Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda moves forward to get a clear line of sight on the beast. She casts Hold Person in attempt to shut the screeching up. ----------
- Move Action Swim: 1d20 + 7 ⇒ (12) + 7 = 19
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: Water Breathing Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda nods in agreement with Marnir - "No need to harm the defenseless - no need to incur Besmara's disfavor."
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I'm leveled, btw. P.S. I did more melee damage than Kung did that last round - all hail the swimming priestess.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I'm game for any decision the team makes about Sahuagin fights. Level up: HP: 1d8 ⇒ 3 I'll take five HP :) I just realized I had accidentally selected an extra HP when I went to level six...fixed that to be extra skill point.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda stabs at the fish man (purple) with Brine's Sting. With a punishing strike, she severely wounds the Sahuagin, as massive damage from her magical rapier afflicts the monster. ----------
Melee Attack (Brine's Sting): 1d20 + 6 ⇒ (20) + 6 = 26
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: Water Breathing Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
"Poor thing - can we help her? I know that her type are smart and peaceful, but I cannot talk with her." Ghilda takes her Wand of CLW and touches the matriarch to show kindness. Ghilda also examines the room where the locathah is imprisoned. Perception: 1d20 + 10 ⇒ (15) + 10 = 25
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda looks in wonderment, but has no clue what this stuff is. "Not I, Cap'n - with our luck, it's probably some super-poisonous flora." Ghilda looks around the chamber as the party tries to puzzle out what the thing is. Perception: 1d20 + 10 ⇒ (7) + 10 = 17
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda sees the tight quarters, and will stay behind Kung, giving him Guidance. ------------
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
"We really seem to have made an enemy of a whole species, and their minions - Besmara will guide us." Ghilda casts Guidance on Marnir.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
"My uneducated guess is whatever we do, don't touch the flowers or vines...to me they smell way too dangerous, especially after what Jane said." Ghilda looks around the chamber, careful not to disturb any vegetation.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda swims over to follow Markizio onto the sandy chamber. She notices the smell of the flowers on the vines. "Hmmm...wonder what these are?" Knowledge (Nature - Untrained): 1d20 + 1 ⇒ (6) + 1 = 7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I'm here - really sorry. We're selling a cell phone tower and building four new ones, and things got super crazy.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda moves in support of Kung, finally, and stabs at the Sahuagin with Brine's Sting. ----------
Move five feet
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: Prayer Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I think my post accounted for surprise action (casting Guidance on myself) and my first round (moving up to half my normal speed swimming - full round). If I get to move again before monsters' turn, which I doubt, I would move towards Kung.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda moves into the opening, on her way to support Marnir, after casting Guidance on herself. ----------
- Surprise Round - cast Guidance on self
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: Prayer Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda slips into the water, Brine's Sting at the ready once she reaches the bottom of the rope. Ghilda examines the area the group is in. Perception: 1d20 + 10 ⇒ (14) + 10 = 24
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda summons Besmara's blessing to enable Kung, Jane and herself to breathe underwater. Cast Water Breathing
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda, refreshed from her sleep and her time meditating, listens to the banter. "I can share this spell with us all - can Jane make more potions of water breathing, just in case?" Chorley instinctively preens at Markizio's clothes, vaguely upset that the fancy lad's garments are soiled.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda awakens and meditates, drawing Besmara's energy to her. She listens as the team figure out the next step.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Easter here - much family stuff to do. I will make sure I've accounted for any loot from the Thresher and so forth (I think I didn't). Ghilda congratulates the crew and asks for anyone who needs healing to gather around her. "Cap'n - a good night's sleep will do me good. What's the next move here in this jungle?"
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda keeps it up lashing out with Icicle. ----------
- Standard Action: Ranged Touch (Icicle): 1d20 + 7 ⇒ (12) + 7 = 19
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: Prayer Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda fires off another Icicle on the beast. "Give it everything you've got! ATTACK!!!!" ----------
- Standard Action: Ranged Touch (Icicle): 1d20 + 7 ⇒ (17) + 7 = 24
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: None Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Hearing Jane's declaration about the weakness of this thing, Ghilda unleashes an Icicle on the beast. ----------
- Standard Action: Ranged Touch (Icicle): 1d20 + 7 ⇒ (8) + 7 = 15
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: None Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Thanks, GM. I should be able to post normally now. Third round I'll start flinging icicles at the monster.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Going to be on the road a bit today - my next turn, please bot me to cast Prayer
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Knowledge (Nature - untrained): 1d20 + 1 ⇒ (15) + 1 = 16 Hurrying out of her cabin, Ghilda casts Weapon of Awe on Brine's Sting upon realizing the horror on deck after hearing the commotion. ----------
- Standard Action: Cast Weapon of Awe You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred bonus on damage rolls, and if the weapon scores a critical hit, the target of that critical hit becomes shaken for 1 round with no Saving Throw. This is a mind-affecting fear effect. Lasts six minutes Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Active conditions: None Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+4 = +1(weapon enhancement) +1(STR) +2(Weapon of Awe) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda gathers the crew together for Besmara's healing (she certainly needs it). After healing, she will get some sleep to prepare to meditate prior to tackling the next day's actions. -------------------
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda is now super angry, as the sahuagin strikes her. She responds with another lunge with Brine's Sting, missing yellow. ----------
- Standard Action: Melee Attack (Brine's Sting): 1d20 + 6 ⇒ (5) + 6 = 11 Stats: HP 46/53 AC 18, touch 13, flat-footed 16 Conditions: Water Breathing Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+2 = +1(weapon enhancement) +1(STR) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
GM_DBH wrote: Ghilda Sahaugin have the Aquatic subtype, so you also add 3d6 damage as salt forms in the wound. :) Was my crit confirmed? I thought I needed to have a confirmed crit to get that extra damage.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda holds her nose and jumps in, feeling no panic as the magic of the potion kicks in. She stabs at one of the saboteur yellow Sahuagin, striking it squarely between the eyes, with surprisingly massive force. ----------
- Move Action: Move and jump in water
Stats: HP 53/53 AC 18, touch 13, flat-footed 16 Conditions: Water Breathing Melee (+1 Brine's Sting): +6 = +4(base) +1(STR) +1(weapon enhancement), 18-20, x2 On a successful hit that deals damage, the target must succeed at a DC 14 Fortitude save or take a –1 penalty on attack and damage rolls for 1 round as salty brine drips painfully onto the wound. A new saving throw must be made each time the weapon deals damage. On a successful critical hit against a creature with the aquatic or water subtype, the target takes an additional 3d6 points of damage as its flesh cracks and withers from dehydration as salt crystals form around the wound. Melee Damage (+1 Brine's Sting): 1d6+2 = +1(weapon enhancement) +1(STR) Ranged Touch (Icicle): +7
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda slugs down a water-breathing potion, and prepares herself for the battle underwater. Not sure if Kung's marker is accurate, but I want to jump in near him. Ghilda has Brine's Sting ready for action as she surveys an optimal spot to join her mates in the fight.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I too have been super busy (new projects at work - a good thing). I will spend time on posting later today.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
LJ - do you need healing? Let me know. Ghilda senses the confidence that the crew and officers have after the quick fight to take the Thresher, but she becomes apprehensive about what lies ahead. "Did we figure out what the inscription on that dead whore-pirate's back meant?"
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I know I'm one greedy pirate, and I want to sell every boat we take, but I can imagine that Kung's cabin is a mess, with Legos everywhere :)
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Well, if we just took a new ship again, like we do, do we have a chance to sell it before we explore what I expect will be a drag-out brawl?
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda winces as Kung's massive blows strike Knuckles, but she fires off an Icicle at one of the buccaneers (pink or dark blue) to try to take pressure off the rest of her mates. ----------
- Standard Action: Cast Icicle
Stats: HP 45/45 AC 18, touch 13, flat-footed 16 Conditions: Prayer 6/6 Melee (+1 rapier): +7 = +4(base) +1(STR) +1(weapon enhancement) +1(Prayer), 18-20, x2 Melee Damage (+1 rapier): 1d6+3 = +1(weapon enhancement) +1(STR) +1(Prayer) Ranged Touch (Icicle): +7 Ranged Touch Damage (Icicle): 1d6 + 3 6/7 Icicle; 5/5 Channel Positive Energy Spells used: Prayer
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda moves to be centrally located on the Drake in order to cast Prayer, benefitting all her mates and hurting as many of the enemy as possible. ----------
- Move Action: to where I can cover the team with Prayer
Stats: HP 45/45 AC 18, touch 13, flat-footed 16 Conditions: Prayer 6/6 Melee (+1 rapier): +7 = +4(base) +1(STR) +1(weapon enhancement) +1(Prayer), 18-20, x2 Melee Damage (+1 rapier): 1d6+3 = +1(weapon enhancement) +1(STR) +1(Prayer) 7/7 Icicle; 5/5 Channel Positive Energy Spells used: Prayer
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Knowledge (Religion): 1d20 + 1 ⇒ (15) + 1 = 16 "Aye - some rest, well deserved, and more glory! We please Besmara!" Ghilda is clearly tired, spent from battle and using her links to her goddess. "I need to sleep and meditate on the past events and what the future holds, but I do seem to recall something about the marking on this pirate's backside."
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Ghilda notices Jane's hurting too. "Here - the healing from Besmara." --------------
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Our beloved Wolverine journey in the NCAA tournament is over - nice work by Oregon to disrupt our offense. Good season for us.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Markizio Voralius wrote: Markizio stumbles over to Ghilda, "I think that rapier was made for you. Er... all this blood on me, lots of it is mine. I don't feel so good. Will the Pirate Queen bless me?" "Aye mate - She has more where that came from, you lucky soul. I will suggest you perhaps name your first-born after either Her or me?" Ghilda snorts with laughter, and then focuses healing energy on the poor magus. "O Pirate Queen, heal this deserving pirate. Oh, more, please, great Lady." ------------
Cast Cure Moderate Wounds 2d8 + 6 ⇒ (3, 7) + 6 = 16
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
FYI - GM sent me a PM yesterday (which I read a few hours ago) saying he was having problems reaching his campaigns on the website.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
What did the successful Knowledge (Local) checks reveal, GM? Anything? "If you require more healing, let me know, mates."
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Party Loot updated: - Ghilda gets Brine's Sting; placed her old +1 rapier in party loot
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
Level Up! 1d8 ⇒ 2 I'll take the average (5). Added spells (1 x 2nd and 1 x 3rd) and three skill points.
Female CN Dwarf Cleric of Besmara 7 || HP 59/59 || AC:18 (13 T; 16 FF) || CMB:6 CMD:19 || F: +9 R: +6 W: +11 || Init: +2 || Perc: +10 SM: +7 || Speed 20 ft || Channel 4/5; Icicle 7/7 || Active Conditions: Water Breathing
I've updated Party Loot with everything. Ghilda would like the rapier. I will take one water breathing potion (for emergencies), and you guys can take the five remaining ones as you see fit. About to level - thank you!
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