Goblyn

Flunk Flamerager's page

28 posts. Organized Play character for GM Red.


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Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Nice shot!" Flunk hops around Gavin excitedly. "My turn." Conjuring up a pair of force missiles, Flunk tosses each one at the ogre's bulging eyes.

Magic Missile: 2d4 + 2 ⇒ (4, 1) + 2 = 7

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Finally, time for ogre smash!" Flunk tosses away his tie and lets his primal self emerge. "How about we start with a little oily goodness?" Pointing underneath the ogre, Flunk conjures up a big slippery mess.

Stride, Cast Grease with Reach Spell

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Noticing the warg, Flunk rips off his tie and unbuttons the first few buttons of his collared shirt. "I was waiting for fire time!" He cackles, his voice suddenly raspy and somewhat maniacal. "But kinds of feeling like glow missile today instead. Let go of elf friend, jerk!"

From Flunk's palm fly three purple goblin-shaped balls, screaming their way towards Odvar.

Magic Missile vs Odvar (◆◆◆): 3d4 + 3 ⇒ (3, 2, 1) + 3 = 9

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flunk brushes the snow off his coat. "I regret one too many late nights in the office has me ill-equipped for such terrain," he grumbles. "Though... there is always fire!"

Flunk could produce flame a bunch and melt himself a path, perhaps exposing dirt below and improving his footing?

Flunk starts wildly tossing flame at the ground and walks around the area to see if there are any other alternative ways to deal with the cliff.

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flames erupt in Flunk's eyes as he loosens his tie. He throws his briefcase aside and suddenly, he seems.. very different. "Was wondering when we was gonna have some fun!" He cheers, staring at the ravens with the most intimidating of glares.

Demoralize, Intimidating Glare (Visual): 1d20 + 8 ⇒ (19) + 8 = 27

Then he conjures up a small ball of flame and tosses it.

Produce Flame, Burn it: 1d20 + 8 ⇒ (17) + 8 = 251d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Not much fire today, but glow missile second best choice. Still work, even if not as cool." Flunk shrugs, charging up another set of magic missiles to lob at the wisp.

MM: 3d4 + 3 ⇒ (1, 1, 1) + 3 = 6

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Fortitude DC18: 1d20 + 5 ⇒ (5) + 5 = 10

Flunk's all out of favors, and shrieks as he's zapped by shadowy energy. "Still think shadow dance lame!" He takes out three of his cards and uses energy to turn them into force missiles.

Magic Missile x2 vs Shadow: 2d4 + 2 ⇒ (3, 1) + 2 = 6
Occultism vs ritual: 1d20 + 7 ⇒ (18) + 7 = 25

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Fortitude: 1d20 + 5 ⇒ (1) + 5 = 6
Yikes. Can I Hero Point that?
Fortitude: 1d20 + 5 ⇒ (15) + 5 = 20
The negative energy is about to zap Flunk, but his a goblin voodoo doll suddenly falls from the ceiling and takes the damage instead. Somewhere far away in Absalom, a goblin shrieks in pain.

Flunk tears his tie off and tosses it at the shadowy figure. "Ritual looks lame, seen better shadow dance back in camp of Flamerager. Maybe magic glow dart help you dance better!"

Magic Missile vs shadow: 1d4 + 1 ⇒ (4) + 1 = 5
Magic Missile vs shadow: 1d4 + 1 ⇒ (3) + 1 = 4

Stride, 2x MM

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Elf look at Flunk like goblin look at fire. Scary," Flunk takes out his 'long sharpy stick' and turns the sharp side away before lobbing it at Aldonza.

If allowing nonlethal FF:

Javelin, Nonlethal: 1d20 + 6 - 2 ⇒ (2) + 6 - 2 = 61d6 ⇒ 6

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

I've got neither of those skills trained, so at this point...

Flunk quickly backs way from the room. "It seems the spirits have got them, huh? I wonder if a little FIRE TO FACE MAY HELP!" His voice twists to its primal roots as he considers a little friendly fire.

Not sure if you want me to try and deal damage to any of you to potentially break the confusion. Let me know if so.

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Reflex DC16: 1d20 + 6 ⇒ (4) + 6 = 10 2 damage
More of the fire burns away some of Flunk's charhide skin. "Bad goblin with weak spell. Bet can't even start campfire." Flunk taunts, tossing more endless fire at the goblin.

Produce Flame: 1d20 + 8 ⇒ (19) + 8 = 271d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flunk peeks over Scratch's shoulder and gives the red goblin the nastiest eye. "He scared of Flunk, see? Should have got own lawyer and won statue in court instead!" After doing so, he pulls a card from his pocket, sets it alight, and flips it at the gob.

Intimidating Glare to Demoralize, Red: 1d20 + 8 ⇒ (17) + 8 = 25
Produce Flame vs Red, Burn It: 1d20 + 8 ⇒ (15) + 8 = 231d4 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Reflex: 1d20 + 6 ⇒ (19) + 6 = 25
Flunk's flame-resistant skin proves helpful, with most of the fire failing to get through. "Like dwarf said, Flunk only one who should be throwing fire!" He spits.

1 Fire resistance and I made the save, so I think I'll take ... 1 damage? 2 damage?

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None
Scratch Steeltoe wrote:
Scratch points an angry finger at the goblin on goblin crime and waggles it "No one throws fire at my man Flunk and gets away with it!" He turns at Flunk and points to the aggressor "Show that fella how ta throw fire like a pro!"

Flunk rips off his tie and tosses it at the goblin. "You ambush Flunk?! No chance! Eat fire!"

Intimidating Glare to Demoralize, Red: 1d20 + 8 ⇒ (8) + 8 = 16
Produce Flame vs Red, Burn It: 1d20 + 8 ⇒ (1) + 8 = 91d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Unfortunately, his rage causes his aim to be completely off. Oops!

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flunk rushes up behind Scratch, loosening his tie. "Hey! Leave petrified goblin alone!" He screeches at the other goblinoid, his voice suddenly different.

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"More fey? Not sure if gonna have enough business cards for all of them," Flunk shrugs, his briefcase now filthy and covered in mud. He doesn't care, for now. He gives the creature a big nasty toothy grin followed by more - you guessed it - fire.

vS Green
Intimidate: 1d20 + 7 ⇒ (17) + 7 = 24 -4 If not understood
Produce Flame, IC: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 121d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Maybe move fast, but fire also move fast," Flunk replies, winding up another business card turned fiery projectile.

Produce Flame vs Orange: 1d20 + 7 ⇒ (12) + 7 = 191d4 + 4 ⇒ (4) + 4 = 8

Verdant Wheel

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Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flunk gasps as blood leaks from his fresh wound! "Bastard fey pay with more fire!" He shouts in anger, attempting to get into the creature's mind. Afterwards, he takes a business card, sets it aflame, and whips it at the thing's head.

Intimidate to Demoralize: 1d20 + 7 ⇒ (4) + 7 = 11
Produce Flame: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 4 ⇒ (4) + 4 = 8

Demoralize (-4 if it cannot understand Common, not that it matters with my rollin'), Produce Flame

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Surrounded by fey, Flunk quickly snaps back into primal goblin mode. "More fey to smash? Time for burn up some crispy wings!"

The goblin hops into a sumo position and spreads his palms, sending flames billowing forth.

Burning Hands, Burn it: 2d6 + 1 ⇒ (3, 4) + 1 = 8

Step back, cast burning hands, should hit blue and green?

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Seeing the foe well within firing distance, Flunk stops playing with fire. "I said smash fey, but actually meant cook fey!"

Produce Flame v Red, IC: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 131d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Yeah! SMASH FEY!" Flunk hops around excitedly, tossing a small ball of fire between his palms.

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Probably too late for this now, but just in case...
Earlier
Flunk is wide-eyed as Salaish creates fire similar to his own. "Flunk also burn frog, just like this!

Produce Flame, IC: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 251d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Now
Flunk stands outside the portal, still enraged, though this time due to the ruckus rather than the presence of fire and burnt frogs. He gnaws the skin off a frog leg and tosses the bone aside. "What do we do now? Take crown and cover in mud and leaf? Make it stronger?"

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Back to enraged inspired mode Flunk goes, flicking off his cufflinks at the snake. "Snake jerky for dinner!" He cheers.

Produce Flame, IC: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 161d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"More fire, MORE!" Flunk tosses flame after flame at the already broken shroom assuming no one stops him. Only when it's reduced to a smoldering pile of ashen globules does he stop. "Wonder if taste good?"

I'm good with continuing

Verdant Wheel

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Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flunk loosens his tie, his eyes narrowing on the shroom. His voice takes on a more classic, somewhat maniacal tone as a ball of appears in his palm. "Time for fire now!"

Produce Flame vs Shroom, Burn it: 1d20 + 7 ⇒ (12) + 7 = 191d4 + 4 ⇒ (2) + 4 = 6

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

"Next fire not miss! Flunk burn through longshanks then set whole warehouse ablaze!" Flunk takes out another of his business cards and sets it alight without a care, throwing the ball of fire at Red.

Produce Flame, Burn It: 1d20 + 7 ⇒ (1) + 7 = 8

... But his aim is awful!

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Flunk rushes forward, unbuttoning half of his shirt as he tosses his tie aside. His face takes on the twisted smirk of a lunatic as a ball of fire forms in his palm. "Finally, fire time! Flunk make big flames, flames very good!"

Produce Flame vs Red: 1d20 + 7 ⇒ (3) + 7 = 101d4 + 4 ⇒ (3) + 4 = 7

Verdant Wheel

Avatar | male LN goblin sorcerer (elemental) 2 | HP 20/20 | AC 16 | F: +5, R: +6, W: +5 | Perception(T): +3 | Speed 25ft | Points: Focus (1), Hero (0) | Spells: 1st 3/4 | Active conditions: None

Not many boons here either, given that this is Flunk's second adventure (first was a pregen chronicle).
Faction: Verdant Wheel
Generic: Nexian Researcher