Ilquis

GM Jak's page

164 posts. Alias of JakBlitz.


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Silver Crusade

Boon Rolls:

GM: 1d20 ⇒ 18

Buri Sunwalker: 1d20 ⇒ 14

Morrin the Stout: 1d20 ⇒ 10

Het Arra Khazan: 1d20 ⇒ 15

Celfwyn the Blind: 1d20 ⇒ 2

Ralin VanGorling : 1d20 ⇒ 5

Qwerty1971: 1d20 ⇒ 20 WINNER!

Silver Crusade

Boon Rolls:

GM: 1d20 ⇒ 10

Scarlet Fox: 1d20 ⇒ 8

Aldon Grenbriar: 1d20 ⇒ 14

Xanac Candledark: 1d20 ⇒ 10

Davor the Dworc: 1d20 ⇒ 9

Theleb Ka'arna: 1d20 ⇒ 20 WINNER!

Kermit Grippli: 1d20 ⇒ 19

Silver Crusade

Please put your information on this for the moment I will get the event number. I will be taking it down in a week or so.

https://drive.google.com/file/d/0B24SKUgkVQ9gZmZsaHg3bWY5b0U/view?usp=shari ng

Silver Crusade

Please put your information on this for the moment I will get the event number. I will be taking it down in a week or so.

https://drive.google.com/file/d/0B24SKUgkVQ9gZmZsaHg3bWY5b0U/view?usp=shari ng

Silver Crusade

My apologies. Family and Work issues made me forget about this. I will try to get something to each of you tonight.

Silver Crusade

My apologies. Family and Work issues made me forget about this. I will try to get something to each of you tonight.

Silver Crusade

How do you want the sheets? Download or email? Provide email if you want it that way.

Silver Crusade

How do you want the sheets? Download or email? Provide email if you want it that way.

Silver Crusade

Apologies on the report and sheets. I am home with a flu and unable to use the scanner at my work. It was broken monday.

We are finished!

Silver Crusade

Apologies on the report and sheets. I am home with a flu and unable to use the scanner at my work. It was broken monday.

Silver Crusade

Yes you have a couple options. Give him the notes to cover up possible allegations to the factions and securing their reputation which allows them to continue operating for the greater good without hindrance. Destroying the notes does this as well but, denies the faction any other information in the notes.

Or you can turn the notes into any other pathfinder, government body or sell them in which all will be revealed and let the chips fall where they may. Serving the momentary justice that all bad deeds get punished regardless of the consequence.

Do you do a questionable act for the greater good of the society or are your ideals such that all deeds must be dealt with equally regardless of the damage they could possibly do?

Pick?

Silver Crusade

Sounds like the party has decided to not return the found documents. Do you turn them in to another pathfinder, sell them or destroy them?

Silver Crusade

Should get sheets out today. Have access to a scanner.

Silver Crusade

Mission complete. Results Overwhelming success. Will be figuring out this Gameday Reporting system and will get back to you with sheets!

Silver Crusade

"Yes I am sure we can work out a way for her to join the society. She looks about the proper age." Colson gives her a discerning look. "Yes we can definately use some new recruit in our faction. Now about any information you found?"

Silver Crusade

“I know this looks bad but, you are making the right decision. I’m not going to try to justify my actions. These notes paint everyone they touch in a negative light. Pathfinders, in situations such as this one, it is important to consider the bigger picture, the greater good, and the unfortunate realities of politics. Skilled orators can take even the hint of scandal and spin it into a mountain to bury their target, preventing almost anyone from seeing the accomplishments and value of the people beneath. Remember what we discovered two years ago, my friends, and the seeds of corruption threatening Andoran that sparked the decision to separate Liberty’s Edge as its own entity. Were this information to become public, members of that conspiracy among Andoran’s politicians would use their oratory against all our works, which would deal a crippling blow to our cause’s influence. They would tarnish not only my own reputation, but the reputation of the Liberty’s Edge as a whole, and by extension, the reputations and of all of the Pathfinders who tirelessly work under our banner to promote the cause of freedom. It may even spell the end of our movement to promote the cause of freedom throughout the Inner Sea and beyond! Thank you for your cooperation.” Colson accepts the notes.

J. and Grishan are so impressed with you're ability and investigation she wishes to join the Pathfinder Society. Will you give her your recommendations?

Silver Crusade

GM Jak wrote:


As you leave A man in a uniform similar to Junia’s, but with more medals and polish, emerges from a side alley at a brisk pace. “Finally, I found you. I heard around the lodge that a team of Pathfinders was headed in to the Tri-Towers Yard.” Colson bows his head.

“My brother was one of many children who died when the earthquake hit. As a result, I take great interest in expeditions leading in to that cursed site. The last Pathfinder expedition seven years ago found his body, and as a result, my family was able to give him a proper burial. Those agents also found some...” Colson pauses, and then continues delicately, “reports about my brother’s after-school activities that would have been quite embarrassing if made public. Did you, by chance, find any information about my brother?”

Kermit already voiced his opinion to give Colson the notes. Does anyone agree or disagree?

Silver Crusade

You have completed the secondary success condition. The outcome of this interaction will be reported and only have an immediate effect for Liberty's Edge faction members.

He seems genuinely concerned.

Silver Crusade

Grishan remains silent and J. defers to your judgement.

Silver Crusade

A warm light penetrates the growing darkness and Cassiel thanks you profusely for freeing her spirit. J. smiles warmly and tells her friend that she will see her again some day.

J. then turns to you. "I want to follow in your footsteps. Freeing spirits that are trapped or in need."

As you leave A man in a uniform similar to Junia’s, but with more medals and polish, emerges from a side alley at a brisk pace. “Finally, I found you. I heard around the lodge that a team of Pathfinders was headed in to the Tri-Towers Yard.” Colson bows his head.

“My brother was one of many children who died when the earthquake hit. As a result, I take great interest in expeditions leading in to that cursed site. The last Pathfinder expedition seven years ago found his body, and as a result, my family was able to give him a proper burial. Those agents also found some...” Colson pauses, and then continues delicately, “reports about my brother’s after-school activities that would have been quite embarrassing if made public. Did you, by chance, find any information about my brother?”

Silver Crusade

Final encounter complete

A warm light penetrates the growing darkness and Cassiel thanks you profusely for freeing her spirit. J. smiles warmly and tells her friend that she will see her again some day.

J. then turns to you. "I want to follow in your footsteps. Freeing spirits that are trapped or in need."

As you leave A man in a uniform similar to Junia’s, but with more medals and polish, emerges from a side alley at a brisk pace. “Finally, I found you. I heard around the lodge that a team of Pathfinders was headed in to the Tri-Towers Yard.” Colson bows his head.

“My brother was one of many children who died when the earthquake hit. As a result, I take great interest in expeditions leading in to that cursed site. The last Pathfinder expedition seven years ago found his body, and as a result, my family was able to give him a proper burial. Those agents also found some...” Colson pauses, and then continues delicately, “reports about my brother’s after-school activities that would have been quite embarrassing if made public. Did you, by chance, find any information about my brother?”

Silver Crusade

You may roll Diplomacy.

Silver Crusade

This wide chamber lies just beyond the hallway where the
treasure hunters met their end. As J. and the group approach, the
spirit gets up, turns around, and J. gasps "Cassiel!"

“I’ve been waiting for you a long time, Junia. Waiting for you
to come back. Why did you leave me? Won’t you come back to
me? Then we can all be friends again.”
The ghost speaks in a melodic but, haunting tone.

J. appears to be frozen in fear and shock.

Grishan turned to you "She was the last of our group..... and the first to die.... It looks like she never passed on."

"Join me Junia, it won't hurt. Then the three of us can be together." The ghost offers a hand to the girl.

J. and Grishan are unable to act or speak. What you do is up to you!

Silver Crusade

J. begins to cry as the room begins to darken.

Last chance to act before it's go time. J. and Grishan are unable to talk or act so it's up to you guys.

Silver Crusade

The party spotted 3 corpses

Silver Crusade

This wide chamber lies just beyond the hallway where the
treasure hunters met their end. As J. and the group approach, the
spirit gets up, turns around, and J. gasps "Cassiel!"

“I’ve been waiting for you a long time, Junia. Waiting for you
to come back. Why did you leave me? Won’t you come back to
me? Then we can all be friends again.”
The ghost speaks in a melodic but, haunting tone.

J. appears to be frozen in fear and shock.

Grishan turned to you "She was the last of our group..... and the first to die.... It looks like she never passed on."

"Join me Junia, it won't hurt. Then the three of us can be together." The ghost offers a hand to the girl.

Silver Crusade

There spirits scream and shout as they pound at the debris. You are trap inside.... for about 30 seconds and the haunt ends.

J. appears to be injured and shocked reliving the trauma that befell her peers. "We only felt the shaking in the mausoleum. My poor friends must have been terrified." and she begins to sob. Grishan tries to console her.

A pulse of malevolent energy washes over the group and makes hairs stand on end. Grishan and J. both stagger as it hits them. "There is something still here. It's below and coming from the catacombs. I thin..... I need to see what's down there." J. seems like she has found he resolve once again and leads the way to a dark staircase.As you reach the bottom it opens into a corridor. The reek of death chokes this narrow stone corridor, where a trio of corpses slowly rots into the stone.

Silver Crusade

I'll assume Celf got her out of the room. Take reduced damage.

Silver Crusade

That is a most wise conclusion Aldon

You do not find anything other than the gear listed.

Ready to Proceed?

Silver Crusade

Throwing your body over her? Alright

Silver Crusade

As the sound of rumbling grows louder, the ground
begins to shake and the sky grows black. Dozens of spectral
school children run frantically for the door, but just before
they escape there is a mighty cracking sound as the ceiling
collapses.

This effects the entire room

Reflex save DC 20 for half
Debris: 4d6 ⇒ (6, 5, 5, 5) = 21

I dislike this haunt btw

Silver Crusade

A pulse of malevolent energy washes over the group and makes hairs stand on end. Grishan and J. both stagger as it hits them. "There is something still here. It's below and coming from the catacombs. I thin..... I need to see what's down there." J. seems like she has found he resolve once again and leads the way to a dark staircase.As you reach the bottom it opens into a corridor. The reek of death chokes this narrow stone corridor, where a trio of corpses slowly rots into the stone.

Heal DC15:
The corpses appear to be months old and show no sign of physical injury.

Gear:
Each of the items is marked with a Glyph of the open road and one sheet of paper appears to be an inventory list with Dreng's signature on the bottom.

Three suits of leather armor, three short swords, three oils of magic weapon, two potions of cure light wounds, a scroll of remove disease, a wand of lesser restoration (6 charges), and a wand of protection from evil (18 charges), a collection of excavation tools and sundry items, and 105 gp

This appears to be the stuff pilfered from the storage shed.

Silver Crusade

She leads you through the decrepit school house, which is unnaturally silent.The small classroom is all that remains of a once great school. School benches and chairs are scattered about in a haphazard fashion and a chalkboard hangs crooked from a single nail on the western wall. The sound of the ocean beating against the cliffs in the distance is the only thing that breaks the silence. J. brushes dust of the name plates until she finds he own broken desk.

Perception DC20:
You feel a slight vibration and the hairs on the back of your neck stand up. It feels like some malevolent energy is building.

Those that pass can act on the Haunt before it goes off. 1 action each as if it were a surprise round.

Silver Crusade

After two more channels the Haunt dissipates, the ghostly children and debris turn into mist that rushes out of the room and down the hall.

J. appears to be injured and shocked reliving the trauma that befell her peers. "We only felt the shaking in the mausoleum. My poor friends must have been terrified." and she begins to sob. Grishan tries to console her.

Silver Crusade

Deciding to approach the shed you see a large sign hanging on the back, it reads:“Entry to above ground structure in the ‘Yard is strongly discouraged. It contains an dangerous supernatural force. Items in the yellow box are for emergencies only. Signed, V-C Dreng”

The storage shed was once locked, but its lock is damaged and no longer functions. It contains various supplies used by the archaeological teams that work here including large rolls of twine, wooden stakes, brushes, sacks, shovels, trowels, and various measuring implements. However it is currently in a state of disarray looking like it was recently plundered.

The only thing remaining is a small box labelled "Use against of Haunts". Inside are 4 intricate vials filled with a liquid and metal shavings and a description of how to use them.

Haunt Siphon:
These glass vials are held within stylized cold-iron casings etched with strange runes, necromantic designs, or other eldritch markings. Within the vial rolls a small wisp of white vapor, churning as if caught in a miniature vortex of air. To capture a haunt’s energies within a haunt siphon, you need only twist the metal casing to open the vial in the same round that the haunt manifests (a standard action)—this can be before or after the haunt has acted. You must be within the haunt’s area of influence to use a haunt siphon. When you activate a haunt siphon, it deals 3d6 points of positive energy damage to a single haunt. If it deals enough damage to the haunt to reduce the haunt’s hit points to 0, the mist inside the haunt siphon glows green—if it does not reduce the haunt to 0 hit points, the haunt siphon is still expended and becomes nonmagical. It may take multiple haunt siphons to destroy powerful haunts. A haunt siphon that neutralizes a haunt can no longer be used to harm haunts, but it can be used as a grenadelike splash weapon that deals 1d6 points of negative energy damage with a direct hit. Every creature within 5 feet of the point where the haunt siphon hits takes 1 point of negative energy damage from the splash.

"Umm I think we should visit my class first." J. seems distracted as she looks towards an old building.

Silver Crusade

The Channel damages the the Haunt but, it is still holding.

Silver Crusade

The Haunt weakens but, is still holding.

Silver Crusade

The courtyard is deathly silent and devoid of any living creatures.

Silver Crusade

As you approach the door you realise that the ghostly children and debris are blocking the exit. The Haunt is still in effect and Junia is starting to panic.

Silver Crusade

"I don't think staying around here is going to help us anymore. I guess it's time to goto the Tri-yard courtyard." Junia seems a bit uneasy but, determined still. As she sets off towards the exit of the arboretum.

The grounds of the old Tri-Towers Yard have been cleaned up in the last several years, and several old ruined school buildings that stood too close to the cliff’s edge were demolished. All of the gnarled old trees were removed and new flowering bushes and trees have been planted in their place. Despite these efforts, the few ruined classrooms that remain look sad and forgotten. Just inside the gate sits a small, locked storage shed marked with the Pathfinder’s Glyph of the Open Road.

Silver Crusade

As the sound of rumbling grows louder, the ground
begins to shake and the sky grows black. Dozens of spectral
school children run frantically for the door, but just before
they escape there is a mighty cracking sound as the ceiling
collapses.

Haunt-Falling Debris: 2d6 ⇒ (4, 1) = 5

Will Saves

The Scarlet Fox: 1d20 + 2 ⇒ (15) + 2 = 17
Aldon Grenbriar: 1d20 + 2 ⇒ (20) + 2 = 22
Xanac Candledark: 1d20 + 0 ⇒ (9) + 0 = 9 Shaken
Davor the Dworc: 1d20 + 0 ⇒ (2) + 0 = 2 Shaken
Kermit Grippli: 1d20 + 3 ⇒ (9) + 3 = 12 Shaken
Theleb Ka'arna: 1d20 + 5 ⇒ (13) + 5 = 18

This is the Haunt Dreng Warned you about.

Silver Crusade

"Umm I think we should visit my class first." J. seems distracted as she heads into the old building. She leads you through the decrepit school house, which is unnaturally silent.

The small classroom is all that remains of a once great school.School benches and chairs are scattered about in a haphazard fashion and a chalkboard hangs crooked from a single nail on the western wall. The sound of the ocean beating against the cliffs in the distance is the only thing that breaks the silence.

Perception DC15:
You feel a slight vibration beginning.

Silver Crusade

A large sign hanging on the back of the shed reads:“Entry to above ground structure in the ‘Yard is strongly discouraged. It contains an dangerous supernatural force. Items in the yellow box are for emergencies only. Signed, V-C Dreng”

The storage shed was once locked, but its lock is damaged and no longer functions. It contains various supplies used by the archaeological teams that work here including large rolls of twine, wooden stakes, brushes, sacks, shovels, trowels, and various measuring implements. However it is currently in a state of disarray looking like it was recently plundered.

The only thing remaining is a small box labelled "Use against of Haunts". Inside are 2 intricate vials filled with a liquid and metal shavings and a description of how to use them.

Haunt Siphon:
These glass vials are held within stylized cold-iron casings etched with strange runes, necromantic designs, or other eldritch markings. Within the vial rolls a small wisp of white vapor, churning as if caught in a miniature vortex of air. To capture a haunt’s energies within a haunt siphon, you need only twist the metal casing to open the vial in the same round that the haunt manifests (a standard action)—this can be before or after the haunt has acted. You must be within the haunt’s area of influence to use a haunt siphon. When you activate a haunt siphon, it deals 3d6 points of positive energy damage to a single haunt. If it deals enough damage to the haunt to reduce the haunt’s hit points to 0, the mist inside the haunt siphon glows green—if it does not reduce the haunt to 0 hit points, the haunt siphon is still expended and becomes nonmagical. It may take multiple haunt siphons to destroy powerful haunts. A haunt siphon that neutralizes a haunt can no longer be used to harm haunts, but it can be used as a grenadelike splash weapon that deals 1d6 points of negative energy damage with a direct hit. Every creature within 5 feet of the point where the haunt siphon hits takes 1 point of negative energy damage from the splash.

Silver Crusade

Grishan's face holds a look of sudden realisation and embarrassment. "Yes I do remember now. My brother Colson had asked me to gather information on my classmates and their families. Those are the notes I complied but, never delivered. The realisation that my own family had such a dark past upturned my beliefs and I was unable to decide what to do."

Silver Crusade

"Call me J. and I guess it's time to goto the Tri-yard courtyard." Junia seems a bit uneasy but, determined still. As she sets off towards the exit of the arboretum.

The grounds of the old Tri-Towers Yard have been cleaned up in the last several years, and several old ruined school buildings that stood too close to the cliff’s edge were demolished. All of the gnarled old trees were removed and new flowering bushes and trees have been planted in their place. Despite these efforts, the few ruined classrooms that remain look sad and forgotten. Just inside the gate sits a small, locked storage shed marked with the Pathfinder’s Glyph of the Open Road.

Silver Crusade

Colson is Grishan's Older brother. Their father used the confusion of a rebelion to change their house/family name. Their father and family before them used to be Tyrants.

Case D4 in the notes has Details on J. mother. They paint her in a fairly negative light and say she really "got around" in her youth. She also bore a child from one of these trysts and given J. is an only child that person is likely her true father. This is not the story her mother told her about her father. She was also a cultist at some time, the cult in question is featured heavily in the Skykey special. Spoilers they were the not evil but misguided guys.

Silver Crusade

Young as in the name change occured he was still a child or an infant. Grishan wasn't even born when their father swapped the names.

Silver Crusade

The Ghoran woman seems to be wary but, does not stop you from approaching the statue. Searching the Statue you do not find any dangers. However you do find a hollow area underneath the lion. Inside you find several notes that are written in what Grishan tells you is his own script.

Notes are in the Maps

Appraise DC15:

The information in the notes is very lucrative. You figure you could sell it for at least 500 gold pieces to the proper broker.

Liberty'sEdgeFaction:

The third note has a section labeled Case Maldris. You know that the current head of the Liberty's Edge faction is Colson Maldris.

Silver Crusade

I have returned

J. seems unsure but, eager to retrieve the notes and learn what has Grishan bothered. Especially since the statue is now in sight.

The plant woman has calmed down with the groups attempts to calm her and she is all right with you checking the statue if you leave all harvesting equipment at the door (IE. Slashing weapons.)

Silver Crusade

The case is related to Grishan's Father. You can conclude that Colson Maldris is too young and was unmarried to sire a legitimate child at the time. In other news I have returned.

Grishan's face holds a look of sudden realisation and embarrassment. "Yes I do remember now. My brother Colson had asked me to gather information on my classmates and their families. Those are the notes I complied but, never delivered. The realisation that my own family had such a dark past upturned my beliefs and I was unable to decide what to do."

J. on the other hand looks shaken at the notes of her mother and the possibility that she has likely been lied to about the identity of her father.

Organized Play Characters



Dark Archive Faina

female human wizard/2 (0 posts)

Liberty's Edge Arna Kaarnatar

female human ranger/1 (0 posts)

Sovereign Court Ellea
(0 posts)

Grand Lodge Justiina
(0 posts)

Silver Crusade Siriel
(0 posts)

Sczarni Inkivääri
(0 posts)

Grand Lodge Pinkkis
(0 posts)

Scarab Sages Emmi Kaivosoja 564
(0 posts)

Grand Archive Emmi Kaivosoja 445
(0 posts)

Alias



Ziria
(1 post)