Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Frustrated Filara opts for a common cantrip. A sphere of water explodes inside the skeletal horse’s ribcage, tearing into the rider as well. Elven:
”Come, champion of the depths, churn, vortex of water. Show your worth if you desire the girdle of the empress. Tear the hollow veil, ascend through the planes, impactful and flowing. Press down thy foes.” ◆◆ Spout at the rider and the horse. DC 19 Basic Ref bludgeoning: 2d4 + 4 ⇒ (1, 3) + 4 = 8 She then swings at the skeletal rider with her staff, or at the mount if the rider was destroyed earlier. ◆ Hand of the Apprentice Spell attack and Bludgeoning: 1d20 + 9 ⇒ (17) + 9 = 261d8 + 4 ⇒ (1) + 4 = 5
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
”So much energy for so little effect! I hate this spell!” Filara slumps back to sit on the stump and sheds a few tears of rage. The tears instantly evaporate into steam from the electric aura crackling on and around her. She feels quite sick and hollow.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara ◆◆◆ finishes her chant. Elven:
"Come, wrath of heaven , pierce, spear of lightning. Your envoy beseeches you. Flash, rays of light. Tear through the darkness." In a desperate moment to control the elemental energy she fails to find a good target with a glance. In panic she aims the huge sphere of lightning to ground in the metal winch of the well. An arc of lightning lashes out to the skeletal mount and its rider. DC 19 Basic Ref: 4d6 ⇒ (3, 1, 6, 4) = 14 Her hair stands up, charged by electricity. The elf asks tiredly, eager to get to sleep: "Is it over now?"
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara mutters something in Elven to the small owl sitting next to her. Elven:
”Give me back some of my soul...” Thw owl touches the tip of her staff with its wing. She then mutters weakly: ”You know the drill...” Elven:
"Gather, thunder. Seek, seek, seek. Anvil of the skies. Sheen of iron. Hammer of the cosmos. May the ardor of the gale plunge the world into grief and misery. The sky shall burn. The earth moans. Those between turn to ash...” Drain Bonded Familiar: Level 2; 3/6 Horizon Thunder Sphere
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara spends the break tiredly dictating notes about the Horizon Thunder Sphere use to her familiar, Vulio, who writes the notes down. In truth she's not interested in the notes at all and would just want to sleep, but she feels obligated to refresh her magic for yet another wave of undead. Refocus.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
This might be a good time to use school consumable healing potions if we can't reach full HP via Treat Wounds. I don't have one to share unfortunately since I went for a scroll of dispel magic instead...
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Her hair fuzzy and cracking from the remaining electricity, Filara ◆◆ chants a spell. Elven:
"Come, champion of the depths, churn, vortex of water. Show your worth if you desire the girdle of the empress. Tear the hollow veil, ascend through the planes, impactful and flowing. Press down thy foes." A surge of water plunges at the zombie's side from the ground! DC 19 basic reflex against bludgeoning: 2d4 + 4 ⇒ (3, 4) + 4 = 11 Lastly, she ◆ channels her magic wordlessly at her staff, swinging it down at the zombie despite the distance between. Spell Attack and bludgeoning: 1d20 + 9 ⇒ (1) + 9 = 101d6 + 4 ⇒ (2) + 4 = 6 Spout and Hand of the Apprentice. On crit double damage and knocked back 10ft.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Elven:
"...Come, wrath of heaven, pierce, spear of lightning. Your envoy beseeches you. Flash, rays of light. Tear through the darkness." Filara ◆◆◆ finishes her chant and fires the sphere down from the battlements at the pink zombie. Hit Pink: 1d20 + 9 ⇒ (7) + 9 = 165d6 ⇒ (5, 6, 6, 1, 6) = 24Half on miss, double and dazzled 1 rounds on crit. The electricity lashes out at the other zombie as well. DC 19 Basic Ref: 4d6 ⇒ (6, 2, 4, 5) = 17
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Wow, despite the crit I'd say Bo got lucky with all those misses! I'm waiting until Bo has taken his turn to do mine. Can't speak IC right now due to being middle of casting but for, uh, obvious reasons, I'd love
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
”Incoming in six seconds!” Filara starts the long chant of Horizon Thunder Sphere again. Elven: "Gather, thunder. Seek, seek, seek. Anvil of the skies. Sheen of iron. Hammer of the cosmos. May the ardor of the gale plunge the world into grief and misery. The sky shall burn. The earth moans. Those between turn to ash."
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Tiredly, Filara closes her eyes and dictates field notes from the Horizon Thunder Sphere use on the skeletons. Her owl familiar, Vulio, dutifully writes down the remarks. She doesn't bother with the aftermath of the battle or preparing for the next wave, trusting others to be up for the task. Refocus.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
After a chant, Filara's staff begins to emit a soft, blue light. Elven:
"Heroes of old, respond to the contract and my breath of life. Follow my order to provide power. Take shelter in what is mine, root of strength, king of the forest. Spin a hymn both here and far away." Filara looks towards the last remaining skeleton and feebly swings at it with her wizard's staff. The strike manifests at a distance, amplified, causing the skeleton's bones to clatter and possible shatter. Spell Attack: 1d20 + 9 ⇒ (11) + 9 = 202d8 + 4 ⇒ (5, 1) + 4 = 10 ◆◆ Magic Weapon, ◆ Hand of the Apprentice (bludgeoning). Double damage and knocked 10ft back on crit.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Rosa seems to have a hero point left, so she's bound to survive for a round at least. I have a lesser healing potion in a retrieval prism, so I can get Rosa up in a single round by jumping down and administering it to her if it comes down to it. I'll go for that later if Rosa ends up using her hero point to Avoid Death. My plan for next round is to try take Orange down.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Squinting to discern the current status of the battle, the elven wizard stands up again to channel a lengthy spell. Elven:
"Warriors, take up your bows before the advancing plunderers; Tinge them with elfire, the lamplight of the forest!" Three arrows of rippling energy fly out from her staff to the more damaged skeleton harrassing Rosa. ◆◆◆Magic Missile at Orange: 3d4 + 3 ⇒ (3, 1, 2) + 3 = 9 Please kill them off quickly, the sunlight is pain, even though this position is perfect for an artillery mage like me...
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara's eyes dart between Jarith and Rosa as she ◆◆◆ finishes the long chant. Elven:
"...Come, wrath of heaven, pierce, spear of lightning. Your envoy beseeches you. Flash, rays of light. Tear through the darkness!" She sighs in relief, seeing Rosa barely escape. Filara's concentration breaks and she screams is terror as a huge Ball Lightning ten feet wide jumps from her staff to the skeletons. Hit Blue: 1d20 + 9 ⇒ (13) + 9 = 22
The electricity lashes out at the two other skeletons by the well as well. DC 19 Basic Reflex: 4d6 ⇒ (1, 6, 3, 5) = 15 Exhausted, Filara slumps back to sit on the log and lean on her staff in the shade of her parasol.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Jarith Rexantor wrote: If Filara targets one of the three skeletons at the top, Rosa will have a chance to stand up and get out of the AoE before the HTS goes off. I don't understand this. As far as I see there's only two skeletons up over the gate. Also, HTS will go off at my turn, before Rosa can act.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
"I will target one of them with a massive blast. It will explode in a ten-feet radius, so stay away or group or something..." Filara tries to raise her voice for a warning but feels a bit dizze mid-sentence. Nevertheless she stands up and begins a long chant with seemingly no end in sight in Elven, albeit with a less clear and booming voice than usual. Elven:
"Gather, thunder. Seek, seek, seek. Anvil of the skies. Sheen of iron. Hammer of the cosmos. May the ardor of the gale plunge the world into grief and misery. The sky shall burn. The earth moans. Those between turn to ash." Three out of six actions of 2-round Horizon Thunder Sphere.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara is very groggy after spending the night and day designing traps. She has hauled a log to function as a chair to sit on. A parasol is affixed on the battlement to shield her tired eyes from the sun. Leaning on her wizard's staff she grumbles: "That allnighter was a mistake. At least I managed to prepare spells yesterday after Narsen arrived. I'll ...just hang back here and fire at the undead. Please watch out, someof the spells will explode quite violently around the target." I have two big Horizon Thunder Spheres prepared.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
"Of course we will take you in. Why on earth would we not." Filara is surprised at the assumptions Narsen makes and is happy to offer shelter for the villagers. Ever the overachiever, Filara works hard on all three Crafting projects, hiring the trapper Matthild. She will be very tired on the following day. Filara's Crafting Deadfalls (T): 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 Filara's Crafting Pit Traps (T): 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23 Filara's Crafting Snares (T): 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara works two days with Junissa on the Battlements. Filara's Crafting (T): 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14 Filara's Crafting (T): 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28 "I think we'll be finished with the masonry work tomorrow. Thank you so much, Junissa. Your help has been invaluable and I've learned much from working with you."
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara recites a long chant in Elven. ◆ True Strike, ◆◆ Admonishing Ray Elven:
"Arise, hero of old! Sight beyond sight, listen to my immature plea, guide the flash. Dazzling stars crossing the jet-black sky. Come, shine of tears, subdue the innocent." True Strike: 1d20 + 9 ⇒ (17) + 9 = 261d20 + 9 ⇒ (9) + 9 = 18 Nonlethal bludgeoning damage doubled if crit: 4d6 ⇒ (5, 4, 6, 6) = 21 A sharp stream of yellow, dull light emanates from her staff at the gecko, shining on it for a long time while the animal seems like a great weight was on its shoulders.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara hires Junissa and Brumm to work on and possibly finish the Main Gate. Filara's Crafting (T): 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28 She is heard grumbling: "This week has been more manual labour than I've ever done thus far..."
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara fusses over Brumm's ankle for the whole previous day and is throughly embarrassed to invite him back to work on the stairs the following day. Filara's Crafting on Stairs Repair w. Brumm (T): 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Also what do you think about the Villagers' motivations? At which point should we call it a day and hand out the tokens? There's a lot of manual labour left now that the Great Hall is cleared.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
I'm a bit uneasy about hiring Wilfred Mayar to help with the carpentry construction because he's unfriendly. I'd like us to priorize the Outer Walls over the Main Gate due to this. If Rosa finishes the Barracks, that leaves Junissa available. It'd be a waste not to utilize Junissa, so maybe even someone untrained could pick her up to work on the Outer Wall? She gives a +2 bonus and level as proficiency, essentially turning Untrained to Trained. That should be plenty for the DC12.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara takes up the task of planting the flowers in secret. It's been years since she's done any gardening, so it takes a while for her to recall what she's supposed to do. Filara's Nature (T): 1d20 + 7 ⇒ (1) + 7 = 8Welp! Hero point time! Filara's Nature w. Heropoint (T): 1d20 + 7 ⇒ (20) + 7 = 27
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Nice job with the Barracks! Junissa isn't needed at the Barracks, so she's free to work on the Outer Wall or Main Gate today. Can someone without crafting get the Great Hall cleaned today? If so, then on Day 6 Filara and Cherie can work on the Stairs to the Roof and Rosa can take Junissa to Outer Wall or Main Gate.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Cherie, I'll go power through the planting with possibly a hero point on Day 5. Please pick up the work on Outer Wall or the Main Gate meanwhile with Junissa. Rosa is good at the barracks right now with the DC 12 check. The one place where Cherie and Filara should work together is the Stairs to the Roof. Let's go there when Rosa is finished with the Barracks. Stairs doesn't require Junissa's help, so on the days when we work on the Stairs Rosa can take Junissa to work on either the Outer Wall or the Main Gate.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara starts work on the outer wall repairs with Junissa and possibly Cherie, spending 2gp herself on the repairs today. Filara's Crafting (T): 1d20 + 9 + 2 + 1 ⇒ (10) + 9 + 2 + 1 = 22 Assumed a +1 Clue In bonus from Cherie into the roll.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Seeing that the Barracks is not yet cleaned, Filara starts work on the Main Gate with Junissa and Brumm, paying 2gp. Filara's Crafting (T): 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 In the evening she coordinates next day's actions with Cherie. "Let's tackle the Outer Wall together tomorrow. I think we have a shot at getting it done if we work together."
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
I'd love it if I could get Cherie's Clue In bonus to tomorrow's Outer Wall work. I'll wager 2gp to it. If Cherie matches that with 2gp, we'll likely get it to a state where it can be finished tomorrow. And if we're lucky, we can get it done in a day.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Watchtower should be collapsed now, I think. From tomorrow on we can start tackling the purple Stone-requiring crafting tasks. I'm going to spend 2gp every day on those myself. If the Barracks is Cleaned today, I'll Repair it tomorrow. After that there's only one optimization point, I think, and that's Repairing the Outer Wall. That's the one where Filara and Cherie should work together. Regarding the other Crafting-required goals, I think repairing the Stairs to the Roof have some priority, as that'd free up a new work project for unskilled labourers.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Filara hires Junissa to collapse the watchtower, paying her 2gp for the task. Filara's Crafting (T): 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26 If possible, she also hires Bessama and Mikkel to Clean the Barracks while she and Junissa work on the watchtower.
Female Aiundeen Elf Wizard 3|HP 21/21|AC 20/21|Per +7T|F/R/W +4/+8/+9|Speed 30ft|Hero Points 1|Exploration: Shield
Bo Regillis wrote:
100% Agree on Barracks for first Crafting work. Then we can move from the inn to the site. Should help with preventing sabotage when we can watch guard there ourselves. |
