The next time Jaraduk leans over the crate he sends his last frag grenade ii at one of the assassins. [standard] Attack RED (NW corner of that map so the radius catches RED and not Akh)
[move] Draw cryo grenade I
Ooooooooooh. Time for a new disguise. He gets on the coms with the others. I *scritch/radio static* don't think we're going anywhere for now. Jaraduk kicks himself mentally and draws his grenade launcher, which is loaded with more variety than before. Frag grenade ii, Stickybomb grenade i (×2), Stickybomb grenade ii (×2), Web grenade i [move] draw weapon The first time he leans over the covering crate he sends a web grenade at one of them. [standard] grenade launcher attack RED: web grenade i
--------------------
[standard] grenade launcher attack BLUE: stickybomb grenade i
Going to elect to not use grenades because I suspect there would potentially still be bidders/auction-goers in the nearby seats. Jaraduk advances, drawing his doshko and slamming it down at the first foe he can reach. [move] 10 ft drawing doshko
Jaraduk starts feeling backed into a corner as the spider shuffles away. He takes his shot at it as it skitters. Attack of opportunity aurora storm doshko attack PINK, E damage: 1d20 + 14 ⇒ (3) + 14 = 172d8 + 14 ⇒ (6, 4) + 14 = 24 [standard] attack aurora storm doshko attack PINK, E damage: 1d20 + 14 ⇒ (7) + 14 = 212d8 + 14 ⇒ (2, 1) + 14 = 17 shakes fist at dice
Before Jaraduk exhales in relief. He remarks to the auctioneer, encouragingly Ah yes, very good. Twenty days sounds right! For a moment there I was concerned that your carefully crafted processes would be sidestepped! After all, kalistocrat has a "crat" in it, like bureaucrat! Well done. He strokes his fake mustache. -------------------- Jaraduk remarks to his friends A disruption of the auction. To scare off rival bidders or to delay it altogether and simply steal the ship? Hmm... Louder, to the crowd he shouts Stay calm! Our trained team will incapacitate the interlopers! DC15 Fortitude save, or take damage: 1d20 + 7 ⇒ (4) + 7 = 111d4 + 3 ⇒ (2) + 3 = 5
Keeep calm... Confusion: 1d100 ⇒ 85 ⇒ Attack nearest creature, which is either Akh or Red Unarmed strike RED, P damage: 1d20 + 14 ⇒ (19) + 14 = 331d3 + 18 ⇒ (1) + 18 = 19
The more Jaraduk hears Kalistocratic reasoning, the less he likes them. "Worthy." How very convenient. Given their situation he files it away and keeps it to himself. Later on he does an InfoSphere search about the planet Severanna and her company are exploiting. Coming out of his stewing, he remarks Yeah, I'm with Akh. The Ribbon dance seems like another opportunity to make a mistake and tarnish our image. Don't we have it right where we want it?
Jaraduk gives a withering sigh to match Severanna's eye-roll. Yeah I heard it too. Shand back. He winds up and tries to smash the assassin very nonlethally again. [standard] attack BLUE (nonlethal) aurora storm doshko (nonlethal), nonlethal E damage: 1d20 + 14 - 4 ⇒ (12) + 14 - 4 = 222d8 + 14 ⇒ (7, 2) + 14 = 23 Hearing Melissa he backs away after the hit. [move] 20 ft
Yeah! Who do you work for? And answer fast... Then hearing Guess?... Whoa whoa whoa! Hold it. She does need our help. There were two of them! This still counts as the favor! Jaraduk turns his doshko blade sideways and tries to smash it into the assassin. [standard] attack BLUE (nonlethal) aurora storm doshko (nonlethal), nonlethal E damage: 1d20 + 144 ⇒ (13) + 144 = 1572d8 + 14 ⇒ (5, 3) + 14 = 22 He steps to the side to make room for others. [move] Step E
Jaraduk rushes the door protecting the sniper. We've got you Ms. Pilos! These two scumbags are going down! Guess? can you take this opportunity to quickly negotiate the terms of reward for our saving her bacon? Bacon for auction withdraw? He slams down his storm doshko at the assassin. [move] drawing weapon
Or is the door too closed for this attack? I guess if so he'd kick it open.
Verily! We like to tend to business relationships and keep them above-board. The seeming theatrics are just fun branding. There is a lot of hard work behind the scenes! He attempts to appeal to her work ethic sensibilities. This could be bad... Diplomacy: 1d20 ⇒ 4 ... indeed Lashuntaduk very quickly decides this is an affair to recede into the background for, and perhaps just keep out an eye or an ear. It looks like Guess? is going for a very direct approach, so he watches to see how she takes it. Sense motive: 1d20 + 1 ⇒ (3) + 1 = 4 unmasks rogue d20 to find a d6 hiding inside...
Can you put grenades at the end of the ribbons? I'm game. Jaraduk also thinks on what might impress Sevaranna, but he considers a couple of different angles. Culture (ribbon dancing): 1d20 + 9 ⇒ (7) + 9 = 16
He probably doesn't come up with much... -------------------- Then Del mentions her sister. No, I don't think it's weird at all to be happy to see her. Just... don't stare her down too hard!
Culture: 1d20 + 9 ⇒ (3) + 9 = 12 it was a longshot anyway Jaraduk suddenly becomes fascinated by the possibility of influences Eline's dating matches. He wonders if he can't get a certain gym owner from back on Absalom station here in short time. Surely a business owner has alot to offer! But, probably not in the cards timeline wise.
Before, with Taelarinis... Jaraduk, who's until now been more of a silent attendee to Estriar at the tea ceremony, speaks up with a bit of a tangential question for their now-conned un-bidder. Say, while you were still planning on bidding, what other bidders concerned you? That is, who might you have been strategizing around to succeed? Longshot to get some additional names. Diplomacy: 1d20 ⇒ 10 maybe some circumstance bonuses from the trust-built/success of the con? -------------------- DC15 Wisdom: 1d20 + 1 ⇒ (3) + 1 = 4 Hmm, seems like we're remembering everyone. Who could the othger three be? With bidders dropping left and right, maybe there's social media chatter or statements from would-be bidders... Culture: 1d20 + 9 ⇒ (13) + 9 = 22 Also... what's to stop Eline from catching the bug while in attendance. What are the odds she'll suddenly see it as an opportunity to save face after letting a research prototype ship walk out of the door? Del, do you think we ought to check on her and confirm her non-participation somehow?
This is not going well. So like... store-bought honey or fresh from the astriapi? Culture: 1d20 + 9 ⇒ (15) + 9 = 24
Jaraduk can't help wonder, as Kantir goes down, Station champion? Was it really so advantageous for him to be in the ring regardless of the outcome? Did we just get advertised in front of a crowd purposely to put a target on our backs? He looks around the crowd, wondering what bidders may be present. Jaraduk otherwise silently lets the proceedings there complete. He's thinking too much to participate. Back at the apartment he wonders if any in the crowd were suspicious of their disguises. You know social media these days! Interested viewers dig and find things. He does some cursory searches to scan the coverage of the fight and prevailing comment threads. Seems pretty basic unless you think it requires a computers check. Then it's onto mysticism and culture checks for kasathan tea etiquette.
The (disguised) naur frowns at Kantir. Do you... like this? He lashes at the ryphorian again. [standard] Attack Amperometric neural lash attack (reach, get'em), electrical damage (stun, get'em): 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 193d4 + 13 + 2 ⇒ (1, 1, 2) + 13 + 2 = 19 Amperometric neural lash energy: 16/20 Well, sigh, that's another miss so maybe he doesn't have to like it. A joke about whips and such would work better if Jaraduk was rolling higher.
Arg, been neglecting the get'em bonuses. Fixing. What is this obsession you have with ants? Are you perhaps a very buff entomologist? [standard] Attack Amperometric neural lash attack (reach, get'em), electrical damage (stun, get'em): 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 203d4 + 13 + 2 ⇒ (3, 4, 2) + 13 + 2 = 24 Amperometric neural lash energy: 17/20
Jaraduk grunts at the pained hit, and takes on a grim expression in response to Kantir's tauning. Ants, you say? They tend to deal in weights much larger than themselves. An ego will do in this case... He again winds the lash and snaps it out towards the ryphorian. [standard] Attack Amperometric neural lash attack (reach), electrical damage (stun): 1d20 + 13 ⇒ (14) + 13 = 273d4 + 13 ⇒ (3, 4, 2) + 13 = 22 Amperometric neural lash energy: 18/20
Oh, hey Kantir! You're just in time to help me learn a new weapon! He steps to the side to get a little distance and begins winding the lash methodically. He focuses his mind on it to discover how it might be attune but ultimately whips it forward toward the ryphorian. [move] 10 ft N (may incur an AoO)
Amperometric neural lash energy: 19/20
Lashuntaduk chooses: Amperometric neural lash +13 (3d4+13 E; Critical arc 2d4; Special living, powered (capacity 20; usage 1), reach (10 ft), stun, thought, unwieldy) Jaraduk is fascinated by the telepathic mechanisms of the neural lash. While it's outside of his normal zone of comfort, he's game to give a go.
GM Ewok wrote: Map on Slide 2! I have some beef with the artist for... We could also just say "screw it, it's 40 ft on a side" to keep the original map. Lashuntaduk levels a suspicious, eyes-narrowed gaze at Kantir. Are there any esoteric rules about tagging in surprise partners that you're not telling us about? Just you versus us to the end and you're that confident?
|