Frost Giant

Gage G's page

832 posts. Alias of ScegfOd.


RSS

1 to 50 of 832 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.
Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage rushes around the edge of his Wall of Sound and pauses a moment to consider the obviously magical globe, all the while continuing his hymn of battle and glory.

MA for 30'
SA for Lore Master
Free action to continue to Inspire Courage

Knowledge (Arcana): (Identify a spell effect that is in place) +Lore Master: 20 + 15 = 35 If it's a spell effect, then the DC is 20+ spell level, so I should just know it with that Standard Action knowledge check xD
@GM: If I guessed the knowledge wrong, please apply the appropriate knowledge (either +14 or +15) to that auto-nat 20 and lemme know if I know whats up with the sphere :3

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73+9/83-10 HP

11/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 0/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 20/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

OH YEAH, it isn't jus +4 dodge to AC. noice.
These guys count as giants, right? so we all get +1 atk/dmg from that?


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

@Rubius: those archons will need to move forward with their 30' range. Maybe Rubius should too? xD

Not wanting to be left behind, Gage advances as well.
He continues his hymn to inspire his allies. 22->21 rounds of performance

double move for 100'
I just noticed that BoF let's you increase your speed by 30'
not double or 30', whichever is less.
Just +30' :D

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73+9/83-10 HP

11/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 21/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

btw, it's +1 strike for full attack actions, not for any full-action that involves an attack...

shortbow +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 12 + 1 + 2 + 2 + 1 ⇒ (12) + 12 + 1 + 2 + 2 + 1 = 30
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 2 + 1 = 12

shortbow (BoF) +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 12 + 1 + 2 + 2 + 1 ⇒ (3) + 12 + 1 + 2 + 2 + 1 = 21
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 2 + 1 = 12

shortbow (iterative) +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 7 + 1 + 2 + 2 + 1 ⇒ (4) + 7 + 1 + 2 + 2 + 1 = 17
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 2 + 1 = 12

Gage continues to inspire his allies with his voice, though not his prowess with a bow.
if we haven't picked an army ability yet for round 5, I want get 'em on the lone south giant, haha.
What was it? 5d8+10?

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73+9/83-10 HP

11/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 22/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Round 4 :D

Gage continues bombarding the giants to the south and inspiring his companions. (maybe the really injured pink first?
I might actually get a kill, hahaha

shortbow +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 12 + 1 + 2 + 2 + 1 ⇒ (8) + 12 + 1 + 2 + 2 + 1 = 26
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (4) + 2 + 2 + 2 + 1 = 11

shortbow (BoF) +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 12 + 1 + 2 + 2 + 1 ⇒ (13) + 12 + 1 + 2 + 2 + 1 = 31
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 2 + 1 = 8

shortbow (iterative) +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 7 + 1 + 2 + 2 + 1 ⇒ (13) + 7 + 1 + 2 + 2 + 1 = 26
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (6) + 2 + 2 + 2 + 1 = 13

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73+9/83-10 HP

14/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 23/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage keeps up his hymn and lets arrows fly south in time with the beat.
targeting the two giants down past the spike traps :3
shortbow +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 12 + 1 + 2 + 2 + 1 ⇒ (19) + 12 + 1 + 2 + 2 + 1 = 37
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 2 + 1 = 8

shortbow (BoF) +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 12 + 1 + 2 + 2 + 1 ⇒ (14) + 12 + 1 + 2 + 2 + 1 = 32
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 2 + 1 = 10

shortbow (iterative) +Bless +Inspire Courage +Hunter's Blessing +Prayer: 1d20 + 7 + 1 + 2 + 2 + 1 ⇒ (18) + 7 + 1 + 2 + 2 + 1 = 31
Damage (P&M) +Inspire Courage +Hunter's Blessing +Prayer: 1d6 + 2 + 2 + 2 + 1 ⇒ (6) + 2 + 2 + 2 + 1 = 13

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73+9/83-10 HP

17/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 24/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

BTW, Bless, Aid, and Heroism are all morale bonuses, so you can get the +1 from bless/aid only if you're not getting +2 or +3 from Heroism :3

Aid temp hpz: 1d8 + 3 ⇒ (6) + 3 = 9

Gage casts Tiny Hut to protect his fellows from boulders and pulls his bow out as he continues his inspiring hymn.
it's audible, so Tawny wouldn't get it sadly, but the tiny hut won't interfere with it :D

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73+9(aid)/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 25/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Have 'em all pass out Aid for temp HP then ;P


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

kool!
And don't forget that I got the Encouraging metamagic rod, so it's +3 morale to saves/attacks/skill checks ^^


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

casting Encouraging Heroism x3 before battle for over an hour's worth of +3s to attacks, saves, and skill checks :D
@Thurgrom & @Kragg: Encouraging Heroism for both of you! +3 morale to atk/skills/saves (not damage though!)
Starting on round 1:
@everyone: +2 competence to attack & damage (+2 morale to saves vs Charm & Fear, it's morale, so it doesn't stack with heroism, obviously)
.
@Kragg: that makes it 34 to hit (including Thurgrom's bless, which only helps those who don't have a morale bonus to attack... so our unseen dorf buddies?)
36 if you wanted the +2 to hit/AC/reflex from BoF :D
But only 19 P +9 cold +5 acid = 33 damage since heroism doesn't add damage

Gage begins singing an inspiring battle hymn and casts Wall of Sound over the farther hill giants.
...they don't have SR, right?
Sonic Damage to the 5 in the wall: 2d6 + 10 ⇒ (1, 2) + 10 = 13
Sonic Damage to those few giants within 10' of the triggering giants: 2d4 ⇒ (1, 1) = 2
actions:
SA: cast Wall of Sound
MA: start Inspiring Courage +2!
.
@everyone? ... maybe just Dvalin?: last chance to grab the third Encouraging Heroism for +3 to-hit and saves.
Rubius has his own heroism ;P

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 26/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (1 of 2/day) Dimension Door, Wall of Sound
. 3rd (4 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

"The giants are holding the line. For some reason they don't seem to be pursuing prince Nim's forces." Gage shrugs.
"How goes it here? Mind if we come giant hunting too?"


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

"Oh, I like the idea of fighting a giant. Been a while since I fought one of those. not counting the fire giants we couldn't engage..."


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

"I think we find out what happened with those orcs on that plateau." Gage suggests.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Lol. Noice.
Definitely like that plan.
But it feels like it's too late to go fight on a different front, isn't that so?


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I think we need some elementals to soften up the dragon...
We're going to do some sort of army combat thing, right?
I feel like it's time for some elemental armies.
Otherwise, we can always get some huge elementals ^^


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

we'll need a lot of summoned monsters. Rubius has elementals as well as a tablet, everyone bug Gage has non fire elemental options... Gage... well... he can inspire courage...loool

Rubius Halfbeard wrote:
Gage: Encouraging good hope? That would be pretty boss.

Not quite. I'll get that next level, I believe. Also it applies to a creature per level, so I would just give it to everyone for ... 10-20 minutes xD

@Thurgrom: you have Encouraging Heroism for a +3 morale boost to saves/attacks/skill checks, but not damage or ability checks

Also, it sounds like Rubius wants one of the 3 castings I'm passing out. I almost want to give one to Tawny, but if the cat is worth a Heroism, then Rubius can give it out himself :P


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

who besides Thurgrom wants Heroism but at +3 instead of +2? I have a Lesser rod of Encouraging and I intend to use it up when it seems we might be within a half hour of conflict :3
@Thurgrom: you're getting +3 morale to all attacks/skills/saves whether you like it or not :P
First two dorfs to ask for the other two castings will get it, or Gage will take one if only 0 or 1 people ask xD

"Uh, guys? Do we want to fight that thing?" Gage asks, hesitation clear in his voice.
Standard Action Loremaster for Knowledge (arcana) on Sun's Shadow: 20 + 15 = 35
@GM:
questions: um... weaknesses? spells? tactics? not sure I have enough Knowledge for that many questions or if you had something in particular you'd like to share xD

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

0/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 0/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 27/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (2 of 2/day) Dimension Door, Wall of Sound
. 3rd (4 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (2 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (7 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

if there's any question on any knowledge check, remember Gage has a nat 10 for either 24 or 25 on the subject, even while threatened or distracted :D

Loremaster Gage, the loremaster, at your service :D


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

knowledgeable about the cultists? :D
LoreMaster! (SA: get nat 20) Knowledge (Religion?): 20 + 15 = 35 -1 vs half the knowledges

loremaster (take 10) Knowledge (local): 10 + 15 = 25 vs each cultist

"Add anything? About the cultists?" Gage asks, too distractable to figure out what Kragg is talking about.

--- later ---

Gage bows after Thurgrom does, a split second later because he wasn't sure where to stop walking.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

So, Rubius and Dvalin to go, then?


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Will: 1d20 + 8 ⇒ (5) + 8 = 13 58->48 hp
Once the ice wall disappears and sound returns, Gage shouts "The kobold, Ali!"
He puts away the tablet and casts Glitterdust (DC 17). would hit the kobold, where Ali wasn't standing yet, the bad dorf, and where the bone-devil was.

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

48/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

3/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

0/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 24/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (2 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (3 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (6 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

@GM: about that fear aura!
is that including Gage's +2 vs fear? He's doing that (silently) right now. So it's not language dependent ^^
Also, is the DC 18 or 19? lol

Will vs Negative Channel: 1d20 + 8 ⇒ (9) + 8 = 17

60->58 hp

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

58/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

3/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

0/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 25/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (2 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (4 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (6 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I take that to mean Thurgrom believes he broke the ice wall and is surprised at his own prowess. Too much like Gage? XD


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

@Thurgrom: you can attack it to hit automatically. It's just a bag of HP. It won't even do cold damage in dome from xD

Will vs Channel #1: 1d20 + 8 ⇒ (11) + 8 = 19
Will vs Channel #2: 1d20 + 8 ⇒ (2) + 8 = 10
Will vs Channel #3: 1d20 + 8 ⇒ (2) + 8 = 10
13 damage...

Gage, continuing to inspire his allies silently, pulls out Ali's tablet and presses a button.

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

60/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

3/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

0/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 25/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (2 of 2/day) Dimension Door, Wall of Sound
. 3rd (3 of 4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (4 of 5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (6 of 7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

the tent is just a circle, I don't recall an opening, but I think Kragg pulled the tent wide open, didn't he?
The blue circle has to be the ice dome
the big grayed out area is in Silence if I understand hour emanations work correctly
the gray circle that is slightly larger than the Silence is the tent, I believe... I guess the tent flap must be on the left side, though. Otherwise how could Kragg open it wider? XD


1 person marked this as a favorite.
Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)
Kragg_Oldstone wrote:
Seeing that something untoward was happening, Kragg motioned for his comrades to come over. Once they had done so...

I'm sure Kragg has both the patience and ability to signal from far away enough that ya'll can show up :D

Spellcraft: 1d20 + 14 ⇒ (14) + 14 = 28
"I'll shut them up!" Gage announces, too late to stop the ritual.
He drops a flute and casts Silence on the dome of ice. He then begins an inspiring performance that doesn't need to be heard.
+2atk/dmg/vs fear for everyone!

If I'm not mistaken, that prevents the casting of spells with verbal components inside the ice dome (since its radius is below 20'), and the Wall of Ice is not dismissable, right? ^^
I guess SLAs don't have verbal components...

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

3/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 26/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (2/2/day) Dimension Door, Wall of Sound
. 3rd (3/4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (4/5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (6/7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

It's not Gage's turn yet, but I probably won't get the answer before it is anyway, sooooo:
Knowledge (planes) (loremaster to take 10): 10 + 14 = 24 special weaknesses? special attacks?


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage stands up suddenly at Kragg's pronouncement, having been lying on the ground up until that moment.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

incense? :O
After realizing that he's too late to stop the dwarf from reaching his destination, Gage slowly gets down on his gut to peek around the edge of the tent's entrance to see what's going on.
Perception: 1d20 + 12 ⇒ (2) + 12 = 14
Stealth: 1d20 + 16 ⇒ (10) + 16 = 26


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

hopefully we'll chase the fire giant back to his fortress and be in position because of that :3

alternatively, we "scout ahead" for the main army and then... end up in the fortress >:3


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

don't forget that the fire giant ruler might have the keys or something xD


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Stealth: 1d20 + 16 ⇒ (13) + 16 = 29
The disguised Gage also follows after, not thinking that one dwarf following is less noisy than two.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage casts Summon Instrument twice to conjure a pair of flutes.
Gage casts Disguise Self, taking on the appearance of the same kind of dwarf he thought he saw.
Perception to guess what kind of dwarf it was with only a glimpse: 1d20 + 12 ⇒ (9) + 12 = 21

Not wise enough to signal the others, Gage stalks off after him.
Everyone immediately notices, however, when Gage's Tiny Hut disappears suddenly as he steps through its outer wall.
should I roll on disguise? it's +21 +10, lol...
@everyone: Gage does need 3 rounds to do this, so... there's time to ask him what he thinks he's doing :3

Spells, HP, bardsong etc:

previous Spells, HP, bardsong etc

73/83-10 HP

20/20 Normal Arrows (in the Efficient Quiver)
40/40 Silver Blanched Cold-Iron Arrows (in the Efficient Quiver)
157/157 Silver Blanched Cold-Iron Arrows (in a sack in the Handy Haversack)

3/3 Lesser Rod of Encouraging Metamagic (in the Efficient Quiver)
3/3 Lesser Rod of Extend Metamagic (in the Efficient Quiver)

10/10 charges for Alitharlkian "Ali" the blood angel (in tablet o' doom)
10 unhealable damage (resets to Ali's current charge after rest)
Ali's powers/prices:
* she knows some things, basic waifu function requires 1 charge per day
* interface with the ship:
* * 100/100 charges of fire elemental summoning remaining
* 4 charges => cast Prayer CL 7th
* 2 charges/missile => cast a modified Magic Missile (identical except dealing lightning damage instead of force damage)
* 10 charges => Manifest: the Blood Angel manifests into the physical world for 1 minute

Extraordinary Abilities
. 1/1 uses/day Lore Master (take 20 on any knowledge check)

Supernatural Abilities
. 8/8 uses/day Silver Tongue (swift; +5 to Bluff to lie; DC 18 CL check to magically force truth or detect lies)
. 1/1 uses/day War Chant ("while chanting" +2 rounds; All allies within 30'; +1 Morale to Attacks, Fort saves, Will vs fear, and to skill checks to ride or march into battle; Allies moving in formation and performing no other actions may move +10')

Bardic Performances:
. 27/27 rounds per day (SA or MA to start); Countersong (Su, aud) [30'; language-dependent], Distraction (Su, vis) [30'], Fascinate (Su, aud, vis) [enchantment (compulsion), language-dependent, mind-affecting; DC 20 will], Inspire Courage (Su, aud or vis) [language-dependent (if aud), mind-affecting; +2 morale vs charm & fear; +2 competence to attack and damage], Inspire Competence (Su, aud) [30'; language-dependent; +3 competence to a kind of skill check], Suggestion (Sp) [SA; enchantment (compulsion), language-dependent, mind affecting; DC 20 will]

Spells Known
. 4th (2/2/day) Dimension Door, Wall of Sound
. 3rd (3/4/day) Dispel Magic, Fear (DC 18), Haste, Tiny Hut
. 2nd (5/5/day) Glitterdust (DC 17), Heroism, Invisibility, Pyrotechnics (DC 17), Silence
. 1st (6/7/day) Cure Light Wounds, Disguise Self, Feather Fall, Grease (DC 16), Silent Image (DC 16)
. 0 (at will) Detect Magic, Mage Hand, Mending, Open/Close, Spark, Summon Instrument


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I think marching is what we do next xD


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

*shrug* it'll only help if we attack at night anyway. bright->normal light doesn't help at all. I suppose with deeper darkness we could carry something that takes bright light and turns it into dim, but then we'd also risk blinding ourselves after we get inside xD

Then again, a darkness spell might help turn normal to dim or dim to dark after we penetrate the fortress...


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

One day, got it :3


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Sounds good to me xD
Also, if we summon elemental armies, those would last the whole... Zoomed out battle thing, yeah?
I think that's the only thing we haven't 100% committed to yet :3


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage also gets a bunch of nice things at 11th...


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage, not too worried about house Greyhammer getting directly involved, simply asks around in the establishments of different purveyors of stiff drink as well as any other public gathering places he can find.

Diplomacy (Gather Info): 1d20 + 18 ⇒ (1) + 18 = 19
hours: 1d4 ⇒ 4 or would this be over a longer period? :3


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage shifts from nodding to shaking his head 'no' about a full second too slowly.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage alternates between nodding enthusiastically and shaking his head slowly. For anyone paying attention to him, it quickly becomes apparent that he just wants to agree with everything.

ooc, I also want to save the king :3


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Only with magical powers! And scary! xD


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

a not so long time ago in a land not all that far away...

"Oh, I bet Gold Peak will be safe in a bit. Er- there's a bit of a war going on at the moment, but once that blows over I'm sure it'll be a great place for kids!" Gage announces, unconvincingly.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

looks good to me. Sounds like she might be recruitable. Though that depends on how much she likes hanging out with dwarves...


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

So on average, they enjoy causing destruction and pain. Good to know.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I vote we help save the king from assassination. Especially since not-Bhaal is on our side, it would be good to safeguard against things like that. Can't anyone use Sending or similar to contact the enemy dwarves? Maybe their king was capture too, and they're like us trying to save their glorious leader?


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

sooo, are each of these houses going to be one army or something?
Or several armies that tend to stick together?
'cause depending on the size of the armies we can conjure... well...


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

I also wasn't around for whatever those related encounters were xD

After hearing everything laid out, Gage comments "don't forget we have these too!" while holding up his tablet; the one that can call upon the powers of a certain crashed space ship for help.


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

Gage votes we set her free if she wishes/wished it or bringing her with us if she agrees to help defend our homeland :3

Gage, however, has wis 5 and wouldn't consider the possibility of betrayal. Which is part of why he became a wandering bard....

Anyway, any other votes? :D
Possibly depending on confirmation of her being honest when we spared her life (that she's pregnant)?
Gage won't worry about salient details like that ;P


Male CG Cloud Dwarf Bard 10 | AC: 18 (13 Tch, 15 Fl) | CMB 8, CMD: 21 | F: +10, R: +14, W: +8 | Init: +5 | Perc: +12, SM: +18 | Speed: 20' | Spells, HP, bardsong etc | Active conditions: BoF (+30' speed), Bless (+1 morale), Inspire Courage (+2 competence), Prayer (+1 luck), Hunter's Blessing (+2 sacred)

If she's hanging out like Snow White (read: with dwarves), then she'd probably have a baby bump by now...

1 to 50 of 832 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>