Lifat wrote:
Swallow all if it doesn't allow to do damage the inside not only with light slashing or pircing weapons, is OVERKILLING! Take only this example(played yesterday):Rise of the Runelords - Spires of Xin-Shalast - Pinnacle of Avarice Encounter with Viorian and 3 Wardens of Thunder. Druid summons a T-Rex; T-Rex attacks a giant; oooopps giant gone; the next one; ooops gone too. (Not to mention that instead of the giants could have been Viorian itself). Mmm if a CR9 that can easily kills 3 CR14 and 1 CR18 is not overkilling, I can't imagine what could it be... Swallow all, if it is really not possible to damage the inside other than with a light slashing or pircing weapon, can practically kill every enemy that doen't have a dagger listed in their equipment, from the weakest to the adventure boss!
In the incorporeal description it is said "... Even when hit by spells or magic weapons, it takes only half damage from a corporeal source..." What is/isn't a corporeal source? Do for ex. fireball, call lightning, cone of cold, lightning bolt and generally spells with an energy descriptor, half or full damage?
Ascalaphus wrote:
The opponent in question is invisible and won't let you step into him (see last sentence in the question)...
Zaister wrote: The movement itself does not provoke attacks of opportunity – because it's not actually movement, but teleportation. Concentrating to activate the spell-like ability does. Ok, but what is the need to specify that? In all other teleportation spells/effects it is not specify that "teleportating away" doesn't provoke an AoO...
Can you move through squares occupied by an opponent if he allows you? The rules only says: Moving Through a Square You can move through an unoccupied square without difficulty in most circumstances. ... Opponent: You can't move through a square occupied by an opponent unless the opponent is helpless. You can move through a square occupied by a helpless opponent without penalty. Some creatures, particularly very large ones, may present an obstacle even when helpless. In such cases, each square you move through counts as 2 squares. ... But if he voluntarily allows you, why couldn't you be allowed? The trigger for this question is the following situation: A player is going from A to B where between A and B there is a large invisible creature with reach 5. The approaching wouldn't let the creature do an AoO, but if he allows the player to pass by, than he would be able to do it, or not?
Does a dimensional step provoke any attack of opportunity? From the rules: Dimensional Steps (Sp) At 8th level, you can use this ability to teleport up to 30 feet per wizard level per day as a standard action. This teleportation must be used in 5-foot increments and such movement does not provoke an attack of opportunity. You can bring other willing creatures with you, but you must expend an equal amount of distance for each additional creature brought with you. However using a SP does provoke an AoO... What is the movement that doesn't provoke an AoO referred in the description?
Oladon wrote:
Ok. Thank you!
Hello,
Bull Rush standard action one size category larger or less or part of a charge
Now, my question is: if you take an action that causes an AoO, do you have to subtract the eventually taken damage from the subsequent roll for that action(see point 2.)? If yes, does this apply too to the case where I move away from a threatened square, causing an AoO, to attack a creature? Do I have to subtract the damage from the AoO from my next attack roll? I searched the Core Manual, but didn't find anything about that... Franc
Reading "wildshape" and "elemental body", it seam to me that the druid doesn't gain the tremorsense ability at all. Darkvision yes, but tremorsense is not listetd in the list of abilities a wildshaped druid gains wildshaping into an earth elemental(or am I wrong?). If that's true, now the question: what/where can he see with darkvision, but not tremorsense?
Dennis Baker wrote:
But if you even don't have line of sight, that is not a big problem. There are only a couple of spells you can't cast without line of sight...
Lincoln Hills wrote:
Although if he's in an adjacent square of the room? ______
Can [an earthgliding elemental] cast... into an adjacent room? No. Line of effect and line of sight are both blocked. It's entirely a GM's call whether you can even speak while encased in stone: Silent Spell might be necessary. But it's an equally valid interpretation to say that elementals, who don't have vocal cords anyway, don't have that limitation. Again although if he's in an adjacent square of the room? Besides, the driud has the feat "Natural spell" (avoid speaking, gesturing while casting in wildshape).Can [an earthgliding elemental] emerge... cast a spell and then go back into the wall? Not ordinarily: moving (even a 5-foot shift) uses up the move action, and casting is a standard action. Anything that grants the character an extra move or standard action would make the tactic possible, as would a Quickened spell. In the "incorporeal" description is mentioned "the creature must emerge", but I don't find what this does exatly mean and (if it is an action) what kind of action it is...
A druid which is wild-shaped (elemental body) into an earth elemental has the ability "earth glide". I have a couple of questions regarding this: - If he's inside of a wall, can he see/hear what's happening in an adjacent room?
Thank you
Ambrus wrote:
Mmm, I don't really see an archer moving around in a battle with so many quivers on him and fire arrows with a dexterity of a gazelle... Quote:
The description says "The second slightly longer compartment ... The third and longest portion of the case..." If before retrieving an arrow you have to search/reach for it, it' not very useful... |