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Scarred One's page
719 posts. Alias of Farol.
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3 people marked this as a favorite.
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NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
A year later
The old one was limping down the streets of Otari. "Good morning!" he heard a loud voice from next to a market stall. Scarred One lifted his eyes and saw Keeleno Lathenar. "Mornin" he responded walking further towards Thirsty Alpaca.
They made quite and impact in the society, many wounds have healed, and many conflicts were resolved. He threw a glimpse towards where Gauntlight once stood in fear that it was still there, but it was not. He kept limping and finally got to the alpaca. He opened the door and went towards the bar there was the young orc, Scarred One looked at him, he was not that young anymore. His face and hands covered with many scars, some of them made by him.
"Pour me an ale, young one" he sit on the stool putting his shield next to him
"I don't think I ever said that, but it was a bloody honor to fight by your side. Yours, Worddancers and Ruindelver." He took a sip of the beer looking in the eyes of the Orc
"I must say, when I first saw you stabbing with that club of yours I was certain that you will be slayed in first serios skirmish, but you stood your ground. I must agree with Ruindelver, there is more to you than meets the eye."
He took another drink looking at the Orc
"We did something good here, kid. We did something good..."
Scarred One stayed in Otari, he helped Worliwynn take care of the stone rings, frequently hanged around Thirsty Alpaca wondering if this was his last adventure that he was part of? Or was there more awaiting for him?
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One simply growls revealing his tusks and observes the devil and their movement
"I am no expert but if we kill the devil the barrier will be lifted and we would be free to end Belcorra once and for all."
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One moves closer and smashes with his shield the blackened pillar
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred one casts the spell again
Disrupt undead@ fort save dc25: 4d6 + 4 ⇒ (6, 2, 4, 2) + 4 = 18
Than he moves closer
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Will save: 1d20 + 15 ⇒ (11) + 15 = 26
Scarred One withstands the curse "Your flames do not bother me, the son of Nature will not be burned by your wretched magic."
He swings his shield at the creature
Shield@lame, stance: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16
Damage, ghost touch, piercing: 2d6 + 3 ⇒ (5, 2) + 3 = 10
Then he extends his hand "Let us see if you are undead"
Disrupt undead vs Fort DC25, positive: 4d6 + 4 ⇒ (1, 4, 1, 5) + 4 = 15 Disrupt undead spell
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One moves closer and sends a bolt of cold at the creature
Ray of frost: 1d20 + 15 ⇒ (17) + 15 = 32
Damage, c: 4d4 + 4 ⇒ (4, 3, 3, 4) + 4 = 18
"How do you like some cold?"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One takes a step and helps to flank the skull, then he swings his shield twice
Shield spike@wisp flanked: 1d20 + 13 ⇒ (17) + 13 = 30
Damage, p/b: 2d6 + 3 ⇒ (2, 1) + 3 = 6
Shield spike@wisp flanked, crit fish: 1d20 + 13 - 5 ⇒ (20) + 13 - 5 = 28
Damage, p/b: 2d6 + 3 ⇒ (4, 6) + 3 = 13
With two well placed hits, Scarred One crushes the creature
"I told you, that I will smash you!"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One moves towards the skull and tries to hit it with his shield
Shield spike@wisp: 1d20 + 13 ⇒ (7) + 13 = 20
Damage, p/b: 2d6 + 3 ⇒ (6, 1) + 3 = 10
Then he raises it
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
The old one moves forwards past Yan and smashes wisp with his shield
Flat, DC11: 1d20 ⇒ 9
Shield spike@wisp: 1d20 + 13 ⇒ (18) + 13 = 31
Damage, p/b: 2d6 + 3 ⇒ (3, 4) + 3 = 10
But he has hard time finding the creature. "You stuffed pumpkin, I will crush you to pieces!"
Intimidate, demoralize vs WIll DC: 1d20 + 9 ⇒ (18) + 9 = 27
Flat check, DC11: 1d20 ⇒ 9
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One looks through the creatures "What is this? Prison cells? Some sick display?"
He looks at the passage around.
Any controls in the room? Is the sidewalk just to glance from above? Or are there other things there? And the dotted lines on the map, do they symbolize something?
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One leads on towards unexplored door
"Let us try this one"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Religion, Dubious Knowledge: 1d20 + 15 ⇒ (7) + 15 = 22
Scarred One glances at the infernal forge
"Worddancer, I think a bit of holy water would destroy this forge once and for all. Nature would not reclaim it for long time if we don't destroy it"
Do we have Holy water?
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One keep holding to the creature as it incinerates
"In the end it found a way to free from my grasp..." he says throwing off the dust of his hand
"You begin to gather more and more scars, soon gods will not be able to recognize you from me ..." says the old one as he cures Oorgatch
Treat Wounds@oorgatch, DC20: 1d20 + 18 ⇒ (16) + 18 = 34
HP: 4d8 + 10 ⇒ (2, 6, 6, 4) + 10 = 28
The above + LOH would heal Orgatch to full
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One smiles when the creature falls to the ground barely saving itself from hitting the floor with their back.
He moves closer and grabs with his arm the creature.
Athletics @ Fort DC of a Forgemaster: 1d20 + 12 ⇒ (17) + 12 = 29
"You are not getting away from us!"
Then he tries to smack them with his shield
Shield bash: 1d20 + 13 - 5 ⇒ (14) + 13 - 5 = 22
Damage, p: 2d6 + 3 ⇒ (6, 6) + 3 = 15
1 person marked this as a favorite.
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NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One looks at the creature and points his hand at it.
"Let me see what a blast does to you"
Gust of wind Fort save DC25 on failure it gets crit failure result due to flying
Then he raises his shield
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One sends some healing magic towards Oorgatch
Heal lvl 2, 2-action: 2d8 + 16 + 1 ⇒ (6, 8) + 16 + 1 = 31
Counteract, DC21: 1d20 + 15 ⇒ (18) + 15 = 33
Scarred One feels a bit of resistance as he tries to heal the young one, but he breaks through the infernal magic with little effort.
Then he smacks the forgemaster with his shield
Wham@Forge: 1d20 + 13 ⇒ (16) + 13 = 29
Damage, p: 2d6 + 3 ⇒ (3, 2) + 3 = 8
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
The old one moves into the room and throws a bolt of ice at the bearded devil
Ray of frost@Bearded: 1d20 + 15 ⇒ (11) + 15 = 26
Damage, cold: 4d4 + 4 ⇒ (1, 1, 4, 4) + 4 = 14
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
"Do we leave that creature living?" Scarred One asks looking at the last Dreshkan as he walks towards the doors at the end of the cells
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
"Agreed"
He looks at Sendoski "Let's head up, heal and come back down, shall we?" He then uses 20 minutes to heal his friends as Yan uses Lay on Hands to heals his wounds
Treat Wounds@Sendoski, DC20: 1d20 + 18 ⇒ (8) + 18 = 26
heal: 2d8 + 10 ⇒ (3, 6) + 10 = 19
Treat Wounds@Yan, DC20: 1d20 + 18 ⇒ (4) + 18 = 22
heal: 2d8 + 10 ⇒ (5, 6) + 10 = 21
Going back to the place that we were
"Do you think that they attack you due to that cursed book, Ruindelover?"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
The old one sends healing magic towards Sendoski
Heal, 3rd lvl, 2-action, druid beads: 3d8 + 24 + 1 ⇒ (8, 2, 8) + 24 + 1 = 43
Than he smacks the creature next to him with his shield
SHield@Orange: 1d20 + 13 + 1 ⇒ (16) + 13 + 1 = 30
Damage, b: 2d6 + 3 ⇒ (5, 1) + 3 = 9
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Reflex, DC23: 1d20 + 13 ⇒ (11) + 13 = 24
Scarred One dodges the worst of the attack, he looks at Zebub and says "The worms will eat your corpse"
Worms repast lvl 2, fort save DC25, piercing: 4d6 ⇒ (1, 6, 5, 1) = 13 Worm's repast 2d6 persistent piercing on fail
Than he raises his shield
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One activates his spellheart and drops stones at the dreshkans
Scatter Scree@blue, magenta, orange, reflex save DC25, bludgeoning: 4d4 + 4 ⇒ (3, 1, 3, 2) + 4 = 13
Than he smashes his shield at the rats
Shield@rats, inspire: 1d20 + 13 ⇒ (11) + 13 = 24
Daamge, b: 2d6 + 3 + 1d4 ⇒ (2, 1) + 3 + (3) = 9
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One blasts the two creature with electric arc
Electric Arc@magenta, orange, reflex save DC25: 4d4 + 4 ⇒ (2, 3, 3, 4) + 4 = 16
Than he raises his shield
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One uses the fact that orange dashed tries to zig when they should zag, and smashes them with his shield
Shield spike@orange dashed, aura: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
Damage, p: 2d6 + 3 ⇒ (3, 3) + 3 = 9
But he misses
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One moves closer and targets the creature that attacked Sendoski
Worm's repast (heightened lvl 3), green dots, fort DC25, piercing: 6d6 ⇒ (6, 5, 2, 4, 4, 5) = 26 +2d6 persistent piercing on failure
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
"Another room with the pyramid?" asks Scarred One and after a moment "Oh, it is the one that we saw already. Let us move back and check the other direction"
I vote to turn around and head north then.
"I hope that nature will reclaim this place after we are done here"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
After everyone is ready Scarred One opens southern doors. "Let's see what's in here"
I've positioned on the map next to the door
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Puzzled as before Scarred One turns towards one of the small door and check them for traps
"It seems that we need an amulet of some sort to open the big one, let's hope that it was not held by that fleeing devil."
He looks carefully
First southern door, then northern.
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
First time I see the word 'deadened' - nice!
Scarred One is puzzled by that experience, at first he looks around trying to see what could be causing it.
is Recall Knowldge possible? I feel that behind the door we will find something with that effect. Religion +15, Nature +13 Occultism +10 with Dubious Knowledge
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
With no good ideas, Scarred One heads west, towards two door and oddly looking barrier.
Moved on the map, investigating doors + the thing blocking passage (large gate?)
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One tries to assess how solid/destroctive is that wall of force. He finds a rock or a piece of fleshwarp slug and tosses it at the wall.
"Do you think that we should try to dispel this wall?"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
"How about we first check the corridors and chambers that we see?"
Asks the old Orc. Northern chamber first and then corridors with doors? Checking for trails and traps first. I don't think the guts have any items?
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
treat wounds, dc20: 1d20 + 20 ⇒ (11) + 20 = 31
HP: 4d8 + 10 - 1d8 ⇒ (8, 5, 7, 7) + 10 - (4) = 33
treat wounds, dc20: 1d20 + 20 ⇒ (4) + 20 = 24
HP: 4d8 + 10 - 1d8 ⇒ (8, 5, 8, 5) + 10 - (8) = 28
treat wounds, dc20: 1d20 + 20 ⇒ (9) + 20 = 29
HP: 4d8 + 10 - 1d8 ⇒ (6, 1, 7, 2) + 10 - (8) = 18
going from the top and using loh on cool down we need about 30 mins
The old one patches others...
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One looks around "Should we go up the stairs to heal? Or should I use my battle healing and we press forwards?"
I vote to move up 1 level and heal properly
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
FOrt, DC19: 1d20 + 14 ⇒ (14) + 14 = 28
FOrt, DC19: 1d20 + 14 ⇒ (8) + 14 = 22
FOrt, DC19: 1d20 + 14 ⇒ (3) + 14 = 17
Scarred One tries to feel better again
FOrt, DC19, retch: 1d20 + 14 - 1 ⇒ (8) + 14 - 1 = 21
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Fort Save: 1d20 + 14 ⇒ (4) + 14 = 18
Fort Save: 1d20 + 14 ⇒ (5) + 14 = 19
Fort Save: 1d20 + 14 ⇒ (6) + 14 = 20
Fort Save: 1d20 + 14 ⇒ (6) + 14 = 20
Scarred One does not feel to well, he extends his hand and zaps the two creatures, but before that he retches
Fort Save: 1d20 + 14 - 1 ⇒ (17) + 14 - 1 = 30
Electric arc, reflex save DC25: 4d4 + 4 ⇒ (3, 1, 3, 4) + 4 = 15
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Will save DC17: 1d20 + 15 ⇒ (11) + 15 = 26
Will save DC17: 1d20 + 15 ⇒ (6) + 15 = 21
Will save DC17: 1d20 + 15 ⇒ (4) + 15 = 19
Scarred One feels fine, for the most part.
He looks at the disappearing devil and sends a ball of flames at the creatures coming closer
Fireball, reflex save DC25@ all grothluts, fire: 6d6 ⇒ (1, 4, 1, 2, 4, 4) = 16
Then he raises his shield
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One takes a step back, and begins to cast. Thick vines explodes from the ground and try to wrap the devil...
Murderous Vines@Bearded devil vs Fort DC: 1d20 + 15 ⇒ (16) + 15 = 31
Damage, bludgeoning, piercing: 3d6 + 2d8 ⇒ (2, 4, 3) + (7, 3) = 19
Casting Murderous Vines. If hit creature is grabbed, escaped DC is 25, If it is grabbed by the end of its turn it gets 2d6 bludgeoning dmg
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One pulls out his tools and heals others
"Do you think there are more of those skulls flying below?"
I think I should prepare Fearie Fire spell for future
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
The old one limps after the creature and tries to smash it with shield
Will: 1d20 + 15 ⇒ (1) + 15 = 16
"Oh, we should not harm it"
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Pirate GM wrote: Used the beads for an extra heal spell.
De-morph + double single action heal.
Touching adjacent willing allies seems like a precise sense and not in need to flat checks etc.
Thanks, i was certain that dismiss is a free action. Sorry about that!
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Sorry folks till 10th i will be man trailing with my dogs , so it in the woods without access to slack. Please bit me if needed
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred one touches his eyes and curses, he then explodes in a ball of light
heal, 3 action, 2lvl: 2d8 ⇒ (6, 2) = 8 +1 hp from druidic beads
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One, again morphs into a giant hound and sniffs the air...
Wild shape - hound!
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One tries to spot the creature than he points it out "It is over there!" Assuming that my search have found it ;)
Then he raises his shield.
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Treat Wounds, Oorgatch, DC20, risky surgery: 1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25
HP: 4d8 + 10 - 1d8 ⇒ (3, 8, 1, 5) + 10 - (2) = 25 @Orrgatch @80/87
Treat Wounds, Yan, DC20, risky surgery: 1d20 + 18 + 2 ⇒ (3) + 18 + 2 = 23
HP: 4d8 + 10 - 1d8 ⇒ (1, 6, 8, 2) + 10 - (6) = 21 Yan 64/99
Treat Wounds, Yan, DC20, risky surgery: 1d20 + 18 + 2 ⇒ (10) + 18 + 2 = 30
HP: 4d8 + 10 - 1d8 ⇒ (3, 3, 2, 1) + 10 - (5) = 14 Yan 78/99
Treat Wounds, Oorgatch, DC20, risky surgery: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32
HP: 4d8 + 10 - 1d8 ⇒ (8, 8, 8, 8) + 10 - (7) = 35 Yan Full
Treat Wounds, Sendoski, DC20, risky surgery: 1d20 + 18 + 2 ⇒ (8) + 18 + 2 = 28
HP: 4d8 + 10 - 1d8 ⇒ (5, 6, 7, 7) + 10 - (7) = 28 Sendoski Full
So that would take 50 mins of time, at that time Oorgatch can probably heal himself to full with Treat wounds. Yan could heal Sendoski in 40 mins 2 times which would bring him to full => we can shorten it to 40 mins
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One patches everyone "This went well ... I guess" he says removing some of the substance of his face.
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Reflex, DC23: 1d20 + 13 ⇒ (7) + 13 = 20
Scarred One smashes his shield into magenta
Shield@Magenta: 1d20 + 13 ⇒ (3) + 13 = 16
Damage, p: 2d6 + 3 + 1d4 ⇒ (2, 5) + 3 + (2) = 12
Then he zaps the creature with electricity
Electric Arc, Reflex Save DC25@Magenta, blue: 4d4 + 4 ⇒ (4, 4, 1, 2) + 4 = 15
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Reflex, DC22: 1d20 + 13 ⇒ (20) + 13 = 33
Scarred One apparently can be exceptionally nimble when he must, dancing around the goop and ending up not being hit at all
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