FirstChAoS's page

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My hopes for Starfinder (and some Starfinder/pathfinder crossover ideas) that I doubt would be seen soon.

Pact Worlds Xenobiology: sort of an alien archive for the pact world systems. Answering some of the many hints dropped along the way. Who are Triaxus’s Whale Singers,blue aquatic humanoids, and savage mantis people? How does Distant Worlds hint that girallon may be distant evolutionary relatives of shobad hold up in Starfinder revelation that shobads are descended from an alien species? We’re the many armed gorillas introduced from elsewhere?

Mastera of Media: information on the info sphere’s, vidgaming, and entertainment medias biggest players and how players can get in on the game.

Pathfinder Akiton World Guide: A pathfinder world book set on the fantasy Akiton from distant worlds.

Golarion Modern: Absalon Station started being built before the gap. Golarion must have went through a stage where it had modern era technology. Thus we have the idea of a unique modern era campaign setting not set on earth.


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Garretmander wrote:
The Ragi wrote:

Although some powerful

governments and religious organizations occasionally make use
of expensive and dangerous supernatural communications, such
as employing angels and devils as messengers, most residents
of the Pact Worlds are restricted to the use of technology for
their long-range communications.
New idea for a creature. An outsider that's easier/cheaper to summon with planar binding, and has integrated usb sticks for easy file transfer across the universe. 50% chance it attempts to hack your computer/install a software imp/etc.

Or an outsider with a purely digital form. It exists in a network.

Server Daemon? yes, literally.


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I liked the searing grasp for the flavor potential. A heated glove for metal sculpting that inflicts seriouc burns on enemies.

Just picture it.A villain leaving a hand shaped burn mark on an enemies face as his signature. Investigating an abandoned outpost and seeing hand marks melted into the walls, etc.


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I picture a Vesk serving bowl of aggressive small furry critters with sharp teeth.

Vesk cuisine, eat it before it eats you.


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Can they use weapons? We have a right to arm bears.


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Pantshandshake wrote:
Wait, we're getting an Ultimate Desserts book?!?!

Arrakis, Dessert planet.

*Image pans to a world covered with granulated sugar sand. A giant gummy worm emerges from the sugar.*


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Skittermander devourist.

He wants to help the whole universe... reach its heat death.


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Pantshandshake wrote:

Space Chef?

Gourmand of the Inky Void?

Sorry, I saw 'space ingredients' and just started playing Paizo's Iron Chef in my head.

Because NO ONE hungers like a Devourer Cultist!


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Lord Fyre wrote:
Dracomicron wrote:
Lord Fyre wrote:

/derail.

Crystal Frasier wrote:

Keep in mind, this is all head-canon and not official:

Skittermanders don't use personal names by default. They're lack of long-range thinking/coordination ability

This might imply that Skittermanders have trouble with the long courses of study need for some careers - scientist for instance. :(
You need to trick them into an education. Tell them that they need to help their teacher by memorizing the table of elements.
But who (save another Skittermander) would do such a thing?

"I helped by building your table of the elements!"

"building... uh oh"

"Yep, built all the elements into a table for you"

"But some are highly reactive, toxic, or radioactive..."

"Ooh, they react with a pretty flame, I helped you well."


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FormerFiend wrote:


Way they feel the need to point out that orbiting further than Aucturn is outside a habitable zone, which is kind of the equivalent of saying "Living in London, England, he existed well outside the borders of Hong Kong", makes me think that the habitable zone in SF is just bigger than it is irl. Want to call that Sarenrae's influence, want to call that "that's just the way it is" style plot convenience, either way works, but that's my takeaway.

So all these worlds are shoved into the habitable zone? No wonder they call them the packed worlds. :)


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AmbassadoroftheDominion wrote:
or a gun that shoots oozes at people, for my new "favorite", space goblins!

the oozey!


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Modifying the monster creation rules to handle weak and squishy critters with abilities and skills.


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MELEE: "Conduct yourself" You miss the opponent, but hit the electronics behind him. Sadly metal conducts electricity so you take damage.

RANGED: "ricochet" The shot bounces off what it hits (whether it misses or the opponents armor is too strong is up to the GM) and hits a random person. Roll to see if it is an allie, enemy, or bystander.

SPELL: "Binary" Your solarians mote of stellar power splits into two smaller motes. You must concentrate and rebalance yourself to unite them.


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I made this up to help as a guideline for world design. The info was gathered online and may be incorrect. (On checking some on my less readable notes I learned the largest exoplanet I wrote down is no longer the largest). I originally planned to include all the data points Starfinder lists for planets and extend the data for stars but I grew tired of it. I was going to add some info on oddball planets (Iron planets, Cthonic Planets) but didn't despite notes as it didn't quite fit and their were oddball types I missed before (Carbon planets).

Yes I am aware Starfinder is fantasy and has no need to follow these rules.

Well here it is.

The Planetary Cheat Sheet

What are the size limits of a planet?

The smallest possible size for a rocky planet is 600 KM, for an ice planet it is 400 KM.

How big can a world get before it gets too thick of an atmosphere and becomes a ice or gas giant? 5-10 earth masses. (2 Earth radii).

A rocky planet Larger than Earth but smaller than Uranus or Neptune (who are 15-17 earth masses) is often termed a super-Earth.Those on the higher end of the scale may be more accurately termed gas dwarves (mini neptune, and transition planet have also been used). A gas dwarf may have hydrogen/helium atmosphere and deep layers of ice, rock, or liquid oceans of water, ammonia, heavier volatiles, or a mix of them.

I could not find a size cut off between a gas and ice giant sadly.

Hot big can a planet get?

A world 15 jupiter masses or larger will fuse deuterium becoming a brown dwarf star.

The largest known planet, Tres 4 in the constellation Hercules is 1.4 times the size of Jupiter (70 percent larger). 0.8474 Jupiters mass but low density. (Update: WASP 12b, WASP 17b, and CT Chamaeleontis are larger).

To put the Jupiter measures in perspective, Jupiter is 317 times more massive than Earth, 11 times larger, 1400 Earths can fit inside of it.

At what size is a planet habitable?

Larger than Mars but smaller than Earth. 0.3 Earth masses is the possible dividing line.

Smaller planets have a higher surface to volume ratio, lose energy quickly, and end of geologically dead.

To be habitable a world must not rotate too quickly. It needs a magnetic field, gravity, and atmosphere to hold water.

Can exotic materials effect things?

Yes, but this is very very unlikely. A planet of pure Platinum could hold Earth like gravity at a size slightly smaller than the moon. A planet of pure Osmium can hold Earth like gravity at half the size of Mercury.


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note, the post title of "Holy Cow!Starship Combat!" should not be confused weith "holy, cow starship combat." which is when Nuar priests engage in space based holy war.

it's like Steer Wars meets Cattlestar Galactica.


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The species from the adventure path placed in a monster book.


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Xuldarinar wrote:

A new outsider (mostly fiends) for each of the outsider races. Qlippoth, daemon, demon, asura, kyton, ect., along with perhaps updates to old ones. Possibly a new form of outsider that was either rare or simply did not exist but does now because of what has changed since the gap, or has come into being because of something that happened during the gap. Maybe some outsiders (excluding ones like the qlippoth as they aren't born of mortal souls) not based on the humanoid frame but on very different forms, or at least some of the different races.

That reminds me of an odd idea I had. Upon seeing how alien the Qlippoth were I wondered about a role for them in space. Then it hit me. They got summoned to a world as the enemy of encroaching demons and set about not just defeating the demons but slaughtering the innocents and trapping the chaotic evil souls to keep them from moving on to the Abyss.

The Qlippoth then realize the universe is too big to remove all those who can become demons by slaying innocents before they can be corrupted and set up a "rehab" center. Chaotic evil souls are sent their and tortured until they see the error of being demon seeds. If they risk dying before changing alignment their souls are trapped.


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Wei Ji the Learner wrote:


One word:

WereVesk.

No, the Vesk fear becoming wereskittermanders


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Cole Deschain wrote:

I kinda preferred the former inhabitants of Apostae, and their status as members of the Pact Worlds kinda makes for a head-scratcher, but if the elves are going to be isolationist jerkwads, having the drow as accepted commerce partners is kind of fun.

I'd rather have seen them as another wildcard element in the Diaspora, truth be told.

True, I;d much much prefer the Ilee ruling Aposte. Drow feel like a sell out popularity bid. Especially as how the Ilee were fascinating and unique.

Their are many places where adding the drow could have helped the blander worlds. Not just the minor moons. Picture them on Triaxis as a wildcard element between the dragons and native humanoids, using their ability to disrupt the balance as a bargaining chip to gain influence. Or forgetting the past due to the gap and living among the elves of Castrovel only for the two sides to slowly relearn why they were enemies and be forced to choose to continue unity or split again.


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I pre-ordered the alien archive from Amazon and cannot wait until it is ready to ship. I hear it has rules for making aliens as both monsters and PC races.

However I worry if it will be good at handling species defects or not. The Pathfinder book on races had all the abilities you could ever want, but very few defects.

However some of the aliens I am thinking of making have the following problems.

Debilitating condition: A species hit by a disease, curse, or poisoning that cannot be cured, only held off. Who seek a cure among the stars.

Alien psysiology: They need to breathe odd gases or live at temperatures uncomfortable or lethal to most species yet find normal temperatures harmful.

No fine manipulators: For bird-like, dog like, or fleshy glob like aliens without hands.

Truely alien communication methods: Such as communicating through scents, electric field modulation, and such.


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Tonight at 6 PM Absalon time, watch a new episode of Gobsmacked. Hillarious and painful goblin pranks caught on tape.

Are your mating arms not clasping your lover tight enough? Try new Brachiaflex. The number one Shirren male enhancement formula.

Are you tired of gnawing on plain old wood to wear down your ever growing incisors? Then buy a Nibbla brand chew block. Each block of Castrovel Cedar has been soaked in one of five fruit flavors to make the Ysoki need to gnaw an enjoyable experience.

Lashunta, are your antenna no longer properly recieving psychic signals? Then go to old Ron's biosculpting and get them adjusted. Old Ron's, for that old fashioned, home style bioscupting like your mother used to do.

Are you tired of the same old serum's of Appearance Change or Sex Shift being boring? Go to the Bubbling Beaker potion brewery and get one of our custom brews that can add specially selected tattoos and birthmarks to your body as part of your change.


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Ross Byers wrote:
151) You just don't like it that much, and want your original bio-part back. Shame it's rotting in the bottom of a red 'Biohazard' bin.

Worse, you do not know it is rotting in a biohazard bin and they DO give you it back.


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I started it but reached an odd problem.

I decided to use all my sci-fi ideas I had over the year in one setting. I made it a globular cluster of 300 stars that's orbit has it pass through the galaxy. Most of it is in a middle walled off area left a mystery. As for the rest, I divided it into four sectors with 4-6 systems described in each.

This turned into an odd "nesting doll" problem. each of those systems contain multiple worlds, Many worlds have moons, most planets and moons have one or two species, then add in monsters and cosmic anomalies, etc. etc.

It's all bundles of info containing bundles of info containing bundles of info, etc.


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I assume their would be potions to ensure genetic compatibility, physical compatibility, and safe birth for lovers from very different alien species.


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Tacticslion wrote:


([ooc]The same ship has a android captain with a chip on his shoulder

Is it a pentium? :)

All jokes aside, perhaps one of the most telling things about humanity in fantasy games is when you say a half race you do not need to specify what the other half is. They know, oh yes they know.


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90. Despite getting a new cybernetic limb you can still feel your original flesh limb. Literally. You can even wiggle its fingers despite being detached from your body.

91. It's not a real implant, just a very realistic model. You just removed a part of your body for nothing.

92. The prosthetic arm is a Shirren mating arm.

93. The occular implant tends to magnify bright lights. Do NOT look at a sun. It is an even worse idea than normal with this implant.

94. Every few months you are asked to pay 300 credits to continue using your cyberwear. If you fail it loses functionality until you pay again.

95. the occular implant has weird settings. Such as kaleidoscope, simulated hallucination, moth identification, and ranking fashion faux pas


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HWalsh wrote:
FirstChAoS wrote:
Aerotan wrote:
Another very, VERY good reason lore-wise that the sex shift serum wouldn't be released until it couldn't be dispelled: Drinking a serum produces no effect if you're dealing with certain biological processes that are sex specific, notably pregnancy. Dispelling an active dose of the serum would have no such restriction.

I tried to think of how you could get around this and use the serum to make an anatomically male (externally) human be pregnant without any changes to externally visible parts.

You'd have to use the formula to grow a womb, have a fertilized egg implanted artificially, then hope either a potion that allows a birth exists or a doctor near bye can give a C section.

Meaning no disrespect, but if I can ask. Why is this such a concern?

Just brainstorming possibilities of the potion and ways around its one limitation.

Also I like the idea of male femininity and men doing things women can. Life forces us to be macho unfeeling machines and it sucks.


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81. They haven't got all the bugs out of it. Literally. Their is an ant nest inside of it.


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Aerotan wrote:
Another very, VERY good reason lore-wise that the sex shift serum wouldn't be released until it couldn't be dispelled: Drinking a serum produces no effect if you're dealing with certain biological processes that are sex specific, notably pregnancy. Dispelling an active dose of the serum would have no such restriction.

I tried to think of how you could get around this and use the serum to make an anatomically male (externally) human be pregnant without any changes to externally visible parts.

You'd have to use the formula to grow a womb, have a fertilized egg implanted artificially, then hope either a potion that allows a birth exists or a doctor near bye can give a C section.


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79: The augmentation was programmed to flawlessly reflect a normal human movemewnt range. It was not however programmed to stop. So the new limb fidgets constantly.


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Number 62 is cool, and probably very unnerving to Shirren.


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I was thinking about this earlier (I hope my points were not made in all the posts since I read this this morning)

Serum of appearance change is an odd one. First the changed appearance does not affect charisma or health. So an obese abrasive man is just as abrasive and unhealthy in a thin body.

Second thing to consider is they did a study of male and female beauty standards and found the female image men found most attractive and the one women found most attractive do not match up. Same for the male body images. This would imply at least a range of appearances.

Third, beauty has cultural elements that can change over time and by location. In modern times models and celebrities are the trend setters of beauty, in mideval times I heard an almost sickly pale look was attractive as only royalty can afford to be out of the sun. I also heard in some tribes being overweight was seen as attractive as food is not a commodity that is plentiful often. (I have to look into these if true some time, also is beauty influenced by those in power?)

Fourth, I read that us men often like novelty and sometimes go for a look that stands out. I never met a woman who went dateless due to appearance. (I met men that have, but they usually have confidence issues too, like me sadly). How would the pressure between men wanting something different and male dominated media and female society pressing conformity turn out? I have no clue. I do know in our world the range of looks found attractive is much much wider than society says it is.

The sex shift potion also adds some interesting elements.

First, unless they cannot afford it, their world forbids it, or their body image is unpassing (very rare but sometimes happens) the issue of unpassing transsexuals and troubles of transitioning is all by gone.

Second: For genderqueer, genderfluid, and other nonbinaries things get interesting. When you can change gender by swigging a drink I can see genderfluid people having a potion flask with them to use when their identity changes. Since you take on characteristics of your choice those with nonbinary identities can have the mix of features they most desire.

Both of these being changable with another potion use means that people need not suffer post change dysphoria if their is another potion to make their change reversable. This means appearance and gender can become things that anyone can play with without ill effects. Picture a man taking a weekend vacation as a woman of another ethnicity? Picture fashion when body parts become something you can choose to wear. Men may choose to have a bust or an hourglass figure. Woman may choose a more masculine bone structure or facial hair, etc. Some celebrities may make a choice of being known as an actress with a male body or actor with a female body as a gimmick as they can just change when offstage. By making appearance and gender an item you can change on a whim if you have another potion means it is no longer an aspect of just body image and gender identity. Anyone can choose to play with it on a whim as they can change back with another drink.


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I'm Hiding In Your Closet wrote:


44. YOUR. BRAIN. HURTS!

But the human brain feels no pain!

Who says your brain is still human?


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More archtypes than classes, but I want to see stats for non balanced solarions who focus just on gravity or supernova. Also for a neutron star based gravity variant.


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AGENT: You are not for hire by anyone like a mercenary or bounty hunter. You work for a specific faction such as wardens, a corporation, a religion, or a military.


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I posted this on the starfinder facebook page, I might as well post this here and see what you think.

I have been thinking of theme/class combos, but not things like "he was a scholar but then was drafted and became a soldier" but ones that combine the two. Here are some thoughts I had. I also tried to avoid obvious ones like Fighter pilot (soldier plus ace pilot)

Ace Pilot/Envoy

-courier: You carry messages from one world to another. Some worlds may be hostile or in asteroid fields. Other times you may have to send a message from military command to the soldier in the field. Either way you need the piloting skill to be able to dodge hazards and weapons to get the job done.

-pro racer: You are famous for winning races and are seen as a spokes person for the race circuit. Your skill and personality has ensured you a fan base, the sports popularity, and revenue from advertizers whose products you mention on TV.

Ace Pilot/Mechanic

- Garage Tinker: You have a vehicle you are working on. You built it from scratch and know its every clank and rattle. You drive it very well and keep it well maintained.

- Ship Maker: Making starships is your job, of course you have to give each one a test flight before you can sell it.

Ace Pilot/Operative
- Reconaissance: You are the one who uses stealth vessels to scout behind enemy lines and radio back troop locations and strategic targets.

Bounty Hunter/Envoy

- Negotiator: Not every bounty is obtained by violence. Sometimes someone has to talk a criminal out of a tense situation and convince him to turn himself in, or at the very least hit him with a stun weapon until you can convince him to surrender.

Icon/Envoy
- Celebrity: Famous system wide for your TV show or movie roles. You are a household name on most worlds,

- Social Elite: You may be a politician, Royalty, or a CEO of a major corporation. Either way when you speak the system listens.

Icon/Mechanic: (I thought host of a tech show was too obvious)

- Famous Inventor: You made something that is either revolutionary or bears your name. If they know your invention they know you.

Icon/Mystic

- Emotion Farmer (empath):: You are famous and people love you, and you use that emotion, feed on it, both emotionally and magically. You may use your powers to pose as a medium or a fortune teller, but in truth you use your emotional connection to feed your own emotional link.

- Demogogue (overlord): Their are those leaders who rule through rational debate, not you. Whether a politician or a cult leader you plsy the crowds emotions and they love you for it. You manipulate joys and fears, hates and hoped like an expert musician. What you are missing in intellectual might you more than make up for in force of personality. After all it is not about being right, it is about being SEEN as right.

- Hypnotoad! (overlord): What better way to brainwash the masses than through television, you may not even need to use your powers.

Icon/Soldier

- War Hero: The tide turned and the battle was won thanks to you. your name is celebrated system wide now.

- Gladiator: You battled for sport and you did well. You have a fan base now.

Icon/Operative: (I assume daredevil operative covers acrobats and other agility performers. Plus a detective can be famous for solving cases)

- The Phantom!: Your name is spoken in feared whispers. You are treated more as a supernatural entity than a man. The silent death from the shadows, the theif who steals an object unnoticed while the guards watch you, etc. You are a legend to many, maybe even considered a myth, but you are very much real.

Icon/Solarian

- Enlightened Master: Your wisdom and enlightenment is sought by students from lightyears away.

(couldn't think of anything special for mercenary)

Outlaw/Envoy

- Con Man: You use your people skills to get money for nothing, of course you should leave before the people you conned realize it is nothing...

- White Collar Criminal: Theif? How dare you! You just work with numbers. Moving a few bucks to your bank account here and their. Small amounts build up in the long run and you get rich.

Outlaw/Mechanic: (left out hacker as it is a character option for mechanic (and technomancer) already if I remember right)

- Saboteur: Knowing how to fix machines means knowing how to break them. You know just what modifications are needed to make a star ships drive explode or a vehical lose brake pressure mid pursuit.

- Arms Dealer: You know weapons very well, you build them, fix them, and sell them to the highest bidder regardless of who it is.
Outlaw/Operative: (Since theif is an operative type as is spy I left them out)

- Terrorist: You slip unseen into buildings, plant explosives, and, if lucky, slip away. If not you died for a cause and hopefully will be a martyr.

Outlaw/Soldier

- War Criminal: Maybe you were just following orders. Maybe you were doing what you had to do to win the battle. Maybe you needed to use extreme torture or to hurt innocents to get vital military info. Regardless, you broke the rules of the pact worlds and are now seen as an enemy.

- Losing Side: You lost the war, and the winning nation is not going to let you go home in peace. All the enemy soldiers who survived are now being hunted down.

Scholar/Envoy: (this also works for Xenoseeker if you want a more hands on version)

-Anthropologist/Sociologist: You use social skills and interaction to study societies themselves. The better you know people the better you can manipulate them.

Scholar/Mystic (also works for Xenoseeker)

- Research Ecologist (Star Druid): When you harness the power of nature it helps to know nature. To understand the animals and plants inside and out and to know how the many links of an ecosystem tie together.

Scholar/Solarion

- Mystic Astronomer: You use the power of stars so you might as well understand them. You never know, you may learn how to harness the power of pulsars, neutron stars, and magnetars if you understood how the work. (I later looked them up and discovered pulsars and magnetars are neutron star variants so that is redundant).

Spacefarer/Envoy

- Sales Representative: For a company to thrive someone with people skills needs to seek out new markets and convince them to be customers.

Spacefarer/Solarion

- Void Ascetic: You head out among the stars to learn and be one with them. You meditate in the void to learn of the stellar power you can harness.

Xenoseeker/Envoy

- Diplomat: You find new species and forge alliances with them.

- Trader: You seek new species for financial reasons. To either buy new, never before seen, goods from them or to sell to them.


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136-137: A vesk soldier and ysoki operative team. You may at first think they dislike each other from their constant bickering and insulting each other but instead they are the best of friends who love the bickering.

138: A Shirren who finds mammals icky but thinks insectoid life is cute.

139: a contemplative soldier who thinks war can be waged in a logical manner. Perfersd indirect combat means like thrown grenades, drones, mortars, and artillary. He treats it as a math exercise in culculating enemy locations and subtracting enemies.

140: A gravity solarian who sees the potential in study of neutron stars. He calls his armor neutronium armor, his black hole ability magnetar's pull, his solar blasts as pulsar attacks, etc.

141: A fuzzy sluglike entity on the frozen side of Verces who knows the history of pre-gap golarion and guards the worlds history. However the species lacks hands and vocal cords, is blind, deaf, and communicate by scent. The history is written in scent markings on the wall.

142: A bounty hunter envoy who tries to talk criminals into surrendering.

143: an icon actress who treats gender as fashion and changes it regularly.

144: A host of the show TRAPMASTER who sets up elaborate traps and films people trying to overcome them. He tends to love live shows and if a party member films one he may both set them into a trap filled lair of death, yet fanboyishly cheer whenever he escapes.

145: A operative who specializes in robbing space ships. he has a small craft launched from a stealthed ship. The craft is small enough to look like debris on radar, he has a device to synch to a ships shields and pass through them, his ship magneticly adheres to the other ship, makes an airtight seal, and the pilot cuts a hole and sneaks into the ship.


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Ad In News' Clothing wrote:
Vidmaster7 wrote:
Corrupt Corporate Executive wrote:
83. All the thieves steal your gold because they know BLACK FRIDAY is nearly upon us! I have many a deal NOBODY can refuse! Don't blame the sinner, blame the SAVINGS!!

What CR is this "Black Friday" and why does it want us all dead?

84. Somethings got to do it it might as well be ....

As a manifestation of the Almighty Dollar, Black Friday is only slightly less unkillable than Cyber-Monay. NOTHING will stop you from collecting on MONSTROUS savings! But do so quickly because,

.

The scariest thing are Black Friday's mindless minions. Individually they are indistinguishable from humans but they travel in swarms and have the following abilities.

1. Battering ram: the mindless minions can act like the siege engine against the gates of any business that is not yet opened.

2. Trample: they form a stampede and crush you underfoot to get to the bargains.

3. Wall: once in the store they use their bodies to create an unpenetrable barrier to prevent movement.

Note, if you want a bargain that is in low supply you will trigger an attack of opportunity from the minions.


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88. Skeletons just want to free their brothers and sisters from that horrible prison of flesh they are trapped in.


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My hopes for starships.

1. Starship design and combat is simple, easy, and fun. No complex algebra based on size and mass like gurus vehicals. No making ship combat more complex than player combat.

2. Every player in a crew getting a role in ship combat. No individuals left out because of class, roles, or skills.


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Set wrote:
Umbral Reaver wrote:

Ah, the good old lazy aliens method.

Take an Earth creature.

Make it humanoid.

Alien race!

Boring. Give me an alien that says 'hi' by ramming an ovipositor down your throat any day.

She did what?!? Haven't they ever heard of diplomacy?

That WAS diplomacy sir, to the Quarrbax their is no higher form of acclaim they can give an outsider than choosing it as worthy to host their larvae. :)