versatility (Which I 100% agree with in theory) I wish I played her more versatile, but I found the champion to just be so darn strong. Now we had a healer, rogue and wizard, so niche wise Champion, Guardian or even Marshal could be good daily picks. And occasional I dabbled in The Worlds Greatest Detective or Tuxedo Mask. But mostly I found my way back to champion every time. The bonus to hit and damage is just to good to pass up (pounce, extra attack etc, etc). If your filling that martial/combat role for the party its hard to justify picking something else. Martial can make certain roleplaying encounters (the rolling aspect anyway) ridiculous. They swing rolls hard in general So if your not the only front liner its not a bad choice. I just wish the guardian had a bit better of a showing. I really wanted to focus on that spirit (Solid choice for trance of the 3 though), but we run a tough campaign and you are a tornado or horror and death as a champion. Love the class over all, personally, but if I were to give vague general analysis... I would nerf (change) the champion a teeny bit, buff Guardian a lot, too much to say on what I would do with heirophent and archmage. Martial's fine and trickster needs a little work, but is close to being really solid. btw I wish I had your guide when we started the AP. I was annoyed that every bit of writing on the class was PLAY CHAMPIO11!!!1!!. There's some truth to it, but its such a cool class and the other spirits are really worth trying.
ratcatbo wrote: So it says that martella the fabulous was touerd for info about the circle s plan but i was under the impression that they didn't start planning till after crownfall so how did she know there plan also was she even a member? Mihgt of missed it but Thouhgt she was just a assassin taking the inarive I think mostly shes being tortured for information, because of what she knows... I guess. It is a little strange. I could see her having a crap afterlife beacuse Evil deities are fickle and could just say "whatever you get tortured".Why she wouldn't just tell them what they wanted to know in the first place to where torture is required is weird. Maybe the torture helps get memories that were lost after death, back? Since you usually forget everything when you are "reborn". Kind of like extracting the data from her soul because the person can't remember it. Also maybe she takes the blame for not stopping the events of War for the Crown 2, 3 ,4, etc by not just killing Martella. It's true she could not have known the grand scheme of everything, but bad guys like to take it out on somebody when plans start to fall apart.
I was just reading your intro for book 5 War for the Crown and thinking how lucky Paizo was to have you (and also that you must be a super cool person).
So I'm about to kick of this AP two weeks from now. As the character builds come in, I'm starting to get worried about the challenge. As I understand adding another 2 CR to the encounter is technically what I'm supposed to do, but I just don't know if that's going to cut it. Currently the players classes are
If anyone has run the first book are they just going to run rough shot over it? I didn't want to, but I could start redesigning a lot of the encounters, add 2 cr or 3 cr creatures. Advance a couple of npcs. Any advice or tips on adding a bit of difficulty to this ap I'm not to concerned about running a difficult campaign. I just don't want them to walk through everything.
I have an idea to make a black canary, but I think it could be better. I want to go the sonic motif splashed with the martial artist.
Bard : Sound Striker
racial stuff
Reactionary
lvl 1 B) Weapon finese (Hanbo)
spells
Prioritizing dex belts and +hit items, letting my free ability scores go to charisma
Quote from AP#76
Now I'm not going to assume any of this would work in PFS, but do you think a cleric of Nocticula in said mentioned heretical cult could be CG?
In a home game would it be possible and not too lore breaking for me to play a CG cleric (or Warpriest) of Nocticula.
I'll admit i'm complaining more than anything, but I have a big problem with the Andoran mission.
Spoiler:
Now burning undead is fairly easy, but the first paragraph was extremely vague. This isn't all that uncommon in season 2, but near the end when my Andoran character recommended we release the Sphinx, almost everyone in the party immediately jumped on my argument saying it is not (including the 2 silver crusade). They claimed it is a contract therefore her servitude is not slavery (honestly that's one of the most stupid things i heard all day, when I really thought about it*) Now after the adventure I found out that we were indeed supposed to free the sphinx. I guess my point is the scenario makes it very difficult for the party to even consider her a slave, never mind understanding the extremely vague wording of the original mission. Again this is mostly me complaining, but I need to say something, its been bothering me all night. *If I have a man sign a contract saying he will do whatever I say without question or choice is that not a slave? Taking away ones free will is the largest factor of slavery. Whether its consensual or not, it's still slavery. It bothers me more when I think if she was still in servitude of the lich?(never really got what he was just force bombed him to oblivion), my team in it's entirety would try and free her, yet when they stand to benefit suddenly its most certainly not slavery. I'm not saying they can't be pro-slavery in pathfinder, but I mean call it what it is.
=/ yup whining like a 5 year old, but it removes the stress.
I have no idea how to build him.
str 14
This is the only way to dip into everything you can do, but as you might notice nothings all that great
6 when i finally get naga form
or should i just stick with my Dwarvin druid right now and Make my nagaji a rage prophet, which honestly fits there stats too well. dwarvin druid---
So I'm supposed to head to a game this weekend, but my nephew is having a birthday party.
Anyone have any advice for being in 2 places at once?
Cheapy wrote:
cast control spells to start par for a bard. then close range touch spells and maybe mellee with fineness. I forgot to mention geting butterfly sting with lore wardens combat expertise. This would allow me to get keen weapon and give some of my harder hitters free crits.
Ok so I'm building a sandman bard for PFS. I'm going to give him eldritch heritage fey for funzies. However I was thinking about going two levels in lore warden, for a free feet and combat expertise. Why combat expertise? Improved Dirty Trick,you know for funzies. I'm not sure if the two lvl dip is worth it, sandman really needs his spell progression. Do you guys think the shenanigan is worth it?
So I want to make a sandman bard, it seems like fun, while allowing some creative moments. str 10
weapon finesse
I was considering going fey eldritch heritage. I would just walk around the battlefield poking people I don't like and making them lose there turns. It's a deep feat investment but it could be fun. What direction would you guys go if you were going to make a sandman bard. Mostly I'm just wondering other than spells how else can i contribute in combat situations? (not really wanting to go range)
I'm going kind of a cavalier charger with a clockwork dragon mount. Can't really optimize this to well, because the -2 strength. I just wish i could fineness a lance then this build might actually be considered viableish. Anyways I really just want ability score help, mostly because I'm not sure what do with charisma. I'm not to sure if 10 int will cut it, or should i knock charisma down for a higher int score. I was told I need an 11 int to read scrolls and if im rocking a medium armor early lvls casting could be problematic.
Dragoon 1 Summoner 1 lvl 2
I'm also not really sure what the magical knack trait does. There's not a chance it would give me more evolution points when I get to 2 is it?
Mathwei ap Niall wrote:
Durp I used the wrong formula for CMB XS, but WHW still can replace there str for int when grappling while using there hair. All though this ranger build interests me greatly.I'm curious what ability score I would go
Would this be a strength based build or would it still be dex/int with finesse? I was thinking of making a natural weapon ranger. Seems like a real interesting class to build.
Sorry I had to run off for a sec.
Ac is handled with mage armor
At lvl 4-5ish I should get a dex belt- so thats 19 ac
At six is when things would get a lot easier, where I would get reach. This build isn't supposed to be optimized, I'm just hoping I wont die before lvl 4
man i tried so hard to get those stats to line up. Here it is vertically
Human (2)
elf (1)
elf (2)
elf (3)
So I have been mulling one over and I think I have something decent. The problem is I mid max really hard.
Human (1)___Human (2)___elf (1)___elf(2)____elf(3)
First I do a 2 lvl dip into Monk (many styles) Then I think the rest into white haired witch
two other feats I'm thinking about is combat reflexes and improved grapple. So What do you all think. Am I heading the wrong direction here? Also what ability scores would you recommend? Thanks for reading! =D
Dragonamedrake wrote:
....... yup going to call a friend.. thank you for the awesome idea. All though I'm not 100% if PFS will allow me mounting another pc.
I could easily make appearance changes if I have to, but i really appreciate all the help everyone. I might change my +2 in my cha to my str. All though I still wonder if the lance is better than the Fauchard. I will have spirited charge, but I would eventually have a keen weapon... So that's a 15-20 crit range with a Fauchard. Also the problem with picking a small race and the -2 to str would really hurt. So I'm just going to enlarge my creature with my spell. One of the first items I intend to buy is a rod of extend spell. For PFS that should give me plenty of opportunity to charge gloriously.
so theres no way this can be optimized, the summoner just doesn't have the BAB to be in melee, but what do I care some things just have to be done. The biggest problem I forsee is subpar stats. I have two ideas and both involve a Half Elf. As a summoner I need a lance (or is fauchard so much better the X3 on lance with charge doesnt beat the 18-20 crit?). So I decided on Half Elf, there +1/4 evolution points can be real helpful. feats///
Stats for lvl 1 (idea 2)
There very similar, but one insures my strength is a solid 16 by lvl 4. The idea is to get a qudraped type and until lvl 8 enlarge him. Then we charge gloriously into combat. He would pounce with 3 natural attacks (I should always have max attacks) and I would hit with my lance/fauchard. You know simple stuff.
Now I know being a summoner this isn't exactly optimal, but Iv'e been fondly remembering DragonLance (stopped reading a while ago is it still good) so I just really want to charge with a pole-arm while on top of a dragon, that's not to much to ask is it?
So I want to make a TWF in PFS ninja2/vivasectionist10
str 10
this sets me back a bit with BAB, but I get wakizashi feat
So what do you guys think, worth going this way or should I just
In that case anyone got any ideas for multi-classing or pristage. I was thinking 2 lvls of duelist at 8,9 I know it doesn't seem amazingly efficient,
All though it seems a little inefficient, I really want to do
My Idea is to get feats to get duelist as well as Dervish Dancer
So I'm going a melee dex build with my inquisitor for PFS legal play.
So i was thinking i could get a +4 ac(+5 with a 2 lvl dip into sacred as well as toughness) by going 1 into monk, but I can no longer where armor. So I'm trying to think if this would be a good idea, i couldn't wear armor
Nephril wrote: Neither the half elf nor the elf are by any means optimized for any fighter type. if you are limiting yourself to those take half elf. though i would be more inclined to pick human myself. but if flavor is your goal half elf fits better for a fighter type than elf. A good point, I think I may take your advice.
These are two builds I have been mulling over.
Elf
str 17 19
Half elf
I still have no idea what feats I should go for. Probably power attack, maybe weapon focus(fauchard). Any advice would be greatly appreciated |